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	<id>https://anarch.games/noisz/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sploosh543</id>
	<title>NOISZ Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://anarch.games/noisz/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sploosh543"/>
	<link rel="alternate" type="text/html" href="https://anarch.games/noiszwiki/Special:Contributions/Sploosh543"/>
	<updated>2026-10-19T03:26:42Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Firebird&amp;diff=11573</id>
		<title>Firebird</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Firebird&amp;diff=11573"/>
		<updated>2026-03-12T05:58:39Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: adding their burst animations in HINOTORI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLTH Spoiler Warning|spoilerreveal=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
  | title1=&lt;br /&gt;
  | image1=Firebird.png&lt;br /&gt;
  | jp_name=ファイアバード&lt;br /&gt;
  | relationships=&lt;br /&gt;
* [[Eito Hojo]]: Target}}&lt;br /&gt;
|spoilers=&lt;br /&gt;
{{Character Infobox | title1=&lt;br /&gt;
  | image1=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Masked=[[File:Firebird.png|200px]]&lt;br /&gt;
|-|&lt;br /&gt;
Unmasked=[[File:Firebird unmasked.png|200px]]&amp;lt;/tabber&amp;gt;&lt;br /&gt;
  | jp_name=ファイアバード&lt;br /&gt;
  | relationships=&lt;br /&gt;
*[[Eito Hojo]]: Target&lt;br /&gt;
*[[Yashiro Nekoda]]: Target&lt;br /&gt;
*[[Sumire Hitori]]: Alter&lt;br /&gt;
*[[Hitori]]: Alter&lt;br /&gt;
*[[Yumi Hitori]]: Sister&lt;br /&gt;
*[[Hakuno Nekoda]]: Friend |voice=KT|eye_colour=Red|hair_colour=Red|height=5&#039;7&#039;&#039; (170cm)|age=18|birthday=September 9 (Virgo)}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Firebird is a cloaked vigilante with a flaming sword, exclusively targeting abusers and predators. News articles note that support for them is sharply divided along gender lines, with Firebird having far more support with women.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
Firebird is a mysterious figure, with little known about them aside from possibly being related to [[Sumire Hitori|Sumire]].&lt;br /&gt;
|spoilers=&lt;br /&gt;
Firebird is an alter of [[Sumire Hitori|Sumire]], being something of a blur between Sumire and [[Hitori]]. They act as a vigilante using the NOISZ/RS to enact justice on abusers and predators.&amp;lt;br/&amp;gt;&lt;br /&gt;
At some point, they participate in [[Beyond (NOISZ STΔRLIVHT)|Beyond]]&#039;s experiment to awaken them as Sumire and Hitori at the same time, possibly allowing them to link together and create the ultimate NOISZ user. This ultimately fails, and creates the Firebird seen in the present as a byproduct.&lt;br /&gt;
}}&lt;br /&gt;
==Story==&lt;br /&gt;
{{Firebird Story}}&lt;br /&gt;
{{Spoiler|spoilers=&amp;lt;br/&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Sumire and Hitori&#039;s Recursive Style, NUCLEAR DRIP, contains several references to Firebird in its design, namely the glasses and hood shape they share, and the flaming wings on the back of NUCLEAR DRIP&#039;s hoodie.&lt;br /&gt;
**Nuclear Drip&#039;s alt art found in the [[NOISZ STΔRLIVHT/Shop|Support Shop]] also shows a flaming sword coming from the lighter.&lt;br /&gt;
*When playing [[It&#039;s My Rebellion]], if Sumire&#039;s STΔRLIVHT STΔGE is using the V-IGNITION art, the VS Gauge will use Firebird&#039;s True Heroes character art.&lt;br /&gt;
}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery align=&amp;quot;center&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
Firebird SL 1.jpg|Firebird in [[NOISZ_STΔRLIVHT/Story/Chapter_1.III|Chapter 2.IV]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery align=&amp;quot;center&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
Firebird SL 1.jpg|Firebird in [[NOISZ_STΔRLIVHT/Story/Chapter_1.III|Chapter 2.IV]]&lt;br /&gt;
File:Firebird wings.png|Firebird with their wings.&lt;br /&gt;
File:Firebird unmasked.png|Firebird unmasked in [[NOISZ_STΔRLIVHT/Story/Chapter VS.3|Chapter VS.3]]&lt;br /&gt;
File:Firebird Smiling.png|Firebird smiling.&lt;br /&gt;
File:firebirdrevealdiamond.png|Firebird&#039;s story diamond.&lt;br /&gt;
File:Firebird v stage.png|Firebird full True Heroes art.&lt;br /&gt;
File:HINOTORI Boss.jpg|Firebird in combat during [[HINOTORI]].&lt;br /&gt;
File:IMG 3559.jpeg|Firebird using their first Burst in [[HINOTORI]].&lt;br /&gt;
File:IMG 3560.jpeg|Firebird using their second Burst in [[HINOTORI]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NOISZ Character Navigation}}&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
&lt;br /&gt;
[[Category:NOISZ STΔRLIVHT Characters]]&lt;br /&gt;
[[Category:NOISZ STΔRLIVHT True Heroes Characters]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Grace_Kamenashi/Gallery&amp;diff=11572</id>
		<title>Grace Kamenashi/Gallery</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Grace_Kamenashi/Gallery&amp;diff=11572"/>
		<updated>2026-03-12T05:36:28Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: moving (they aren&amp;#039;t strictly boss sprites so idk if i should put them there or not)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Page Navbox&lt;br /&gt;
|storytab=1&lt;br /&gt;
|stylestab=1&lt;br /&gt;
|gallerytab=1&lt;br /&gt;
|songstab=Clover&lt;br /&gt;
}}&lt;br /&gt;
{{NOISZ Series Spoiler Warning|spoilerreveal=yes}}&lt;br /&gt;
&lt;br /&gt;
=Style Art=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace STΔRLIVHT STΔGE.png|Grace&#039;s STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Grace STΔRLIVHT STΔGE V-IGNITION.png|Grace&#039;s STΔRLIVHT STΔGE style after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]].&lt;br /&gt;
File:Grace Attitude Mint.png|Grace&#039;s Attitude Mint style.&lt;br /&gt;
File:Grace remini2cence.png|Grace&#039;s remini2cence style.&lt;br /&gt;
File:Grace Blue Moon.png|Grace&#039;s Blue Moon style.&lt;br /&gt;
File:Grace DIVINE JUDGMENT.png|Grace&#039;s DIVINE JUDGMENT style.&lt;br /&gt;
File:Grace Summer Breeze.png|Grace&#039;s Summer Breeze style.&lt;br /&gt;
File:Grace Antiphon Armament.png|Grace&#039;s Antiphon Armament style.&lt;br /&gt;
File:Grace Trial of the Pawn.png|Grace&#039;s Trial of the Pawn style&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace STΔRLIVHT STΔGE.png|Grace&#039;s STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Grace STΔRLIVHT STΔGE V-IGNITION.png|Grace&#039;s STΔRLIVHT STΔGE style after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]].&lt;br /&gt;
File:Grace Attitude Mint.png|Grace&#039;s Attitude Mint style.&lt;br /&gt;
File:Grace remini2cence.png|Grace&#039;s remini2cence style.&lt;br /&gt;
File:Grace Blue Moon.png|Grace&#039;s Blue Moon style.&lt;br /&gt;
File:Grace DIVINE JUDGMENT.png|Grace&#039;s DIVINE JUDGMENT style.&lt;br /&gt;
File:Grace Summer Breeze.png|Grace&#039;s Summer Breeze style.&lt;br /&gt;
File:Grace Antiphon Armament.png|Grace&#039;s Antiphon Armament style.&lt;br /&gt;
File:Grace Trial of the Pawn.png|Grace&#039;s Trial of the Pawn style.&lt;br /&gt;
File:Grace CLOVERJOKER.png|Grace&#039;s CLOVERJOKER style ([[with my (last+1) breath]] only).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chibis==&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Grace Stage Chibi.png|Grace&#039;s STΔRLIVHT STΔGE style in-game.&lt;br /&gt;
Grace Mint Chibi.png|Grace&#039;s Attitude Mint style in-game.&lt;br /&gt;
Grace Remi Chibi.png|Grace&#039;s remini2cense style in-game.&lt;br /&gt;
Grace Blue Moon Chibi.png|Grace&#039;s Blue Moon style in-game.&lt;br /&gt;
Grace DJ Chibi.png|Grace&#039;s DIVINE JUDGEMENT style in-game.&lt;br /&gt;
Grace Summer Chibi.png|Grace&#039;s Summer Breeze style in-game.&lt;br /&gt;
Grace Armament Chibi.png|Grace&#039;s Antiphon Armament style in-game.&lt;br /&gt;
Grace Pawn Chibi.png|Grace&#039;s Trial of the Pawn style in-game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Grace Stage Chibi.png|Grace&#039;s STΔRLIVHT STΔGE style in-game.&lt;br /&gt;
Grace Mint Chibi.png|Grace&#039;s Attitude Mint style in-game.&lt;br /&gt;
Grace Remi Chibi.png|Grace&#039;s remini2cense style in-game.&lt;br /&gt;
Grace Blue Moon Chibi.png|Grace&#039;s Blue Moon style in-game.&lt;br /&gt;
Grace DJ Chibi.png|Grace&#039;s DIVINE JUDGEMENT style in-game.&lt;br /&gt;
Grace Summer Chibi.png|Grace&#039;s Summer Breeze style in-game.&lt;br /&gt;
Grace Armament Chibi.png|Grace&#039;s Antiphon Armament style in-game.&lt;br /&gt;
Grace Pawn Chibi.png|Grace&#039;s Trial of the Pawn style in-game.&lt;br /&gt;
Gracebu Chibi.png|Grace&#039;s CLOVERJOKER style in-game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Live2D=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:FMD Grace.png|Grace in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:SL STAGE Grace Ingame.png|Grace&#039;s STΔRLIVHT STΔGE style as seen ingame.&lt;br /&gt;
File:Attitude Mint Grace Ingame.png|Grace&#039;s casual style as seen ingame.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Screenshots=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace lune.png|Grace&#039;s Lune icon.&lt;br /&gt;
Kelp.png|Grace&#039;s stuffed toy, Kelp.&lt;br /&gt;
File:Grace SL 1.jpg|Grace in NOISZ STΔRLIVHT&#039;s story mode, in her STΔRLIVHT STΔGE style.&lt;br /&gt;
Grace_Casual.jpg|Grace in her casual outfit.&lt;br /&gt;
File:Grace Flustered.jpg|Grace&#039;s flustered expression.&lt;br /&gt;
Grace_Shocked.jpg|Grace&#039;s shocked expression.&lt;br /&gt;
Grace Shocked (Casual).png|Grace&#039;s shocked expression in her casual outfit.&lt;br /&gt;
Grace_Wavering.jpg|Grace&#039;s contemplative/determined expression.&lt;br /&gt;
Grace_Worried.jpg|Grace&#039;s worried/confused expression.&lt;br /&gt;
File:Grace (Casual) Worried.png|Grace&#039;s worried/confused expression in her casual outfit.&lt;br /&gt;
Grace Concerned.png|Grace&#039;s sad expression.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace lune.png|Grace&#039;s Lune icon.&lt;br /&gt;
Kelp.png|Grace&#039;s stuffed toy, Kelp.&lt;br /&gt;
File:Grace SL 1.jpg|Grace in NOISZ STΔRLIVHT&#039;s story mode, in her STΔRLIVHT STΔGE style.&lt;br /&gt;
Grace_Casual.jpg|Grace in her casual outfit.&lt;br /&gt;
Grace_hero.png|Grace&#039;s heroic form.&lt;br /&gt;
File:Grace Flustered.jpg|Grace&#039;s flustered expression.&lt;br /&gt;
Grace_Shocked.jpg|Grace&#039;s shocked expression.&lt;br /&gt;
Grace Shocked (Casual).png|Grace&#039;s shocked expression in her casual outfit.&lt;br /&gt;
Grace_Wavering.jpg|Grace&#039;s contemplative/determined expression.&lt;br /&gt;
Grace (Heroic) Determined.png|Grace&#039;s determined expression in her heroic form.&lt;br /&gt;
Grace_Worried.jpg|Grace&#039;s worried/confused expression.&lt;br /&gt;
File:Grace (Casual) Worried.png|Grace&#039;s worried/confused expression in her casual outfit.&lt;br /&gt;
Grace Concerned.png|Grace&#039;s sad expression.&lt;br /&gt;
Gracebu Neutral.png|Grace&#039;s NOISZ Beast form.&lt;br /&gt;
Gracebu_Smiling.png|Grace smiling in her NOISZ Beast form.&lt;br /&gt;
Gracebu_Smiling (OG).png|Grace smiling in her NOISZ Beast form in [[NOISZ re:VERSE]].&lt;br /&gt;
Gracebu_Surprised.png|Grace shocked in her NOISZ Beast form ([[NOISZ re:VERSE]]).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==2ECONDS TO STΔRLIVHT==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:2ECONDS Grace Down.png|Grace&#039;s sad expression in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:2ECONDS Grace Determined.png|Grace&#039;s determined expression in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
2ECONDS Grace Determined (PC).png|Grace&#039;s determined expression in 2ECONDS TO STΔRLIVHT (PC release only).&lt;br /&gt;
File:2ECONDS Grace Surprised.png|Grace&#039;s shocked expression in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:2ECONDS Grace Confused.png|Grace&#039;s confused expression in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:Grace 2econds epilogue.png|Grace in the epilogue of [[2ECONDS TO STΔRLIVHT: My Heart&#039;s Reflection]]. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Ingame=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace 2ECONDS Diamond.png|Grace&#039;s story diamond in 2ECONDS.&lt;br /&gt;
File:Gracediamond.png|Grace&#039;s story diamond.&lt;br /&gt;
File:Grace Guardian Spirit.png|Grace&#039;s Guardian Spirit NOISZ Burst.&lt;br /&gt;
File:Grace Platform.png|Grace in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Grace Jump.png|Grace jumping in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel grace ok.jpg|Grace&#039;s results screen in “Reel it in!!” (succeeded) in [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel grace fail.jpg|Grace&#039;s results screen in “Reel it in!!” (failed) in [[No Hints Here!]]&lt;br /&gt;
File:Grace Forge Start.png|Grace&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:QA New Game Screen Grace.jpg|Grace&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]]. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace 2ECONDS Diamond.png|Grace&#039;s story diamond in 2ECONDS.&lt;br /&gt;
File:Gracediamond.png|Grace&#039;s story diamond.&lt;br /&gt;
File:Grace Diamond (Empty).png|Grace&#039;s empty story diamond in [[NOISZ STΔRLIVHT/Story/Chapter 6.IV|Chapter 6.IV]].&lt;br /&gt;
File:Grace Guardian Spirit.png|Grace&#039;s Guardian Spirit NOISZ Burst.&lt;br /&gt;
File:Grace Platform.png|Grace in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Grace Jump.png|Grace jumping in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel grace ok.jpg|Grace&#039;s results screen in “Reel it in!!” (succeeded) in [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel grace fail.jpg|Grace&#039;s results screen in “Reel it in!!” (failed) in [[No Hints Here!]]&lt;br /&gt;
File:IMG 3561.jpeg|Grace&#039;s slash animation in [[i&#039;m the hero]] and [[X]]&lt;br /&gt;
File:IMG 3521.jpeg|Grace holding her sword in [[X]]&lt;br /&gt;
File:Grace Forge Start.png|Grace&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:QA New Game Screen Grace.jpg|Grace&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]]. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Boss Sprites==&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:San skia boss grace.jpg|Grace in combat during [[san skia]]. (can be obtained as alt art for Grace&#039;s [[Grace_Kamenashi/Styles#tabber-tabpanel-remini2cence-0|remini2cense]] style)&lt;br /&gt;
File:LIVHT MY WΔY (AC) Enemy.jpeg|Grace as the boss in [[LIVHT MY WΔY (NOISZ ARC⌖CODA)|LIVHT MY WΔY]] from [[NOISZ ARC⌖CODA]].&lt;br /&gt;
File:Grace Arc Coda Evaluation.jpeg|Grace on the [[NOISZ ARC⌖CODA]] [[LIVHT MY WΔY (NOISZ ARC⌖CODA)|LIVHT MY WΔY]] evaluation screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:San skia boss grace.jpg|Grace in combat during [[san skia]]. (can be obtained as alt art for Grace&#039;s [[Grace_Kamenashi/Styles#tabber-tabpanel-remini2cence-0|remini2cense]] style)&lt;br /&gt;
File:Last Wish Boss Phase 2.jpg|Grace in combat during Verse 5 of [[Last Wish (NOISZ Mix)]].&lt;br /&gt;
File:I’m the hero Boss.jpg|Grace in combat during [[i&#039;m the hero]].&lt;br /&gt;
File:LIVHT MY WΔY (AC) Enemy.jpeg|Grace as the boss in [[LIVHT MY WΔY (NOISZ ARC⌖CODA)|LIVHT MY WΔY]] from [[NOISZ ARC⌖CODA]].&lt;br /&gt;
File:Grace Arc Coda Evaluation.jpeg|Grace on the [[NOISZ ARC⌖CODA]] [[LIVHT MY WΔY (NOISZ ARC⌖CODA)|LIVHT MY WΔY]] evaluation screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=CGs=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:CG Kiss.jpg|Grace and [[Sera Hoshikawa|Sera]] sharing their first kiss.&lt;br /&gt;
File:CG_High_School.jpg|Grace and [[Sera Hoshikawa|Sera]] in high school together.&lt;br /&gt;
File:CG Power.jpeg|[[Beyond (NOISZ STΔRLIVHT)|Beyond]] giving Grace [[the NOISZ|the NOISZ/RS]].&lt;br /&gt;
File:CG Cheer.jpeg|[[STΔRLIVHT]]&#039;s cheer.&lt;br /&gt;
File:CG Good Night.jpeg|[[Sera Hoshikawa|Sera]] and Grace asleep together.&lt;br /&gt;
File:CG Love Advice.jpeg|Grace giving [[Hakuno Nekoda|Hakuno]] love advice.&lt;br /&gt;
File:CG Propose.jpeg|Sera proposing to Grace.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:CG Kiss.jpg|Grace and [[Sera Hoshikawa|Sera]] sharing their first kiss.&lt;br /&gt;
File:CG_High_School.jpg|Grace and [[Sera Hoshikawa|Sera]] in high school together.&lt;br /&gt;
File:CG Power.jpeg|[[Beyond (NOISZ STΔRLIVHT)|Beyond]] giving Grace [[the NOISZ|the NOISZ/RS]].&lt;br /&gt;
File:CG Cheer.jpeg|[[STΔRLIVHT]]&#039;s cheer.&lt;br /&gt;
File:CG Good Night.jpeg|[[Sera Hoshikawa|Sera]] and Grace asleep together.&lt;br /&gt;
File:CG Love Advice.jpeg|Grace giving [[Hakuno Nekoda|Hakuno]] love advice.&lt;br /&gt;
File:CG Propose.jpeg|Sera proposing to Grace.&lt;br /&gt;
File:CG Dead End 1.png|Grace sacrificing herself to protect Sera.&lt;br /&gt;
File:CG Dead End 2.png|Grace and Sera first meet as kids.&lt;br /&gt;
File:CG Dead End 3.png|&amp;quot;She&#039;s my favorite person in the whole world! So when we grow up, we&#039;re gonna get married!&amp;quot; &lt;br /&gt;
File:CG Dead End 4.png|&amp;quot;Grace, is it...okay to keep going?&amp;quot; &amp;quot;Yeah. I want to give you everything.&amp;quot; &lt;br /&gt;
File:CG Dead End 5.png|&amp;quot;I want to show you the view from the top. That&#039;s my dream... so come with me.&amp;quot;&lt;br /&gt;
File:CG Dead End 7.png| Grace dying in Sera&#039;s arms.&lt;br /&gt;
Because i&#039;m a hero.png| Grace affirming her resolve to be a hero.&lt;br /&gt;
CG Ch5-V Girls.png|Grace and [[Sera Hoshikawa|Sera]] reaffirm their love. (1)&lt;br /&gt;
Girls 2.png|Grace and [[Sera Hoshikawa|Sera]] reaffirm their love. (2)&lt;br /&gt;
CG Ch6-IV Binary Black Hole.png| Grace&#039;s power reforming into the Binary Black Hole.&lt;br /&gt;
CG Ch6-IV True Heroes.jpg|Grace and [[Joker|Producer]] end their battle with [[Gaius Antiphon|Gaius]].&lt;br /&gt;
CG Ch6-IV Wedding.jpg|Grace and [[Sera Hoshikawa|Sera]] finally get married in the stasis tank room.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Birthday Art=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace Birthday 2020 by keternal.jpg|[https://twitter.com/noiszgame/status/1245199235924058114 2020 birthday art] by [[:Category:Artwork by k//eternal|k//eternal]]&lt;br /&gt;
File:Grace Birthday 2021 by debaa nyan.jpg|[https://twitter.com/noiszgame/status/1377470803990700032 2021 birthday art] by [[:Category:Artwork by debaa_nyan|debaa_nyan]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 1.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 2.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 3.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 4.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2022 by 57 dayo.jpg|[https://twitter.com/noiszgame/status/1509742350435717131 2022 birthday art] by [[:Category:Artwork by 57_dayo|57_dayo]]&lt;br /&gt;
File:Sera Birthday 2022 by nyandoseru.jpg|[https://twitter.com/noiszgame/status/1503219367928082435 2022 birthday art] by [[:Category:Artwork by nyandoseru|nyandoseru]]&lt;br /&gt;
File:Grace Birthday 2023 by 57 dayo.jpg|[https://twitter.com/noiszgame/status/1642013923393126400 2023 birthday art] by [[:Category:Artwork by 57_dayo|57_dayo]] (alt art for [[Grace Kamenashi/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint Style]])&lt;br /&gt;
File:Grace Birthday 2024 by beta verykawaii.jpg|[https://twitter.com/noiszgame/status/1774647878515847337 2024 birthday art] by [[:Category:Artwork by beta_verykawaii|beta_verykawaii]] (alt art for [[Grace Kamenashi/Styles#tabber-tabpanel-Antiphon_Armament-0|Antiphon Armament Style]])&lt;br /&gt;
File:Grace bday 2025.jpg|2025 birthday art by [[:Category:Artwork by Ponshu Illustration|Ponshu Illustration]] (alt. art for [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Grace Blue Moon style]]).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Music Videos=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
LMW Grace 1.png|Grace in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
LMW Grace 2.png|Grace in the [[LIVHT MY WΔY]] MV. [2]&lt;br /&gt;
LMW Small Grace and Sera.png|Grace and [[Sera Hoshikawa|Sera]] when they were younger, as seen in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
wmlb Grace.png|Grace in the [[with my last breath]] MV.&lt;br /&gt;
wmlb Grace 2.png|Grace in the [[with my last breath]] MV. (2)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
LMW Grace 1.png|Grace in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
LMW Grace 2.png|Grace in the [[LIVHT MY WΔY]] MV. [2]&lt;br /&gt;
LMW Small Grace and Sera.png|Grace and [[Sera Hoshikawa|Sera]] when they were younger, as seen in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
wmlb Grace.png|Grace in the [[with my last breath]] MV.&lt;br /&gt;
wmlb Grace 2.png|Grace in the [[with my last breath]] MV. (2)&lt;br /&gt;
wmlb Gracebu.png|Grace in her &amp;quot;[[Genbu]]&amp;quot; form in the [[with my last breath]] MV.&lt;br /&gt;
wmlb Grace and Gracebu.png|Both forms of Grace in the [[with my last breath]] MV.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Banners=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:NOISZ Banner.jpg|Grace as seen in the old banner for [[Anarch Entertainment]] social profiles.&lt;br /&gt;
Recursive event 02 banner.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]] style.&lt;br /&gt;
Ephemeral event 04 banner.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]] style.&lt;br /&gt;
File:Forge of Antiphon Promo.jpg|Grace in the promo for [[NOISZ_STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
True Heroes Promo.png|Grace&#039;s silhouette in a promo for [[NOISZ STΔRLIVHT True Heroes]].&lt;br /&gt;
File:V moon grace banner.jpeg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]].&lt;br /&gt;
File:Convergent event 01.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Grace Kamenashi/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]].&lt;br /&gt;
File:Queens ascension announcement grace.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-Trial_of_the_Pawn-0|Trial of the Pawn]] style.&lt;br /&gt;
File:San skia Clover Pass 03.jpg|The banner announcing [[san skia]] for the [[:Category:Clover Folder Songs|Clover Folder]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:NOISZ Banner.jpg|Grace as seen in the old banner for [[Anarch Entertainment]] social profiles.&lt;br /&gt;
Recursive event 02 banner.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]] style.&lt;br /&gt;
Ephemeral event 04 banner.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]] style.&lt;br /&gt;
File:Forge of Antiphon Promo.jpg|Grace in the promo for [[NOISZ_STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
True Heroes Promo.png|Grace&#039;s silhouette in a promo for [[NOISZ STΔRLIVHT True Heroes]].&lt;br /&gt;
File:TRUE HEROES PROMO.jpg|Grace as seen in a promo for [[NOISZ STΔRLIVHT True Heroes]] alongside [[Joker]].&lt;br /&gt;
File:V moon grace banner.jpeg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]].&lt;br /&gt;
File:Convergent event 01.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Grace Kamenashi/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]].&lt;br /&gt;
File:Queens ascension announcement grace.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-Trial_of_the_Pawn-0|Trial of the Pawn]] style.&lt;br /&gt;
File:San skia Clover Pass 03.jpg|The banner announcing [[san skia]] for the [[:Category:Clover Folder Songs|Clover Folder]].&lt;br /&gt;
File:Anarch Twitter Banner.jpg|Grace in the [[Anarch Entertainment]] Twitter profile banner.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Covers=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Forever My Diamond Cover.jpeg|Grace on the cover of [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
2ECONDS+.jpg|Grace on the cover of [[2ECONDS TO STΔRLIVHT|2ECONDS TO STΔRLIVHT+]].&lt;br /&gt;
NOISZ STARLVGHT Cover.jpg|Grace on the cover of [[NOISZ STΔRLIVHT]].&lt;br /&gt;
File:First Star Cover.jpg|Grace on the cover of the [[First Star]] single.&lt;br /&gt;
File:Done in Love Cover.jpg|Grace on the cover of the [[Done in Love]] single.&lt;br /&gt;
File:LIVHT MY WAY Cover.jpg|Grace on the cover of the [[LIVHT MY WΔY]] single.&lt;br /&gt;
File:NOISZ SL Convergence Disk Cover.jpg|Grace on the cover of the NOISZ STΔRLIVHT Convergence Disk album.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Forever My Diamond Cover.jpeg|Grace on the cover of [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
2ECONDS+.jpg|Grace on the cover of [[2ECONDS TO STΔRLIVHT|2ECONDS TO STΔRLIVHT+]].&lt;br /&gt;
NOISZ STARLVGHT Cover.jpg|Grace on the cover of [[NOISZ STΔRLIVHT]].&lt;br /&gt;
TRUE HEROES Cover.jpg|Grace on the cover of [[NOISZ STΔRLIVHT True Heroes]].&lt;br /&gt;
File:First Star Cover.jpg|Grace on the cover of the [[First Star]] single.&lt;br /&gt;
File:Done in Love Cover.jpg|Grace on the cover of the [[Done in Love]] single.&lt;br /&gt;
File:LIVHT MY WAY Cover.jpg|Grace on the cover of the [[LIVHT MY WΔY]] single.&lt;br /&gt;
File:NOISZ SL Convergence Disk Cover.jpg|Grace on the cover of the NOISZ STΔRLIVHT Convergence Disk album.&lt;br /&gt;
File:With my last breath Cover.jpg|Grace on the cover of the [[with my last breath]] album.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Steam Achievements =&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Knight&#039;s Courage (On).jpg|Knight&#039;s Courage achievement in [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
File:Knight&#039;s Courage (Off).jpg|Knight&#039;s Courage achievement in [[2ECONDS TO STΔRLIVHT: Forever My Diamond]] (off).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Biography Cards=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace 2ECONDS Bio.gif|Grace&#039;s bio for 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:Grace Lore.jpg|Grace&#039;s lore post.&lt;br /&gt;
File:Grace Kickstarter Bio.jpg|Grace&#039;s bio on the [https://www.kickstarter.com/projects/noiszgame/sl2-sr1-single STΔRLIVHT 2nd(s) Single vs. SUNRaiSE 1st Single Kickstarter].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;h1&amp;gt;Posters&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:TRUE HEROES PROMO.jpg|Grace and [[Joker]] on the [[NOISZ STΔRLIVHT True Heroes]] promo.&lt;br /&gt;
File:TRUE HEROES Cover.jpg|Grace and [[Joker]] on the [[NOISZ STΔRLIVHT True Heroes]] cover.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Merchandise=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:STARLIVHT Shirt (Purple).jpg|Grace on a [[STΔRLIVHT]] shirt.&lt;br /&gt;
File:STARLIVHT Sticker.jpg|Grace on a [[STΔRLIVHT]] sticker.&lt;br /&gt;
File:STARLIVHT Pins.jpg|An image of a small Grace badge.&lt;br /&gt;
File:Anarch MAGfest Booth 2022 2.jpg|A Grace poster.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other Games=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Crossroads of the Brave Rotaeno.png|Cover for [[Crossroads of the Brave]] in [https://www.rotaeno.com/en Rotaeno].&lt;br /&gt;
File:Crossroads of the Brave badge FC.png|Badge for achieving a Full Combo on [[Crossroads of the Brave]] in [https://www.rotaeno.com/en Rotaeno].&lt;br /&gt;
File:Done in Love Unbeatable.jpg|Cover for the full version of [[Done in Love]] in [https://store.steampowered.com/app/2240620/UNBEATABLE/ UNBEATABLE].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[NOISZ STΔRLIVHT IVKoma]]=&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Noisz_sl_prequel_01_4.jpg&lt;br /&gt;
Noisz_sl_prequel_02_1.jpeg&lt;br /&gt;
Noisz_sl_prequel_02_3.jpeg&lt;br /&gt;
Noisz_sl_prequel_04_3.jpg&lt;br /&gt;
Noisz_sl_prequel_04_4.jpg&lt;br /&gt;
Noisz_sl_prequel_05_3.jpg&lt;br /&gt;
Noisz_sl_prequel_05_4.jpg&lt;br /&gt;
Noisz_sl_prequel_06_2.jpg&lt;br /&gt;
Noisz_sl_prequel_07_2.jpg&lt;br /&gt;
Noisz_sl_prequel_07_3.jpg&lt;br /&gt;
Noisz_sl_prequel_08_3.jpg&lt;br /&gt;
Noisz_sl_prequel_08_4.jpg&lt;br /&gt;
Noisz_sl_prequel_09_2.jpg&lt;br /&gt;
Noisz_sl_prequel_09_3.jpg&lt;br /&gt;
Noisz_sl_prequel_09_4.jpg&lt;br /&gt;
Noisz_sl_prequel_10_1.jpg&lt;br /&gt;
Noisz_sl_prequel_10_2.jpg&lt;br /&gt;
Noisz_sl_prequel_10_3.jpg&lt;br /&gt;
Noisz_sl_prequel_11_1.jpg&lt;br /&gt;
Noisz_sl_prequel_11_4.jpg&lt;br /&gt;
Noisz_sl_prequel_12_1.jpg&lt;br /&gt;
Noisz_sl_prequel_12_2.jpg&lt;br /&gt;
Noisz_sl_prequel_12_3.jpg&lt;br /&gt;
Noisz_sl_prequel_12_4.jpg&lt;br /&gt;
Noisz_sl_prequel_14_1.jpg&lt;br /&gt;
Noisz_sl_prequel_14_2.jpg&lt;br /&gt;
Noisz_sl_prequel_15_2.jpg&lt;br /&gt;
Noisz_sl_prequel_15_4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Sera_Hoshikawa/Gallery&amp;diff=11571</id>
		<title>Sera Hoshikawa/Gallery</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Sera_Hoshikawa/Gallery&amp;diff=11571"/>
		<updated>2026-03-12T05:35:29Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Page Navbox&lt;br /&gt;
|storytab=1&lt;br /&gt;
|stylestab=1&lt;br /&gt;
|gallerytab=1&lt;br /&gt;
|songstab=Diamond&lt;br /&gt;
}}&lt;br /&gt;
{{SLTH Spoiler Warning|spoilerreveal=yes}}&lt;br /&gt;
&lt;br /&gt;
=Style Art=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera STΔRLIVHT STΔGE.png|Sera&#039;s STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Sera STΔRLIVHT STΔGE V-IGNITION.png|Sera&#039;s STΔRLIVHT STΔGE style after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]].&lt;br /&gt;
File:Sera Blue Moon.png|Sera&#039;s Blue Moon style.&lt;br /&gt;
File:Sera remini2cence .png|Sera&#039;s remini2cence style.&lt;br /&gt;
File:Sera Attitude Mint.png|Sera&#039;s Attitude Mint style.&lt;br /&gt;
File:Sera Dragon Maiden.png|Sera&#039;s DRAGON MAIDEN style.&lt;br /&gt;
File:Sera Summer Splash.png|Sera&#039;s Summer Splash style.&lt;br /&gt;
File:Sera Antiphon Armament.png|Sera&#039;s Antiphon Armament style.&lt;br /&gt;
File:Sera Trial of the Pawn.png|Sera&#039;s Trial of the Pawn style&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chibis==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera Stage Chibi.png|Sera&#039;s STΔRLIVHT STΔGE style in-game.&lt;br /&gt;
File:Sera Blue Moon Chibi.png|Sera&#039;s Blue Moon style in-game.&lt;br /&gt;
File:Sera Remi Chibi.png|Sera&#039;s remini2ence style in-game&lt;br /&gt;
File:Sera Mint Chibi.png|Sera&#039;s Attitude Mint style in-game.&lt;br /&gt;
File:Sera Maiden Chibi.png|Sera&#039;s DRAGON MAIDEN style in-game.&lt;br /&gt;
File:Sera Summer Chibi.png|Sera&#039;s Summer Splash style in-game.&lt;br /&gt;
File:Sera Armament Chibi.png|Sera&#039;s Antiphon Armament style in-game.&lt;br /&gt;
File:Sera Pawn Chibi.png|Sera&#039;s Trial of the Pawn style in-game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Live2D=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:FMD Sera.png|Sera in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:SL STAGE Sera Ingame.png|Sera&#039;s STΔRLIVHT STΔGE style as seen ingame.&lt;br /&gt;
File:Blue Moon Sera Hoshikawa Ingame.png|Sera&#039;s casual style as seen ingame.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Screenshots=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera lune.png|Sera&#039;s Lune icon.&lt;br /&gt;
File:Sera_Stage.png|Sera in NOISZ STΔRLIVHT&#039;s story mode, in her STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Sera (Casual) Neutral.png|Sera in her casual outfit.&lt;br /&gt;
Sera_Incredulous.jpg|Sera lowering her arm in surprise.&lt;br /&gt;
Sera_Casual.jpg|Sera surprised in her casual outfit.&lt;br /&gt;
File:Sera Flustered.png|Sera flustered.&lt;br /&gt;
Sera_Smile.jpg|Sera smiling.&lt;br /&gt;
Sera_Unimpressed.jpg|Sera&#039;s unimpressed expression.&lt;br /&gt;
Sera (Casual) Unimpressed.png|Sera&#039;s unimpressed expression in her casual outfit.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera lune.png|Sera&#039;s Lune icon.&lt;br /&gt;
File:Sera_Stage.png|Sera in NOISZ STΔRLIVHT&#039;s story mode, in her STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Sera (Casual) Neutral.png|Sera in her casual outfit.&lt;br /&gt;
Sera_dragon.png|Sera&#039;s dragon form.&lt;br /&gt;
Sera_Incredulous.jpg|Sera lowering her arm in surprise.&lt;br /&gt;
Sera_Casual.jpg|Sera surprised in her casual outfit.&lt;br /&gt;
File:Sera Flustered.png|Sera flustered.&lt;br /&gt;
Sera_Smile.jpg|Sera smiling.&lt;br /&gt;
Sera_Unimpressed.jpg|Sera&#039;s unimpressed expression.&lt;br /&gt;
Sera (Casual) Unimpressed.png|Sera&#039;s unimpressed expression in her casual outfit.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==2ECONDS TO STΔRLIVHT==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:2ECONDS Sera Smiling.png|Sera smiling in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:2ECONDS Sera Surprised.png|Sera surprised in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
Sera epilogue.png|Sera in the epilogue of [[2ECONDS TO STΔRLIVHT: My Heart&#039;s Reflection]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Ingame =&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera 2ECONDS Diamond.png|Sera&#039;s story diamond in 2ECONDS.&lt;br /&gt;
File:Seradiamond.png|Sera&#039;s story diamond.&lt;br /&gt;
File:Sera Dominion.png|Sera&#039;s Zone of Dominion NOISZ Burst.&lt;br /&gt;
File:Sera&#039;s Novi Fire.png|Sera&#039;s Novi Fire NOISZ Burst from her [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style.&lt;br /&gt;
File:Sera Garnet Flare.png|Sera&#039;s Garnet Flare NOISZ Burst from her [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style&#039;s V-IGNITION.&lt;br /&gt;
File:San skia boss sera.jpg|Sera in combat during [[san skia]]. (can be obtained as alt art for Sera&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-remini2cence-0|remini2scence]] style)&lt;br /&gt;
File:Sera Platform.png|Sera in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Sera Jump.png|Sera jumping in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel sera ok.jpg|Sera&#039;s results screen in “Reel it in!!” (succeeded) in [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel sera fail.jpg|Sera&#039;s results screen in “Reel it in!!” (failed) in [[No Hints Here!]]&lt;br /&gt;
File:Forge New Game Screen Sera.jpg|Sera&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:QA New Game Screen Sera.jpg|Sera&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera 2ECONDS Diamond.png|Sera&#039;s story diamond in 2ECONDS.&lt;br /&gt;
File:Seradiamond.png|Sera&#039;s story diamond.&lt;br /&gt;
File:Sera Dominion.png|Sera&#039;s Zone of Dominion NOISZ Burst.&lt;br /&gt;
File:Sera&#039;s Novi Fire.png|Sera&#039;s Novi Fire NOISZ Burst from her [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style.&lt;br /&gt;
File:Sera Garnet Flare.png|Sera&#039;s Garnet Flare NOISZ Burst from her [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style&#039;s V-IGNITION.&lt;br /&gt;
File:San skia boss sera.jpg|Sera in combat during [[san skia]]. (can be obtained as alt art for Sera&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-remini2cence-0|remini2scence]] style)&lt;br /&gt;
File:For All Time Boss.jpg|Sera in combat during [[For All Time]].&lt;br /&gt;
File:IMG 3567.jpeg|Sera moving during her Burst in [[For All Time]]&lt;br /&gt;
File:Sera Platform.png|Sera in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Sera Jump.png|Sera jumping in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel sera ok.jpg|Sera&#039;s results screen in “Reel it in!!” (succeeded) in [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel sera fail.jpg|Sera&#039;s results screen in “Reel it in!!” (failed) in [[No Hints Here!]]&lt;br /&gt;
File:Forge New Game Screen Sera.jpg|Sera&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:QA New Game Screen Sera.jpg|Sera&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=CGs=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:CG Kiss.jpg|[[Grace Kamenashi|Grace]] and Sera sharing their first kiss.&lt;br /&gt;
File:CG_High_School.jpg|[[Grace Kamenashi|Grace]] and Sera in high school together.&lt;br /&gt;
File:CG Cheer.jpeg|[[STΔRLIVHT]]&#039;s cheer.&lt;br /&gt;
File:CG Good Night.jpeg|Sera and [[Grace Kamenashi|Grace]] asleep together.&lt;br /&gt;
File:CG Propose.jpeg|Sera proposing to Grace.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:CG Kiss.jpg|Grace and [[Sera Hoshikawa|Sera]] sharing their first kiss.&lt;br /&gt;
File:CG_High_School.jpg|Grace and [[Sera Hoshikawa|Sera]] in high school together.&lt;br /&gt;
File:CG Cheer.jpeg|[[STΔRLIVHT]]&#039;s cheer.&lt;br /&gt;
File:CG Good Night.jpeg|Sera and [[Grace Kamenashi|Grace]] asleep together.&lt;br /&gt;
File:CG Propose.jpeg|Sera proposing to Grace.&lt;br /&gt;
File:CG Dead End 1.png|Grace sacrificing herself to protect Sera.&lt;br /&gt;
File:CG Dead End 2.png|Grace and Sera first meet as kids.&lt;br /&gt;
File:CG Dead End 3.png|&amp;quot;She&#039;s my favorite person in the whole world! So when we grow up, we&#039;re gonna get married!&amp;quot; &lt;br /&gt;
File:CG Dead End 4.png|&amp;quot;Grace, is it...okay to keep going?&amp;quot; &amp;quot;Yeah. I want to give you everything.&amp;quot; &lt;br /&gt;
File:CG Dead End 5.png|&amp;quot;I want to show you the view from the top. That&#039;s my dream... so come with me.&amp;quot;&lt;br /&gt;
File:CG Dead End 7.png| Grace dying in Sera&#039;s arms.&lt;br /&gt;
File:CG Dead End 9.png| Sera, [[Hakuno Nekoda|Hakuno]], and [[Sumire Hitori|Sumire]] continue their fight against Gaius.&lt;br /&gt;
To be with you for all time.png|Sera affirming her resolve to stop Grace.&lt;br /&gt;
CG Ch5-V Girls.png|[[Grace Kamenashi|Grace]] and Sera reaffirm their love. (1)&lt;br /&gt;
Girls 2.png|[[Grace Kamenashi|Grace]] and Sera reaffirm their love. (2)&lt;br /&gt;
CG Ch6-IV Wedding.jpg|[[Grace Kamenashi|Grace]] and Sera finally get married in the stasis tank room.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Birthday Art =&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace Birthday 2020 by keternal.jpg|[https://twitter.com/noiszgame/status/1245199235924058114 2020 birthday art] by [[:Category:Artwork by k//eternal|k//eternal]]&lt;br /&gt;
File:Sera Birthday 2020 by keternal.jpg|[https://twitter.com/noiszgame/status/1238676811271241733 2020 birthday art] by [[:Category:Artwork by k//eternal|k//eternal]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 1.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 2.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 3.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 4.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Sera Birthday 2021 by guy kun.jpg|[https://twitter.com/noiszgame/status/1370973101027123200 2021 birthday art] by [[:Category:Artwork by Guy|Guy]]&lt;br /&gt;
File:Sera Birthday 2022 by nyandoseru.jpg|[https://twitter.com/noiszgame/status/1503219367928082435 2022 birthday art] by [[:Category:Artwork by nyandoseru|nyandoseru]]&lt;br /&gt;
File:Sera Birthday 2023 by chirubwaa.jpg|[https://twitter.com/noiszgame/status/1635490940042313730 2023 birthday art] by [[:Category:Artwork by chirubwaa|chirubwaa]] (alt art for [[Sera Hoshikawa/Styles#tabber-tabpanel-Antiphon_Armament-0|Antiphon Armament Style]])&lt;br /&gt;
File:Sera Birthday 2024 by sanori bt.jpg|[https://twitter.com/noiszgame/status/1768126655724134482 2024 birthday art] by [[:Category:Artwork by sanori|sanori]] (alt art for [[Sera Hoshikawa/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]])&lt;br /&gt;
File:Mint sera alt.jpeg|[https://twitter.com/noiszgame/status/1900396470316269863#m 2025 birthday art] by [[:Category:Artwork by haguransan|haguransan]] (alt art for [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude_Mint-0|Sera Attitude Mint]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Music Videos=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
LMW Sera 1.png|Sera in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
LMW Sera 2.png|Sera in the [[LIVHT MY WΔY]] MV. [2]&lt;br /&gt;
LMW Small Grace and Sera.png|[[Grace Kamenashi|Grace]] and Sera when they were younger, as seen in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Banners=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:NOISZ Banner.jpg|Sera as seen in the old banner for [[Anarch Entertainment]] social profiles.&lt;br /&gt;
Recursive event 01 banner.jpg|The banner detailing Sera&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint]] style.&lt;br /&gt;
Ephemeral event 03 banner.jpg|The banner detailing Sera&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style.&lt;br /&gt;
File:Forge of Antiphon Promo.jpg|Sera in the promo for [[NOISZ_STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:Convergent event 01.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sera Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]].&lt;br /&gt;
File:Sera v mint.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude Mint-0|Attitude Mint]].&lt;br /&gt;
File:Ephemeral event 03 v-ignition banner.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sera Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]].&lt;br /&gt;
File:Convergent event 01.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sera Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]].&lt;br /&gt;
File:San skia Clover Pass 03.jpg|The banner announcing [[san skia]] for the [[:Category:Clover Folder Songs|Clover Folder]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Covers =&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Forever My Diamond Cover.jpeg|Sera on the cover of [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
2ECONDS+.jpg|Sera on the cover of [[2ECONDS TO STΔRLIVHT|2ECONDS TO STΔRLIVHT+]].&lt;br /&gt;
NOISZ STARLVGHT Cover.jpg|Sera on the cover of [[NOISZ STΔRLIVHT]].&lt;br /&gt;
File:Done in Love Cover.jpg|Sera on the cover of the [[Done in Love]]/[[True]] single.&lt;br /&gt;
File:First Star Cover.jpg|Sera on the cover of the [[First Star]] single.&lt;br /&gt;
File:LIVHT MY WAY Cover.jpg|Sera on the cover of [[LIVHT MY WΔY]].&lt;br /&gt;
File:Clash of Twilight Cover.jpg|Sera on the cover of the NOISZ STΔRLIVHT False Timeline album, with [[Clash of Twilight]] as the title song.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Steam Achievements =&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Princess&#039; Resolve (On).jpg|Princess&#039; Resolve achievement in [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
File:Princess&#039; Resolve (Off).jpg|Princess&#039; Resolve achievement in [[2ECONDS TO STΔRLIVHT: Forever My Diamond]] (off).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Biography Cards=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera 2ECONDS Bio.gif|Sera&#039;s bio for 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:Sera Lore.jpg|Sera&#039;s lore post.&lt;br /&gt;
File:Sera Kickstarter Bio.jpg|Sera&#039;s bio on the [https://www.kickstarter.com/projects/noiszgame/sl2-sr1-single STΔRLIVHT 2nd(s) Single vs. SUNRaiSE 1st Single Kickstarter].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Merchandise=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:STARLIVHT Shirt (Purple).jpg|Sera on a [[STΔRLIVHT]] shirt.&lt;br /&gt;
File:STARLIVHT Sticker.jpg|Sera on a [[STΔRLIVHT]] sticker.&lt;br /&gt;
File:STARLIVHT Pins.jpg|An image of a small Sera badge.&lt;br /&gt;
File:Anarch MAGfest Booth 2022 1.jpg|A Sera keychain.&lt;br /&gt;
File:Anarch MAGfest Booth 2022 2.jpg|A Sera poster.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other Games=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Crossroads of the Brave badge AP.png|Badge for achieving an All Perfect on [[Crossroads of the Brave]] in [https://www.rotaeno.com/en Rotaeno].&lt;br /&gt;
File:Done in Love Unbeatable.jpg|Cover for the full version of [[Done in Love]] in [https://store.steampowered.com/app/2240620/UNBEATABLE/ UNBEATABLE].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[NOISZ STΔRLIVHT IVKoma]]=&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Noisz_sl_prequel_01_4.jpg&lt;br /&gt;
Noisz_sl_prequel_02_1.jpeg&lt;br /&gt;
Noisz_sl_prequel_02_3.jpeg&lt;br /&gt;
Noisz_sl_prequel_04_2.jpg&lt;br /&gt;
Noisz_sl_prequel_04_3.jpg&lt;br /&gt;
Noisz_sl_prequel_05_1.jpg&lt;br /&gt;
Noisz_sl_prequel_05_4.jpg&lt;br /&gt;
Noisz_sl_prequel_06_1.jpg&lt;br /&gt;
Noisz_sl_prequel_06_3.jpg&lt;br /&gt;
Noisz_sl_prequel_06_4.jpg&lt;br /&gt;
Noisz_sl_prequel_07_1.jpg&lt;br /&gt;
Noisz_sl_prequel_07_2.jpg&lt;br /&gt;
Noisz_sl_prequel_07_3.jpg&lt;br /&gt;
Noisz_sl_prequel_08_1.jpg&lt;br /&gt;
Noisz_sl_prequel_08_2.jpg&lt;br /&gt;
Noisz_sl_prequel_08_4.jpg&lt;br /&gt;
Noisz_sl_prequel_09_1.jpg&lt;br /&gt;
Noisz_sl_prequel_09_3.jpg&lt;br /&gt;
Noisz_sl_prequel_09_4.jpg&lt;br /&gt;
Noisz_sl_prequel_10_2.jpg&lt;br /&gt;
Noisz_sl_prequel_10_3.jpg&lt;br /&gt;
Noisz_sl_prequel_10_4.jpg&lt;br /&gt;
Noisz_sl_prequel_11_1.jpg&lt;br /&gt;
Noisz_sl_prequel_11_2.jpg&lt;br /&gt;
Noisz_sl_prequel_11_3.jpg&lt;br /&gt;
Noisz_sl_prequel_11_4.jpg&lt;br /&gt;
Noisz_sl_prequel_12_1.jpg&lt;br /&gt;
Noisz_sl_prequel_12_2.jpg&lt;br /&gt;
Noisz_sl_prequel_12_3.jpg&lt;br /&gt;
Noisz_sl_prequel_12_4.jpg&lt;br /&gt;
Noisz_sl_prequel_14_1.jpg&lt;br /&gt;
Noisz_sl_prequel_14_2.jpg&lt;br /&gt;
Noisz_sl_prequel_15_2.jpg&lt;br /&gt;
Noisz_sl_prequel_15_4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Sera_Hoshikawa/Gallery&amp;diff=11570</id>
		<title>Sera Hoshikawa/Gallery</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Sera_Hoshikawa/Gallery&amp;diff=11570"/>
		<updated>2026-03-12T05:35:06Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Page Navbox&lt;br /&gt;
|storytab=1&lt;br /&gt;
|stylestab=1&lt;br /&gt;
|gallerytab=1&lt;br /&gt;
|songstab=Diamond&lt;br /&gt;
}}&lt;br /&gt;
{{SLTH Spoiler Warning|spoilerreveal=yes}}&lt;br /&gt;
&lt;br /&gt;
=Style Art=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera STΔRLIVHT STΔGE.png|Sera&#039;s STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Sera STΔRLIVHT STΔGE V-IGNITION.png|Sera&#039;s STΔRLIVHT STΔGE style after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]].&lt;br /&gt;
File:Sera Blue Moon.png|Sera&#039;s Blue Moon style.&lt;br /&gt;
File:Sera remini2cence .png|Sera&#039;s remini2cence style.&lt;br /&gt;
File:Sera Attitude Mint.png|Sera&#039;s Attitude Mint style.&lt;br /&gt;
File:Sera Dragon Maiden.png|Sera&#039;s DRAGON MAIDEN style.&lt;br /&gt;
File:Sera Summer Splash.png|Sera&#039;s Summer Splash style.&lt;br /&gt;
File:Sera Antiphon Armament.png|Sera&#039;s Antiphon Armament style.&lt;br /&gt;
File:Sera Trial of the Pawn.png|Sera&#039;s Trial of the Pawn style&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chibis==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera Stage Chibi.png|Sera&#039;s STΔRLIVHT STΔGE style in-game.&lt;br /&gt;
File:Sera Blue Moon Chibi.png|Sera&#039;s Blue Moon style in-game.&lt;br /&gt;
File:Sera Remi Chibi.png|Sera&#039;s remini2ence style in-game&lt;br /&gt;
File:Sera Mint Chibi.png|Sera&#039;s Attitude Mint style in-game.&lt;br /&gt;
File:Sera Maiden Chibi.png|Sera&#039;s DRAGON MAIDEN style in-game.&lt;br /&gt;
File:Sera Summer Chibi.png|Sera&#039;s Summer Splash style in-game.&lt;br /&gt;
File:Sera Armament Chibi.png|Sera&#039;s Antiphon Armament style in-game.&lt;br /&gt;
File:Sera Pawn Chibi.png|Sera&#039;s Trial of the Pawn style in-game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Live2D=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:FMD Sera.png|Sera in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:SL STAGE Sera Ingame.png|Sera&#039;s STΔRLIVHT STΔGE style as seen ingame.&lt;br /&gt;
File:Blue Moon Sera Hoshikawa Ingame.png|Sera&#039;s casual style as seen ingame.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Screenshots=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera lune.png|Sera&#039;s Lune icon.&lt;br /&gt;
File:Sera_Stage.png|Sera in NOISZ STΔRLIVHT&#039;s story mode, in her STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Sera (Casual) Neutral.png|Sera in her casual outfit.&lt;br /&gt;
Sera_Incredulous.jpg|Sera lowering her arm in surprise.&lt;br /&gt;
Sera_Casual.jpg|Sera surprised in her casual outfit.&lt;br /&gt;
File:Sera Flustered.png|Sera flustered.&lt;br /&gt;
Sera_Smile.jpg|Sera smiling.&lt;br /&gt;
Sera_Unimpressed.jpg|Sera&#039;s unimpressed expression.&lt;br /&gt;
Sera (Casual) Unimpressed.png|Sera&#039;s unimpressed expression in her casual outfit.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera lune.png|Sera&#039;s Lune icon.&lt;br /&gt;
File:Sera_Stage.png|Sera in NOISZ STΔRLIVHT&#039;s story mode, in her STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Sera (Casual) Neutral.png|Sera in her casual outfit.&lt;br /&gt;
Sera_dragon.png|Sera&#039;s dragon form.&lt;br /&gt;
Sera_Incredulous.jpg|Sera lowering her arm in surprise.&lt;br /&gt;
Sera_Casual.jpg|Sera surprised in her casual outfit.&lt;br /&gt;
File:Sera Flustered.png|Sera flustered.&lt;br /&gt;
Sera_Smile.jpg|Sera smiling.&lt;br /&gt;
Sera_Unimpressed.jpg|Sera&#039;s unimpressed expression.&lt;br /&gt;
Sera (Casual) Unimpressed.png|Sera&#039;s unimpressed expression in her casual outfit.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==2ECONDS TO STΔRLIVHT==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:2ECONDS Sera Smiling.png|Sera smiling in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:2ECONDS Sera Surprised.png|Sera surprised in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
Sera epilogue.png|Sera in the epilogue of [[2ECONDS TO STΔRLIVHT: My Heart&#039;s Reflection]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Ingame =&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera 2ECONDS Diamond.png|Sera&#039;s story diamond in 2ECONDS.&lt;br /&gt;
File:Seradiamond.png|Sera&#039;s story diamond.&lt;br /&gt;
File:Sera Dominion.png|Sera&#039;s Zone of Dominion NOISZ Burst.&lt;br /&gt;
File:Sera&#039;s Novi Fire.png|Sera&#039;s Novi Fire NOISZ Burst from her [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style.&lt;br /&gt;
File:Sera Garnet Flare.png|Sera&#039;s Garnet Flare NOISZ Burst from her [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style&#039;s V-IGNITION.&lt;br /&gt;
File:San skia boss sera.jpg|Sera in combat during [[san skia]]. (can be obtained as alt art for Sera&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-remini2cence-0|remini2scence]] style)&lt;br /&gt;
File:Sera Platform.png|Sera in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Sera Jump.png|Sera jumping in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel sera ok.jpg|Sera&#039;s results screen in “Reel it in!!” (succeeded) in [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel sera fail.jpg|Sera&#039;s results screen in “Reel it in!!” (failed) in [[No Hints Here!]]&lt;br /&gt;
File:Forge New Game Screen Sera.jpg|Sera&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:QA New Game Screen Sera.jpg|Sera&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera 2ECONDS Diamond.png|Sera&#039;s story diamond in 2ECONDS.&lt;br /&gt;
File:Seradiamond.png|Sera&#039;s story diamond.&lt;br /&gt;
File:Sera Dominion.png|Sera&#039;s Zone of Dominion NOISZ Burst.&lt;br /&gt;
File:Sera&#039;s Novi Fire.png|Sera&#039;s Novi Fire NOISZ Burst from her [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style.&lt;br /&gt;
File:Sera Garnet Flare.png|Sera&#039;s Garnet Flare NOISZ Burst from her [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style&#039;s V-IGNITION.&lt;br /&gt;
File:San skia boss sera.jpg|Sera in combat during [[san skia]]. (can be obtained as alt art for Sera&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-remini2cence-0|remini2scence]] style)&lt;br /&gt;
File:For All Time Boss.jpg|Sera in combat during [[For All Time]].&lt;br /&gt;
File:File:IMG 3567.jpeg|Sera moving during her Burst in [[For All Time]]&lt;br /&gt;
File:Sera Platform.png|Sera in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Sera Jump.png|Sera jumping in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel sera ok.jpg|Sera&#039;s results screen in “Reel it in!!” (succeeded) in [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel sera fail.jpg|Sera&#039;s results screen in “Reel it in!!” (failed) in [[No Hints Here!]]&lt;br /&gt;
File:Forge New Game Screen Sera.jpg|Sera&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:QA New Game Screen Sera.jpg|Sera&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=CGs=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:CG Kiss.jpg|[[Grace Kamenashi|Grace]] and Sera sharing their first kiss.&lt;br /&gt;
File:CG_High_School.jpg|[[Grace Kamenashi|Grace]] and Sera in high school together.&lt;br /&gt;
File:CG Cheer.jpeg|[[STΔRLIVHT]]&#039;s cheer.&lt;br /&gt;
File:CG Good Night.jpeg|Sera and [[Grace Kamenashi|Grace]] asleep together.&lt;br /&gt;
File:CG Propose.jpeg|Sera proposing to Grace.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:CG Kiss.jpg|Grace and [[Sera Hoshikawa|Sera]] sharing their first kiss.&lt;br /&gt;
File:CG_High_School.jpg|Grace and [[Sera Hoshikawa|Sera]] in high school together.&lt;br /&gt;
File:CG Cheer.jpeg|[[STΔRLIVHT]]&#039;s cheer.&lt;br /&gt;
File:CG Good Night.jpeg|Sera and [[Grace Kamenashi|Grace]] asleep together.&lt;br /&gt;
File:CG Propose.jpeg|Sera proposing to Grace.&lt;br /&gt;
File:CG Dead End 1.png|Grace sacrificing herself to protect Sera.&lt;br /&gt;
File:CG Dead End 2.png|Grace and Sera first meet as kids.&lt;br /&gt;
File:CG Dead End 3.png|&amp;quot;She&#039;s my favorite person in the whole world! So when we grow up, we&#039;re gonna get married!&amp;quot; &lt;br /&gt;
File:CG Dead End 4.png|&amp;quot;Grace, is it...okay to keep going?&amp;quot; &amp;quot;Yeah. I want to give you everything.&amp;quot; &lt;br /&gt;
File:CG Dead End 5.png|&amp;quot;I want to show you the view from the top. That&#039;s my dream... so come with me.&amp;quot;&lt;br /&gt;
File:CG Dead End 7.png| Grace dying in Sera&#039;s arms.&lt;br /&gt;
File:CG Dead End 9.png| Sera, [[Hakuno Nekoda|Hakuno]], and [[Sumire Hitori|Sumire]] continue their fight against Gaius.&lt;br /&gt;
To be with you for all time.png|Sera affirming her resolve to stop Grace.&lt;br /&gt;
CG Ch5-V Girls.png|[[Grace Kamenashi|Grace]] and Sera reaffirm their love. (1)&lt;br /&gt;
Girls 2.png|[[Grace Kamenashi|Grace]] and Sera reaffirm their love. (2)&lt;br /&gt;
CG Ch6-IV Wedding.jpg|[[Grace Kamenashi|Grace]] and Sera finally get married in the stasis tank room.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Birthday Art =&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace Birthday 2020 by keternal.jpg|[https://twitter.com/noiszgame/status/1245199235924058114 2020 birthday art] by [[:Category:Artwork by k//eternal|k//eternal]]&lt;br /&gt;
File:Sera Birthday 2020 by keternal.jpg|[https://twitter.com/noiszgame/status/1238676811271241733 2020 birthday art] by [[:Category:Artwork by k//eternal|k//eternal]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 1.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 2.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 3.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 4.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Sera Birthday 2021 by guy kun.jpg|[https://twitter.com/noiszgame/status/1370973101027123200 2021 birthday art] by [[:Category:Artwork by Guy|Guy]]&lt;br /&gt;
File:Sera Birthday 2022 by nyandoseru.jpg|[https://twitter.com/noiszgame/status/1503219367928082435 2022 birthday art] by [[:Category:Artwork by nyandoseru|nyandoseru]]&lt;br /&gt;
File:Sera Birthday 2023 by chirubwaa.jpg|[https://twitter.com/noiszgame/status/1635490940042313730 2023 birthday art] by [[:Category:Artwork by chirubwaa|chirubwaa]] (alt art for [[Sera Hoshikawa/Styles#tabber-tabpanel-Antiphon_Armament-0|Antiphon Armament Style]])&lt;br /&gt;
File:Sera Birthday 2024 by sanori bt.jpg|[https://twitter.com/noiszgame/status/1768126655724134482 2024 birthday art] by [[:Category:Artwork by sanori|sanori]] (alt art for [[Sera Hoshikawa/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]])&lt;br /&gt;
File:Mint sera alt.jpeg|[https://twitter.com/noiszgame/status/1900396470316269863#m 2025 birthday art] by [[:Category:Artwork by haguransan|haguransan]] (alt art for [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude_Mint-0|Sera Attitude Mint]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Music Videos=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
LMW Sera 1.png|Sera in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
LMW Sera 2.png|Sera in the [[LIVHT MY WΔY]] MV. [2]&lt;br /&gt;
LMW Small Grace and Sera.png|[[Grace Kamenashi|Grace]] and Sera when they were younger, as seen in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Banners=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:NOISZ Banner.jpg|Sera as seen in the old banner for [[Anarch Entertainment]] social profiles.&lt;br /&gt;
Recursive event 01 banner.jpg|The banner detailing Sera&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint]] style.&lt;br /&gt;
Ephemeral event 03 banner.jpg|The banner detailing Sera&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] style.&lt;br /&gt;
File:Forge of Antiphon Promo.jpg|Sera in the promo for [[NOISZ_STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:Convergent event 01.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sera Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]].&lt;br /&gt;
File:Sera v mint.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude Mint-0|Attitude Mint]].&lt;br /&gt;
File:Ephemeral event 03 v-ignition banner.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sera Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]].&lt;br /&gt;
File:Convergent event 01.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sera Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]].&lt;br /&gt;
File:San skia Clover Pass 03.jpg|The banner announcing [[san skia]] for the [[:Category:Clover Folder Songs|Clover Folder]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Covers =&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Forever My Diamond Cover.jpeg|Sera on the cover of [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
2ECONDS+.jpg|Sera on the cover of [[2ECONDS TO STΔRLIVHT|2ECONDS TO STΔRLIVHT+]].&lt;br /&gt;
NOISZ STARLVGHT Cover.jpg|Sera on the cover of [[NOISZ STΔRLIVHT]].&lt;br /&gt;
File:Done in Love Cover.jpg|Sera on the cover of the [[Done in Love]]/[[True]] single.&lt;br /&gt;
File:First Star Cover.jpg|Sera on the cover of the [[First Star]] single.&lt;br /&gt;
File:LIVHT MY WAY Cover.jpg|Sera on the cover of [[LIVHT MY WΔY]].&lt;br /&gt;
File:Clash of Twilight Cover.jpg|Sera on the cover of the NOISZ STΔRLIVHT False Timeline album, with [[Clash of Twilight]] as the title song.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Steam Achievements =&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Princess&#039; Resolve (On).jpg|Princess&#039; Resolve achievement in [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
File:Princess&#039; Resolve (Off).jpg|Princess&#039; Resolve achievement in [[2ECONDS TO STΔRLIVHT: Forever My Diamond]] (off).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Biography Cards=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Sera 2ECONDS Bio.gif|Sera&#039;s bio for 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:Sera Lore.jpg|Sera&#039;s lore post.&lt;br /&gt;
File:Sera Kickstarter Bio.jpg|Sera&#039;s bio on the [https://www.kickstarter.com/projects/noiszgame/sl2-sr1-single STΔRLIVHT 2nd(s) Single vs. SUNRaiSE 1st Single Kickstarter].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Merchandise=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:STARLIVHT Shirt (Purple).jpg|Sera on a [[STΔRLIVHT]] shirt.&lt;br /&gt;
File:STARLIVHT Sticker.jpg|Sera on a [[STΔRLIVHT]] sticker.&lt;br /&gt;
File:STARLIVHT Pins.jpg|An image of a small Sera badge.&lt;br /&gt;
File:Anarch MAGfest Booth 2022 1.jpg|A Sera keychain.&lt;br /&gt;
File:Anarch MAGfest Booth 2022 2.jpg|A Sera poster.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other Games=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Crossroads of the Brave badge AP.png|Badge for achieving an All Perfect on [[Crossroads of the Brave]] in [https://www.rotaeno.com/en Rotaeno].&lt;br /&gt;
File:Done in Love Unbeatable.jpg|Cover for the full version of [[Done in Love]] in [https://store.steampowered.com/app/2240620/UNBEATABLE/ UNBEATABLE].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[NOISZ STΔRLIVHT IVKoma]]=&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Noisz_sl_prequel_01_4.jpg&lt;br /&gt;
Noisz_sl_prequel_02_1.jpeg&lt;br /&gt;
Noisz_sl_prequel_02_3.jpeg&lt;br /&gt;
Noisz_sl_prequel_04_2.jpg&lt;br /&gt;
Noisz_sl_prequel_04_3.jpg&lt;br /&gt;
Noisz_sl_prequel_05_1.jpg&lt;br /&gt;
Noisz_sl_prequel_05_4.jpg&lt;br /&gt;
Noisz_sl_prequel_06_1.jpg&lt;br /&gt;
Noisz_sl_prequel_06_3.jpg&lt;br /&gt;
Noisz_sl_prequel_06_4.jpg&lt;br /&gt;
Noisz_sl_prequel_07_1.jpg&lt;br /&gt;
Noisz_sl_prequel_07_2.jpg&lt;br /&gt;
Noisz_sl_prequel_07_3.jpg&lt;br /&gt;
Noisz_sl_prequel_08_1.jpg&lt;br /&gt;
Noisz_sl_prequel_08_2.jpg&lt;br /&gt;
Noisz_sl_prequel_08_4.jpg&lt;br /&gt;
Noisz_sl_prequel_09_1.jpg&lt;br /&gt;
Noisz_sl_prequel_09_3.jpg&lt;br /&gt;
Noisz_sl_prequel_09_4.jpg&lt;br /&gt;
Noisz_sl_prequel_10_2.jpg&lt;br /&gt;
Noisz_sl_prequel_10_3.jpg&lt;br /&gt;
Noisz_sl_prequel_10_4.jpg&lt;br /&gt;
Noisz_sl_prequel_11_1.jpg&lt;br /&gt;
Noisz_sl_prequel_11_2.jpg&lt;br /&gt;
Noisz_sl_prequel_11_3.jpg&lt;br /&gt;
Noisz_sl_prequel_11_4.jpg&lt;br /&gt;
Noisz_sl_prequel_12_1.jpg&lt;br /&gt;
Noisz_sl_prequel_12_2.jpg&lt;br /&gt;
Noisz_sl_prequel_12_3.jpg&lt;br /&gt;
Noisz_sl_prequel_12_4.jpg&lt;br /&gt;
Noisz_sl_prequel_14_1.jpg&lt;br /&gt;
Noisz_sl_prequel_14_2.jpg&lt;br /&gt;
Noisz_sl_prequel_15_2.jpg&lt;br /&gt;
Noisz_sl_prequel_15_4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Grace_Kamenashi/Gallery&amp;diff=11569</id>
		<title>Grace Kamenashi/Gallery</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Grace_Kamenashi/Gallery&amp;diff=11569"/>
		<updated>2026-03-12T05:33:45Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: more chibis+upgrade to series spoilers since X (and eventual ending cgs)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Page Navbox&lt;br /&gt;
|storytab=1&lt;br /&gt;
|stylestab=1&lt;br /&gt;
|gallerytab=1&lt;br /&gt;
|songstab=Clover&lt;br /&gt;
}}&lt;br /&gt;
{{NOISZ Series Spoiler Warning|spoilerreveal=yes}}&lt;br /&gt;
&lt;br /&gt;
=Style Art=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace STΔRLIVHT STΔGE.png|Grace&#039;s STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Grace STΔRLIVHT STΔGE V-IGNITION.png|Grace&#039;s STΔRLIVHT STΔGE style after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]].&lt;br /&gt;
File:Grace Attitude Mint.png|Grace&#039;s Attitude Mint style.&lt;br /&gt;
File:Grace remini2cence.png|Grace&#039;s remini2cence style.&lt;br /&gt;
File:Grace Blue Moon.png|Grace&#039;s Blue Moon style.&lt;br /&gt;
File:Grace DIVINE JUDGMENT.png|Grace&#039;s DIVINE JUDGMENT style.&lt;br /&gt;
File:Grace Summer Breeze.png|Grace&#039;s Summer Breeze style.&lt;br /&gt;
File:Grace Antiphon Armament.png|Grace&#039;s Antiphon Armament style.&lt;br /&gt;
File:Grace Trial of the Pawn.png|Grace&#039;s Trial of the Pawn style&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace STΔRLIVHT STΔGE.png|Grace&#039;s STΔRLIVHT STΔGE style.&lt;br /&gt;
File:Grace STΔRLIVHT STΔGE V-IGNITION.png|Grace&#039;s STΔRLIVHT STΔGE style after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]].&lt;br /&gt;
File:Grace Attitude Mint.png|Grace&#039;s Attitude Mint style.&lt;br /&gt;
File:Grace remini2cence.png|Grace&#039;s remini2cence style.&lt;br /&gt;
File:Grace Blue Moon.png|Grace&#039;s Blue Moon style.&lt;br /&gt;
File:Grace DIVINE JUDGMENT.png|Grace&#039;s DIVINE JUDGMENT style.&lt;br /&gt;
File:Grace Summer Breeze.png|Grace&#039;s Summer Breeze style.&lt;br /&gt;
File:Grace Antiphon Armament.png|Grace&#039;s Antiphon Armament style.&lt;br /&gt;
File:Grace Trial of the Pawn.png|Grace&#039;s Trial of the Pawn style.&lt;br /&gt;
File:Grace CLOVERJOKER.png|Grace&#039;s CLOVERJOKER style ([[with my (last+1) breath]] only).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chibis==&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Grace Stage Chibi.png|Grace&#039;s STΔRLIVHT STΔGE style in-game.&lt;br /&gt;
Grace Mint Chibi.png|Grace&#039;s Attitude Mint style in-game.&lt;br /&gt;
Grace Remi Chibi.png|Grace&#039;s remini2cense style in-game.&lt;br /&gt;
Grace Blue Moon Chibi.png|Grace&#039;s Blue Moon style in-game.&lt;br /&gt;
Grace DJ Chibi.png|Grace&#039;s DIVINE JUDGEMENT style in-game.&lt;br /&gt;
Grace Summer Chibi.png|Grace&#039;s Summer Breeze style in-game.&lt;br /&gt;
Grace Armament Chibi.png|Grace&#039;s Antiphon Armament style in-game.&lt;br /&gt;
Grace Pawn Chibi.png|Grace&#039;s Trial of the Pawn style in-game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Grace Stage Chibi.png|Grace&#039;s STΔRLIVHT STΔGE style in-game.&lt;br /&gt;
Grace Mint Chibi.png|Grace&#039;s Attitude Mint style in-game.&lt;br /&gt;
Grace Remi Chibi.png|Grace&#039;s remini2cense style in-game.&lt;br /&gt;
Grace Blue Moon Chibi.png|Grace&#039;s Blue Moon style in-game.&lt;br /&gt;
Grace DJ Chibi.png|Grace&#039;s DIVINE JUDGEMENT style in-game.&lt;br /&gt;
Grace Summer Chibi.png|Grace&#039;s Summer Breeze style in-game.&lt;br /&gt;
Grace Armament Chibi.png|Grace&#039;s Antiphon Armament style in-game.&lt;br /&gt;
Grace Pawn Chibi.png|Grace&#039;s Trial of the Pawn style in-game.&lt;br /&gt;
Gracebu Chibi.png|Grace&#039;s CLOVERJOKER style in-game.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Live2D=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:FMD Grace.png|Grace in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:SL STAGE Grace Ingame.png|Grace&#039;s STΔRLIVHT STΔGE style as seen ingame.&lt;br /&gt;
File:Attitude Mint Grace Ingame.png|Grace&#039;s casual style as seen ingame.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Screenshots=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace lune.png|Grace&#039;s Lune icon.&lt;br /&gt;
Kelp.png|Grace&#039;s stuffed toy, Kelp.&lt;br /&gt;
File:Grace SL 1.jpg|Grace in NOISZ STΔRLIVHT&#039;s story mode, in her STΔRLIVHT STΔGE style.&lt;br /&gt;
Grace_Casual.jpg|Grace in her casual outfit.&lt;br /&gt;
File:Grace Flustered.jpg|Grace&#039;s flustered expression.&lt;br /&gt;
Grace_Shocked.jpg|Grace&#039;s shocked expression.&lt;br /&gt;
Grace Shocked (Casual).png|Grace&#039;s shocked expression in her casual outfit.&lt;br /&gt;
Grace_Wavering.jpg|Grace&#039;s contemplative/determined expression.&lt;br /&gt;
Grace_Worried.jpg|Grace&#039;s worried/confused expression.&lt;br /&gt;
File:Grace (Casual) Worried.png|Grace&#039;s worried/confused expression in her casual outfit.&lt;br /&gt;
Grace Concerned.png|Grace&#039;s sad expression.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace lune.png|Grace&#039;s Lune icon.&lt;br /&gt;
Kelp.png|Grace&#039;s stuffed toy, Kelp.&lt;br /&gt;
File:Grace SL 1.jpg|Grace in NOISZ STΔRLIVHT&#039;s story mode, in her STΔRLIVHT STΔGE style.&lt;br /&gt;
Grace_Casual.jpg|Grace in her casual outfit.&lt;br /&gt;
Grace_hero.png|Grace&#039;s heroic form.&lt;br /&gt;
File:Grace Flustered.jpg|Grace&#039;s flustered expression.&lt;br /&gt;
Grace_Shocked.jpg|Grace&#039;s shocked expression.&lt;br /&gt;
Grace Shocked (Casual).png|Grace&#039;s shocked expression in her casual outfit.&lt;br /&gt;
Grace_Wavering.jpg|Grace&#039;s contemplative/determined expression.&lt;br /&gt;
Grace (Heroic) Determined.png|Grace&#039;s determined expression in her heroic form.&lt;br /&gt;
Grace_Worried.jpg|Grace&#039;s worried/confused expression.&lt;br /&gt;
File:Grace (Casual) Worried.png|Grace&#039;s worried/confused expression in her casual outfit.&lt;br /&gt;
Grace Concerned.png|Grace&#039;s sad expression.&lt;br /&gt;
Gracebu Neutral.png|Grace&#039;s NOISZ Beast form.&lt;br /&gt;
Gracebu_Smiling.png|Grace smiling in her NOISZ Beast form.&lt;br /&gt;
Gracebu_Smiling (OG).png|Grace smiling in her NOISZ Beast form in [[NOISZ re:VERSE]].&lt;br /&gt;
Gracebu_Surprised.png|Grace shocked in her NOISZ Beast form ([[NOISZ re:VERSE]]).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==2ECONDS TO STΔRLIVHT==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:2ECONDS Grace Down.png|Grace&#039;s sad expression in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:2ECONDS Grace Determined.png|Grace&#039;s determined expression in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
2ECONDS Grace Determined (PC).png|Grace&#039;s determined expression in 2ECONDS TO STΔRLIVHT (PC release only).&lt;br /&gt;
File:2ECONDS Grace Surprised.png|Grace&#039;s shocked expression in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:2ECONDS Grace Confused.png|Grace&#039;s confused expression in 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:Grace 2econds epilogue.png|Grace in the epilogue of [[2ECONDS TO STΔRLIVHT: My Heart&#039;s Reflection]]. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Ingame=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace 2ECONDS Diamond.png|Grace&#039;s story diamond in 2ECONDS.&lt;br /&gt;
File:Gracediamond.png|Grace&#039;s story diamond.&lt;br /&gt;
File:Grace Guardian Spirit.png|Grace&#039;s Guardian Spirit NOISZ Burst.&lt;br /&gt;
File:Grace Platform.png|Grace in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Grace Jump.png|Grace jumping in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel grace ok.jpg|Grace&#039;s results screen in “Reel it in!!” (succeeded) in [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel grace fail.jpg|Grace&#039;s results screen in “Reel it in!!” (failed) in [[No Hints Here!]]&lt;br /&gt;
File:Grace Forge Start.png|Grace&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:QA New Game Screen Grace.jpg|Grace&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]]. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace 2ECONDS Diamond.png|Grace&#039;s story diamond in 2ECONDS.&lt;br /&gt;
File:Gracediamond.png|Grace&#039;s story diamond.&lt;br /&gt;
File:Grace Diamond (Empty).png|Grace&#039;s empty story diamond in [[NOISZ STΔRLIVHT/Story/Chapter 6.IV|Chapter 6.IV]].&lt;br /&gt;
File:Grace Guardian Spirit.png|Grace&#039;s Guardian Spirit NOISZ Burst.&lt;br /&gt;
File:Grace Platform.png|Grace in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:Grace Jump.png|Grace jumping in the platforming sections of [[No Hints Here!]]&lt;br /&gt;
File:IMG 3561.jpeg|Grace&#039;s slash animation in [[i&#039;m the hero]] and [[X]]&lt;br /&gt;
File:IMG 3521.jpeg|Grace holding her sword in [[X]]&lt;br /&gt;
File:Nhh reel grace ok.jpg|Grace&#039;s results screen in “Reel it in!!” (succeeded) in [[No Hints Here!]]&lt;br /&gt;
File:Nhh reel grace fail.jpg|Grace&#039;s results screen in “Reel it in!!” (failed) in [[No Hints Here!]]&lt;br /&gt;
File:Grace Forge Start.png|Grace&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
File:QA New Game Screen Grace.jpg|Grace&#039;s start screen in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]]. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Boss Sprites==&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:San skia boss grace.jpg|Grace in combat during [[san skia]]. (can be obtained as alt art for Grace&#039;s [[Grace_Kamenashi/Styles#tabber-tabpanel-remini2cence-0|remini2cense]] style)&lt;br /&gt;
File:LIVHT MY WΔY (AC) Enemy.jpeg|Grace as the boss in [[LIVHT MY WΔY (NOISZ ARC⌖CODA)|LIVHT MY WΔY]] from [[NOISZ ARC⌖CODA]].&lt;br /&gt;
File:Grace Arc Coda Evaluation.jpeg|Grace on the [[NOISZ ARC⌖CODA]] [[LIVHT MY WΔY (NOISZ ARC⌖CODA)|LIVHT MY WΔY]] evaluation screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:San skia boss grace.jpg|Grace in combat during [[san skia]]. (can be obtained as alt art for Grace&#039;s [[Grace_Kamenashi/Styles#tabber-tabpanel-remini2cence-0|remini2cense]] style)&lt;br /&gt;
File:Last Wish Boss Phase 2.jpg|Grace in combat during Verse 5 of [[Last Wish (NOISZ Mix)]].&lt;br /&gt;
File:I’m the hero Boss.jpg|Grace in combat during [[i&#039;m the hero]].&lt;br /&gt;
File:LIVHT MY WΔY (AC) Enemy.jpeg|Grace as the boss in [[LIVHT MY WΔY (NOISZ ARC⌖CODA)|LIVHT MY WΔY]] from [[NOISZ ARC⌖CODA]].&lt;br /&gt;
File:Grace Arc Coda Evaluation.jpeg|Grace on the [[NOISZ ARC⌖CODA]] [[LIVHT MY WΔY (NOISZ ARC⌖CODA)|LIVHT MY WΔY]] evaluation screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=CGs=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:CG Kiss.jpg|Grace and [[Sera Hoshikawa|Sera]] sharing their first kiss.&lt;br /&gt;
File:CG_High_School.jpg|Grace and [[Sera Hoshikawa|Sera]] in high school together.&lt;br /&gt;
File:CG Power.jpeg|[[Beyond (NOISZ STΔRLIVHT)|Beyond]] giving Grace [[the NOISZ|the NOISZ/RS]].&lt;br /&gt;
File:CG Cheer.jpeg|[[STΔRLIVHT]]&#039;s cheer.&lt;br /&gt;
File:CG Good Night.jpeg|[[Sera Hoshikawa|Sera]] and Grace asleep together.&lt;br /&gt;
File:CG Love Advice.jpeg|Grace giving [[Hakuno Nekoda|Hakuno]] love advice.&lt;br /&gt;
File:CG Propose.jpeg|Sera proposing to Grace.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:CG Kiss.jpg|Grace and [[Sera Hoshikawa|Sera]] sharing their first kiss.&lt;br /&gt;
File:CG_High_School.jpg|Grace and [[Sera Hoshikawa|Sera]] in high school together.&lt;br /&gt;
File:CG Power.jpeg|[[Beyond (NOISZ STΔRLIVHT)|Beyond]] giving Grace [[the NOISZ|the NOISZ/RS]].&lt;br /&gt;
File:CG Cheer.jpeg|[[STΔRLIVHT]]&#039;s cheer.&lt;br /&gt;
File:CG Good Night.jpeg|[[Sera Hoshikawa|Sera]] and Grace asleep together.&lt;br /&gt;
File:CG Love Advice.jpeg|Grace giving [[Hakuno Nekoda|Hakuno]] love advice.&lt;br /&gt;
File:CG Propose.jpeg|Sera proposing to Grace.&lt;br /&gt;
File:CG Dead End 1.png|Grace sacrificing herself to protect Sera.&lt;br /&gt;
File:CG Dead End 2.png|Grace and Sera first meet as kids.&lt;br /&gt;
File:CG Dead End 3.png|&amp;quot;She&#039;s my favorite person in the whole world! So when we grow up, we&#039;re gonna get married!&amp;quot; &lt;br /&gt;
File:CG Dead End 4.png|&amp;quot;Grace, is it...okay to keep going?&amp;quot; &amp;quot;Yeah. I want to give you everything.&amp;quot; &lt;br /&gt;
File:CG Dead End 5.png|&amp;quot;I want to show you the view from the top. That&#039;s my dream... so come with me.&amp;quot;&lt;br /&gt;
File:CG Dead End 7.png| Grace dying in Sera&#039;s arms.&lt;br /&gt;
Because i&#039;m a hero.png| Grace affirming her resolve to be a hero.&lt;br /&gt;
CG Ch5-V Girls.png|Grace and [[Sera Hoshikawa|Sera]] reaffirm their love. (1)&lt;br /&gt;
Girls 2.png|Grace and [[Sera Hoshikawa|Sera]] reaffirm their love. (2)&lt;br /&gt;
CG Ch6-IV Binary Black Hole.png| Grace&#039;s power reforming into the Binary Black Hole.&lt;br /&gt;
CG Ch6-IV True Heroes.jpg|Grace and [[Joker|Producer]] end their battle with [[Gaius Antiphon|Gaius]].&lt;br /&gt;
CG Ch6-IV Wedding.jpg|Grace and [[Sera Hoshikawa|Sera]] finally get married in the stasis tank room.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Birthday Art=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace Birthday 2020 by keternal.jpg|[https://twitter.com/noiszgame/status/1245199235924058114 2020 birthday art] by [[:Category:Artwork by k//eternal|k//eternal]]&lt;br /&gt;
File:Grace Birthday 2021 by debaa nyan.jpg|[https://twitter.com/noiszgame/status/1377470803990700032 2021 birthday art] by [[:Category:Artwork by debaa_nyan|debaa_nyan]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 1.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 2.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 3.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2021 cute hospital comic 4.jpg|[https://twitter.com/noiszgame/status/1377515700047204353 Comic posted on Grace&#039;s 2021 birthday] by [[:Category:Artwork by cute_hospital|cute_hospital]]&lt;br /&gt;
File:Grace Birthday 2022 by 57 dayo.jpg|[https://twitter.com/noiszgame/status/1509742350435717131 2022 birthday art] by [[:Category:Artwork by 57_dayo|57_dayo]]&lt;br /&gt;
File:Sera Birthday 2022 by nyandoseru.jpg|[https://twitter.com/noiszgame/status/1503219367928082435 2022 birthday art] by [[:Category:Artwork by nyandoseru|nyandoseru]]&lt;br /&gt;
File:Grace Birthday 2023 by 57 dayo.jpg|[https://twitter.com/noiszgame/status/1642013923393126400 2023 birthday art] by [[:Category:Artwork by 57_dayo|57_dayo]] (alt art for [[Grace Kamenashi/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint Style]])&lt;br /&gt;
File:Grace Birthday 2024 by beta verykawaii.jpg|[https://twitter.com/noiszgame/status/1774647878515847337 2024 birthday art] by [[:Category:Artwork by beta_verykawaii|beta_verykawaii]] (alt art for [[Grace Kamenashi/Styles#tabber-tabpanel-Antiphon_Armament-0|Antiphon Armament Style]])&lt;br /&gt;
File:Grace bday 2025.jpg|2025 birthday art by [[:Category:Artwork by Ponshu Illustration|Ponshu Illustration]] (alt. art for [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Grace Blue Moon style]]).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Music Videos=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
LMW Grace 1.png|Grace in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
LMW Grace 2.png|Grace in the [[LIVHT MY WΔY]] MV. [2]&lt;br /&gt;
LMW Small Grace and Sera.png|Grace and [[Sera Hoshikawa|Sera]] when they were younger, as seen in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
wmlb Grace.png|Grace in the [[with my last breath]] MV.&lt;br /&gt;
wmlb Grace 2.png|Grace in the [[with my last breath]] MV. (2)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
LMW Grace 1.png|Grace in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
LMW Grace 2.png|Grace in the [[LIVHT MY WΔY]] MV. [2]&lt;br /&gt;
LMW Small Grace and Sera.png|Grace and [[Sera Hoshikawa|Sera]] when they were younger, as seen in the [[LIVHT MY WΔY]] MV.&lt;br /&gt;
wmlb Grace.png|Grace in the [[with my last breath]] MV.&lt;br /&gt;
wmlb Grace 2.png|Grace in the [[with my last breath]] MV. (2)&lt;br /&gt;
wmlb Gracebu.png|Grace in her &amp;quot;[[Genbu]]&amp;quot; form in the [[with my last breath]] MV.&lt;br /&gt;
wmlb Grace and Gracebu.png|Both forms of Grace in the [[with my last breath]] MV.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Banners=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:NOISZ Banner.jpg|Grace as seen in the old banner for [[Anarch Entertainment]] social profiles.&lt;br /&gt;
Recursive event 02 banner.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]] style.&lt;br /&gt;
Ephemeral event 04 banner.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]] style.&lt;br /&gt;
File:Forge of Antiphon Promo.jpg|Grace in the promo for [[NOISZ_STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
True Heroes Promo.png|Grace&#039;s silhouette in a promo for [[NOISZ STΔRLIVHT True Heroes]].&lt;br /&gt;
File:V moon grace banner.jpeg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]].&lt;br /&gt;
File:Convergent event 01.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Grace Kamenashi/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]].&lt;br /&gt;
File:Queens ascension announcement grace.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-Trial_of_the_Pawn-0|Trial of the Pawn]] style.&lt;br /&gt;
File:San skia Clover Pass 03.jpg|The banner announcing [[san skia]] for the [[:Category:Clover Folder Songs|Clover Folder]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:NOISZ Banner.jpg|Grace as seen in the old banner for [[Anarch Entertainment]] social profiles.&lt;br /&gt;
Recursive event 02 banner.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]] style.&lt;br /&gt;
Ephemeral event 04 banner.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]] style.&lt;br /&gt;
File:Forge of Antiphon Promo.jpg|Grace in the promo for [[NOISZ_STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
True Heroes Promo.png|Grace&#039;s silhouette in a promo for [[NOISZ STΔRLIVHT True Heroes]].&lt;br /&gt;
File:TRUE HEROES PROMO.jpg|Grace as seen in a promo for [[NOISZ STΔRLIVHT True Heroes]] alongside [[Joker]].&lt;br /&gt;
File:V moon grace banner.jpeg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]].&lt;br /&gt;
File:Convergent event 01.jpg|The banner detailing the [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Grace Kamenashi/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]].&lt;br /&gt;
File:Queens ascension announcement grace.jpg|The banner detailing Grace&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-Trial_of_the_Pawn-0|Trial of the Pawn]] style.&lt;br /&gt;
File:San skia Clover Pass 03.jpg|The banner announcing [[san skia]] for the [[:Category:Clover Folder Songs|Clover Folder]].&lt;br /&gt;
File:Anarch Twitter Banner.jpg|Grace in the [[Anarch Entertainment]] Twitter profile banner.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Covers=&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|default=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Forever My Diamond Cover.jpeg|Grace on the cover of [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
2ECONDS+.jpg|Grace on the cover of [[2ECONDS TO STΔRLIVHT|2ECONDS TO STΔRLIVHT+]].&lt;br /&gt;
NOISZ STARLVGHT Cover.jpg|Grace on the cover of [[NOISZ STΔRLIVHT]].&lt;br /&gt;
File:First Star Cover.jpg|Grace on the cover of the [[First Star]] single.&lt;br /&gt;
File:Done in Love Cover.jpg|Grace on the cover of the [[Done in Love]] single.&lt;br /&gt;
File:LIVHT MY WAY Cover.jpg|Grace on the cover of the [[LIVHT MY WΔY]] single.&lt;br /&gt;
File:NOISZ SL Convergence Disk Cover.jpg|Grace on the cover of the NOISZ STΔRLIVHT Convergence Disk album.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Forever My Diamond Cover.jpeg|Grace on the cover of [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
2ECONDS+.jpg|Grace on the cover of [[2ECONDS TO STΔRLIVHT|2ECONDS TO STΔRLIVHT+]].&lt;br /&gt;
NOISZ STARLVGHT Cover.jpg|Grace on the cover of [[NOISZ STΔRLIVHT]].&lt;br /&gt;
TRUE HEROES Cover.jpg|Grace on the cover of [[NOISZ STΔRLIVHT True Heroes]].&lt;br /&gt;
File:First Star Cover.jpg|Grace on the cover of the [[First Star]] single.&lt;br /&gt;
File:Done in Love Cover.jpg|Grace on the cover of the [[Done in Love]] single.&lt;br /&gt;
File:LIVHT MY WAY Cover.jpg|Grace on the cover of the [[LIVHT MY WΔY]] single.&lt;br /&gt;
File:NOISZ SL Convergence Disk Cover.jpg|Grace on the cover of the NOISZ STΔRLIVHT Convergence Disk album.&lt;br /&gt;
File:With my last breath Cover.jpg|Grace on the cover of the [[with my last breath]] album.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Steam Achievements =&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Knight&#039;s Courage (On).jpg|Knight&#039;s Courage achievement in [[2ECONDS TO STΔRLIVHT: Forever My Diamond]].&lt;br /&gt;
File:Knight&#039;s Courage (Off).jpg|Knight&#039;s Courage achievement in [[2ECONDS TO STΔRLIVHT: Forever My Diamond]] (off).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Biography Cards=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Grace 2ECONDS Bio.gif|Grace&#039;s bio for 2ECONDS TO STΔRLIVHT.&lt;br /&gt;
File:Grace Lore.jpg|Grace&#039;s lore post.&lt;br /&gt;
File:Grace Kickstarter Bio.jpg|Grace&#039;s bio on the [https://www.kickstarter.com/projects/noiszgame/sl2-sr1-single STΔRLIVHT 2nd(s) Single vs. SUNRaiSE 1st Single Kickstarter].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler&lt;br /&gt;
|spoilers=&lt;br /&gt;
&amp;lt;h1&amp;gt;Posters&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:TRUE HEROES PROMO.jpg|Grace and [[Joker]] on the [[NOISZ STΔRLIVHT True Heroes]] promo.&lt;br /&gt;
File:TRUE HEROES Cover.jpg|Grace and [[Joker]] on the [[NOISZ STΔRLIVHT True Heroes]] cover.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Merchandise=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:STARLIVHT Shirt (Purple).jpg|Grace on a [[STΔRLIVHT]] shirt.&lt;br /&gt;
File:STARLIVHT Sticker.jpg|Grace on a [[STΔRLIVHT]] sticker.&lt;br /&gt;
File:STARLIVHT Pins.jpg|An image of a small Grace badge.&lt;br /&gt;
File:Anarch MAGfest Booth 2022 2.jpg|A Grace poster.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other Games=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Crossroads of the Brave Rotaeno.png|Cover for [[Crossroads of the Brave]] in [https://www.rotaeno.com/en Rotaeno].&lt;br /&gt;
File:Crossroads of the Brave badge FC.png|Badge for achieving a Full Combo on [[Crossroads of the Brave]] in [https://www.rotaeno.com/en Rotaeno].&lt;br /&gt;
File:Done in Love Unbeatable.jpg|Cover for the full version of [[Done in Love]] in [https://store.steampowered.com/app/2240620/UNBEATABLE/ UNBEATABLE].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[NOISZ STΔRLIVHT IVKoma]]=&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Noisz_sl_prequel_01_4.jpg&lt;br /&gt;
Noisz_sl_prequel_02_1.jpeg&lt;br /&gt;
Noisz_sl_prequel_02_3.jpeg&lt;br /&gt;
Noisz_sl_prequel_04_3.jpg&lt;br /&gt;
Noisz_sl_prequel_04_4.jpg&lt;br /&gt;
Noisz_sl_prequel_05_3.jpg&lt;br /&gt;
Noisz_sl_prequel_05_4.jpg&lt;br /&gt;
Noisz_sl_prequel_06_2.jpg&lt;br /&gt;
Noisz_sl_prequel_07_2.jpg&lt;br /&gt;
Noisz_sl_prequel_07_3.jpg&lt;br /&gt;
Noisz_sl_prequel_08_3.jpg&lt;br /&gt;
Noisz_sl_prequel_08_4.jpg&lt;br /&gt;
Noisz_sl_prequel_09_2.jpg&lt;br /&gt;
Noisz_sl_prequel_09_3.jpg&lt;br /&gt;
Noisz_sl_prequel_09_4.jpg&lt;br /&gt;
Noisz_sl_prequel_10_1.jpg&lt;br /&gt;
Noisz_sl_prequel_10_2.jpg&lt;br /&gt;
Noisz_sl_prequel_10_3.jpg&lt;br /&gt;
Noisz_sl_prequel_11_1.jpg&lt;br /&gt;
Noisz_sl_prequel_11_4.jpg&lt;br /&gt;
Noisz_sl_prequel_12_1.jpg&lt;br /&gt;
Noisz_sl_prequel_12_2.jpg&lt;br /&gt;
Noisz_sl_prequel_12_3.jpg&lt;br /&gt;
Noisz_sl_prequel_12_4.jpg&lt;br /&gt;
Noisz_sl_prequel_14_1.jpg&lt;br /&gt;
Noisz_sl_prequel_14_2.jpg&lt;br /&gt;
Noisz_sl_prequel_15_2.jpg&lt;br /&gt;
Noisz_sl_prequel_15_4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Template:NOISZ_SL_Synthetic_Events&amp;diff=11568</id>
		<title>Template:NOISZ SL Synthetic Events</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Template:NOISZ_SL_Synthetic_Events&amp;diff=11568"/>
		<updated>2026-03-12T05:26:28Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;table&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;sl-events&amp;quot;&lt;br /&gt;
|colspan=5|&amp;lt;div class=&amp;quot;sl-events-header&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: #410F42; padding-top: 10px; padding-bottom: 10px; margin: 10px; border: 2px solid #F14AB3; color: white; border-radius: 5px&amp;quot;&amp;gt;Current Synthetic Event&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=5|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Art: [https://twitter.com/fruitsrabbit @fruitsrabbit]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=20%|{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Sera Hoshikawa|&amp;lt;div style=&amp;quot;opacity: 1.0&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;|&amp;lt;div style=&amp;quot;opacity: 0.3&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;}}[[File:Sera Hoshikawa Antiphon Armament Event Style.jpeg|150px|link=Sera Hoshikawa/Styles#tabber-tabpanel-Antiphon_Armament-0]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|width=20%|{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Grace Kamenashi|&amp;lt;div style=&amp;quot;opacity: 1.0&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;|&amp;lt;div style=&amp;quot;opacity: 0.3&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;}}|[[File:Grace Kamenashi Antiphon Armament Event Style.jpeg|150px|link=Grace Kamenashi/Styles#tabber-tabpanel-Antiphon_Armament-0]]&lt;br /&gt;
|width=20%|{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Hakuno Nekoda|&amp;lt;div style=&amp;quot;opacity: 1.0&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;|&amp;lt;div style=&amp;quot;opacity: 0.3&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;}}|[[File:Hakuno Nekoda Antiphon Armament Event Style.jpeg|150px|link=Hakuno Nekoda/Styles#tabber-tabpanel-Antiphon_Armament-0]]&lt;br /&gt;
|width=20%|{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Sumire Hitori|&amp;lt;div style=&amp;quot;opacity: 1.0&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;|&amp;lt;div style=&amp;quot;opacity: 0.3&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;}}|[[File:Sumire Hitori Antiphon Armament Event Style.jpeg|150px|link=Sumire Hitori/Styles#tabber-tabpanel-Antiphon_Armament-0]]&lt;br /&gt;
|width=20%|{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Joker|&amp;lt;div style=&amp;quot;opacity: 1.0&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;|&amp;lt;div style=&amp;quot;opacity: 0.3&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;}}[[File:Joker Antiphon Armament Event Style.jpeg|150px|link=Joker/Styles#tabber-tabpanel-Antiphon_Armament-0]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;padding:10px&amp;quot;&amp;gt;{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Sera Hoshikawa|{{EventTimeLeft|cyclestart={{{cyclestart|}}}}}|{{EventCountdown|eventstyle=Attitude Mint|cyclestart={{{cyclestart|}}}|countdown=True}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;padding:10px&amp;quot;&amp;gt;{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Grace Kamenashi|{{EventTimeLeft|cyclestart={{{cyclestart|}}}}}|{{EventCountdown|eventstyle=Blue Moon|cyclestart={{{cyclestart|}}}|countdown=True}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;padding:10px&amp;quot;&amp;gt;{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Hakuno Nekoda|{{EventTimeLeft|cyclestart={{{cyclestart|}}}}}|{{EventCountdown|eventstyle=Black Cat Blaster|cyclestart={{{cyclestart|}}}|countdown=True}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;padding:10px&amp;quot;&amp;gt;{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Sumire Hitori|{{EventTimeLeft|cyclestart={{{cyclestart|}}}}}|{{EventCountdown|eventstyle=Nuclear Drip|cyclestart={{{cyclestart|}}}|countdown=True}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;padding:10px&amp;quot;&amp;gt;{{#ifeq:{{#explode:{{CurrentNoiszSLEvent|cyclestart={{{cyclestart|}}}}}|#|1}}|Joker|{{EventTimeLeft|cyclestart={{{cyclestart|}}}}}|{{EventCountdown|eventstyle=LUNATIC MAINFRAME|cyclestart={{{cyclestart|}}}|countdown=True}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
{{NOISZ Timer Flowchart}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Titles&amp;diff=11567</id>
		<title>NOISZ STΔRLIVHT/Titles</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Titles&amp;diff=11567"/>
		<updated>2026-03-09T04:33:27Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Got the title without needing the chicken module, so I assume it&amp;#039;s just &amp;quot;hatch a lot of eggs&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs Information}}&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Titles}}&lt;br /&gt;
&lt;br /&gt;
This is a list of titles that can be obtained in [[NOISZ STΔRLIVHT]]; unlike in the previous game, there are no associated minor easter eggs, and they are purely for cosmetic purposes.&lt;br /&gt;
&lt;br /&gt;
Titles are refreshed after playing a song, so if you don&#039;t have a title but completed its requirements, try playing a song.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;titles-list&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
!Colour&lt;br /&gt;
!Title&lt;br /&gt;
!Unlock&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Initiate&lt;br /&gt;
|Get the game. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|First Step&lt;br /&gt;
|Clear every [[:Category:NOISZ STΔRLIVHT Default Songs|default song]] on any difficulty. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Hardboiled&lt;br /&gt;
|Clear 4 songs on Hard.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Hardcore&lt;br /&gt;
|Clear 44 different charts on Hard or higher. &lt;br /&gt;
|Repeat plays do not count.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch1 Expert&lt;br /&gt;
|Clear [[NOISZ_STΔRLIVHT/Story#Chapter_1|Chapter 1]] on Hard or higher.&lt;br /&gt;
|The sides of each button in the Story Select menu will light up based on the highest difficulty you cleared it on. Hard is red...&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch1 Master&lt;br /&gt;
|Clear Chapter 1 on Overload. &lt;br /&gt;
|... and Overload is white...&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch2 Expert&lt;br /&gt;
|Clear [[NOISZ_STΔRLIVHT/Story#Chapter_2|Chapter 2]] on Hard or higher.&lt;br /&gt;
|... keep in mind you have to clear it in Story Mode. Clears outside Story Mode do not count. These are commonly referred to as Story Lamps.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch2 Master&lt;br /&gt;
|Clear Chapter 2 on Overload.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch3 Expert&lt;br /&gt;
|Clear [[NOISZ_STΔRLIVHT/Story#Chapter_3|Chapter 3]] on Hard or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch3 Master&lt;br /&gt;
|Clear Chapter 3 on Overload.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch4 Expert&lt;br /&gt;
|Clear [[NOISZ_STΔRLIVHT/Story#Chapter_4|Chapter 4]] on Hard or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Ch4 Master&lt;br /&gt;
|Clear Chapter 4 on Overload.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch5 Expert&lt;br /&gt;
|Clear [[NOISZ_STΔRLIVHT/Story#Chapter_5|Chapter 5 (FT)]] on Hard or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch5 Master&lt;br /&gt;
|Clear Chapter 5 (FT) on Overload.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch5 Expert&lt;br /&gt;
|Clear [[NOISZ_STΔRLIVHT/Story#Chapter_5_&amp;amp;_Chapter_-1|Chapter 5 (TH)]] on Hard or higher.&lt;br /&gt;
| Title looks exactly the same as False Timeline variant.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch5 Master&lt;br /&gt;
|Clear Chapter 5 (TH) on Overload.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch-1 Expert&lt;br /&gt;
|Clear [[NOISZ_STΔRLIVHT/Story#Chapter_5_&amp;amp;_Chapter_-1|Chapter -1]] on Hard or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch-1 Master&lt;br /&gt;
|Clear Chapter -1 on Overload.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|ChVS Expert&lt;br /&gt;
|Clear [[NOISZ_STΔRLIVHT/Story#Chapter_VS|Chapter VS]] on Hard or higher.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|ChVS Master&lt;br /&gt;
|Clear Chapter VS on Overload.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Forge Expert&lt;br /&gt;
| Clear [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] on Hard difficulty or higher with [[Sera Hoshikawa|Sera]], [[Grace Kamenashi|Grace]], [[Hakuno Nekoda|Hakuno]], [[Sumire Hitori|Sumire]], and [[Joker]]. Clear [[Forged In Darkest Abyss]] on Hard or above at least once.&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Whether runs that fail at Iteration 9 count is unclear.&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Forge Master &lt;br /&gt;
|Clear [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] on Overload difficulty with [[Sera Hoshikawa|Sera]], [[Grace Kamenashi|Grace]], [[Hakuno Nekoda|Hakuno]], [[Sumire Hitori|Sumire]], and [[Joker]]. Clear [[Forged In Darkest Abyss]] on Overload at least once.&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Whether runs that fail at Iteration 9 count is unclear.&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch6 Expert&lt;br /&gt;
|Clear [[NOISZ_STΔRLIVHT/Story#Chapter_6_2|Chapter 6]] on Hard or higher.&lt;br /&gt;
|Requires [[NOISZ STΔRLIVHT/Story/Chapter 6.III|6.III]] and [[NOISZ STΔRLIVHT/Story/Chapter 6.IV|6.IV]], accessible via True Heroes. Common lamps between False Timeline and True Heroes are shared.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ch6 Master&lt;br /&gt;
|Clear Chapter 6 on Overload.&lt;br /&gt;
|Requires [[NOISZ STΔRLIVHT/Story/Chapter 6.III|6.III]] and [[NOISZ STΔRLIVHT/Story/Chapter 6.IV|6.IV]], accessible via True Heroes. Common lamps between False Timeline and True Heroes are shared.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Best Offense&lt;br /&gt;
| Have SS in HP [[NOISZ STΔRLIVHT/Stats|stat]].&lt;br /&gt;
|Reaching SS using any style ability will count.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|High Tech&lt;br /&gt;
|Have SS in TEC [[NOISZ STΔRLIVHT/Stats|stat]].&lt;br /&gt;
|Reaching SS using any style ability will count.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom, #F85A5B 0%, #5F0706 49%,#000000 55%, #4D4D4D 100%); border: #9f2728 1px solid; box-shadow: 0 0 15px 0 #9f2728;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Best Defense&lt;br /&gt;
|Have SS in ATK [[NOISZ STΔRLIVHT/Stats|stat]].&lt;br /&gt;
|Reaching SS using any style ability will count.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Specialist&lt;br /&gt;
|Have SS in SPC [[NOISZ STΔRLIVHT/Stats|stat]].&lt;br /&gt;
| Reaching SS using any style ability will count.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Unlimited Power&lt;br /&gt;
|Have max (999) [[NOISZ STΔRLIVHT/Difficulty and Power|PW]]. &lt;br /&gt;
|Reaching max PW using style abilities and folder bonuses still count. Playing Chapter 6.I or 6.II will auto-unlock the title.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Star Chaser&lt;br /&gt;
|Obtain 40 Verse Stars.&lt;br /&gt;
| Any song counts, even Club Pass songs.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Superstar&lt;br /&gt;
|&lt;br /&gt;
|Probably even more Verse Stars. Maybe 200?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Perfectionist &lt;br /&gt;
|Obtain 25 SS+ grades.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#cccccc 55%); border: #cccccc1px solid; box-shadow: 0 0 15px 0 #cccccc;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Duality&lt;br /&gt;
|Have 2 or more SS+ stats.&lt;br /&gt;
|Reaching SS+ using any style ability (V-IGNITION SL Stage [[Grace Kamenashi/Styles#tabber-tabpanel-STΔRLIVHT STΔGE-0|Grace]]/[[Sera Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT STΔGE-0|Sera]] recommended) or Module counts.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Triplicity&lt;br /&gt;
|Have 3 or more SS+ stats. &lt;br /&gt;
|Any method to reach SS+ will count. Possible with [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|modules]]/stat purchases or [[Sera Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT STΔGE-0|V-IGNITION STΔRLIVHT Stage Sera]] (all upgrade points into TEC &amp;amp; HP in either Heart or Spade folder).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Null and Void&lt;br /&gt;
|Clear [[Forged In Darkest Abyss]] with an &amp;quot;F&amp;quot; in at least two stats.&lt;br /&gt;
|Difficulty does not matter.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Haha One&lt;br /&gt;
|Clear a song at difficulty 11 or higher with 1 PW.&lt;br /&gt;
|PW can be decreased to 1 by selling PW/expending PW to &amp;quot;Challenge Fate&amp;quot; in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]], then losing your run. Baseline and Underdog [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|modules]] are recommended.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Mirror Universe&lt;br /&gt;
|Have 4 or more Precision Scope [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|modules]] active on an Antiphon Armament style and play a song with &amp;quot;Early/Late Display&amp;quot; on.&lt;br /&gt;
|Early/Late Display can be enabled in the [[NOISZ STΔRLIVHT/Options|Options]] menu.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Ascension 20&lt;br /&gt;
|Clear [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] on Overload without going into the shop on Iteration 7.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Updog &lt;br /&gt;
|Encounter the [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Updog module]] in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] and tap the icon to read the description of the module.&lt;br /&gt;
|Updog is an alternate skin for the Overcharger module that can randomly appear in Forge of Antiphon. Upon obtaining, its appearance and name reverts to that of Overcharger.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#cccccc 55%, #FFFFFF 100%); border: #cccccc 1px solid; box-shadow: 0 0 15px 0 #cccccc ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Power of V&lt;br /&gt;
|Perform [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] on 5 styles. &lt;br /&gt;
|Styles do not need to be leveled up past LV44 for this to count.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Lv. Green&lt;br /&gt;
|Reach 500 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Lv. Blue&lt;br /&gt;
|Reach 1000 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Lv. Red&lt;br /&gt;
|Reach 1500 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Lv. White&lt;br /&gt;
|Reach 2000 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#C49A5E 55%, #FFFFFF 100%); border: #f6b26b 1px solid; box-shadow: 0 0 15px 0 #f6b26b ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Lv. Bronze&lt;br /&gt;
|Reach 2500 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#cccccc 55%, #FFFFFF 100%); border: #cccccc 1px solid; box-shadow: 0 0 15px 0 #cccccc ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Lv. Silver&lt;br /&gt;
|Reach 3000 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Lv. Gold&lt;br /&gt;
|Reach 3500 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Lv. Black&lt;br /&gt;
|Reach 4000 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(45deg,#005000 49%,#9F0102 51%); corner-shape: bevel; border-radius: 15px / 50%; border: #111111 1px solid; box-shadow: 0 0 15px 0 #9f2728; height: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#00000000 40%,#000000BB 51% 60%, #00000000 100%); corner-shape: bevel; border-radius: 15px / 50%; border: #111111 1px solid; box-shadow: 0 0 15px 0 #9f2728; height: 1.5em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|Lv. Ultimate&lt;br /&gt;
|Reach 4500 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(45deg,#005000 49%,#9F0102 51%); corner-shape: bevel; border-radius: 15px / 50%; border: #111111 1px solid; box-shadow: 0 0 15px 0 #9f2728; height: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#00000000 40%,#000000BB 51% 60%, #00000000 100%); corner-shape: bevel; border-radius: 15px / 50%; border: #111111 1px solid; box-shadow: 0 0 15px 0 #9f2728; height: 1.5em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|Lv. Ultimate+&lt;br /&gt;
|Reach 5000 [[NOISZ STΔRLIVHT/HZ|HZ]].&lt;br /&gt;
|Confirmed due to a bug temporarily increasing HZ.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Cat In The Box&lt;br /&gt;
|Use Hakuno&#039;s burst to absorb a lot of bullets in total.&lt;br /&gt;
|Shoutout to Aether for figuring it out, this one had us all stumped.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|12345&lt;br /&gt;
|Achieve exactly 12345 damage using [[Sera Hoshikawa|Sera]]&#039;s burst. There&#039;s a tolerance window of ±25, so 12320 to 12370 works. &lt;br /&gt;
|This title is achievable in Practice Mode; however, you must play at least one song normally afterwards for it to save permanently.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|54321&lt;br /&gt;
|Achieve exactly 54321 damage using [[Sera Hoshikawa|Sera]]&#039;s burst. (assumption) There&#039;s a tolerance window of ±25, so 54296 to 54346 works. &lt;br /&gt;
|Only possible using the [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules#Heart of the Challenger Evolutions|Eternal Dominion]] module on [[Sera Hoshikawa|Sera&#039;s]] [[Sera Hoshikawa/Styles#tabber-tabpanel-Antiphon Armament-0|Antiphon Armament Style]]. This title is achievable in Practice Mode; however, you must play at least one song normally afterwards for it to save permanently.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Acme Moment&lt;br /&gt;
|Use 4 self-destructive NOISZ Bursts in a row (by having F SPC). All subsequent Bursts must be triggered by damage from previous Bursts.&lt;br /&gt;
| Thanks Arras for finding out! This is possible with [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|modules]] on the Antiphon Armament Style. The recommended build is currently Proximity Sensor (if not using [[Grace Kamenashi|Grace]]), Fission Reactor, Emergency Button, and 1UP.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Grace Fan&lt;br /&gt;
|Reach a combined level of 100 across all of [[Grace Kamenashi|Grace]]&#039;s styles, and own Clover Pass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Sera Fan&lt;br /&gt;
| Reach a combined level of 100 across all of [[Sera Hoshikawa|Sera]]&#039;s styles, and own Diamond Pass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Sumire Fan&lt;br /&gt;
| Reach a combined level of 100 across all of [[Sumire Hitori|Sumire]]&#039;s styles, and own Heart Pass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Hakuno Fan&lt;br /&gt;
| Reach a combined level of 100 across all of [[Hakuno Nekoda|Hakuno]]&#039;s styles, and own Spade Pass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Grace Is #1&lt;br /&gt;
| Reach a combined level of 200 across all of [[Grace Kamenashi|Grace]]&#039;s styles, and own Summer Breeze Style. Requires Clover Pass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Sera Is #1&lt;br /&gt;
| Reach a combined level of 200 across all of [[Sera Hoshikawa|Sera]]&#039;s styles, and own Summer Splash Style. Requires Diamond Pass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Sumire Is #1&lt;br /&gt;
| Reach a combined level of 200 across all of [[Sumire Hitori|Sumire]]&#039;s styles, and own Summer Blaze Style. Requires Heart Pass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Hakuno Is #1&lt;br /&gt;
| Reach a combined level of 200 across all of [[Hakuno Nekoda|Hakuno]]&#039;s styles, and own Summer Stray Style. Requires Spade Pass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Hitori Fan&lt;br /&gt;
|Reach level of 44 on one of [[Hitori/Styles|Hitori&#039;s styles]], and own Heart Pass.&lt;br /&gt;
|Allowed styles: Blackheart, NUCLEAR DRIP, Summer Blaze, and STΔRLIVHT Stage (V-IGNITION only). &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;(Might still be just Blackheart style to lv44, but unclear)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Festive&lt;br /&gt;
|Unlock an Event Style by having it reach Level 30, or by purchasing an Event Pass.&lt;br /&gt;
|Synthetic Event styles do not count.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#cccccc 55%, #FFFFFF 100%); border: #cccccc 1px solid; box-shadow: 0 0 15px 0 #cccccc ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Super Festive&lt;br /&gt;
|Reach level 44 on 4 Event styles. &lt;br /&gt;
| Does not have to be one from each character. Does not matter which event type it is from. Synthetic Event styles do not count.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Celebrant &lt;br /&gt;
| Play 10 songs in a folder with a cake mode active.&lt;br /&gt;
|&amp;quot;Play&amp;quot; means achieving a grade - even an F from failing. Cake mode can be obtained via QR code from posts made by the [https://bsky.app/profile/anarch.games Anarch account] posted on [[Grace Kamenashi|Grace]]&#039;s, [[Sera Hoshikawa|Sera]]&#039;s, [[Joker]]&#039;s, [[Sumire Hitori|Sumire]] and [[Hitori]]&#039;s, and [[Hakuno Nekoda|Hakuno]]&#039;s Birthday and on [[NOISZ (Game)|NOISZ]] and [[NOISZ STΔRLIVHT|NOISZ STΔRLIVHT&#039;s]] anniversaries.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Hitori Is #1&lt;br /&gt;
| Reach a combined level of 100 across all of [[Hitori/Styles|Hitori&#039;s styles]], own Heart Pass, and own STYLE: Summer Blaze from the Support Shop. &lt;br /&gt;
|See notes for Hitori Fan.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Style Seeker&lt;br /&gt;
| Own 20 different styles.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Flashback&lt;br /&gt;
|Reach level 22 on all of the Reminiscence styles.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Scrooge&lt;br /&gt;
| Reach a combined total of 999 [[NOISZ STΔRLIVHT/COINZ|COINZ]] or above.&lt;br /&gt;
|Free [[NOISZ STΔRLIVHT/COINZ|COINZ]] count toward the total, just like paid COINZ.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Dust To Dust&lt;br /&gt;
|Incinerate 444 Dust in total.&lt;br /&gt;
| Only the [[NOISZ STΔRLIVHT/Items|item]] type matters, not the colour. Applies to all &amp;quot;Incinerate X items in total&amp;quot; titles.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Bit Crusher&lt;br /&gt;
|Incinerate 444 Bits in total.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Hot Chip&lt;br /&gt;
|Incinerate 444 Chips in total.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(45deg,#005000 49%,#9F0102 51%); corner-shape: bevel; border-radius: 15px / 50%; border: #111111 1px solid; box-shadow: 0 0 15px 0 #9f2728; height: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#00000000 40%,#000000BB 51% 60%, #00000000 100%); corner-shape: bevel; border-radius: 15px / 50%; border: #111111 1px solid; box-shadow: 0 0 15px 0 #9f2728; height: 1.5em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|Truth Seeker&lt;br /&gt;
| Swear it was all real in [[NOISZ STΔRLIVHT/Story/Chapter 5.I|Chapter 5.I]]&lt;br /&gt;
|Only possible after a completing a first playthrough of [[False Timeline]]. Confirmation is permanent.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom, #F85A5B 0%, #5F0706 49%,#000000 55%, #4D4D4D 100%); border: #9f2728 1px solid; box-shadow: 0 0 15px 0 #9f2728;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Dust To Dust&lt;br /&gt;
|Incinerate 2222 Dust in total.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom, #F85A5B 0%, #5F0706 49%,#000000 55%, #4D4D4D 100%); border: #9f2728 1px solid; box-shadow: 0 0 15px 0 #9f2728;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Bit Crusher&lt;br /&gt;
|Incinerate 2222 Bits in total.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom, #F85A5B 0%, #5F0706 49%,#000000 55%, #4D4D4D 100%); border: #9f2728 1px solid; box-shadow: 0 0 15px 0 #9f2728;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Hot Chip&lt;br /&gt;
|Incinerate 2222 Chips in total.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Gemolition&lt;br /&gt;
|Incinerate 444 Gems in total.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Burn The World&lt;br /&gt;
| Claim prizes for at least 16 goals in Hall of Flame.&lt;br /&gt;
|There are 20 goals total (1 for each tier for all 5 folders), meaning you have to incinerate 2222 gems of at least one item type.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Archivist &lt;br /&gt;
|Unlock 4 Lost Data.&lt;br /&gt;
| Character/Folder does not matter.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Demonic Gambler&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Related to clearing challenges with a high multiplier on top of a high Boost Setting. Requires multiple runs.&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom, #F85A5B 0%, #5F0706 49%,#000000 55%, #4D4D4D 100%); border: #9f2728 1px solid; box-shadow: 0 0 15px 0 #9f2728;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Gemolition&lt;br /&gt;
|Incinerate 2222 Gems in total.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Out Of Context&lt;br /&gt;
|Play a Duel Gauge song with a Premium Alt and &amp;quot;Hide Spoilers&amp;quot; setting on.&lt;br /&gt;
|You don&#039;t have to clear the song, but you do need to reach the end of it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#B7E4F9 20%, #F3D6DB 20% 40%,#FFFFFF 40% 60%,#F3D6DB 60% 80%, #B7E4F9 80%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|TRANSRIVHTS&lt;br /&gt;
|Clear a song with the Hitori Fan title, and then another with the Hakuno Fan title. Requires Challenges and Heart and Spade Passes to get the prerequisite titles.&lt;br /&gt;
|Must be done consecutively. Character/style/song/difficulty/score does not matter, just clear the song.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Doggo Petter&lt;br /&gt;
|Hold on the boss&#039; middle head in &amp;quot;[[Parhelion]]&amp;quot; for 7.5 seconds.&lt;br /&gt;
|Difficulty does not matter, and you don&#039;t need to clear the song.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Catto Petter&lt;br /&gt;
|Hold on the boss&#039; middle head in &amp;quot;[[WHAT THE CAT!?]]&amp;quot; for 7.5 seconds.&lt;br /&gt;
| See above.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Good Kitty &lt;br /&gt;
|Get an SS+ on [[No Hints Here!]] while touching all the cats, without hurting the last one (let the slash note disappear first).&lt;br /&gt;
|Difficulty does not matter. The slash note on the last cat is fake, no score. You don&#039;t need to touch the cats in the last arrow movement section.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Secret Bird&lt;br /&gt;
|Clear [[Valkyrius:0]] with [[Sumire Hitori|Sumire]] or [[Hitori]], and the &amp;quot;player character is invisible&amp;quot; challenge.&lt;br /&gt;
|Difficulty does not matter.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Conqueror Lv.x&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Purchase all 4 [[NOISZ STΔRLIVHT/Passes|Club Passes]]. &amp;quot;x&amp;quot; starts at 0. To level it up, equip it and clear 3 songs of a certain difficulty back to back.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |You cannot skip levels, your stats will be set to all D for the next level up (Fs don&#039;t get upgraded). Title starts out red, then becomes gold at Lv.10.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Fatalist&lt;br /&gt;
|Clear all verses in a song with 1 HP remaining.&lt;br /&gt;
| Any ability that puts you at 1 HP counts.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Daredevil&lt;br /&gt;
|Clear &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;20(?)&amp;lt;/span&amp;gt; songs with at least one D stat or lower with a COINZ Boost active/in an event mode that costs COINZ (?)&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Still being tested at the moment, but this seems to be it mostly.&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Determination &lt;br /&gt;
|Fail the same song 10 times in a row.&lt;br /&gt;
|You don&#039;t need to clear the song to get this title. Restarting from the pause screen doesn&#039;t count.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Choke Artist&lt;br /&gt;
|Lose an SS+ run by getting a Radiant on the last note.&lt;br /&gt;
|Sparks and Errors do not count. The last note of the song must be a Tap note. The Radiant must be on the last Tap note you hit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Life Support&lt;br /&gt;
| Heal from 1 HP to max HP every verse of a song.&lt;br /&gt;
| You can take damage after recovering to max HP and still get the title.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Speedrunner&lt;br /&gt;
|Clear a Level 7 or higher with the &amp;quot;Song speed increases 50% challenge&amp;quot;.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Speedrunnest &lt;br /&gt;
|Clear a Level 11 or higher with the &amp;quot;Song speed increases 50% challenge&amp;quot;.&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Stella: Tested on light my way lv10, did not get title. Tested on The King of Lions lv11, got title. Condition may be Level 11 or higher?&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Mirror Force &lt;br /&gt;
|Clear [[True]] or [[Mirror]] on any difficulty with the &amp;quot;All input is mirrored&amp;quot; challenge. Requires Spade Pass.&lt;br /&gt;
|THANKS AETHER LMAO (I can&#039;t believe my stupid guess of &amp;quot;True has a mirror boss&amp;quot; was right - Lumi)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#B7E4F9 20%, #F3D6DB 20% 40%,#FFFFFF 40% 60%,#F3D6DB 60% 80%, #B7E4F9 80%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|let&#039;s meet again&lt;br /&gt;
|Play two of the following consecutively: [[LVL.99]], [[ANNIHILATOR]], or [[let&#039;s meet at the end of the world.]]&lt;br /&gt;
| In memoriam of Akira Complex.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#de02ff 55%, #A97DFF 100%); border: #de02ff 1px solid; box-shadow: 0 0 15px 0 #de02ff ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Bad Player&lt;br /&gt;
|Clear any chart with [[NOISZ STΔRLIVHT/TP|TP]] 00.00.&lt;br /&gt;
|Thanks Stella and Aether for testing!&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#de02ff 55%, #A97DFF 100%); border: #de02ff 1px solid; box-shadow: 0 0 15px 0 #de02ff ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Badder Player &lt;br /&gt;
|Clear a Level 5 or higher with [[NOISZ STΔRLIVHT/TP|TP]] 00.00.&lt;br /&gt;
|Thanks Stella for testing!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Baddest Player&lt;br /&gt;
|Clear a Level 10 or higher with [[NOISZ STΔRLIVHT/TP|TP]] 00.00.&lt;br /&gt;
|V-IGNITION Black Cat Blaster on BADSECRET is very good for this one. See Stellaris&#039;s video for a demonstration.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#de02ff 55%, #A97DFF 100%); border: #de02ff 1px solid; box-shadow: 0 0 15px 0 #de02ff ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| OK Player&lt;br /&gt;
|Clear a Level 5 or higher with only Sparks and OKs. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#de02ff 55%, #A97DFF 100%); border: #de02ff 1px solid; box-shadow: 0 0 15px 0 #de02ff ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|BADPLAYER &lt;br /&gt;
|Clear [[BADSECRET]] with TP 00.00.&lt;br /&gt;
|Difficulty slot does not matter. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Clear a Level 11 or higher with the &amp;quot;Notes disappear halfway down the screen&amp;quot; or any invisibility challenge.&lt;br /&gt;
|Title has no text in it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Clear a Level 11 or higher with the &amp;quot;Notes are invisible&amp;quot; challenge.&lt;br /&gt;
|Title has no text in it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Clear a Level 11 or higher with the &amp;quot;All bullets are invisible&amp;quot; challenge.&lt;br /&gt;
|Title has no text in it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FEBA00 45%,#E49F00 55%); border: #D45F00 1px solid; box-shadow: 0 0 15px 0 #E49F00;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Trick Or Treat&lt;br /&gt;
|Clear &amp;quot;[[Welcome to Halloween]]&amp;quot; on Halloween (31st October).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|halved&lt;br /&gt;
| Clear &amp;quot;halved halved halved&amp;quot; with at least one &amp;quot;halving&amp;quot; condition.&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;We don&#039;t have a full list of conditions but known ones include: (Challenges): Notes disappear halfway down the screen, Halved invincibility on taking damage, Your scroll speed is halved, All timing windows reduced 50%, All timing windows reduced 75% (this challenge counts as two halving conditions); (Modules) Glass Cannon, Blast Protector, Phase Shifter; (Styles) V-IGNITION STΔRLIVHT Stage Hakuno; (TP) &amp;lt;= 50.00; TP &amp;lt;= 25.00&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|halved halved&lt;br /&gt;
|(Hard and above only) Clear &amp;quot;halved halved halved&amp;quot; with at least two &amp;quot;halving conditions&amp;quot;&lt;br /&gt;
|See above&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|halved halved halved&lt;br /&gt;
|(Overload only) Clear &amp;quot;halved halved halved&amp;quot; with at least three &amp;quot;halving conditions&amp;quot;&lt;br /&gt;
|See above. [[NOISZ_STΔRLIVHT/Notes#Halved_notes|Halved notes]] count as a &amp;quot;halving&amp;quot; condition, meaning you only need to obtain two&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/1093574545367122030/1354469100126081024 TaroNuke confirming halved notes being a halving condition]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Corner Cat Knows&lt;br /&gt;
|Get hit by corner cats in each of the four corners of the field in one play.&lt;br /&gt;
|You need to stay idle in a corner for 8 beats for a corner cat to appear. (Title name was &amp;quot;Ceiling Cat Knows&amp;quot; before [[NOISZ STΔRLIVHT/Update History|version 3.022]])&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|W H A T&lt;br /&gt;
|Trigger the 1/10000 easter egg in halved halved halved Overload.&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;May require a clear?&#039;&#039;&amp;lt;/span&amp;gt; Appears in the walking section. You&#039;ll know it when you see him.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Nulctrl Ex-pert&lt;br /&gt;
|Complete the Verse 3 maze in [[NULCTRL EX]] Overload without using a NOISZ Burst nor taking damage. &lt;br /&gt;
|You need to reach the top of the maze for this to count (no RS-DASH shenanigans).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Death Match&lt;br /&gt;
|Complete the &amp;quot;death match&amp;quot; danmaku section in [[The King Of Lions]] Overload Verse 2 without using a NOISZ Burst nor taking damage.&lt;br /&gt;
|Listen out for the &amp;quot;death match&amp;quot; vocal sample during Verse 2. The danmaku section in question immediately follows this vocal sample.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|You &amp;amp; What Army&lt;br /&gt;
|Clear &amp;quot;It&#039;s My Rebellion&amp;quot; with &amp;quot;Hide Spoilers&amp;quot; setting enabled on Hard or above &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;while staying in range of what (?)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Galaxxy Brain&lt;br /&gt;
|Get an SS on &amp;quot;[[galaXXy brain]]&amp;quot; Hard.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#cccccc 55%, #FFFFFF 100%); border: #cccccc 1px solid; box-shadow: 0 0 15px 0 #cccccc ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Brain Genius&lt;br /&gt;
|Get an SS on &amp;quot;[[galaXXy brain]]&amp;quot; Overload.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Pure Memory&lt;br /&gt;
|Get an SS+ on [[san skia]] on any difficulty. Requires Clover Pass.&lt;br /&gt;
|Pure Memory is a reference to [https://arcaea.lowiro.com/en Arcaea] to when a chart is cleared with all Pures (all perfects).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Pure Memory&lt;br /&gt;
|Clear the memory section in [[Pure (NOISZ STΔRLIVHT)|Pure]] (Overload) Verse 3 with all S-Radiants and no bursts used. Requires Joker Pass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Tool Assisted &lt;br /&gt;
|Have a &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;[[&amp;quot;What&amp;quot; the Cat#Distracting Daniel|What]]&amp;lt;/span&amp;gt; walk across the screen and complete the Lights Out puzzle in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Verse 3.&lt;br /&gt;
|This title is achievable in Practice Mode; however, you must play at least one song normally afterwards for it to save permanently. &#039;&#039;(Normal can spawn with a position where the only moves needed are those from Distracting Daniel (yes that&#039;s its name))&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|True Lunatic&lt;br /&gt;
| Clear [[True]] (Overload) using [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME Style]].&lt;br /&gt;
|Rewinds disqualify the run.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Dr. Light&lt;br /&gt;
|Clear [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] on any difficulty without using a NOISZ Burst nor taking damage on the Lights Out puzzle in V3. &lt;br /&gt;
|This title will be renamed in a future update to fit title naming conventions.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|DSAF&lt;br /&gt;
|Clear [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] on any difficulty with a D, S, A and F in your stats.&lt;br /&gt;
|As long as all the letters are present, what stats they&#039;re attached to doesn&#039;t matter.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Sapphire Relic&lt;br /&gt;
|Clear a Level 10 or higher in under 1.4x song duration using [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME Style]]. &lt;br /&gt;
|Will be indicated with a blue time on the result screen.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Gold Relic&lt;br /&gt;
|Clear a Level 10 or higher in under 1.0x song duration using [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME Style]].&lt;br /&gt;
|Will be indicated with a gold time on the result screen. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Platinum Relic&lt;br /&gt;
|Clear a Level 10 or higher in under 0.85x song duration using [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME Style]].&lt;br /&gt;
|Will be indicated with a shiny/pale blue time on the result screen.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Full Recursion&lt;br /&gt;
|Earn all Part IV [[NOISZ_STΔRLIVHT/Events|Recursive Event]] Crowns.&lt;br /&gt;
| When equipping this title, you will be able to [[NOISZ_STΔRLIVHT/Items#Incineration|incinerate]] your Crowns by tapping on a small button on the bottom left corner. The UI will intentionally glitch out instead, the ashes display cycling through all the sprites in the game randomly. After burning the Crowns, a special header frame is unlocked with a clock pattern on a golden background.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Blood Gambler&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Clear a Level 10 or higher with &amp;quot;Style ability randomly fails&amp;quot; challenge with 5 or more resets (?)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Nico had a clear with this challenge with 5 resets on ANNIHILATOR HD in the event that earned a crown. Seems to require you to reset a couple times before it counts?&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|1% of Gamblers&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Definitely related to Forge rerolling. Possibly either 20 rerolls (shop or battle) cumulative or reroll a certain number of times in 1 run.&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Hunting Instinct&lt;br /&gt;
|Complete the fishing minigame in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] (Hard or higher) with the [[Hakuno Nekoda]]&#039;s [[Hakuno Nekoda/Styles#tabber-tabpanel-Stray Cat-0|Stray Cat Style]] or [[Shion Nekoda]] [[NOISZ STΔRLIVHT/Shop#Support Shop|SUNRaiSE Stage styles]].&lt;br /&gt;
|This title is achievable in practice mode, but you must play a song normally afterward to keep it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;background: linear-gradient(to right,#FCD3D7 0%,#DDE4FE 20%, #EAF0FF 40%,#B4FFFF 50%,#C9FACD 70%, #F6FF06 85%, #FFD5C2 100%); border: #DDDDDD 1px solid; box-shadow: 0 0 15px 0 #FFFFFF;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 40%,#FFFFFF00 55%, #00000000 55%); border: #DDDDDD 1px solid; box-shadow: 0 0 15px 0 #FFFFFF;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| Kibble Rave&lt;br /&gt;
|Press the next item arrows to cycle through Kibble rewards 20 times.&lt;br /&gt;
|You need at least 4 Kibble rewards, so you will need to use, at minimum, a COINZ Boost with 4 regenerating COINZ.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Mad Hatter&lt;br /&gt;
|Equip 10 wHats on your Virtual What at once.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Miscalibrated&lt;br /&gt;
|Get -200% in the mined calibration minigame in [[NOISZ STΔRLIVHT/Story/Chapter 6.IV|Chapter 6.IV]]).&lt;br /&gt;
|You only need to reach -200% at some point during the minigame. You can complete it normally afterwards.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Cookie Eater &lt;br /&gt;
|Die by only taking Void damage in [[with my (last+1) breath]].&lt;br /&gt;
|Difficulty does not matter. Burst can be activated by non-Void damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#C49A5E 55%, #FFFFFF 100%); border: #f6b26b 1px solid; box-shadow: 0 0 15px 0 #f6b26b ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Slowbronze&lt;br /&gt;
|Die to the final bullet in [[Quicksilver (NOISZ STΔRLIVHT)|Quicksilver]] (any difficulty).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#de02ff 55%, #A97DFF 100%); border: #de02ff 1px solid; box-shadow: 0 0 15px 0 #de02ff ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Magician&#039;s Curse&lt;br /&gt;
|Make an [https://uksrt.fandom.com/wiki/Oskari_Kissakinen Oskari] [[Virtual_What#wHats|wHat]] using two purples, one dark gray, and two more purples. It will automatically assume the correct shape.&lt;br /&gt;
|There are multiple valid purple colors that can be used.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%, #FF75DE 55%); border: #FF75DE 1px solid; box-shadow: 0 0 15px 0 #FF75DE ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Related to VKIM on Sunday of MAGFest 2025 (?)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span align=&amp;quot;center&amp;quot;&amp;gt;[[File:Flick_Note.png|frameless|138x138px]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Proto Flicker&lt;br /&gt;
|Hit 50 flick notes in [[D.S. al fine (NOISZ STΔRLIVHT)| D.S. Al Fine]] Hard. Turns all swipe notes into flicks.&lt;br /&gt;
|Clear not required, but not achievable in Practice Mode. There are 54 flicks before V3, so focus on hitting them and getting to the end of V2.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Don&#039;t Spin And Finish&lt;br /&gt;
|Clear [[D.S. al fine (NOISZ STΔRLIVHT)| D.S. Al Fine]] Overload without spinning around the top of the boss.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Title&lt;br /&gt;
|Obtain 25 titles.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#cccccc 55%, #FFFFFF 100%); border: #cccccc 1px solid; box-shadow: 0 0 15px 0 #cccccc ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Supporter &lt;br /&gt;
| Purchase it from the Support Shop for 10 Support Tokens. Requires Challenges.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#feda05 55%, #F9FEBB 100%); border: #feda05 1px solid; box-shadow: 0 0 15px 0 #feda05;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Patron &lt;br /&gt;
|Purchase it from the Support Shop for 100 Support Tokens.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Team Grace&lt;br /&gt;
|Complete Clover EX Course in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
|Formerly: Earn 5000 tokens in Convergent Event 01 for Team Grace. An event-exclusive alternate colour (blue to green gradient) was unlockable at 10,000 tokens.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Team Sera&lt;br /&gt;
|Complete Dia EX Course in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
|Formerly: Earn 5000 tokens in Convergent Event 01 for Team Sera. An event-exclusive alternate colour (blue to green gradient) was unlockable at 10,000 tokens.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Team Sumire&lt;br /&gt;
|Complete Heart EX Course in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
|Formerly: Earn 4444 tokens in Convergent Event 02 for Team Sumire? An event-exclusive alternate colour (red to gray gradient) was unlockable at 8888 tokens.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Team Hakuno&lt;br /&gt;
|Complete Heart EX Course in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
|Formerly: Earn 4444 tokens in Convergent Event 02 for Team Hakuno. An event-exclusive alternate colour (red to gray gradient) was unlockable at 8888 tokens.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#69fe07 55%, #D1FF92 100%); border: #69fe07 1px solid; box-shadow: 0 0 15px 0 #69fe07;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Queen of Clubs&lt;br /&gt;
|Complete Clover EX Course in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#7353ff 55%, #95E2FF 100%); border: #7353ff 1px solid; box-shadow: 0 0 15px 0 #7353ff;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Queen of Diamonds&lt;br /&gt;
|Complete Dia EX Course in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Queen of Hearts&lt;br /&gt;
|Complete Heart EX Course in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Queen of Spades&lt;br /&gt;
|Complete Spade EX Course in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#ff5050 55%, #FF9899 100%); border: #ff5050 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Likely complete Joker EX Course in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]].&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;background: linear-gradient(to right,#FCD3D7 0%,#DDE4FE 20%, #EAF0FF 40%,#B4FFFF 50%,#C9FACD 70%, #F6FF06 85%, #FFD5C2 100%); border: #DDDDDD 1px solid; box-shadow: 0 0 15px 0 #FFFFFF;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 40%,#FFFFFF00 55%, #00000000 55%); border: #DDDDDD 1px solid; box-shadow: 0 0 15px 0 #FFFFFF;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|5 Of A Kind &lt;br /&gt;
|Complete all [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]] standard courses.&lt;br /&gt;
|Could instead be &amp;quot;unlock all STΔRLIVHT Stage/STΔRLIVHT Staff Style V-IGNITIONS,&amp;quot; but there is no practical difference between conditions. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#2F2F2F 45%,#000000 55%, #2F2F2F 100%); border: #000000 1px solid; box-shadow: 0 0 15px 0 #ff5050;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Thanks For Nothing&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Get several 0 Void Crown drops with V-IGNITION STΔRLIVHT Staff(?)&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;Might be &amp;gt;15?&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FEBA00 45%,#E49F00 55%); border: #D45F00 1px solid; box-shadow: 0 0 15px 0 #E49F00;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Tiger Egg&lt;br /&gt;
|Have an [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Egg]] hatch into Queen of Spades or Dead or Alive.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#E1E1E1 55%, #FFFFFF 100%); border: #E1E1E1 1px solid; box-shadow: 0 0 15px 0 #FFFFFF ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Farm of Antiphon&lt;br /&gt;
|Hatch several Egg modules obtained in Forge of Antiphon&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;may also be &amp;gt;15 times?&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#de02ff 55%, #A97DFF 100%); border: #de02ff 1px solid; box-shadow: 0 0 15px 0 #de02ff ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Final Destination&lt;br /&gt;
|Complete a run of [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] with an empty armament inventory during every iteration.&lt;br /&gt;
|Definitely do this on dummy plug, and make sure to empty your inventory before selecting any song.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#de02ff 55%, #A97DFF 100%); border: #de02ff 1px solid; box-shadow: 0 0 15px 0 #de02ff ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;background: linear-gradient(to right,#FCD3D7 0%,#DDE4FE 20%, #EAF0FF 40%,#B4FFFF 50%,#C9FACD 70%, #F6FF06 85%, #FFD5C2 100%); border: #DDDDDD 1px solid; box-shadow: 0 0 15px 0 #FFFFFF;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 40%,#FFFFFF00 55%, #00000000 55%); border: #DDDDDD 1px solid; box-shadow: 0 0 15px 0 #FFFFFF;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|Everlasting Moment&lt;br /&gt;
|Earn all Part IV crowns on all Ephemeral Events.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#95E2FF 0%, #FFFFFF 50%, #69fe07 100%); border: #3ae6c0 1px solid; box-shadow: 0 0 15px 0 #3ae6c0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Grace Alt Account&lt;br /&gt;
|&lt;br /&gt;
| Don&#039;t bother thinking about this one, please. Don&#039;t consider it part of your &amp;quot;collection&amp;quot;, like Beta Tester.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#95E2FF 0%, #FFFFFF 50%, #69fe07 100%); border: #3ae6c0 1px solid; box-shadow: 0 0 15px 0 #3ae6c0;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Sera Alt Account&lt;br /&gt;
|&lt;br /&gt;
|See above.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;background: linear-gradient(to bottom,#FFFFFF 45%,#cccccc 55%, #FFFFFF 100%); border: #cccccc 1px solid; box-shadow: 0 0 15px 0 #cccccc ;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|Beta Tester&lt;br /&gt;
|Be part of the December 2021 beta test. (No longer available.)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NOISZ SL Gameplay Navbox}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|image=Starlight-logo.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Difficulty_and_Power&amp;diff=11560</id>
		<title>NOISZ STΔRLIVHT/Difficulty and Power</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Difficulty_and_Power&amp;diff=11560"/>
		<updated>2026-03-04T20:20:08Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: will do a chart later (on tablet)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Difficulty and Power}}&lt;br /&gt;
In [[NOISZ STARLIVHT|NOISZ STΔRLIVHT]], there are three general metrics indicating the difficulty of a [[NOISZ STARLIVHT/Songs|song]]: Difficulty (e.g. Hard), Difficulty Level (e.g. Lv10.5), and Boss Power.&lt;br /&gt;
&lt;br /&gt;
=Difficulty=&lt;br /&gt;
There are five difficulties: Easy, Normal, Hard, Overload, and Supernova. While Easy, Normal, and Hard are mostly designed to be playable using thumbs (two fingers), Overload and Supernova have no such restriction and often require even more fingers.&lt;br /&gt;
*Easy and Normal difficulties are unlocked by default.&lt;br /&gt;
* To unlock the Hard difficulty, get an A in the Normal chart.&lt;br /&gt;
*To unlock the Overload difficulty, get an S in the Hard chart.&lt;br /&gt;
*To unlock Supernova difficulty, spend Void Crowns and Ashes/Upgrade Items. Price can be lowered by completing the respective Nova Challenges.&lt;br /&gt;
&lt;br /&gt;
Alternatively, buying a [[NOISZ STARLIVHT/Passes|Club Pass]] unlocks all Hard difficulties in its corresponding song folder, and buying a Maso-Pass from the [[NOISZ STARLIVHT/Shop|Support Shop]] unlocks all Overload difficulties in its corresponding song folder as well.&lt;br /&gt;
&lt;br /&gt;
=Difficulty Level=&lt;br /&gt;
Each chart has a difficulty level, which is a number ranging from 1 to 13.5.&lt;br /&gt;
* Easy difficulty charts range from 1 to 7.&lt;br /&gt;
* Normal difficulty charts range from 3 to 10.&lt;br /&gt;
* Hard difficulty charts range from 6 to 12.&lt;br /&gt;
* Overload difficulty charts range from 8 to 13.5.&lt;br /&gt;
&lt;br /&gt;
From 1 through 10, levels step by 1, meaning all levels are whole numbers. From 10 onwards, .5 levels are introduced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Difficulty&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: rgba(46,200,23,0.2)&amp;quot; |Easy&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;lt;!-- Normal before --&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&amp;lt;!-- Hard before --&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&amp;lt;!-- Overload before --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: rgba(82,161,254,0.2)&amp;quot; |Normal&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
! rowspan=&amp;quot;9&amp;quot; style=&amp;quot;background-color: rgba(255,85,88,0.2)&amp;quot; |Hard&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |&amp;lt;!-- Easy after --&amp;gt;&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: rgba(241,241,241,0.2)&amp;quot; |Overload&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|-&lt;br /&gt;
!10.5&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |&amp;lt;!-- Normal after --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|-&lt;br /&gt;
! 11.5&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|-&lt;br /&gt;
!12.5&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&amp;lt;!-- Hard after --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!13 &lt;br /&gt;
|-&lt;br /&gt;
!13.5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Power=&lt;br /&gt;
Each boss has a certain number called Boss Power, and each character/[[NOISZ STARLIVHT/Styles|style]] combination has Style Power that can grow based on the level of that style. Facing a boss with lower Power will incur a penalty by reducing some stats; the game will issue a warning as such.&lt;br /&gt;
&lt;br /&gt;
==Boss Power ==&lt;br /&gt;
&lt;br /&gt;
Each chart has its own Boss Power. While the chart may have its Boss Power freely determined, the community has found some correlation between Boss Power and the difficulty level, difficulty name, and song appearance in the story.&lt;br /&gt;
&lt;br /&gt;
Boss Power appears to follow this formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;P&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039; = &#039;&#039;&#039;P&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; + N&amp;lt;sub&amp;gt;D&amp;lt;/sub&amp;gt; + 25D&#039;&#039;&#039;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;P&amp;lt;sub&amp;gt;B&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039; is the resulting Boss Power.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;P&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039; is base power. This corresponds to the song and generally matches its appearance in the story; the later it appears, the higher the base power. Some songs have special importance in the story and have different base power than expected.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;N&amp;lt;sub&amp;gt;D&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039; is additional power from the difficulty name.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;D&#039;&#039;&#039;&#039;&#039; is the difficulty level of the chart. Difficulty numbers that end in &amp;quot;.5&amp;quot; are treated the same as those that don&#039;t (for example, 10 and 10.5 would both give the same value for this variable).&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
!Unlocked in&lt;br /&gt;
!Base&lt;br /&gt;
|-&lt;br /&gt;
|Default&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Chapter 1 &lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Chapter 2&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
|Chapter 3&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|Chapter 4 (besides [[Lure]])&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
|Chapter 5 &lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Chapter 6&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
|Chapter 5 (True Heroes) (besides [[Crossroads of the Brave]])&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Chapter -1&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
|Chapter VS&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Chapter 6 (True Heroes) (besides [[with my (last+1) breath]])&lt;br /&gt;
|275&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
!Other songs&lt;br /&gt;
!Base power&lt;br /&gt;
|-&lt;br /&gt;
|Club/Event Pass&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[Lure]]&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
|[[Crossroads of the Brave]]&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
|[[with my (last+1) breath]]&lt;br /&gt;
|999&lt;br /&gt;
|-&lt;br /&gt;
|[[Forged In Darkest Abyss|Forged in Darkest Abyss]]&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[⠀(NOISZ STARLIVHT)|⠀]]&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[D.S. al fine (NOISZ STARLIVHT)|D.S. al fine]]&lt;br /&gt;
|375&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
!Difficulty&lt;br /&gt;
!Power&lt;br /&gt;
|-&lt;br /&gt;
|Easy&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|Hard&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
|Overload/&amp;lt;br/&amp;gt;Supernova&lt;br /&gt;
|300&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, consider [[ikasu]] on Normal difficulty. &lt;br /&gt;
&lt;br /&gt;
*ikasu appears in Chapter 2.I. The base power for songs from Chapter 2 is 125.&lt;br /&gt;
*Normal difficulty adds a difficulty power of 150.&lt;br /&gt;
*This chart is Lv5, so the difficulty level contributes power of 25 x 5 = 125.&lt;br /&gt;
* In total, the Boss Power is 125 + 150 + 125 = 400.&lt;br /&gt;
Boss PW is capped at 999, but [[X]] and [[V]] NM and above both go above this cap:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Style Power==&lt;br /&gt;
&lt;br /&gt;
Each style has a base power (its Style Power at Level 1) and a per-level power (additional Power added for each level up). Barring other changes, a style&#039;s Power scales linearly from its base power at Level 1 to its maximum at Level 44. A style&#039;s Power is capped at 999.&lt;br /&gt;
&lt;br /&gt;
In the most general form, a style&#039;s power can be computed using this formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;P&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;&#039;&#039; = P&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; + P&amp;lt;sub&amp;gt;L&amp;lt;/sub&amp;gt;(L-1) + 75U&#039;&#039;&#039;&amp;lt;/div&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;P&amp;lt;sub&amp;gt;S&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039; is the computed Style Power.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;P&#039;&#039;&#039;&#039;&#039;&amp;lt;sub&amp;gt;&amp;lt;/sub&amp;gt; is the base power for the style.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;P&#039;&#039;&amp;lt;sub&amp;gt;L&amp;lt;/sub&amp;gt;&#039;&#039;&#039; is the per-level power for the style.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;L&#039;&#039;&#039;&#039;&#039; is the style&#039;s level.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;U&#039;&#039;&#039;&#039;&#039; is the number of upgrade points spent to increase Power.&lt;br /&gt;
&lt;br /&gt;
However, there are other circumstantial bonuses and penalties that add to this formula: &lt;br /&gt;
&lt;br /&gt;
*Playing a song with the folder&#039;s associated character awards a &#039;&#039;&#039;+200 Power&#039;&#039;&#039; bonus.&lt;br /&gt;
*If [[Hitori]] is using one of [[Sumire Hitori|Sumire&#039;s]] styles, there is a &#039;&#039;&#039;-200 Power&#039;&#039;&#039; penalty. This is removed for STΔRLIVHT STΔGE after V-IGNITION.&lt;br /&gt;
**Hitori&#039;s Antiphon Armament styles only receive a -100 PW bonus.&lt;br /&gt;
**Similarly, if [[Sumire Hitori|Sumire]] is using BLACKHEART, there is a &#039;&#039;&#039;-200 Power&#039;&#039;&#039; penalty before V-IGNITION, and a &#039;&#039;&#039;-100 Power&#039;&#039;&#039; penalty after V-IGNITION.&lt;br /&gt;
*[[Grace Kamenashi|Grace]]&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-Blue Moon-0|Blue Moon]] style awards the same folder &#039;&#039;&#039;+200 Power&#039;&#039;&#039; bonus for playing in Dia folder.&lt;br /&gt;
*Similarly, [[Sera Hoshikawa|Sera]]&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude Mint-0|Attitude Mint]] style awards the same folder &#039;&#039;&#039;+200 Power&#039;&#039;&#039; bonus for playing in Clover folder.&lt;br /&gt;
* All Remini2cence styles award &#039;&#039;&#039;+250 Power&#039;&#039;&#039; for playing a chart that has previously been cleared.&lt;br /&gt;
*BLACKHEART  and all STΔRLIVHT STΔGE styles gain &#039;&#039;&#039;+100 Power&#039;&#039;&#039; after completing certain story chapters.&lt;br /&gt;
*While in Joker folder, [[Sera Hoshikawa|Sera]]&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT STΔGE-0|STΔRLIVHT STΔGE Style]] gets an additional &#039;&#039;&#039;+75 Power&#039;&#039;&#039;. After V-IGNITION, this is increased to &#039;&#039;&#039;+100 Power&#039;&#039;&#039;.&lt;br /&gt;
* All STΔRLIVHT STΔGE styles gain up to &#039;&#039;&#039;+200 Power&#039;&#039;&#039; on V-IGNITION based on the levels of their respective character&#039;s other styles.&lt;br /&gt;
*[[Joker/Styles#tabber-tabpanel-STΔRLIVHT STΔFF-0|STΔRLIVHT STΔFF]] gains up to &#039;&#039;&#039;+150 Power&#039;&#039;&#039; on V-IGNITION based on the levels of Joker&#039;s other styles.&lt;br /&gt;
*While in [[Events/Forge of Antiphon|Forge of Antiphon]], all Antiphon Armament styles gain the &#039;&#039;&#039;+200 Power&#039;&#039;&#039; folder bonus.&lt;br /&gt;
**Additionally, Style Power in this mode can be used as a currency. It can be spent for numerous uses during the mode, which also permanently deducts the power from its Antiphon Armament style for that run.&lt;br /&gt;
**Some [[Events/Forge_of_Antiphon/Modules|modules]] also award bonus Power.&lt;br /&gt;
&lt;br /&gt;
Some styles can be further leveled up to Level 50. The Style Power at Level 50 is set directly and does &#039;&#039;not&#039;&#039; follow the formula above.&lt;br /&gt;
&lt;br /&gt;
==Penalty from Power==&lt;br /&gt;
&lt;br /&gt;
Facing a boss with lower Power will incur a penalty by reducing some stats. For every 25 Power difference (including any remainder), one stat of the style drops.&lt;br /&gt;
&lt;br /&gt;
The dropped stat is determined as follows: &lt;br /&gt;
&lt;br /&gt;
*The first stat dropped goes to the main stat of the character. For example, [[Grace Kamenashi|Grace]]&#039;s main stat is HP, so the first stat drop will be to HP. (The exception is [[Joker]], whose main stat is PW but whose first stat drop will affect HP)&lt;br /&gt;
*Further stat drops follow in a cycle: HP → SPC → ATK → TEC → HP, in a cycle.&lt;br /&gt;
* If the stat is already at F, it will be skipped and the drop will go into the next stat in line (unless all stats are already at F in which case it just does nothing).&lt;br /&gt;
&lt;br /&gt;
For example, suppose a Grace style is 140 Power lower. This is a total of 6 stat drops. The stats dropped will be HP, SPC, ATK, TEC, HP, and finally SPC; for a total of 2 HP drops, 1 TEC drop, 1 ATK drop, and 2 SPC drops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NOISZ SL Gameplay Navbox}}&lt;br /&gt;
[[Category:Game Mechanics]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|image=Starlight-logo.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Detailed_NOISZ_Burst_Information&amp;diff=11559</id>
		<title>NOISZ STΔRLIVHT/Detailed NOISZ Burst Information</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Detailed_NOISZ_Burst_Information&amp;diff=11559"/>
		<updated>2026-03-04T20:15:34Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Detailed NOISZ Burst Information}}&lt;br /&gt;
{{Needs Information|workneeded=Healing numbers for Sumire+Hitori&#039;s Bursts}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This page lists detailed information on [[NOISZ STΔRLIVHT/Styles|Styles]] for each playable character bar [[Grace Kamenashi|Grace]] and [[Joker]], whose default NOISZ Bursts don&#039;t have any mechanics requiring detailed documentation (save for Joker&#039;s ETERNAL CHAIN style). Note that this page lists numbers only; for the mechanics, visit the Styles page.&lt;br /&gt;
&lt;br /&gt;
Percentages have been rounded off to whole numbers and may not be precisely accurate. Some percentages may be rounded to the nearest tenth.&lt;br /&gt;
&lt;br /&gt;
Numbers in red are estimated based on confirmed information, and as such may not be 100% accurate.&lt;br /&gt;
&lt;br /&gt;
Numbers with a ~ are estimated based on visual gameplay (these all involve healing in some way).&lt;br /&gt;
&lt;br /&gt;
No numbers are available for F SPC, as using a NOISZ Burst with F SPC will cause you to take 100% HP damage.&lt;br /&gt;
&lt;br /&gt;
=Sera=&lt;br /&gt;
==Zone of Dominion==&lt;br /&gt;
Zone of Dominion deals damage based on SPC and how many S-Radiants you hit whilst inside the zone.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;width: 100%; border: none !important&amp;quot;&lt;br /&gt;
|align=center|&lt;br /&gt;
{|style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Damage&lt;br /&gt;
|-&lt;br /&gt;
!SS+&lt;br /&gt;
|align=center|325&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
|align=center|300&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
|align=center|275&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
|align=center|250&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|align=center|225&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
|align=center|200&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
|align=center|175&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
|align=center|150&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
*Only Overflow multipliers affect damage from this burst.&lt;br /&gt;
*If the SPC Stat changes mid-burst, damage dealt from that point will change; e.g. SS TEC and losing your gold star during overflow.&lt;br /&gt;
*However, damage from before then will not retroactively change.&lt;br /&gt;
*The SS and SS+ SPC values are only obtainable by having a Gold Verse Star with SS or above TEC, through certain [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Modules]] on the Antiphon Armament Style, or through V-IGNITION Sera STΔRLIVHT STAGE&#039;s effect in Spade (SS+) or Joker (SS) Folder.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DRAGON MAIDEN==&lt;br /&gt;
&lt;br /&gt;
DRAGON MAIDEN&#039;s Burst, Novi Fire, deals damage based on SPC and how many bullets are absorbed while the burst is active. The yellow ring around you must at least overlap the red ring around the boss. Otherwise, no damage will be dealt.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;width: 100%; border: none !important&amp;quot;&lt;br /&gt;
|align=center|&lt;br /&gt;
{|style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Initial DMG&lt;br /&gt;
!Per Bullet&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
|align=center|1000&lt;br /&gt;
|align=center|100&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
|align=center|900&lt;br /&gt;
|align=center|90&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
|align=center|800&lt;br /&gt;
|align=center|80&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|align=center|700&lt;br /&gt;
|align=center|70&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
|align=center|600&lt;br /&gt;
|align=center|60&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
|align=center|500&lt;br /&gt;
|align=center|50&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
|align=center|400&lt;br /&gt;
|align=center|40&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
*Only Overflow multipliers affect damage from this burst.&lt;br /&gt;
*If the SPC Stat changes mid-burst, damage dealt from that point will change; e.g. SS TEC and losing your gold star during overflow.&lt;br /&gt;
*However, damage from before then will not retroactively change.&lt;br /&gt;
*The SS SPC value is only obtainable by having a gold star in overflow with SS TEC.&lt;br /&gt;
*Damage per bullet eventually decreases after a certain amount of bullets is absorbed; around 30.&lt;br /&gt;
*Burst recharges after 50 S-Radiants, starting from the moment you burst, and includes auto-played S-Radiants.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===V-IGNITON===&lt;br /&gt;
After V-IGNITION, Novi Fire&#039;s damage per bullet is increased by 2.25x and DRAGON MAIDEN is given another burst when used at range-Garnet Flare. Note that Garnet Flare fires three times when in use; the table below is for damage per individual laser.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; border: none !important&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|&#039;&#039;&#039;Novi Fire (V-IGNITION)&#039;&#039;&#039;&lt;br /&gt;
{|style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Initial DMG&lt;br /&gt;
!Per Bullet&lt;br /&gt;
|-&lt;br /&gt;
!SS+&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1100&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;248&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
|align=center|1000&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;225&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
|align=center|900&lt;br /&gt;
|align=center|203&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
|align=center|800&lt;br /&gt;
|align=center|180&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|align=center|700&lt;br /&gt;
|align=center|158&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
|align=center|600&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;135&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
|align=center|500&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;113&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
|align=center|400&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;90&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Garnet Flare&#039;&#039;&#039;&lt;br /&gt;
{|style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Base DMG&lt;br /&gt;
!Per Bullet&lt;br /&gt;
|-&lt;br /&gt;
!SS+&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;275&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;165&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
|align=center|250&lt;br /&gt;
|align=center|150&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
|align=center|225&lt;br /&gt;
|align=center|135&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
|align=center|200&lt;br /&gt;
|align=center|120&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|align=center|175&lt;br /&gt;
|align=center|105&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
|align=center|160&lt;br /&gt;
|align=center|90&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
|align=center|145&lt;br /&gt;
|align=center|75&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
|align=center|130&lt;br /&gt;
|align=center|60&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Sumire=&lt;br /&gt;
&lt;br /&gt;
==Blazing Heart==&lt;br /&gt;
&lt;br /&gt;
Sumire&#039;s Burst regains lost HP based on SPC.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;width: 100%; border: none !important&amp;quot;&lt;br /&gt;
|align=center|&lt;br /&gt;
{|style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Graze Heal&lt;br /&gt;
!Note Heal&lt;br /&gt;
|-&lt;br /&gt;
!SS+&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;~4%&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;~3%&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;~3.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;~2.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
|align=center|~3%&lt;br /&gt;
|align=center|~2%&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
|align=center|~2.5%&lt;br /&gt;
|align=center|~1.5%&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|align=center|~2%&lt;br /&gt;
|align=center|0%&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
|align=center|~1.5%&lt;br /&gt;
|align=center|0%&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;~1%&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=center|0%&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
|align=center|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;~0.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=center|0%&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
*Grazing more than one bullet or laser at the same time does not make you heal faster.&lt;br /&gt;
*Graze healing only occurs once every 6 frames.&lt;br /&gt;
*HP gained from notes is the same regardless of judgment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Superluminous Inferno (V-IGNITION STΔRLIVHT STΔGE)==&lt;br /&gt;
After [[NOISZ STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]], Sumire STΔRLIVHT STΔGE&#039;s burst becomes Superluminous Inferno, a burst which can consume HP for attack and heals on graze. Damage and healing increase based on SPC, and at AA hitting notes also heals HP.&lt;br /&gt;
{|style=&amp;quot;width: 100%; border: none !important&amp;quot;&lt;br /&gt;
|align=center|&lt;br /&gt;
{|style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Damage (maximum)&lt;br /&gt;
|-&lt;br /&gt;
!SS+&lt;br /&gt;
|align=center|235%&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
|align=center|220%&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
|align=center|205%&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
|align=center|195%&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|align=center|180%&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
|align=center|165%&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
|align=center|150%&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
|align=center|135%&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
|align=center|N/A&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
*Due to how Superluminous Inferno functions, this page will only display the maximum damage bonus possible from using it at max HP with the shown SPC levels.&lt;br /&gt;
*Superluminous Inferno&#039;s healing is seemingly the same as Blazing Heart&#039;s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hitori=&lt;br /&gt;
&lt;br /&gt;
== Dark Star==&lt;br /&gt;
&lt;br /&gt;
Hitori&#039;s Burst deals extra damage based on SPC, but drains HP around 1% per second. HP drain stops at 1 HP, but damage multiplier disappears while at 1HP. Heals on graze at AA SPC and above.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Damage&lt;br /&gt;
!Graze Heal&lt;br /&gt;
|-&lt;br /&gt;
!SS+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |144%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |142%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |140%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |138%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |~2.6%&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |136%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |0%&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |134%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |0%&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |132%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |0%&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |130%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |0%&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |N/A&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NUCLEAR DRIP==&lt;br /&gt;
NUCLEAR DRIP deals extra damage depending on which character is using it and their HP%. Due to how this style&#039;s ability works, this page will only be displaying the maximum damage bonus for each character.&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Character&lt;br /&gt;
!Max Damage&lt;br /&gt;
|-&lt;br /&gt;
!Sumire&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|180%&lt;br /&gt;
|-&lt;br /&gt;
!Hitori&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|114.5%&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Hakuno=&lt;br /&gt;
&lt;br /&gt;
==Paradox Felid==&lt;br /&gt;
&lt;br /&gt;
Hakuno&#039;s Burst deals extra damage based on SPC. At AA SPC, docked damage is multiplied by 1.75.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Undocked Damage&lt;br /&gt;
!Docked Damage&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!SS+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |138%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |70%&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |135%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |70%&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |132%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |70%&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |129%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |70%&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |126%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40%&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |123%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40%&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |120%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40%&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |117%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40%&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |N/A&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Paradox Felid (Stray Cat)===&lt;br /&gt;
Stray Cat adds 15% to the undocked damage multiplier of base Paradox Felid (adds 25% at AA SPC and above). Docked damage is always 0.&lt;br /&gt;
&lt;br /&gt;
The damage multiplier bonus increases to 55% after performing [[NOISZ STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] (65% at AA SPC and above). Docked damage is always 0, but now refills HP (see below for details).&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Damage (pre V-IGNITION)&lt;br /&gt;
!Damage (V-IGNITION)&lt;br /&gt;
|-&lt;br /&gt;
!SS+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |203%&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |160%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200%&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |157%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |197%&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |154%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |194%&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |141%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |181%&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |138%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |178%&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |135%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |175%&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |132%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |172%&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |N/A&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Healing====&lt;br /&gt;
After V-IGNITION, damage dealt while docked during burst is 0, but now refills your HP. Each note hit heals around 2% of HP, regardless of SPC stat.&lt;br /&gt;
&lt;br /&gt;
==Black Cat Blaster==&lt;br /&gt;
&lt;br /&gt;
Black Cat Blaster&#039;s Burst, Blast Shield, deals extra damage based on both ATK and SPC.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; border: none !important&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!SPC&lt;br /&gt;
!Charge Multiplier&lt;br /&gt;
|-&lt;br /&gt;
!SS+&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |225%&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200%&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |175%&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |150%&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |75%&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |60%&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |45%&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |30%&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
* On every 4th note hit while bursting, a charged shot is fired instead of a regular one. The complete charged shot is calculated as follows:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;M&amp;lt;sub&amp;gt;O&amp;lt;/sub&amp;gt;(D + D&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;)&#039;&#039;&#039;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Where &#039;&#039;&#039;&#039;&#039;M&amp;lt;sub&amp;gt;O&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039; is Overflow multiplier, &#039;&#039;&#039;&#039;&#039;D&#039;&#039;&#039;&#039;&#039; is regular damage from the note, and &#039;&#039;&#039;&#039;&#039;D&amp;lt;sub&amp;gt;E&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039; is extra damage. The extra damage is calculated as follows:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;D&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;AM&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Where &#039;&#039;&#039;&#039;&#039;D&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039; is ATK base damage, &#039;&#039;&#039;&#039;&#039;A&#039;&#039;&#039;&#039;&#039; is accuracy, and &#039;&#039;&#039;&#039;&#039;M&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&#039;&#039; is charge multiplier.&lt;br /&gt;
*As such, your accuracy matters a lot more if the charged shot falls on a Tap note.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beatdown (V-IGNITION)==&lt;br /&gt;
On V-IGNITION, Beatdown&#039;s burst gains an addition to it&#039;s style ability where, as long as burst is active, damage dealt will increase by 1 for every second active, up to a maximum of double(2x) the total damage.&lt;br /&gt;
&lt;br /&gt;
=Joker=&lt;br /&gt;
&lt;br /&gt;
==Eternal Chain==&lt;br /&gt;
Eternal Chain&#039;s NOISZ Burst, Chronal Shift, deals continuous damage by grazing during the burst duration.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;width: 100%; border: none !important&amp;quot;&lt;br /&gt;
|align=center|&lt;br /&gt;
{| style=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|+&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Base Damage&amp;lt;/div&amp;gt;&lt;br /&gt;
!SPC&lt;br /&gt;
!Easy&lt;br /&gt;
!Normal&lt;br /&gt;
!Hard&lt;br /&gt;
!Overload&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!SS&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |61&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |121&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |182&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |242&lt;br /&gt;
|-&lt;br /&gt;
!S&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 101&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 152&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202&lt;br /&gt;
|-&lt;br /&gt;
!AA&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 122&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 162&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; | 31&lt;br /&gt;
|-&lt;br /&gt;
!B&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; |21&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
*Burst lasts 32 beats.&lt;br /&gt;
*Damage is done every 0.1 seconds.&lt;br /&gt;
*Damage is increased by 1 for every 2 frames spent grazing. This increases faster with the AA Perk depending on difficulty.&lt;br /&gt;
**Normal increases the rate of damage increase by another 0.66, Hard by 1, and Overload by 2&lt;br /&gt;
**This bonus is reset when not grazing for 0.2 seconds or when hit by a bullet.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NOISZ SL Gameplay Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;br /&gt;
{{#seo:&lt;br /&gt;
|image=Starlight-logo.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Karin&amp;diff=11558</id>
		<title>Karin</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Karin&amp;diff=11558"/>
		<updated>2026-03-02T19:07:00Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: chibi+upgrading the spoiler warning wooooo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NOISZ Series Spoiler Warning}}&lt;br /&gt;
&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|title1=Karin&lt;br /&gt;
|image=Karin.png&lt;br /&gt;
|image1=&amp;lt;tabber&amp;gt;&lt;br /&gt;
Ignition=[[File:Karin.png|200px]]&lt;br /&gt;
|-|&lt;br /&gt;
re:VERSE=[[File:Karin_reVERSE.png|200px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;|eye_colour=Purple|hair_colour=Blue|relationships=* [[Kristoph]]: Father (deceased)&lt;br /&gt;
* [[Moca]]: Friend/protector&lt;br /&gt;
* [[Main Character (NOISZ)|Main Character]]: Friend&lt;br /&gt;
* [[Stella]]: Adoptive mother ([[NOISZ re:VERSE|reV]] Endings [[NOISZ re:VERSE/Story/Ending 2|2]] and [[NOISZ re:VERSE/Story/Ending 4|4]] only)&lt;br /&gt;
* [[Luna]]: Adoptive mother ([[NOISZ re:VERSE|reV]] Endings [[NOISZ re:VERSE/Story/Ending 2|2]] and [[NOISZ re:VERSE/Story/Ending 4|4]] only)}}&lt;br /&gt;
&lt;br /&gt;
==Bio==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;A sheep girl the player meets in the World of Music. Somewhat bratty and impulsive, but ultimately a steadfast ally.&#039;&#039;&amp;lt;ref&amp;gt;https://twitter.com/noiszgame/status/1140667100178132992&amp;lt;/ref&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Karin is a young sheep [[Noise Beast]] who lives in the [[World of Music]]. She is short-tempered and suspicious of new people, but this behavior is out of a desire to keep herself and those she cares about safe.&lt;br /&gt;
&lt;br /&gt;
She likes to spend time with [[Moca]]. While Karin thinks she is a bit of a bonehead, she looks up to Moca as the one who protected her from humans.&lt;br /&gt;
&lt;br /&gt;
Karin also possesses powerful healing magic.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
When the [[Main Character (NOISZ)|main character]] suddenly ends up in the [[World of Music]], they meet Karin. The two of them travel through [[Tacet Forest]] toward a gate to the human world.&lt;br /&gt;
&lt;br /&gt;
In Story A, Karin tries to activate the portal but gets interrupted by [[UFO]]. During the main character&#039;s fight with it, the UFO breaks the gate. Karin takes the main character to [[Marziale]]&#039;s castle to use its portal. After meeting up with and fighting [[Moca]], she continues along with the main character into the castle, where they fight a corrupted [[Marziale]].&lt;br /&gt;
&lt;br /&gt;
Karin decides to go with the main character into the human world, healing them after their battle with [[Seiryu]]. As [[Arietta Antiphon|Arietta]] explains that Seiryu was a fallen NOISZ user reanimated to continue harvesting energy, Karin grows increasingly angry and lunges at her, but Arietta traps her within a single-use containment device.&lt;br /&gt;
&lt;br /&gt;
In Story B, Karin tries to activate it with a melody. The main character, suspicious, summons [[the NOISZ]]. This confirms Karin&#039;s own suspicions, and she transforms into her [[Noise Beast]] form to defend herself. After the battle, her energy is completely absorbed, and there is nothing left of Karin.&lt;br /&gt;
&lt;br /&gt;
In Story C, Karin walks through the forest with the main character for a while. The main character suspects they are lost and tries to navigate through. If they succeed in reaching the depths of the Tacet Forest, they encounter two monoliths that form a portal. Going through this portal after the fight with Naga leads to the area of the [[World of Music]] that the human invaders ravaged, and Karin recalls how her parents were killed. If not, Karin remarks that the main character is lost. Either way, [[Naga]] finds them. Karin jumps back, afraid of snakes.&lt;br /&gt;
&lt;br /&gt;
Karin becomes wary of the main character after the fight with Naga. The main character and Karin make their way to a portal. As Karin tries to activate it, she&#039;s interrupted by a [[UFO]]. During the main character&#039;s fight with it, the UFO breaks the gate.&lt;br /&gt;
&lt;br /&gt;
Karin confronts the main character with her suspicions. She recognizes the power of [[the NOISZ]] as similar to the power that killed her parents. Despite the main character&#039;s best efforts to dispute this, Karin transforms out of anger and attacks. The main character manages to reason with her after defeating her, and eventually, Karin calms down and decides to trust them.&lt;br /&gt;
&lt;br /&gt;
Karin takes the main character to [[Marziale]]&#039;s castle to use its portal. After meeting up with and fighting [[Moca]], she continues along with the main character into the castle.&lt;br /&gt;
&lt;br /&gt;
After fighting a corrupted Marziale, Karin assists in holding back a corrupted [[Stella]] as the main character fights a corrupted [[Luna]].&lt;br /&gt;
&lt;br /&gt;
When the main character returns to the human world, Karin follows them.&lt;br /&gt;
&lt;br /&gt;
After [[Seiryu]] collapses, Karin tries to heal her, to no avail. [[Arietta Antiphon|Arietta]] explains that Seiryu was a reanimated NOISZ user, fallen to the darkness of her heart and reanimated to continue harvesting energy. Karin gets increasingly angry, eventually trying to attack Arietta, but Arietta seals her within a single-use containment device.&lt;br /&gt;
&lt;br /&gt;
===[[NOISZ re:VERSE|NOISZ &amp;lt;nowiki&amp;gt;re:||VERSE&amp;lt;/nowiki&amp;gt;]]===&lt;br /&gt;
The [[Main Character (NOISZ)|main character]] finds Karin in one of the [[Antiphon]] labs. They try to break in, but fail and [[Remora]] tries to stop them. After defeating her, however, they manage to enter the lab and free Karin. Karin is shocked at her new form, and disgusted at her new attire, but nonetheless assists the main character against [[Sora]]. Karin joins [[Stornel]] and the main character and travels to the [[World of Music]] with them. After the fight against [[Wolf-Girl]], Moca excitedly hugs Karin, excited at her sudden growth, which Marziale suspects was due to her exposure in the human world alongside her experience at [[Antiphon]].  &lt;br /&gt;
&lt;br /&gt;
The group then sets off to Marziale&#039;s castle, Karin accompanying the main character all the way to [[Marziale]]&#039;s throne room, healing them after battle along the way.&lt;br /&gt;
&lt;br /&gt;
At the throne room, Karin suddenly warns of an attack as she suddenly fires a void bullet at the main character. [[Alpha]] then that she had been imprinting Karin the entire time, as Karin is dead. She reveals that during an attempt to turn Karin into a [[Void Beast]], Karin rendered her body unusable by constantly healing it throughout the process until her death. Alpha then battles the main character in Karin&#039;s body before fleeing into the throne room portal to the Void.&lt;br /&gt;
&lt;br /&gt;
In Endings 2 and 4, Karin is revived and returned to her younger form with no memory of what happened after her capture. She is adopted by [[Stella]] and [[Luna]], and the three live together as a family in [[Ossia Town]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Karin&#039;s parents were killed by [[Antiphon]] employees when [[Gaius Antiphon]] invaded the [[World of Music]]. Karin would have been killed too, if not for [[Moca]] protecting her.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Although it is never mentioned in the game, Karin is canonically transgender&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/856045316909695007/1081283341740941352 k//eternal confirming Karin is trans]&amp;lt;/ref&amp;gt;, which is the reason why she has horns. Some ewes (female sheep) can have horns, but only a few breeds.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Karin.png|Karin&#039;s [[NOISZ (Game)|NOISZ Ignition]] character art.&lt;br /&gt;
File:Karin reVERSE.png|Karin&#039;s [[NOISZ re:VERSE|NOISZ re:||VERSE]] character art.&lt;br /&gt;
File:Save Yourself (COD3C Remix) Enemy.jpeg|Karin in combat during [[Save Yourself (COD3C Remix)]] in [[NOISZ (Game)|NOISZ Ignition]].&lt;br /&gt;
File:Emphatic Enemy.jpeg|[[Alpha]] imprinting Karin in combat during [[Emphatic Outcry]] in [[NOISZ re:VERSE|NOISZ re:||VERSE]].&lt;br /&gt;
File:Karin Chibi.png|Karin in combat during [[X]].&lt;br /&gt;
File:Karin Angry.png|Karin&#039;s angry expression.&lt;br /&gt;
File:Karin (re-Verse) seriouspng.png|Karin&#039;s serious expression in NOISZ re:VERSE.&lt;br /&gt;
File:ReV MAGFest Show Poster.jpg|Karin on a MAGFest exclusive poster for [[NOISZ re:VERSE|NOISZ &amp;lt;nowiki&amp;gt;re:||VERSE&amp;lt;/nowiki&amp;gt;]]. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{NOISZ Character Navigation}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:NOISZ Characters]]&lt;br /&gt;
[[Category:Noise Beasts]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Stornel/Gallery&amp;diff=11557</id>
		<title>Stornel/Gallery</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Stornel/Gallery&amp;diff=11557"/>
		<updated>2026-03-02T19:04:51Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: chibi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Page Navbox&lt;br /&gt;
|storytab=1&lt;br /&gt;
|gallerytab=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NOISZ Series Spoiler Warning}}&lt;br /&gt;
&lt;br /&gt;
=Character Art=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Stornel.png|Stornel&#039;s [[NOISZ re:VERSE|NOISZ &amp;lt;nowiki&amp;gt;re:||VERSE&amp;lt;/nowiki&amp;gt;]] character art.&lt;br /&gt;
File:Alive Stornel (reV artbook).png|Stornel when he was alive.&lt;br /&gt;
File:Stornel (by Angelina Chiong).png|Stornel&#039;s character art from a previous version of [[NOISZ re:VERSE|NOISZ &amp;lt;nowiki&amp;gt;re:||VERSE&amp;lt;/nowiki&amp;gt;]] (from [https://www.angelinachiong.com/portfolio#/noisz/ Angelina Chiong&#039;s portfolio]).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Screenshots=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Stornel SL 1.jpg|Stornel in [[NOISZ STΔRLIVHT]].&lt;br /&gt;
wmlb Stornel.png|Stornel in the trailer for [[NOISZ (Game)|NOISZ]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Ingame=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:SL Stornel Battle.png|Stornel as he appears in combat in [[NOISZ STΔRLIVHT]].&lt;br /&gt;
File:Quicksilver (reV) Enemy.jpeg|Stornel in combat during [[Quicksilver]] in [[NOISZ re:VERSE|NOISZ re:||VERSE]].&lt;br /&gt;
File:D.C. al coda Enemy.jpeg|Stornel in combat during [[D.C. al coda]] in [[NOISZ re:VERSE|NOISZ re:||VERSE]].&lt;br /&gt;
File:Stornel Chibi.png|Stornel in combat during [[X]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Covers=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:NOISZ reVERSE OST Album Cover.jpg|Stornel featured on the cover of the [[NOISZ re:VERSE|NOISZ &amp;lt;nowiki&amp;gt;re:||VERSE&amp;lt;/nowiki&amp;gt;]] OST.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Biography Cards=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Stornel Bio.png|Stornel&#039;s bio (from [https://twitter.com/noiszgame/status/1075859114494959616 Twitter])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Posters=&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:ReV MAGFest Show Poster.jpg|Stornel on a MAGFest exclusive poster for [[NOISZ re:VERSE]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:Stornel_Chibi.png&amp;diff=11556</id>
		<title>File:Stornel Chibi.png</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:Stornel_Chibi.png&amp;diff=11556"/>
		<updated>2026-03-02T19:02:20Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:Karin_Chibi.png&amp;diff=11555</id>
		<title>File:Karin Chibi.png</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:Karin_Chibi.png&amp;diff=11555"/>
		<updated>2026-03-02T19:02:18Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Events/Forge_of_Antiphon/Builds&amp;diff=11554</id>
		<title>NOISZ STΔRLIVHT/Events/Forge of Antiphon/Builds</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Events/Forge_of_Antiphon/Builds&amp;diff=11554"/>
		<updated>2026-03-01T21:53:04Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: i can see DoA for this for security but I can&amp;#039;t really see Parity being better then Reflective or Jadeite here. Backstab is the more obvious choice imo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{DISPLAYTITLE:Forge of Antiphon Builds}}&lt;br /&gt;
&lt;br /&gt;
While not exhaustive, this page lists some ideas for possible builds in [[Events/Forge of Antiphon|Forge of Antiphon]]. The random nature of the mode means you will likely not get every single module, and so modules are split into &amp;quot;core&amp;quot; and &amp;quot;useful&amp;quot; to mark their priority and/or usefulness to the build.&lt;br /&gt;
&lt;br /&gt;
=Sera=&lt;br /&gt;
==Auto-Burst Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=S or above TEC/B SPC&lt;br /&gt;
|type=Defensive&lt;br /&gt;
|use=Preserving SS+ Rank/full combo&lt;br /&gt;
|core1=Supernova Generator&lt;br /&gt;
|core2=Proximity Sensor&lt;br /&gt;
|core3=Fission Reactor&lt;br /&gt;
|useful1=Aggressive Autocorrect&lt;br /&gt;
|useful2=Autocorrect&lt;br /&gt;
|useful3=Bulletproof Vest&lt;br /&gt;
|useful4=Emergency Button&lt;br /&gt;
|useful5=Lunatic Heart&lt;br /&gt;
|useful6=Reflective Core|useful7=Eternal Dominion}}&lt;br /&gt;
&lt;br /&gt;
This build takes advantage of Sera&#039;s exclusive Supernova Generator to obtain a large number of automatic Bursts per recharge. Each Burst blocks bullet/note damage. The core build gives 3 automatic Bursts per recharge. Due to the shortened Burst uptime from Fission Reactor, the risk of hitting oneself with the Zone of Dominion is basically non-existent (because the timer runs out while the Burst&#039;s activation invincibility is still active).&lt;br /&gt;
&lt;br /&gt;
While B SPC is the minimum required to make the build effective, higher SPC (such as A) can be helpful to allow the style to be useful in spite of PW penalties.&lt;br /&gt;
&lt;br /&gt;
Eternal Dominion can also be used here for more burst activations, but would lock the build out of other Heart evolutions, which would make building stats more reliant on good RNG for the required upgrades. &lt;br /&gt;
&lt;br /&gt;
When attempting to obtain this build, it is recommended to carry over Supernova Generator into new runs.&lt;br /&gt;
&lt;br /&gt;
==Eternal Dominion Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=SPC (or SS/SS+ TEC)&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|use=All purpose&lt;br /&gt;
|core1=Eternal Dominion&lt;br /&gt;
|core2=Mirrorball&lt;br /&gt;
|core3=Encore&lt;br /&gt;
|core4=Encore&lt;br /&gt;
|core5=Encore&lt;br /&gt;
|useful1=Glass Cannon&lt;br /&gt;
|useful2=Precision Scope&lt;br /&gt;
|useful3=Metronome&lt;br /&gt;
|useful4=King of Hearts&lt;br /&gt;
|useful5=Queen of Spades&lt;br /&gt;
|useful6=Confidence Booster&lt;br /&gt;
|useful7=Star Insurance&lt;br /&gt;
|useful8=Backstab&lt;br /&gt;
|useful9=Giant Killer}}&lt;br /&gt;
&lt;br /&gt;
This build is designed to deal damage primarily through Sera&#039;s NOISZ Burst in the last Verse of a song. Encore is a core module, not only because the condition for its damage bonus synergizes well with Sera&#039;s main stat, TEC, but also because its effect can stack with other Encore modules. Three Encore modules with Mirrorball and Eternal Dominion is the ideal setup for this build. However, getting three Encore modules alongside Mirrorball in a single run is very difficult. Instead, the other useful modules are recommended to help with damage for slots Encore or Mirrorball could fail to occupy.&lt;br /&gt;
&lt;br /&gt;
Excellent SPC is highly important for this build. If a folder restriction doesn&#039;t bother you, King of Hearts or Queen of Spades can bring SPC up to SS/SS+, which helps increase the damage each S-Radiant contributes to the final Burst. However, this limits your damage-dealing potential to either Heart or Spade folder respectively.&lt;br /&gt;
&lt;br /&gt;
An alternate route makes use of SS/SS+ TEC to bring the SPC used for Burst damage calculation up to SS/SS+ by keeping a Gold Verse Star. Maintaining Gold Verse Stars is already important for activating Encore, so you gain the extra benefit of increased SPC/ATK without having to use a module to uncap SPC.&lt;br /&gt;
&lt;br /&gt;
The downside to using SS/SS+ TEC over SS/SS+ SPC is that you need to gain a Gold Verse Star for the increase to activate. This means entering Overflow, unless you have Confidence Booster, which occupies a slot that could instead be used for a damage multiplier module. Backstab can also assist in entering Overflow faster, but its damage boost is far less consistently applicable than Encore or other damage-boosting modules listed here. Therefore, it&#039;s still worthwhile to invest in SPC, even if you intend to use SS/SS+ TEC.&lt;br /&gt;
&lt;br /&gt;
=Grace=&lt;br /&gt;
==Auto-Burst Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=SS SPC and TEC&lt;br /&gt;
|type=Defensive&lt;br /&gt;
|use=Preserving SS+ Rank/full combo&lt;br /&gt;
|core1=Fission Reactor&lt;br /&gt;
|core2=Unstoppable&lt;br /&gt;
|core3=Lunatic Heart&lt;br /&gt;
|core4=Moonstone Core&lt;br /&gt;
|useful1=Azurite Gem&lt;br /&gt;
|useful2=Aggressive Autocorrect&lt;br /&gt;
|useful3=Autocorrect&lt;br /&gt;
|useful4=Emergency Button&lt;br /&gt;
|useful5=Bulletproof Vest&lt;br /&gt;
|useful6=Underdog&lt;br /&gt;
|useful7=Joker}}&lt;br /&gt;
&lt;br /&gt;
This build takes advantage of Fission Reactor to double available Bursts per Verse. Unstoppable module&#039;s perk allows each Burst to block bullet damage for its duration, and this effect is enhanced by having high SPC to quadruple Grace&#039;s Burst uptime from its base time. Losing SS SPC can dramatically reduce the usefulness of Unstoppable&#039;s bullet immunity, so having Joker/Underdog available to swap in is ideal. &lt;br /&gt;
&lt;br /&gt;
Lunatic Heart will grant you better stat boosts, and the penalty of F HP is not a hindrance when this build&#039;s sole purpose is to get SS+. Moonstone Core will suffice if Lunatic Heart does not appear. While King of Hearts and Queen of Spades also both boost and uncap SPC, their utility is limited to their applicable folder.&lt;br /&gt;
&lt;br /&gt;
When attempting to obtain this build, it is recommended to carry over Heart of the Challenger into new runs, for it has the highest rarity out of the list of core modules. If you manage to get Azurite Gem in a previous run and wish to build with that, however, it may be worth it to carry that module into new runs instead.&lt;br /&gt;
&lt;br /&gt;
==Immutable Encore Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=ATK+TEC (min B SPC)&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|use=Dealing high damage on songs you can SS+&lt;br /&gt;
|core1=Immutable Guardian&lt;br /&gt;
|core2=Mirrorball&lt;br /&gt;
|core3=Encore&lt;br /&gt;
|core4=Encore&lt;br /&gt;
|core5=Encore&lt;br /&gt;
|useful1=Glass Cannon&lt;br /&gt;
|useful2=Metronome&lt;br /&gt;
|useful3=Star Insurance&lt;br /&gt;
|useful4=Backstab&lt;br /&gt;
|useful5=Giant Killer&lt;br /&gt;
|useful6=Aragonite Gem&lt;br /&gt;
|useful7=Malachite Dust}}&lt;br /&gt;
&lt;br /&gt;
Similar to Sera&#039;s Eternal Dominion build, this build deals high amounts of damage through stacking Encore modules. Where they differ is how they execute this; Grace&#039;s Immutable Guardian module resets the verse she is in when it activates. However, any Verse Stars obtained in that verse are kept in the rewind. (ex, if you gain a verse star, reset the verse, then gain it again, it will count as having 2 verse stars)&lt;br /&gt;
&lt;br /&gt;
While a minimum of B SPC is required, you do not need to go above it since Grace&#039;s burst is entirely non-offensive, despite being the center of this build. Points should instead go into ATK for damage and TEC for keeping verse stars.&lt;br /&gt;
&lt;br /&gt;
Since finding all three Encore modules alongside Mirrorball is difficult, it is recommended to use other modules to fill in. Priority should go to any other Mirrorball compatible modules if you manage to find the module.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Hakuno=&lt;br /&gt;
==Sundowner Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=SPC&lt;br /&gt;
|type=Defensive&lt;br /&gt;
|use=Surviving songs with lots of difficult bullet hell sections&lt;br /&gt;
|core1=Malachite Gem&lt;br /&gt;
|core2=Emergency Button&lt;br /&gt;
|core3=Security Boost&lt;br /&gt;
|core4=Acoustic Panel&lt;br /&gt;
|useful1=Reflective Core&lt;br /&gt;
|useful2=Jadeite Core&lt;br /&gt;
|useful3=Inversion Engine&lt;br /&gt;
|useful4=Living Armor&lt;br /&gt;
|useful5=Fission Reactor&lt;br /&gt;
|useful6=Dead or Alive&lt;br /&gt;
|useful7=Backstab}}&lt;br /&gt;
&lt;br /&gt;
This build is all about survivability using shields. Combined with high SPC, Emergency Button can provide an extra burst in the song, and if her SPC is SS, she can become essentially invincible. Malachite Gem and Living Armor provide even more shields, further maximizing survivability; however, this build will likely sacrifice ATK to boost SPC and possibly HP, so Dead or Alive can compensate for it.&lt;br /&gt;
&lt;br /&gt;
This build is especially useful in songs with a high volume and density of bullets, such as [[The King Of Lions]]; high SPC and Malachite Gem means this survivability refreshes between verses, too.&lt;br /&gt;
&lt;br /&gt;
==OK Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=ATK+SPC (SS minimum)&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|use=Dealing high OK Damage&lt;br /&gt;
|core1=Parity Transformer&lt;br /&gt;
|core2=Dead or Alive&lt;br /&gt;
|core3=Aragonite Dust&lt;br /&gt;
|useful1=Mirrorball&lt;br /&gt;
|useful2=Aragonite Gem&lt;br /&gt;
|useful3=Giant Killer&lt;br /&gt;
|useful4=Azurite Dust&lt;br /&gt;
|useful5=Emergency Button&lt;br /&gt;
|useful6=Reinforced Blade &lt;br /&gt;
|useful7=King of Hearts}}&lt;br /&gt;
&lt;br /&gt;
An offensive build focused on dealing high OK damage using both of Hakuno&#039;s exclusive modules. Using both modules, the build intends to burst to absorb bullets through Dead or Alive early on, then using burst offensively during high non-tap note sections to deal heavy damage. As such, increasing SPC and OK Damage as a whole is the key to this build.&lt;br /&gt;
&lt;br /&gt;
For modules, Aragonite Gem can help keep damage up outside of burst with your high SPC stat. Emergency button can be used to burst twice during one verse, allowing for further damage. Mirrorball can also be useful if you find modules such as Aragonite Dust, Giant Killer, or Azurite Dust. Reinforced Blade can also be an option for songs with high amounts of slash notes. &lt;br /&gt;
&lt;br /&gt;
=Sumire=&lt;br /&gt;
&lt;br /&gt;
==Devil Trigger Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=SPC/ATK&lt;br /&gt;
|type=Balanced&lt;br /&gt;
|use=All purpose&lt;br /&gt;
|core1=Infernal Blaze&lt;br /&gt;
|core2=Overheal Barrier&lt;br /&gt;
|core3=Malachite Dust&lt;br /&gt;
|useful1=Azurite Dust&lt;br /&gt;
|useful2=Aragonite Dust&lt;br /&gt;
|useful3=Emergency Button&lt;br /&gt;
|useful4=Glass Cannon&lt;br /&gt;
|useful5=Queen of Spades&lt;br /&gt;
|useful6=Giant Killer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Infernal Blaze greatly shortens NOISZ Burst length, from indefinite to 16 beats, or 32 at SS SPC. This build makes maximum use out of that burst&#039;s short duration, doing as much as possible, while also making use of the possible extra healing received during it with Overheal Barrier. High SPC is recommended obviously so that Sumire can gather as much extra shield as possible, and all the extra shield means she remains at full HP, keeping Malachite Dust activated. High ATK is also good for this as it allows her to deal even more damage during Burst, and Emergency Button lets her do this twice as much.&lt;br /&gt;
&lt;br /&gt;
Queen of Spades allows you to double the length of Sumire&#039;s Burst, but this limits her scoring utility to only Spade folder. SS and SS+ SPC are not achievable for Sumire through any other ordinary module.&lt;br /&gt;
&lt;br /&gt;
==Aragonite Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=ATK (SS minimum required) and TEC&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|use=All purpose&lt;br /&gt;
|core1=Aragonite Gem&lt;br /&gt;
|core2=Encore&lt;br /&gt;
|core3=Infernal Blaze&lt;br /&gt;
|useful1=Star Insurance&lt;br /&gt;
|useful2=Confidence Booster&lt;br /&gt;
|useful3=Aragonite Dust&lt;br /&gt;
|useful4=Malachite Dust&lt;br /&gt;
|useful5=Reinforced Blade&lt;br /&gt;
|useful6=Azurite Gem&lt;br /&gt;
|useful7=Giant Killer}}&lt;br /&gt;
&lt;br /&gt;
This build is designed for dealing damage with an SS+ Rank. The combination of modules is intended to take advantage of having and keeping Gold Verse Stars throughout the song, in order to take advantage of Encore&#039;s damage bonus and AA ATK perk. Because the Burst won&#039;t be active throughout the song, S-Radiants dealing OK damage (especially increased) will help supplement damage in-between Burst usage. If your SPC is below B (not ideal but can happen), you want to activate your Burst during the last Verse of the song.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;nowiki&amp;gt;[BAD]&amp;lt;/nowiki&amp;gt; Phoenix Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=HP (neglect TEC)&lt;br /&gt;
|type=Defensive&lt;br /&gt;
|use=Obtaining the three Bad Player titles.&lt;br /&gt;
|core1=Backstab&lt;br /&gt;
|core2=Fraudulent Star&lt;br /&gt;
|core3=Tinsel Star&lt;br /&gt;
|useful1=Jadeite Core&lt;br /&gt;
|useful2=Opening Act&lt;br /&gt;
|useful3=Inversion Engine&lt;br /&gt;
|useful4=Moonstone Core&lt;br /&gt;
|useful5=Malachite Gem&lt;br /&gt;
|useful6=Living Armor&lt;br /&gt;
|useful7=Ace of Clubs&lt;br /&gt;
|useful8=Security Boost&lt;br /&gt;
|useful9=Acoustic Panel&lt;br /&gt;
|useful10=Overheal Barrier}}&lt;br /&gt;
&lt;br /&gt;
The goal of this build is to hit as many Sparks as possible and take damage to make up for mistimed Sparks (leading to Radiants) and having to miss OK notes to intentionally lower [[NOISZ STΔRLIVHT/TP|TP]].&lt;br /&gt;
&lt;br /&gt;
Backstab, Fraudulent Star, and Tinsel Star work together to ensure that you can deal enough damage to enter Overflow while mostly hitting Sparks/missing OK notes.&lt;br /&gt;
&lt;br /&gt;
TEC should be neglected as much as possible. D TEC is ideal for this build. The Spark window is largest at D TEC, and the S-Radiant is also smallest at D TEC. Therefore, you will have the easiest time getting intentionally poor accuracy with D TEC. Hitting Sparks awards no TP, so ideally, you should hit them as much as possible. Make sure to adjust your offset where you can get Sparks relatively consistently (and remember to change offset back once you&#039;re done).&lt;br /&gt;
&lt;br /&gt;
Investing in SPC can be helpful to hasten healing. B SPC is nearly essential, but anything higher is a luxury: helpful but not to be prioritized.&lt;br /&gt;
&lt;br /&gt;
Take bullet damage wherever your health is not in danger. Overheal Barrier can increase the amount of health safe to lose in an attempt along with damage reduction or HP increasing modules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; 1UP is only recommended if you feel that you can get your desired title on your first attempt by using it; however, otherwise, do not make an active effort to hunt 1UP. If you do run 1UP alongside Opening Act, activate your 1UP revive on Verse 1. You want to drain as much health as possible when Opening Act&#039;s 40% damage reduction is active.&lt;br /&gt;
&lt;br /&gt;
==Infernal Barrier Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=HP+SPC (AA or above)&lt;br /&gt;
|type=Defensive&lt;br /&gt;
|use=All purpose&lt;br /&gt;
|core1=Infernal Blaze&lt;br /&gt;
|core2=Overheal Barrier&lt;br /&gt;
|core3=Security Boost&lt;br /&gt;
|useful1=Malachite Gem&lt;br /&gt;
|useful2=Joker&lt;br /&gt;
|useful3=Emergency Button&lt;br /&gt;
|useful4=Ghostly Cloak&lt;br /&gt;
|useful5=Acoustic Panel&lt;br /&gt;
|useful6=Opening Act}}&lt;br /&gt;
This build is designed to take advantage of both of Infernal Blaze&#039;s effects to reduce damage with Security Boost by increasing damage to hit overflow faster and build up shield with Overheal Barrier. &lt;br /&gt;
&lt;br /&gt;
HP should be a priority for any defensive build, though here it should be noted aiming for the AA HP perk can also help with damage, thus hitting Overflow faster. While this build can work with B SPC, going for AA SPC makes it far better, and thus is essentially mandatory.&lt;br /&gt;
&lt;br /&gt;
For useful modules, Emergency Button can be used to heal and further recharge shield once per song, which can be useful during difficult verses or songs with two or less verses. Malachite Gem can be considered redundant, but the guaranteed shield per verse can still help with tanking. Ghostly Cloak and Acoustic Panel can also be used to help with bullet damage, and Opening Act can be used for songs with difficult first verses.&lt;br /&gt;
&lt;br /&gt;
=Joker=&lt;br /&gt;
== BitCrash Build==&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=ATK+SPC (AA minimum)&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|use=Dealing High Damage&lt;br /&gt;
|core1=Rubellite Gem&lt;br /&gt;
|core2=Downsampler&lt;br /&gt;
|core3=Rubellite Dust&lt;br /&gt;
|useful1=Vengeful Pledge&lt;br /&gt;
|useful2=Brickwall Limiter&lt;br /&gt;
|useful3=Frequency Sweeper&lt;br /&gt;
|useful4=Soul Crash&lt;br /&gt;
|useful5=Bloodstone Core&lt;br /&gt;
|useful6=Ruby Core&lt;br /&gt;
|useful7=Aragonite Gem&lt;br /&gt;
|useful8=Encore}}&lt;br /&gt;
This build is designed to do high damage using as many unique status effects as possible alongside Joker&#039;s rechargable burst. Using Downsampler to apply Bitcrush for extra damage using Rubellite Gem, Rubellite Dust, and other status modules, this build can deal large amounts of damage between both the increased note damage and Downsampler.  &lt;br /&gt;
&lt;br /&gt;
When building stats, AA SPC is recommended to be able to fire more bursts using the auto recharge perk, thus allowing Bitcrush to stay up longer. Other then that, build as much ATK as possible to get the most usage out of Rubellite Gem.&lt;br /&gt;
&lt;br /&gt;
Other status modules, such as Brickwall Limiter and Frequency Sweeper, are also recommended for additional damage. Acoustic Panel is not recommended due to its purely defensive effect, which stops after hitting notes. Backstab can help hit Overflow faster, but whether this contributes to overall damage better then other modules will depend on the build.&lt;br /&gt;
&lt;br /&gt;
One variant of this build can use Vengeful Pledge to boost damage further by intentionally taking damage near the start of a verse. Another branch can use the AA ATK perk and the Encore module if you happen to find it. Which branch you go for when building this will depend on what modules are found and your preferred play style. &lt;br /&gt;
&lt;br /&gt;
If you happen to find it, Aragonite Gem can also be worth using since Joker&#039;s burst time is only 4 beats, and can further increase damage output.&lt;br /&gt;
&lt;br /&gt;
When looking at Heart Evolutions, Soul Crash could be used to give more burst charges for keeping Bitcrush up. Otherwise, Ruby and Bloodstone Core are your best options due to the stats they give. Note that Heart Evos can be skipped here entirely for more status/damage modules. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;While it is possible to build this on other characters, Joker is recommended due to her unique burst allowing for extended uptime of Bitcrush.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Soul Crash Build==&lt;br /&gt;
{{Forge Build Modules|core1=Soul Crash|focus=HP/TEC+B SPC|type=Defensive|use=Clearing/SS+ing high rated songs|useful1=Mirrorball|useful2=Bulletproof Vest|useful3=Autocorrect|useful4=Aggressive Autocorrect|useful5=Azurite Gem}}&lt;br /&gt;
This build uses one of Joker&#039;s exclusive Core modules, Soul Crash, to clear songs by making liberal usage of your extra bursts. &lt;br /&gt;
&lt;br /&gt;
For stats, HP should be as high as possible, ideally SS+ for the maximum of 8 extra bursts available if your burst is charging. While AA SPC is good, you&#039;ll want to focus more points onto TEC, so it may be best to aim for a minimum of B SPC instead.&lt;br /&gt;
&lt;br /&gt;
For modules, Mirrorball is recommended to make use of Bulletproof Vest and Aggressive Autocorrect to save on needed burst uses.&lt;br /&gt;
&lt;br /&gt;
=All/Multiple=&lt;br /&gt;
==Multi-Purpose Builds==&lt;br /&gt;
===Chancellor Build===&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=PW&lt;br /&gt;
|type=Balanced/Any&lt;br /&gt;
|use=Songs with lower PW&lt;br /&gt;
|core1=Joker&lt;br /&gt;
|core2=Overcharger&lt;br /&gt;
|useful1=Blank Card&lt;br /&gt;
|useful2=Fanmail Box&lt;br /&gt;
|useful3=Ace of Clubs&lt;br /&gt;
|useful4=Queen of Diamonds&lt;br /&gt;
|useful5=Queen of Hearts&lt;br /&gt;
|useful6=King of Hearts&lt;br /&gt;
|useful7=Queen of Spades&lt;br /&gt;
|useful8=Reflective Core&lt;br /&gt;
|useful9=Ruby Core&lt;br /&gt;
|useful10=Wildcard}}&lt;br /&gt;
&lt;br /&gt;
The focus to this build is based entirely around using the Overcharger module to boost stats and is fairly simple; however, the PW of a build is much higher in higher difficulties of [[Events/Forge of Antiphon|Forge of Antiphon]], and so is much more useful when created in Overload rather than Easy, as Easy-created Antiphon Armament builds won&#039;t be able to make full use of Overcharger due to having a lower PW. Fanmail Box is also extremely useful as the player will be less likely to have to sell PW or use PW to reroll for other modules in the shop, though is not as useful outside of Forge of Antiphon, so you may want to sell this module in iterations 5 or 7, or at least keep it in an inactive slot afterwards. The Joker module is the best way to guarantee high PW, otherwise there may be difficulty in building up enough of it to use Overcharger properly. &lt;br /&gt;
&lt;br /&gt;
This build can be done at any difficulty as it depends on what difficulties you usually play at (ie if you play Easy usually, you&#039;ll do Easy Forge runs) though if you somehow manage to pull off a Forge run at a higher difficulty than you&#039;re used to, this may as well be unlimited power.&lt;br /&gt;
&lt;br /&gt;
==Defensive Builds==&lt;br /&gt;
===Schadenfreude Build===&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=HP&lt;br /&gt;
|type=Defensive&lt;br /&gt;
|use=Songs that are difficult to clear with standard SS+ HP styles.&lt;br /&gt;
|core1=Schadenfreude Engine&lt;br /&gt;
|core2=Vengeful Pledge&lt;br /&gt;
|core3=Backstab &lt;br /&gt;
|core4=Rubellite Dust&lt;br /&gt;
|core5=Acoustic Panel&lt;br /&gt;
|useful1=Frequency Sweeper&lt;br /&gt;
|useful2=Brickwall Limiter&lt;br /&gt;
|useful3=Security Boost&lt;br /&gt;
|useful4=Downsampler}}&lt;br /&gt;
&lt;br /&gt;
This build focuses on using the Schadenfreude Engine module for constant healing throughout the song. Vengeful Pledge and Rubellite Dust can both give generic status effects throughout the song, and as such at least one is recommended for any build. While Acoustic Panel and Backstab are more situational, they are still useful as a source of constant healing when active. Backstab can also be used alongside Security Boost to trade in the healing for defense. &lt;br /&gt;
&lt;br /&gt;
Frequency Sweeper and Brickwall Limiter can also give good status effects, though both modules are reliant on certain note types consistently appearing in the song. &lt;br /&gt;
&lt;br /&gt;
Downsampler is only recommended if you plan to build this on Joker; since her burst can recharge, she can get more usage out of this then other characters. While you can use other modules to get more bursts on other characters, this can take up space that may be better used on other modules.&lt;br /&gt;
&lt;br /&gt;
Quantizer is not recommended, since it can only activate once per verse (and thus once per song on certain charts); this module space could be used for more consistent status effects or other useful defense modules. As well, it&#039;s status effect, Bitcrush, is shared with Downsampler, which makes it much less useful on builds with the module.&lt;br /&gt;
&lt;br /&gt;
Note that while Rubellite Dust and Backstab can be obtained multiple times, their effects will not give more healing with each module; the status effects must each be unique to get the most out of Schadenfreude Engine. &lt;br /&gt;
&lt;br /&gt;
==Damage Builds==&lt;br /&gt;
===Shooting Stars Build===&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=TEC (SS minimum required)&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|use=Songs you can consistently SS+ (Diamond Folder only if using Queen of Diamonds)&lt;br /&gt;
|core1=Aragonite Gem&lt;br /&gt;
|core2=Encore&lt;br /&gt;
|core3=Diamond Core&lt;br /&gt;
|core4=Queen of Diamonds&lt;br /&gt;
|core5=Lunatic Heart&lt;br /&gt;
|useful1=Confidence Booster&lt;br /&gt;
|useful2=Aragonite Dust&lt;br /&gt;
|useful3=Malachite Dust&lt;br /&gt;
|useful4=Reinforced Blade&lt;br /&gt;
|useful5=Azurite Gem&lt;br /&gt;
|useful6=Glass Cannon&lt;br /&gt;
|useful7=Precision Scope&lt;br /&gt;
|useful8=Heat 444&lt;br /&gt;
|useful9=Giant Killer}}&lt;br /&gt;
&lt;br /&gt;
This build is designed for dealing damage with an SS+ Rank. The combination of modules is intended to take advantage of having and keeping Gold Verse Stars throughout the song. The use of SS/SS+ TEC allows high damage output with relying on a Burst, especially with constantly dealing OK damage using the Aragonite Gem and benefiting from the ATK/SPC increase that comes with SS/SS+ TEC.&lt;br /&gt;
&lt;br /&gt;
Diamond Core provides a way to uncap TEC without folder restrictions on characters other than Sera. However, if you cannot find Diamond Core, would prefer to use another [[Events/Forge of Antiphon/Modules#Heart of the Challenger Evolutions|Heart of the Challenger evolution]], or don&#039;t mind a folder restriction, Queen of Diamonds is an adequate substitute. Lunatic Heart is another option for uncapping TEC; however, it is only recommended if you are confident in your ability to S+ a song you want to score on.&lt;br /&gt;
&lt;br /&gt;
Star Insurance can be included if you worry about losing the Gold Verse Star, but otherwise, it occupies a slot that could potentially be used for increasing damage. It could serve as a good backup option if you want to use this build for less consistent songs.&lt;br /&gt;
&lt;br /&gt;
This build may work best with [[Grace Kamenashi|Grace]], as her NOISZ Burst can help preserve a Gold Verse Star best. However, it can be used on any character effectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Heat 444% is only recommended if you do not feel the need to have access to your NOISZ Burst. Be careful about putting Heat 444% onto [[Grace Kamenashi|Grace]]; when she has F SPC, her Burst&#039;s automatic activation on damage can make play feel akin to using F HP. Unless you feel completely confident in your ability to avoid her Burst, do not attempt to use Heat 444% with Grace.&lt;br /&gt;
&lt;br /&gt;
===Arson Build===&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=ATK and SS TEC (neglect HP and SPC)&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|use=Songs you can burstless SS+&lt;br /&gt;
|core1=Heat 444&lt;br /&gt;
|core2=Lunatic Heart&lt;br /&gt;
|core3=Aragonite Gem&lt;br /&gt;
|useful1=Encore&lt;br /&gt;
|useful2=Glass Cannon&lt;br /&gt;
|useful3=Precision Scope&lt;br /&gt;
|useful4=Malachite Dust&lt;br /&gt;
|useful5=Confidence Booster&lt;br /&gt;
|useful6=Joker&lt;br /&gt;
|useful7=Diamond Core}}&lt;br /&gt;
&lt;br /&gt;
This build is designed to top the leaderboards and deal absurd amounts of damage. Having SS TEC minimum is crucial for effective build use, as once you reach Overflow, the F SPC OK damage is replaced with SS or higher SPC OK damage. Lunatic Heart allows you to break the maximum in every folder. Heat 444% dramatically increases damage output overall, Aragonite Gem applies the SPC multiplier to every hit in Overflow, AA or higher ATK gives extra damage in Overflow with a Verse Star, and the other modules help supplement the damage even further. Many leaderboard scores are achieved with a variant or exact match to this type of build, so this is useful in competing for a top spot or earning lots of items without purchasing a Summer Style.&lt;br /&gt;
&lt;br /&gt;
Diamond Core is a possible alternative, as it allows you to get the AA HP damage bonus if you manage to get that much, but it is extremely unlikely to get that high of HP without a stat-boosting module. (Note: HP above F would still result in dying in one hit because of Heat 444%&#039;s ability).&lt;br /&gt;
&lt;br /&gt;
Limitations of this build include:&lt;br /&gt;
* Removing the SPC damage multiplier pre-Overflow (unless you manage to obtain Confidence Booster)&lt;br /&gt;
* You die in one hit&lt;br /&gt;
* You cannot use your NOISZ Burst&lt;br /&gt;
* SS+ is required for maximum damage (and losing a Gold Verse Star noticeably affects damage output)&lt;br /&gt;
&lt;br /&gt;
As such, it is stressed that this build will only be effective on songs you feel you can SS+ or get most of the way through with an SS+ grade for scoring. This style is difficult to use and difficult to acquire, as you have to clear [[Forged In Darkest Abyss]] with practically no defensive tools (and if you take Glass Cannon, an active hindrance). Keep in mind these factors when deciding if this is the style build for you.&lt;br /&gt;
&lt;br /&gt;
==Other Builds==&lt;br /&gt;
===Cursed Gift Build===&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=All stats to C+PW&lt;br /&gt;
|type=Offensive&lt;br /&gt;
|use=Farming items&lt;br /&gt;
|core1=Cursed Gift&lt;br /&gt;
|core2=Wildcard&lt;br /&gt;
|core3=Mirrorball&lt;br /&gt;
|useful1=Fanmail Box&lt;br /&gt;
|useful2=Aragonite Dust&lt;br /&gt;
|useful3=Azurite Dust&lt;br /&gt;
|useful4=Giant Killer&lt;br /&gt;
|useful5=Encore&lt;br /&gt;
|useful6=Precision Scope&lt;br /&gt;
|useful7=Power Converter&lt;br /&gt;
|useful8=Overcharger&lt;br /&gt;
|useful9=Blank Card&lt;br /&gt;
|useful10=Reflective Core}}&lt;br /&gt;
&lt;br /&gt;
Forge 2.0 brought the Cursed Gift module, one of the best ways to farm items for titles, ignitions, and respecs when used right. Since the module only decreases stats before entering a song, any modules that increase stats after starting will work normally.&lt;br /&gt;
&lt;br /&gt;
Your main method of building stats will be Wildcard and Mirrorball. The more copies of Wildcard you can find the better, though you can use other modules to build stats if you can&#039;t find any additional copies, such as the Card Modules or the Core Modules if you find Heart of the Challenger(due to the high amount of modules, these are represented with Blank Card and Reflective Core above). Power Converter or Overcharger are also options if you have the PW for them; Power Converter is noted especially for it&#039;s compatibility with Mirrorball.&lt;br /&gt;
&lt;br /&gt;
Otherwise, you should aim for damage modules like Aragonite Dust, Azurite Dust, or Encore. Giant Killer can be used if aiming for high ranked songs, and Precision Scope can be used if you can either secure enough guaranteed TEC or are comfortable using it at possibly low TEC, though keep in mind with Mirrorball Precision Scope&#039;s timing effect will be doubled. Regardless, it is best to aim for modules that can also work with Mirrorball to maximize efficiency.&lt;br /&gt;
&lt;br /&gt;
Fanmail Box is also a good option to increase item drops further, especially since it can work with Mirrorball.&lt;br /&gt;
&lt;br /&gt;
===Haha One Build===&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=Lowering PW&lt;br /&gt;
|type=Defensive&lt;br /&gt;
|use=Obtaining Haha One Title&lt;br /&gt;
|core1=Power Converter&lt;br /&gt;
|core2=Mirrorball&lt;br /&gt;
|useful1=Baseline Standard&lt;br /&gt;
|useful2=Wildcard&lt;br /&gt;
|}}&lt;br /&gt;
This build, like the title suggests, is built around obtaining the Haha One title. Since this title is obtained by being at 1 PW, you should lower the PW on this build as much as possible. Power Converter+Mirrorball is the best way to do this, since it lets you trade PW for high stats directly. Baseline Standard is also recommended to avoid PW stat penalties, though you may be able to avoid this based on song choice and stat levels.&lt;br /&gt;
&lt;br /&gt;
For other modules, Wildcard is the best options to further raise your stats when doing the run for the title. Other defensive modules can also fill in if you cannot find enough Power Convertors and/or Wildcards.&lt;br /&gt;
&lt;br /&gt;
When building this, try to lower PW as much as possible using Shop reroll to get base PW below 100.&lt;br /&gt;
&lt;br /&gt;
===Conqueror Build===&lt;br /&gt;
{{Forge Build Modules&lt;br /&gt;
|focus=&lt;br /&gt;
|type=Defensive&lt;br /&gt;
|use=Obtaining Conqueror Titles&lt;br /&gt;
|core1=Mirrorball&lt;br /&gt;
|core2=Wildcard&lt;br /&gt;
|core3=Living Armor&lt;br /&gt;
|core4=Bulletproof Vest&lt;br /&gt;
|useful1=Malachite Gem&lt;br /&gt;
|useful2=Baseline Standard&lt;br /&gt;
|useful3=Ghostly Cloak&lt;br /&gt;
|useful4=1UP&lt;br /&gt;
|useful5=Unstoppable&lt;br /&gt;
|useful6=Overheal Barrier&lt;br /&gt;
|useful7=Soul Crash&lt;br /&gt;
|useful8=Reinforced Battery&lt;br /&gt;
|}}&lt;br /&gt;
This build aims to obtain Conqueror titles by using Wildcard to bypass the forced D stats. Mirrorball and Wildcard should be prioritized-the more stats you can get, the easier obtaining the title will be.&lt;br /&gt;
You should also focus on finding defensive modules to work with Mirrorball, such as Bulletproof Vest and Living Armor.&lt;br /&gt;
&lt;br /&gt;
Other defensive modules such as Malachite Gem, Ghostly Cloak, or Emergency Button can also help if you cannot find enough copies of Wildcard/cannot find Mirrorball. &lt;br /&gt;
&lt;br /&gt;
1UP can also be used, though remember that it will permanently vanish when used in an actual run. Keep another good defensive module behind it that can activate after 1UP is used.&lt;br /&gt;
&lt;br /&gt;
Character-exclusive modules such as Unstoppable, for Grace, Overheal Shield, for Sumire, and Reinforced Battery+Soul Crash, for Joker, can also be considered if building on these characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NOISZ SL Gameplay Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Forge of Antiphon]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:Reflective_Core_Module.png&amp;diff=11553</id>
		<title>File:Reflective Core Module.png</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:Reflective_Core_Module.png&amp;diff=11553"/>
		<updated>2026-03-01T21:50:39Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Sploosh543 uploaded a new version of File:Reflective Core Module.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Main_Page&amp;diff=11552</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Main_Page&amp;diff=11552"/>
		<updated>2026-03-01T20:56:01Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: removing final part 2 section since it&amp;#039;s been a month, re-adding coming soon for deified lineage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainpage-leftcolumn&amp;quot; class=&amp;quot;mainpage-leftcolumn&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;noiszbanner&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 100%; height: auto !important; margin-top: 17px;&amp;quot;&amp;gt;[[File:NOISZ Banner.jpg|center|link=|1041x1041px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: x-large; padding: 1em;&amp;quot;&amp;gt;&#039;&#039;&#039;Welcome to the official {{SITENAME}}!&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOISZ is a series of games by [[Anarch Entertainment]] combining rhythm game, bullet hell and visual novel mechanics to create an entirely new experience featuring battles against a variety of bosses in a variety of musical genres.&lt;br /&gt;
&lt;br /&gt;
This wiki is intended to cover all NOISZ games, originally revived to port over data from the fan-created datasheets - and eventually, it became official. Thank you to all those who assisted in collecting data for the sheets, as well as all wiki contributors! &lt;br /&gt;
&lt;br /&gt;
While we&#039;ve done our best to mark spoilers clearly via spoiler warning header boxes, as this is a wiki, please understand that you still may get spoiled looking through things anyway if you&#039;re still playing through the games.&lt;br /&gt;
&lt;br /&gt;
If you have any questions about the games, visit the &#039;&#039;&#039;[[FAQ]]&#039;&#039;&#039; - the answer may be there!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Birthday Widget}}&lt;br /&gt;
{{Header Box|Text=Games}}&lt;br /&gt;
&lt;br /&gt;
==PC, Switch, Arcade==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Ignition={{NOISZ Ignition Main Page Section}}&lt;br /&gt;
|-|re:||VERSE={{NOISZ re:VERSE Main Page Section}}&lt;br /&gt;
|-|ARC⌖CODA={{NOISZ AC Main Page Section}}&lt;br /&gt;
|-|episode G={{NOISZ episode G Main Page Section}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
NOISZ STΔRLIVHT={{NOISZ SL Main Page Section}}&lt;br /&gt;
|-|True Heroes={{NOISZ True Heroes Main Page Section}}&lt;br /&gt;
|-|2ECONDS TO STΔRLIVHT={{2ECONDS Main Page Section}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Header Box|Text=UPCOMING}}&lt;br /&gt;
{{Coming Soon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Header Box|Text=NEWSZ}}&lt;br /&gt;
For more, see the [https://bsky.app/profile/anarch.games Anarch Bluesky] account.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Template:Bluesky RSS Feed|url=https://bsky.app/profile/did:plc:ve2p3lz33ivtyikqztvsgtx3/rss|term1=#NOISZ}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainpage-rightcolumn&amp;quot; class=&amp;quot;mainpage-rightcolumn&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;rightcolumn-spacer&amp;quot; style=&amp;quot;display: none&amp;quot;&amp;gt;⠀&amp;lt;/div&amp;gt;&lt;br /&gt;
⠀&lt;br /&gt;
&amp;lt;div id=&amp;quot;updates-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=CURRENT SL &amp;lt;br/&amp;gt;VERSION}}&lt;br /&gt;
For full update history, see [[NOISZ STARLIVHT/Update History|here]].&lt;br /&gt;
{{Latest Patch Notes&lt;br /&gt;
|date=2026-02-11&lt;br /&gt;
|version=4.004&lt;br /&gt;
|patchnotes=&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|contentdate=&lt;br /&gt;
|contentversion=&lt;br /&gt;
|contentpatchnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;sl-events-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=CURRENT SL &amp;lt;br/&amp;gt;EVENTS}}&lt;br /&gt;
{{NOISZ SL Events_Vertical|&lt;br /&gt;
|recursivecyclestart=2024-02-09 04:00 +0000&lt;br /&gt;
|ephemeraleventstyle=&lt;br /&gt;
|ephemeralEventImage=&lt;br /&gt;
|ephemeralstartdate=&lt;br /&gt;
|ephemeralenddate=&lt;br /&gt;
|ephemeraleventsong=&lt;br /&gt;
|syntheticcyclestart=2024-02-09 04:00 +0000&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;random-smile-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Random Character}}&lt;br /&gt;
&amp;lt;div id=&amp;quot;upcoming-birthdays&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=UPCOMING BIRTHDAYS}}&lt;br /&gt;
{{Upcoming Birthdays}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;random-tip-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Random Tip}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;official-links-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=OFFICIAL LINKS}}&lt;br /&gt;
*[https://anarch.games/ Anarch Entertainment]&lt;br /&gt;
*[https://discord.com/invite/GS3xtfJqYP Discord Server]&lt;br /&gt;
*[https://twitter.com/noiszgame Twitter]&lt;br /&gt;
*[https://bsky.app/profile/anarch.games Bluesky]&lt;br /&gt;
*[https://www.youtube.com/@anarch_games YouTube]&lt;br /&gt;
*[https://www.facebook.com/noiszgame Facebook]&lt;br /&gt;
*[https://anarchgames.bandcamp.com Bandcamp]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;datasheets-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=DATASHEETS}}&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/13Z5adKn-3w8SysD9jG4aE0wDz5dmVrsDqIuIRKxrkb8/edit NOISZ Datasheet]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1waq8NvS-GgVVmJTfY0RkpBK4SP8dbuV1FSVABXWUFXM/edit NOISZ STΔRLIVHT Datasheet]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1hJo9L3Pej7SBDQcdtDuY7frcPFfxleSncFEXGP9BkNs/edit NOISZ Community Sheet]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1HAQm0d-AeP18FiXuj-g9JpwJBeTCTAQbFgeC_6eqjCg/edit NOISZ STΔRLIVHT Raw Damage Calculator]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;other-wikis-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=OTHER LANGUAGES}}&lt;br /&gt;
*[https://wikiwiki.jp/noisz_sl/ NOISZ STΔRLIVHT Japanese Wiki]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;wiki-links-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=WIKI LINKS}} &lt;br /&gt;
*[[Project:Wiki rules|Rules of this wiki]]&lt;br /&gt;
*[[Special:WantedPages|Pages that need to be created]]&lt;br /&gt;
*[[:Category:Needs Work|Pages that need work]]&lt;br /&gt;
*[[:Category:Templates|Templates]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|title=NOISZ Official Wiki&lt;br /&gt;
|site_name=Anarch Entertainment&lt;br /&gt;
|titlemode=replace&lt;br /&gt;
|keywords=noisz, anarch, rhythm, bullet hell, shmup, danmaku, noisz starlivht, mobile, pc, visual novel, vn, wiki, reverse, ignition, episode g, 2econds, true heroes, characters, songs, chapters, events&lt;br /&gt;
|description=Welcome to the official NOISZ EN Wiki! NOISZ is a series of games on mobile and PC by Anarch Entertainment, combining rhythm, bullet hell and visual novel mechanics to create an entirely new experience featuring battles against a variety of bosses in a variety of musical genres.&lt;br /&gt;
|image=Site-logo.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Template:Coming_Soon&amp;diff=11551</id>
		<title>Template:Coming Soon</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Template:Coming_Soon&amp;diff=11551"/>
		<updated>2026-03-01T20:53:21Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: deified lineage announcement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;coming-soon-slider&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; class=&amp;quot;previewimage&amp;quot;&amp;gt;&lt;br /&gt;
File:Deified Lineage Announce.jpg|5 new songs transcend the bounds of time in an upcoming DLC pack for NOISZ STΔRLIVHT and PROJEKT GODHAND|link=https://twitter.com/noiszgame/status/2028153465050972493&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:Deified_Lineage_Announce.jpg&amp;diff=11550</id>
		<title>File:Deified Lineage Announce.jpg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:Deified_Lineage_Announce.jpg&amp;diff=11550"/>
		<updated>2026-03-01T20:51:01Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3506.jpeg&amp;diff=11549</id>
		<title>File:IMG 3506.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3506.jpeg&amp;diff=11549"/>
		<updated>2026-02-27T17:03:08Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3502.jpeg&amp;diff=11548</id>
		<title>File:IMG 3502.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3502.jpeg&amp;diff=11548"/>
		<updated>2026-02-27T17:02:48Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3504.jpeg&amp;diff=11547</id>
		<title>File:IMG 3504.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3504.jpeg&amp;diff=11547"/>
		<updated>2026-02-27T17:02:45Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3503.jpeg&amp;diff=11546</id>
		<title>File:IMG 3503.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3503.jpeg&amp;diff=11546"/>
		<updated>2026-02-27T17:02:45Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3505.jpeg&amp;diff=11545</id>
		<title>File:IMG 3505.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3505.jpeg&amp;diff=11545"/>
		<updated>2026-02-27T17:02:44Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3507.jpeg&amp;diff=11544</id>
		<title>File:IMG 3507.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3507.jpeg&amp;diff=11544"/>
		<updated>2026-02-27T17:02:44Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3500.jpeg&amp;diff=11543</id>
		<title>File:IMG 3500.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3500.jpeg&amp;diff=11543"/>
		<updated>2026-02-27T17:02:43Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3499.jpeg&amp;diff=11490</id>
		<title>File:IMG 3499.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3499.jpeg&amp;diff=11490"/>
		<updated>2026-02-20T00:19:37Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3521.jpeg&amp;diff=11489</id>
		<title>File:IMG 3521.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3521.jpeg&amp;diff=11489"/>
		<updated>2026-02-20T00:19:37Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3561.jpeg&amp;diff=11488</id>
		<title>File:IMG 3561.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3561.jpeg&amp;diff=11488"/>
		<updated>2026-02-20T00:19:31Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3501.jpeg&amp;diff=11487</id>
		<title>File:IMG 3501.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3501.jpeg&amp;diff=11487"/>
		<updated>2026-02-20T00:19:29Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3559.jpeg&amp;diff=11486</id>
		<title>File:IMG 3559.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3559.jpeg&amp;diff=11486"/>
		<updated>2026-02-20T00:19:21Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3567.jpeg&amp;diff=11485</id>
		<title>File:IMG 3567.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3567.jpeg&amp;diff=11485"/>
		<updated>2026-02-20T00:19:21Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:IMG_3560.jpeg&amp;diff=11484</id>
		<title>File:IMG 3560.jpeg</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:IMG_3560.jpeg&amp;diff=11484"/>
		<updated>2026-02-20T00:19:21Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=GOES%E2%99%A3ON%E2%99%A6FOREVER!!!&amp;diff=11479</id>
		<title>GOES♣ON♦FOREVER!!!</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=GOES%E2%99%A3ON%E2%99%A6FOREVER!!!&amp;diff=11479"/>
		<updated>2026-02-18T22:24:43Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
==Song Info==&lt;br /&gt;
&lt;br /&gt;
{{SLSong&lt;br /&gt;
|verses=1&lt;br /&gt;
|easy_level=4&lt;br /&gt;
|normal_level=6&lt;br /&gt;
|hard_level=9&lt;br /&gt;
|overload_level=11&lt;br /&gt;
|easy_pw=275&lt;br /&gt;
|normal_pw=400&lt;br /&gt;
|hard_pw=550&lt;br /&gt;
|overload_pw=675&lt;br /&gt;
|easy_tap=&lt;br /&gt;
|easy_nontap=&lt;br /&gt;
|normal_tap=&lt;br /&gt;
|normal_nontap=&lt;br /&gt;
|hard_tap=&lt;br /&gt;
|hard_nontap=&lt;br /&gt;
|overload_tap=&lt;br /&gt;
|overload_nontap=&lt;br /&gt;
|charter=Game by:&lt;br /&gt;
|artist=[[:Category:Songs featuring Getty|Getty]] ft. [[STΔRLIVHT|SL CLOVERS &amp;amp; SUPERSTΔR]]&lt;br /&gt;
|bpm=&lt;br /&gt;
|length=03:25&lt;br /&gt;
|folder=[[:Category: Clover Folder Songs|Clover]]&lt;br /&gt;
|unlock=Complete [[NOISZ STΔRLIVHT/Story/Chapter F|Chapter F]]}}&lt;br /&gt;
&lt;br /&gt;
==Level Gimmicks==&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ Grace&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Sera&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;Nanoha&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ After we reach our long journey&#039;s end&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ That&#039;s when a new adventure begins&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ A strange encounter in a frozen city&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ that&#039;s where this tale had begun&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ A journey deep into another world&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ and struggle to the final battle&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Within the loops of a past that&#039;s long forgotten&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Shining stars now lost to time&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Joining hands, our heroes finally&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Slayed the evil lurking in the dark&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;Then what? What happened next?&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Everybody lived on happily ever after&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;Then what? Could that be all?&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ happily ever after doesn&#039;t mean goodbye&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ the world goes on and on and on and on and on&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ 3, 2, 1, let&#039;s go!&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ After we reach our long journey&#039;s end&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ That&#039;s when a new adventure begins&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Onward to days and horizons still unknown&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ And see the light of a brand new day shining in&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ The story may end but open up yet another tale&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Let&#039;s write our next chapter together&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ A high-stakes showdown with our fated rivals&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;That one&#039;s cool, tell it again&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Then we beat up a supervillain scientist&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;So cool, isn&#039;t there more?&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ Listen now, listen now&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ There&#039;s many pages left unturned&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ Don&#039;t you know, don&#039;t you know&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Soon it&#039;s your story to tell&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ 3, 2, 1, let&#039;s go!&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Wiping the slate clean let&#039;s take a chance&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Still-unknown wonders, places and friends&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Onward to brave new worlds never dreamed before&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ And see the light of a another day shining in&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ The story may end but we&#039;ll hold on to these memories&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ And carry them in our hearts&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;seragracetext&amp;quot;&amp;gt;♣♦ Forever more&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;seragracetext&amp;quot;&amp;gt;♣♦ Let&#039;s take a step to a brilliant future&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Official Sound==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bandcamp=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{BandcampMusicPlayer&lt;br /&gt;
|track=3752550835&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clover Folder Songs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Songs featuring Getty]]&lt;br /&gt;
[[Category:Songs featuring Angela]]&lt;br /&gt;
[[Category:Songs featuring k*chan]]&lt;br /&gt;
[[Category:Songs featuring Miori Celeste]]&lt;br /&gt;
[[Category:Songs featuring STΔRLIVHT]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=%22What%22_the_Cat&amp;diff=11478</id>
		<title>&quot;What&quot; the Cat</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=%22What%22_the_Cat&amp;diff=11478"/>
		<updated>2026-02-18T22:21:02Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: new appearances&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the song, see [[WHAT THE CAT!?]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;meowfly&amp;quot;&amp;gt;[[File:What the cat.png|thumb]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;quot;What&amp;quot; is an image of a poorly-drawn cat that has appeared on many occasions in [[NOISZ STΔRLIVHT]]. It debuted in [[2ECONDS TO STΔRLIVHT: My Heart&#039;s Reflection]] as [[Hakuno Nekoda|Hakuno]]’s profile picture on LUNE. In NOISZ STΔRLIVHT, it has been featured in many charts such as [[WHAT THE CAT!?]] as a bullet.&lt;br /&gt;
&lt;br /&gt;
In-universe, What was made by [[Hakuno Nekoda|Hakuno]] as a pun on her name.&amp;lt;ref&amp;gt;[[Virtual What]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It has become a meme in the NOISZ STΔRLIVHT community, and there are several emojis on the official NOISZ STΔRLIVHT Discord server that feature &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What.&amp;quot;&amp;lt;/span&amp;gt; It used to be referred to as &amp;quot;cta&amp;quot;, though this is an older name that does not see as much use anymore.&lt;br /&gt;
&lt;br /&gt;
You can raise your very own &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; in [[Virtual_What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]].&lt;br /&gt;
&lt;br /&gt;
=Appearances=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; appears in:&lt;br /&gt;
* In the corner of the playfield if you idle for too long there (Hard/Overload only)&lt;br /&gt;
* [[WHAT THE CAT!?]]&lt;br /&gt;
* [[FULi AUTO SHOOTER]] (Hard/Overload only)&lt;br /&gt;
* [[The King Of Lions|The King of Lions]]&lt;br /&gt;
* [[MULTIPHEX]] (Hard/Overload only)&lt;br /&gt;
* [[Mirror]] (Overload only)&lt;br /&gt;
* [[1nput This 2 Y0ur Spine]] (Hard/Overload only)&lt;br /&gt;
* [[No Hints Here!]]&lt;br /&gt;
**There is actually a hidden &amp;quot;What&amp;quot; under the note input UI that cannot be seen in normal gameplay without glitches- however, in No Hints Here! during the &amp;quot;&#039;&#039;&#039;Warm up!&#039;&#039;&#039;&amp;quot; minigame, the What can be seen at the bottom of the screen during the screen shakes. (Hard and Overload only)&lt;br /&gt;
&amp;lt;gallery align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Hidden what.png| The hidden &amp;quot;What&amp;quot;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* [[BADSECRET]]&lt;br /&gt;
* [[halved halved halved]] (Easy/Overload only)&lt;br /&gt;
* [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]]&lt;br /&gt;
* [[It&#039;s My Rebellion]] (Hard/Overload only)&lt;br /&gt;
** All other appearances of &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; were [[Noise Beast|Noise Beasts]] taking the shape of &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; because of resonance with [[Hakuno Nekoda]]&#039;s emotions or others&#039; perception. In this case however, Hakuno is materializing What herself by entering conceptual time using the [[The_NOISZ#NOISZ/RS|NOISZ/RS]], making this the first instance of a real &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt;.&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/846438466074050660/1275836815517155410 k//eternal&#039;s explanation on real What]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[V]]&lt;br /&gt;
*[[X]]&lt;br /&gt;
*[[GOES♣ON♦FOREVER!!!]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; also appears in NOISZ:&lt;br /&gt;
* [[Resurrection]] &lt;br /&gt;
* [[MULTIPHEX (Stellar Linkage)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; also has appearances in other areas of NOISZ STΔRLIVHT:&lt;br /&gt;
&amp;lt;gallery align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Hakuno lune.png|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; as Hakuno&#039;s LUNE avatar.&lt;br /&gt;
File:Hakuno Stray Cat Alt Art.png|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What.&amp;quot;&amp;lt;/span&amp;gt; in Hakuno&#039;s Stray Cat Alt. art by [[:Category:Artwork by Furii|Furii]].&lt;br /&gt;
File:Hakuno Antiphon Armament Alt.png|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; plush in Hakuno&#039;s Antiphon Armament Alt. art by [[:Category:Artwork by debaa_nyan|debaa_nyan]].&lt;br /&gt;
File:Hakuno what.jpg|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; plushes in a promotional comic for the real-life &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; plushes by [https://twitter.com/TheoreticalFire @TheoreticalFire].&lt;br /&gt;
File:Shion Birthday 2022 by Tristama .jpg|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; in Shion&#039;s 2022 birthday art by [[:Category:Artwork by debaa_nyan|debaa_nyan]].&lt;br /&gt;
File:Shion2024.jpg|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; in Shion&#039;s 2024 birthday art by [[:Category:Artwork by Licha|Licha]].&lt;br /&gt;
File:Physical what.jpeg|Physical &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt;  appearance in [[Virtual What]].&lt;br /&gt;
File:Tiger.jpeg|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt;  Tiger object seen in [[Virtual What]].&lt;br /&gt;
File:What suez canal.jpeg|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt;  seen in the Suez Canal object in [[Virtual What]].&lt;br /&gt;
File:What neo metro city.jpeg|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt;  seen in Neo Metro City object in [[Virtual What]].&lt;br /&gt;
File:What great wall of china.jpeg|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt;  seen in the Great Wall of China object in [[Virtual What]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Variants=&lt;br /&gt;
&lt;br /&gt;
==Gao==&lt;br /&gt;
[[File:Gao.gif]]&lt;br /&gt;
&lt;br /&gt;
There is also a lion variant of &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; that appears as the &amp;quot;boss&amp;quot; of [[The King Of Lions]] named Gao. It also makes an appearance in [[No Hints Here!]] during minigame intermissions when the BPM goes up, and in [[X]].&lt;br /&gt;
&lt;br /&gt;
==Thwhat==&lt;br /&gt;
[[File:Thwhat.jpeg]]&lt;br /&gt;
&lt;br /&gt;
On the platforming section in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Hard and above, occasionally a [https://www.mariowiki.com/Thwomp Thwomp] shaped &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; might fall. Its internal name is &amp;quot;Thwhat&amp;quot;&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/846438516115636254/1203560907297267732 k//eternal confirming the Thwhat name]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Kaizo What==&lt;br /&gt;
[[File:Kaizo What.jpeg|150px]]&lt;br /&gt;
&lt;br /&gt;
On the platforming section in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Hard and above, on the right side of the stage a hidden block can be hit, which allows it to be used as a platform. Its internal name is &amp;quot;Kaizo&amp;quot;&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/846451489606205440/1203593504899465276 k//eternal confirming the Kaizo name]&amp;lt;/ref&amp;gt;, originating from the idea of [[wikipedia:Kaizo|Kaizo]] blocks in ROM hacks of Super Mario World.&lt;br /&gt;
&lt;br /&gt;
==Long Daniel ==&lt;br /&gt;
[[File:Long Daniel.jpeg|200px]]&lt;br /&gt;
&lt;br /&gt;
On the void snake section in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Hard, together with the void snake a stretched &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; will appear and follow the player, much faster than the void snake.&lt;br /&gt;
&lt;br /&gt;
Its name is Long Daniel&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/846438763613257788/1192558573893460009 k//eternal confirming the Long Daniel name]&amp;lt;/ref&amp;gt;, which comes from a gif featuring a spinning &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; with the caption &amp;quot;[[&amp;quot;What&amp;quot;_the_Cat#Spinning_Daniel|spinning daniel]]&amp;quot; that became popular in the NOISZ community.&lt;br /&gt;
&lt;br /&gt;
Long Daniel also appears in the labyrinth segment in [[It&#039;s My Rebellion]] if the player tries to use their NOISZ BURST to skip it (Hard/Overload only). This Long Daniel is much faster than the one in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]]. He appears again in V3 during the burst portion in Overload.&lt;br /&gt;
&lt;br /&gt;
Long Daniel is actually a reskin of &amp;lt;b&amp;gt;Long Dennis&amp;lt;/b&amp;gt;&amp;lt;ref&amp;gt;[https://youtu.be/XxnOsDrP-JE?t=6180 LIVHTing OUR WAY into NOISZ STARLIVHT True Heroes - The Corner Cab Eps. 13]&amp;lt;/ref&amp;gt;, a long red bullet that appears in [[halved halved halved]] Normal and above.&lt;br /&gt;
&lt;br /&gt;
[[File:Long Dennis.jpeg|200px]]&lt;br /&gt;
&lt;br /&gt;
==Distracting Daniel==&lt;br /&gt;
On the Lights Out puzzle section in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Normal and above, a &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; will appear if you take too long to solve the puzzle, or pause in the middle of it. Distracting Daniel&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/846438516115636254/1205371338664181780 TaroNuke confirming the Distracting Daniel name]&amp;lt;/ref&amp;gt; interacts with the buttons when walking over them. &lt;br /&gt;
&lt;br /&gt;
Distracting Daniel has no special visible traits compared to a regular &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Cursed Daniel==&lt;br /&gt;
[[File:Cursed daniel.jpeg|200px]]&lt;br /&gt;
&lt;br /&gt;
Cursed Daniel has a 1/10000 chance of appearing in halved halved halved Overload during the walking section. Seeing him grants the W H A T title.&lt;br /&gt;
&lt;br /&gt;
=Merchandise=&lt;br /&gt;
&#039;&#039;See also: [[Merchandise]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; is featured on two T-shirt designs available through the [https://store.streamelements.com/keternal StreamElements store] that also contains the official [[NOISZ (Game)|NOISZ]] and [[NOISZ STΔRLIVHT]] T-shirts.&lt;br /&gt;
&lt;br /&gt;
Plush toys of &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; have been given away and sold by [[Anarch Entertainment]] at their NOISZ booth at conventions.&lt;br /&gt;
There was a [https://www.kickstarter.com/projects/noiszgame/what-the-cat/description Kickstarter campaign] that also had these plush toys as backer rewards (along with small stickers in packs of four), but it has long since ended. Plush &amp;quot;What&amp;quot;s were also available for the [https://www.kickstarter.com/projects/noiszgame/chronal-chain/description Chronal Chain kickstarter] as an add-on. There are no plans to sell the &amp;quot;What&amp;quot; plushies on a large scale again as of now.&lt;br /&gt;
&lt;br /&gt;
Two sticker designs (a small matte sticker and a larger holographic sticker) have been sold at conventions and may return in the future. The smaller sticker, shown next to the plush in the gallery below, was also sold in packs of 4 during the [https://www.kickstarter.com/projects/noiszgame/what-the-cat STARLIVHT 1st album + What the Cat plush Kickstarter campaign].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:What the Cat T-Shirt.png|The official &amp;quot;What&amp;quot; the Cat T-shirt, shown in black. The shirt also comes in white.&lt;br /&gt;
File:I AM A BIG NERD Shirt.png|&amp;quot;I AM A BIG NERD&amp;quot; T-shirt with &amp;quot;What&amp;quot; the Cat.&lt;br /&gt;
File:Physical What Zip Hoodie.png|&amp;quot;What&amp;quot; the Cat zip hoodie.&lt;br /&gt;
File:What the Cat plush.jpg|The plush, as shown on the page for the [https://www.kickstarter.com/projects/noiszgame/what-the-cat/description Kickstarter campaign] that formerly distributed them.&lt;br /&gt;
File:what army.jpg|The plush along with several of the stickers distributed in the Kickstarter campaign.&lt;br /&gt;
File:Big Gay What Sticker.jpg|Big Gay What sticker&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Censor Daniel==&lt;br /&gt;
[[File:warning what.jpeg|thumb]]&lt;br /&gt;
Special showcase builds of NOISZ STΔRLIVHT used for real life events have a Censor Daniel&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/1046815915301412895/1199039579945185370 Video showcasing Censor &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; taken by Iosun on the NOISZ SL Discord]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://twitter.com/TaroNuke/status/1752589509215093043 Video capture showcasing Censor What from TaroNuke]&amp;lt;/ref&amp;gt; on certain songs. This censor covers the boss to avoid story spoilers, and consists of What spinning around clockwise and two hazard tapes with the text &amp;quot;NO SPOILERS&amp;quot; above and below it.&lt;br /&gt;
Note that in the song select, the boss appears as a black image instead.&lt;br /&gt;
&lt;br /&gt;
Songs that are known to feature Censor Daniel are those where the boss is a named character in the story: &lt;br /&gt;
*[[Lure]]&lt;br /&gt;
* [[Quicksilver (NOISZ STΔRLIVHT)|Quicksilver]]&lt;br /&gt;
* [[Insomnia (MonstDeath Remix)]]&lt;br /&gt;
*[[Xrocus]]&lt;br /&gt;
*[[BADSECRET]]&lt;br /&gt;
*[[Gravisphere Crisis]]&lt;br /&gt;
*[[Crossroads of the Brave]]&lt;br /&gt;
*[[Last Wish (NOISZ Mix)]]&lt;br /&gt;
*[[i&#039;m the hero]] &lt;br /&gt;
*[[For All Time]] &lt;br /&gt;
*[[It&#039;s My Rebellion]]&lt;br /&gt;
*[[HINOTORI]]&lt;br /&gt;
*[[Re:VERSE (inst.)|re:VERSE (Inst.)]]&lt;br /&gt;
*[[with my (last+1) breath]]&lt;br /&gt;
*[[Forged In Darkest Abyss]]&lt;br /&gt;
&lt;br /&gt;
This setting can be enabled in game through the Hide Spoilers option in the [[NOISZ_STΔRLIVHT/Options|Options]] menu.&lt;br /&gt;
&lt;br /&gt;
==Spinning Daniel==&lt;br /&gt;
[[File:spinning_daniel.gif|thumb]]&lt;br /&gt;
&lt;br /&gt;
Spinning Daniel is a meme in the NOISZ STΔRLIVHT community, which is a spinning &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; with the caption &amp;quot;spinning daniel&amp;quot;. It was created by Discord user &#039;&#039;&#039;juneibyou&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/856045316909695007/1207024272929722438 Spinning Daniel origin story by juneibyou]&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;some friends and i were losing our shit over some edit that was like. the gravity falls internet history joke but at the end it just said &amp;quot;not as scary as Water Daniel&amp;quot; and then fucking. damn daniel edited over wet dry world&#039;&#039;&lt;br /&gt;
&#039;&#039;and we had a moment over the phrasing of [x] daniel&#039;&#039;&lt;br /&gt;
&#039;&#039;and i think in the same VC i had run the spin command on :meow: for some reason so like. two errant neurons just. connected&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;and thus i typed &amp;quot;&amp;amp;caption spinning daniel&amp;quot;. and my son was born&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[[File:spinning daniel origin story.jpeg|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Most appearances of spinning &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;s&amp;lt;/span&amp;gt; have been referred to as &amp;quot;Spinning Daniel&amp;quot; ever since, both by the dev team&amp;lt;ref&amp;gt;[https://discord.com/channels/626529477865766933/856045316909695007/1207026252674760765 TaroNuke confirming the Spinning Daniel name]&amp;lt;/ref&amp;gt; and the community in general.&lt;br /&gt;
&lt;br /&gt;
Spinning Daniel appears in [[halved halved halved]] during the free roam section on the Easy difficulty only, and like Long Daniel, this Spinning Daniel uses the same tracking code as Long Dennis (but unlike Long Daniel, it takes only this property and is &#039;&#039;not&#039;&#039; a reskinned Long Dennis).&lt;br /&gt;
&lt;br /&gt;
He appears again in [[It&#039;s My Rebellion]] Hard during the burst section.&lt;br /&gt;
&lt;br /&gt;
==Other Games==&lt;br /&gt;
&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; has also made appearances outside the NOISZ games, usually as part of a crossover.&lt;br /&gt;
&lt;br /&gt;
*[https://store.steampowered.com/app/2978440/PROJEKT_GODHAND/ PROJEKT GODHAND]: What makes several appearances in [[Anarch Entertainment]]&#039;s next rhythm game, such as &lt;br /&gt;
**halved halved halved (&amp;quot;Halv&amp;quot;ed Remix) (appears to squish the boss in it&#039;s damage animation).&lt;br /&gt;
**A variant called Hawaiian &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt;  appears as a boss for several songs.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt;  makes two appearances as Steam badges for PROJEKT GODHAND: the Level 5 Badge &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt;  Token and the Foil Badge Shiny &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; .&lt;br /&gt;
&amp;lt;gallery align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Hawaiian What.png|Official Steam Card for Hawaiian &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; .&lt;br /&gt;
File:What token.png|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt;  Token&lt;br /&gt;
File:Shiny what.png|Shiny &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&amp;quot;&amp;lt;/span&amp;gt; &lt;br /&gt;
File:What halved.png|&amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;&amp;quot;What&#039;s&amp;quot;&amp;lt;/span&amp;gt;  appearance in halved halved halved (&amp;quot;Halv&amp;quot;ed Remix)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://store.steampowered.com/app/2093940/vividstasis/ vivid/stasis]: [https://vividstasis.miraheze.org/wiki/MULTIPHEX MULTIPHEX] (face appears on the song jacket).&lt;br /&gt;
&amp;lt;gallery align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:MULTIPHEX jacket vs.png|MULTIPHEX cover for [https://store.steampowered.com/app/2093940/vividstasis/ vivid/stasis].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Glitch&amp;diff=11477</id>
		<title>Glitch</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Glitch&amp;diff=11477"/>
		<updated>2026-02-18T22:17:23Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: oops hang on&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Song Info==&lt;br /&gt;
&lt;br /&gt;
{{SLSong&lt;br /&gt;
|verses=1&lt;br /&gt;
|easy_level=3&lt;br /&gt;
|normal_level=6&lt;br /&gt;
|hard_level=9&lt;br /&gt;
|overload_level=10.5&lt;br /&gt;
|easy_pw=250&lt;br /&gt;
|normal_pw=400&lt;br /&gt;
|hard_pw=550&lt;br /&gt;
|overload_pw=650&lt;br /&gt;
|easy_tap=&lt;br /&gt;
|easy_nontap=&lt;br /&gt;
|normal_tap=&lt;br /&gt;
|normal_nontap=&lt;br /&gt;
|hard_tap=&lt;br /&gt;
|hard_nontap=&lt;br /&gt;
|overload_tap=&lt;br /&gt;
|overload_nontap=&lt;br /&gt;
|charter=Game by:&lt;br /&gt;
|artist=[[:Category:Songs featuring M-Project|M-Project]] &amp;amp; [[:Category:Songs Matto Matto Man|Matto Matto Man]]&lt;br /&gt;
|bpm=&lt;br /&gt;
|length=&lt;br /&gt;
|folder=[[:Category: Clover Folder Songs|Clover]]&lt;br /&gt;
|unlock=Complete [[NOISZ STΔRLIVHT/Story/Chapter 6.5|Chapter 6.5]]}}&lt;br /&gt;
&lt;br /&gt;
==Level Gimmicks==&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
3, 2, 1, let&#039;s go!&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Glitch glitch in the sound&amp;lt;br /&amp;gt;&lt;br /&gt;
We gonna (???) (x4)&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
We&#039;ll dance to the errors&amp;lt;br /&amp;gt;&lt;br /&gt;
Embrace the unknown&amp;lt;br /&amp;gt;&lt;br /&gt;
With hearts&amp;lt;br /&amp;gt;&lt;br /&gt;
We&#039;ll never be alone&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Get ready for the glitch&amp;lt;br /&amp;gt;&lt;br /&gt;
Get ready for the crazy&amp;lt;br /&amp;gt;&lt;br /&gt;
Jump into my world&amp;lt;br /&amp;gt;&lt;br /&gt;
Let&#039;s get a little hazy&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Turn up the volume&amp;lt;br /&amp;gt;&lt;br /&gt;
Cause we gonna blaze&amp;lt;br /&amp;gt;&lt;br /&gt;
We&#039;ll ride the wave&amp;lt;br /&amp;gt;&lt;br /&gt;
Of this glitch craze&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Glitch glitch in the sound&amp;lt;br /&amp;gt;&lt;br /&gt;
We gonna (???) (x2)&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Glitch glitch in the sound&amp;lt;br /&amp;gt;&lt;br /&gt;
Glitch glitch in the sound&amp;lt;br /&amp;gt;&lt;br /&gt;
Glitch glitch&amp;lt;br /&amp;gt;&lt;br /&gt;
Glitch glitch&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Glitch&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Glitch&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Official Sound==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
YouTube=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=H2V97KnLReA}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clover Folder Songs}}&lt;br /&gt;
&lt;br /&gt;
[[:Category:Songs featuring M-Project|M-Project]]&lt;br /&gt;
[[:Category:Songs Matto Matto Man|Matto Matto Man]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Glitch&amp;diff=11476</id>
		<title>Glitch</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Glitch&amp;diff=11476"/>
		<updated>2026-02-18T22:15:17Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: my take on the lyrics i think. i Think.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Song Info==&lt;br /&gt;
&lt;br /&gt;
{{SLSong&lt;br /&gt;
|verses=1&lt;br /&gt;
|easy_level=3&lt;br /&gt;
|normal_level=6&lt;br /&gt;
|hard_level=9&lt;br /&gt;
|overload_level=10.5&lt;br /&gt;
|easy_pw=250&lt;br /&gt;
|normal_pw=400&lt;br /&gt;
|hard_pw=550&lt;br /&gt;
|overload_pw=650&lt;br /&gt;
|easy_tap=&lt;br /&gt;
|easy_nontap=&lt;br /&gt;
|normal_tap=&lt;br /&gt;
|normal_nontap=&lt;br /&gt;
|hard_tap=&lt;br /&gt;
|hard_nontap=&lt;br /&gt;
|overload_tap=&lt;br /&gt;
|overload_nontap=&lt;br /&gt;
|charter=Game by:&lt;br /&gt;
|artist=[[:Category:Songs featuring M-Project|M-Project]] &amp;amp; [[:Category:Songs Matto Matto Man|Matto Matto Man]]&lt;br /&gt;
|bpm=&lt;br /&gt;
|length=&lt;br /&gt;
|folder=[[:Category: Clover Folder Songs|Clover]]&lt;br /&gt;
|unlock=Complete [[NOISZ STΔRLIVHT/Story/Chapter 6.5|Chapter 6.5]]}}&lt;br /&gt;
&lt;br /&gt;
==Level Gimmicks==&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
3, 2, 1, let&#039;s go!&lt;br /&gt;
&lt;br /&gt;
Glitch glitch in the sound&lt;br /&gt;
We gonna (???) (x4)&lt;br /&gt;
&lt;br /&gt;
We&#039;ll dance to the errors&lt;br /&gt;
Embrace the unknown&lt;br /&gt;
With hearts&lt;br /&gt;
We&#039;ll never be alone&lt;br /&gt;
&lt;br /&gt;
Get ready for the glitch&lt;br /&gt;
Get ready for the crazy&lt;br /&gt;
Jump into my world&lt;br /&gt;
Let&#039;s get a little hazy&lt;br /&gt;
&lt;br /&gt;
Turn up the volume&lt;br /&gt;
Cause we gonna blaze&lt;br /&gt;
We&#039;ll ride the wave&lt;br /&gt;
Of this glitch craze&lt;br /&gt;
&lt;br /&gt;
Glitch glitch in the sound&lt;br /&gt;
We gonna (???) (x2)&lt;br /&gt;
&lt;br /&gt;
Glitch glitch in the sound&lt;br /&gt;
Glitch glitch in the sound&lt;br /&gt;
Glitch glitch&lt;br /&gt;
Glitch glitch&lt;br /&gt;
&lt;br /&gt;
Glitch&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Glitch&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Official Sound==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
YouTube=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=H2V97KnLReA}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clover Folder Songs}}&lt;br /&gt;
&lt;br /&gt;
[[:Category:Songs featuring M-Project|M-Project]]&lt;br /&gt;
[[:Category:Songs Matto Matto Man|Matto Matto Man]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=ST%CE%94RLIVHT&amp;diff=11475</id>
		<title>STΔRLIVHT</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=ST%CE%94RLIVHT&amp;diff=11475"/>
		<updated>2026-02-18T22:07:37Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: my attempt at goes on forever on this page. ack.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the game, see [[NOISZ STARLIVHT|NOISZ STΔRLIVHT]].&#039;&#039;&lt;br /&gt;
{{DISPLAYTITLE:STΔRLIVHT}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;An up-and-coming idol group backed by the megacorporation Antiphon. Though their powerful and shadowy sponsor has paved them a road to the top of the charts, things have been far from easy. Between shows, they wield the power of the NOISZ/RS to fight Noise Beasts, music monsters from another world.&amp;lt;ref&amp;gt;https://anarch.games/starlivht/character.html&amp;lt;/ref&amp;gt;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[[File:STARLIVHT_Logo.png|center|link=]]&lt;br /&gt;
&lt;br /&gt;
{{SL Story Gallery&lt;br /&gt;
|char1=Grace Kamenashi&lt;br /&gt;
|char2=Sera Hoshikawa&lt;br /&gt;
|char3=Sumire Hitori&lt;br /&gt;
|char4=Hakuno Nekoda&lt;br /&gt;
|spacerheight=30px&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;gallery columns=4 position=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot; mode=packed heights=300&amp;gt;&lt;br /&gt;
Grace STΔRLIVHT STΔGE.png|link=Grace Kamenashi|CV. [[:Category: Songs featuring k*chan|k*chan]]&lt;br /&gt;
Sera STΔRLIVHT STΔGE.png|link=Sera Hoshikawa|CV. [[:Category: Songs featuring Angela|Angela]]&lt;br /&gt;
Sumire STΔRLIVHT STΔGE.png|link=Sumire Hitori||CV. [[:Category: Songs featuring KT|KT]]&lt;br /&gt;
Hakuno STΔRLIVHT STΔGE.png|link=Hakuno Nekoda|CV. [[:Category: Songs featuring Leon|Leon]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
STΔRLIVHT is an idol group composed of [[Grace Kamenashi]], [[Sera Hoshikawa]], [[Sumire Hitori]] and [[Hakuno Nekoda]], managed by [[Producer]] and overseen by [[Beyond (NOISZ STΔRLIVHT)|Beyond]].&lt;br /&gt;
&lt;br /&gt;
==Formation==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;A high school idol club scouted by the [[Antiphon]] Corporation to spearhead its new entertainment division. Sera doesn&#039;t trust the notorious megacorp, but their written terms are unproblematic (and outright generous), and the opportunity seems too good to pass up...&amp;lt;ref&amp;gt;https://twitter.com/noiszgame/status/1232433020142944256&amp;lt;/ref&amp;gt;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
STΔRLIVHT began life as a high school idol club at the [[Neo-Metro]] Music Institute, formed by [[Hakuno Nekoda]] and [[Sumire Hitori]]; shortly afterwards, they were joined by [[Sera Hoshikawa]] and [[Grace Kamenashi]]. After narrowly winning a dance contest, Sera was appointed club president, and decided on the name STΔRLIVHT for their group with input from the other three.&lt;br /&gt;
&lt;br /&gt;
The newly-formed idol group were invited to HI-LIVE, and performed [[LIVHT MY WΔY]] live on stage. Unknown to them, a [[Noise Beast]] had appeared onstage, but was prevented from attacking the group by [[Remora]], [[Beyond Antiphon|Beyond]] and [[Arietta Antiphon|Arietta]]. The four were scouted by [[Antiphon]] after winning the competition.&lt;br /&gt;
&lt;br /&gt;
==Songs==&lt;br /&gt;
&#039;&#039;Main article: [[:Category:Songs featuring STΔRLIVHT|Songs featuring STΔRLIVHT]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
STΔRLIVHT&#039;s currently released songs are:&lt;br /&gt;
*[[GalaXXy brain|galaXXy brain]]&lt;br /&gt;
*[[LIVHT MY WΔY]]&lt;br /&gt;
*[[Clash of Twilight]] (with [[SUNRaiSE]])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Songs featuring parts of the group:&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
♣ Grace + ♦ Sera&lt;br /&gt;
*[[Done in Love]]&lt;br /&gt;
*[[First Star]]&lt;br /&gt;
&lt;br /&gt;
♣♦SL CLOVERS&lt;br /&gt;
*[[GOES♣ON♦FOREVER!!!]]&lt;br /&gt;
&lt;br /&gt;
♠ Hakuno + ♥ Sumire&lt;br /&gt;
*[[True]]&lt;br /&gt;
&lt;br /&gt;
♣ Grace + ★ [[Joker|???]]&lt;br /&gt;
*[[with my last breath]]&lt;br /&gt;
*[[with my (last+1) breath]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Songs featuring one member of the group:&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
♣ Grace&lt;br /&gt;
*[[Crossroads of the Brave]]&lt;br /&gt;
*[[i&#039;m the hero]]&lt;br /&gt;
&lt;br /&gt;
♦ Sera&lt;br /&gt;
*[[For All Time]]&lt;br /&gt;
&lt;br /&gt;
♠ Hakuno&lt;br /&gt;
*[[It&#039;s My Rebellion]]&lt;br /&gt;
&lt;br /&gt;
♥ Sumire&lt;br /&gt;
*[[HINOTORI]]&lt;br /&gt;
&lt;br /&gt;
==Fandom==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;SUPERSTΔR is STΔRLIVHT&#039;s official fandom, expressing the concept of &amp;quot;being the star of your own life&amp;quot;. Countless stars shine together to light the night sky--STΔRLIVHT&#039;s radiance is only made possible by the SUPERSTΔRs who shine alongside them.&amp;lt;ref&amp;gt;https://twitter.com/noiszgame/status/1392946383238443014&amp;lt;/ref&amp;gt;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SUPERSTΔR is credited in the song [[GOES♣ON♦FOREVER!!!]].&lt;br /&gt;
&lt;br /&gt;
[[File:SUPERSTAR.jpg|center|500px|link=https://twitter.com/noiszgame/status/1392946383238443014]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sl-header&amp;quot; style=&amp;quot;width:100%; padding: 10px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%&amp;quot; align=&amp;quot;center&amp;quot; |[[:Category:Members of STΔRLIVHT|STΔRLIVHT]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;padding:10px&amp;quot; |Manager&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Producer]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |Members&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;padding:10px&amp;quot; |[[Grace Kamenashi]] &amp;amp;bull; [[Sera Hoshikawa]] &amp;amp;bull; [[Sumire Hitori]] &amp;amp;bull; [[Hakuno Nekoda]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Idol Groups]]&lt;br /&gt;
&lt;br /&gt;
{{#seo:|image=STARLIVHT_Logo.png.png}}&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=GOES%E2%99%A3ON%E2%99%A6FOREVER!!!&amp;diff=11474</id>
		<title>GOES♣ON♦FOREVER!!!</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=GOES%E2%99%A3ON%E2%99%A6FOREVER!!!&amp;diff=11474"/>
		<updated>2026-02-18T22:03:11Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
==Song Info==&lt;br /&gt;
&lt;br /&gt;
{{SLSong&lt;br /&gt;
|verses=1&lt;br /&gt;
|easy_level=4&lt;br /&gt;
|normal_level=6&lt;br /&gt;
|hard_level=9&lt;br /&gt;
|overload_level=11&lt;br /&gt;
|easy_pw=275&lt;br /&gt;
|normal_pw=400&lt;br /&gt;
|hard_pw=550&lt;br /&gt;
|overload_pw=675&lt;br /&gt;
|easy_tap=&lt;br /&gt;
|easy_nontap=&lt;br /&gt;
|normal_tap=&lt;br /&gt;
|normal_nontap=&lt;br /&gt;
|hard_tap=&lt;br /&gt;
|hard_nontap=&lt;br /&gt;
|overload_tap=&lt;br /&gt;
|overload_nontap=&lt;br /&gt;
|charter=Game by:&lt;br /&gt;
|artist=[[:Category:Songs featuring Getty|Getty]] ft. [[STΔRLIVHT|SL CLOVERS &amp;amp; SUPERSTΔR]]&lt;br /&gt;
|bpm=&lt;br /&gt;
|length=03:25&lt;br /&gt;
|folder=[[:Category: Clover Folder Songs|Clover]]&lt;br /&gt;
|unlock=Complete [[NOISZ STΔRLIVHT/Story/Chapter F|Chapter F]]}}&lt;br /&gt;
&lt;br /&gt;
==Level Gimmicks==&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ Grace&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Sera&amp;lt;/div&amp;gt;&lt;br /&gt;
*&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;Nanoha&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ After we reach our long journey&#039;s end&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ That&#039;s when a new adventure begins&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ A strange encounter in a frozen city&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ that&#039;s where this tale had begun&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ A journey deep into another world&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ and struggle to the final battle&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Within the loops of a past that&#039;s long forgotten&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Shining stars now lost to time&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Joining hands, our heroes finally&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Slayed the evil lurking in the dark&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;Then what? What happened next?&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Everybody lived on happily ever after&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;Then what? Could that be all?&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ happily ever after doesn&#039;t mean goodbye&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ the world goes on and on and on and on and on&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ 3, 2, 1, let&#039;s go!&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ After we reach our long journey&#039;s end&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ That&#039;s when a new adventure begins&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Onward to days and horizons still unknown&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ And see the light of a brand new day shining in&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ The story may end but open up yet another tale&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Let&#039;s write our next chapter together&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ A high-stakes showdown with our fated rivals&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;That one&#039;s cool, tell it again&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Then we beat up a supervillain scientist&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;So cool, isn&#039;t there more?&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ Listen now, listen now&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ There&#039;s many pages left unturned&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gracetext&amp;quot;&amp;gt;♣ Don&#039;t you know, don&#039;t you know&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;seratext&amp;quot;&amp;gt;♦ Soon it&#039;s your story to tell&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ 3, 2, 1, let&#039;s go!&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Wiping the slate clean let&#039;s take a chance&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Still-unknown wonders, places and friends&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ Onward to brave new worlds never dreamed before&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ And see the light of a another day shining in&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ The story may end but we&#039;ll hold on to these memories&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;color:teal&amp;quot;&amp;gt;&#039;&#039;&#039;♣♦ And carry them in our hearts&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;seragracetext&amp;quot;&amp;gt;♣♦ Forever more&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;seragracetext&amp;quot;&amp;gt;♣♦ Let&#039;s take a step to a brilliant future&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Official Sound==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bandcamp=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{BandcampMusicPlayer&lt;br /&gt;
|track=3752550835&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clover Folder Songs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Songs featuring Getty]]&lt;br /&gt;
[[Category:Songs featuring Angela]]&lt;br /&gt;
[[Category:Songs featuring k*chan]]&lt;br /&gt;
[[Category:Songs featuring Miori Celeste]&lt;br /&gt;
[[Category:Songs featuring STΔRLIVHT]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Glitch&amp;diff=11473</id>
		<title>Glitch</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Glitch&amp;diff=11473"/>
		<updated>2026-02-18T21:55:10Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Song Info==&lt;br /&gt;
&lt;br /&gt;
{{SLSong&lt;br /&gt;
|verses=1&lt;br /&gt;
|easy_level=3&lt;br /&gt;
|normal_level=6&lt;br /&gt;
|hard_level=9&lt;br /&gt;
|overload_level=10.5&lt;br /&gt;
|easy_pw=250&lt;br /&gt;
|normal_pw=400&lt;br /&gt;
|hard_pw=550&lt;br /&gt;
|overload_pw=650&lt;br /&gt;
|easy_tap=&lt;br /&gt;
|easy_nontap=&lt;br /&gt;
|normal_tap=&lt;br /&gt;
|normal_nontap=&lt;br /&gt;
|hard_tap=&lt;br /&gt;
|hard_nontap=&lt;br /&gt;
|overload_tap=&lt;br /&gt;
|overload_nontap=&lt;br /&gt;
|charter=Game by:&lt;br /&gt;
|artist=[[:Category:Songs featuring M-Project|M-Project]] &amp;amp; [[:Category:Songs Matto Matto Man|Matto Matto Man]]&lt;br /&gt;
|bpm=&lt;br /&gt;
|length=&lt;br /&gt;
|folder=[[:Category: Clover Folder Songs|Clover]]&lt;br /&gt;
|unlock=Complete [[NOISZ STΔRLIVHT/Story/Chapter 6.5|Chapter 6.5]]}}&lt;br /&gt;
&lt;br /&gt;
==Level Gimmicks==&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==Official Sound==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
YouTube=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=H2V97KnLReA}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clover Folder Songs}}&lt;br /&gt;
&lt;br /&gt;
[[:Category:Songs featuring M-Project|M-Project]]&lt;br /&gt;
[[:Category:Songs Matto Matto Man|Matto Matto Man]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=With_my_last_breath_(Album)&amp;diff=11472</id>
		<title>With my last breath (Album)</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=With_my_last_breath_(Album)&amp;diff=11472"/>
		<updated>2026-02-18T21:51:58Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: updating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE: with my last breath (Album)}}&lt;br /&gt;
{{Needs Information}}&lt;br /&gt;
{{Album Infobox&lt;br /&gt;
|image1=With my last breath Cover.jpg&lt;br /&gt;
|formats=Digital&lt;br /&gt;
|releasedate = 6 February 2026&lt;br /&gt;
|games = [[NOISZ STΔRLIVHT True Heroes]]&lt;br /&gt;
|links=&lt;br /&gt;
* [https://anarchgames.bandcamp.com/album/with-my-last-breath Bandcamp]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For the song, see [[with my last breath]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
with my last breath is a soundtrack album containing original songs from [[NOISZ STΔRLIVHT True Heroes]], released on the 6th of February 2026. A CD release was available as a backer reward for [[Anarch Entertainment]]&#039;s Chronal Chain [https://www.kickstarter.com/projects/noiszgame/chronal-chain Kickstarter campaign].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tracklist=&lt;br /&gt;
The first 9 tracks were initially available to those who pre-ordered, with the tenth being included in the pre-order after [[NOISZ STΔRLIVHT/Story#Chapter 6 2|Chapter 6 (True Heroes)]] was released.&lt;br /&gt;
&lt;br /&gt;
# [[:Category:Songs featuring onoken|onoken]] ft. [[:Category:Songs featuring STΔRLIVHT|STΔRLIVHT]][[:Category:Songs featuring k*chan|♣]][[:Category:Songs featuring chiisa|☆]] - [[with my last breath]]&lt;br /&gt;
# [[:Category:Songs featuring Soleily|Soleily]] - [[Benighted Rewaking]]&lt;br /&gt;
# [[:Category:Songs featuring Jorts|Jorts]] ft. [[:Category:Songs featuring HINTZ|HINTZ]] - [[Back In Business]]&lt;br /&gt;
# [[:Category:Songs featuring Hundotte|Hundotte]] vs. [[:Category:Songs featuring Frums|Frums]] - [[halved halved halved]]&lt;br /&gt;
# [[:Category:Songs featuring Miyolophone|Miyolophone]] vs. [[:Category:Songs featuring Iris|Iris]] ft. [[:Category:Songs featuring k*chan|Grace]] - [[Crossroads of the Brave]]&lt;br /&gt;
# [[:Category:Songs featuring onoken|onoken]] ft. [[:Category:Songs featuring k*chan|Grace]] - [[i&#039;m the hero]]&lt;br /&gt;
# [[:Category:Songs featuring Hommarju|Hommarju]] ft. [[:Category:Songs featuring Angela|Sera]] - [[For All Time]]&lt;br /&gt;
# [[:Category:Songs featuring SIHanatsuka|SIHanatsuka]] &amp;amp; [[:Category:Songs featuring Norn|Norn]] ft. [[:Category:Songs featuring Leon|Hakuno]] - [[It&#039;s My Rebellion]]&lt;br /&gt;
# [[:Category:Songs featuring m1dy|m1dy]] &amp;amp; [[:Category:Songs featuring ktern|ktern]] ft. [[:Category:Songs featuring KT|Sumire]] - [[HINOTORI]]&lt;br /&gt;
# [[:Category:Songs featuring onoken|onoken]] ft. [[:Category:Songs featuring STΔRLIVHT|STΔRLIVHT]][[:Category:Songs featuring k*chan|♣]][[:Category:Songs featuring chiisa|☆]] Remixed by [[:Category:Songs featuring Kobaryo|Kobaryo]] - [[with my (last+1) breath]]&lt;br /&gt;
# [[:Category:Songs featuring Miyolophone|Miyolophone]] &amp;amp; [[:Category:Songs featuring Iris|Iris]] - [[V]] &lt;br /&gt;
# [[:Category:Songs featuring Getty|Getty]] ft. [[STΔRLIVHT|SL CLOVERS &amp;amp; SUPERSTΔR]] - [[GOES♣ON♦FOREVER!!!]]&lt;br /&gt;
#[[:Category:Songs featuring Miyolophone|Miyolophone]] &amp;amp; [[:Category:Songs featuring Iris|Iris]] &amp;amp; [[:Category:Songs featuring ktern|ktern]] ft. [[:Category:Songs featuring fome|fome]] &amp;amp; [[:Category:Songs featuring chiisana|chiisa]] &amp;amp; [[:Category:Songs featuring MAYU|MAYU]] - [[X]] &lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
=Official Sound=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Bandcamp=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{BandcampMusicPlayer&lt;br /&gt;
|tracklist=true&lt;br /&gt;
|album=1957810821&lt;br /&gt;
|height=400px&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Music releases]]&lt;br /&gt;
[[Category:Albums]]&lt;br /&gt;
[[Category:Merchandise]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=X&amp;diff=11471</id>
		<title>X</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=X&amp;diff=11471"/>
		<updated>2026-02-18T21:51:08Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLTH Spoiler Warning}}&amp;lt;div class=&amp;quot;album-image desktop-spoiler&amp;quot;&amp;gt;&lt;br /&gt;
{{Song Infobox&lt;br /&gt;
|image1=File: Fidaboss.jpeg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;album-image album-spoiler&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber style=&amp;quot;float: right; width: 300px&amp;quot;&amp;gt;&lt;br /&gt;
Spoiler=&lt;br /&gt;
{{Song Infobox&lt;br /&gt;
|image1=File:Forged in Darkest Abyss Spoiler.jpeg&lt;br /&gt;
}}&lt;br /&gt;
|-|&lt;br /&gt;
Enemy=&lt;br /&gt;
{{Song Infobox&lt;br /&gt;
|image1=File: Fidaboss.jpeg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Song Info==&lt;br /&gt;
&lt;br /&gt;
{{SLSong&lt;br /&gt;
|verses=10 (shown as &amp;quot;Verse IV.x&amp;quot; in-game)&lt;br /&gt;
|easy_level=7&lt;br /&gt;
|normal_level=10.5&lt;br /&gt;
|hard_level=12.5&lt;br /&gt;
|overload_level=13.5&lt;br /&gt;
|easy_pw=999&lt;br /&gt;
|normal_pw=1000&lt;br /&gt;
|hard_pw=1100&lt;br /&gt;
|overload_pw=1200&lt;br /&gt;
|easy_tap=&lt;br /&gt;
|easy_nontap=&lt;br /&gt;
|normal_tap=&lt;br /&gt;
|normal_nontap=&lt;br /&gt;
|hard_tap=&lt;br /&gt;
|hard_nontap=&lt;br /&gt;
|overload_tap=&lt;br /&gt;
|overload_nontap=&lt;br /&gt;
|charter=[[:Category:Songs charted by SL Chart Team DELTA|&amp;lt;nowiki&amp;gt;SL Chart Team DELTA&amp;lt;/nowiki&amp;gt;]]&lt;br /&gt;
|artist=[[:Category:Songs featuring Miyolophone|Miyolophone]] &amp;amp; [[:Category:Songs featuring Iris|Iris]] &amp;amp; [[:Category:Songs featuring ktern|ktern]] ft. [[:Category:Songs featuring fome|fome]] &amp;amp; [[:Category:Songs featuring chiisana|chiisa]] &amp;amp; [[:Category:Songs featuring MAYU|MAYU]]&lt;br /&gt;
|bpm=TBD&lt;br /&gt;
|length=10:05&lt;br /&gt;
|folder=[[:Category: Joker Folder Songs|Joker]]&lt;br /&gt;
|unlock=Complete [[NOISZ STΔRLIVHT/Story/Chapter F|Chapter F]]}}&lt;br /&gt;
&lt;br /&gt;
==Level Gimmicks==&lt;br /&gt;
==Strategies==&lt;br /&gt;
==Lyrics ==&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hakunotext&amp;quot;&amp;gt;Stornel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;aritext&amp;quot;&amp;gt;&#039;&#039;&#039;Arietta&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;beyondtext&amp;quot;&amp;gt;&#039;&#039;Beyond&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;Placing the pieces back in this mended heart&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;I squint as I take unsteady steps into the light&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;I look at the world around me&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;How everything has changed&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;Or was it that i had never known&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;All that i was meant to protect?&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;Ah, could it be true that these hands&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;Can hold more than vengeance?&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;Ah, could you lead me on my way&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;To make it right?&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;Never thought that this reaction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;Would happen before my eyes&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;You let the poison in my heart&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;hakunotext&amp;quot;&amp;gt;All turn to gold&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;aritext&amp;quot;&amp;gt;&#039;&#039;&#039;Within my heart burns a shining light of hope&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;aritext&amp;quot;&amp;gt;&#039;&#039;&#039;I&#039;ll stand and face the darkness &#039;cause I was born to be a hero&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;aritext&amp;quot;&amp;gt;&#039;&#039;&#039;Believing in the memory of a journey we all shared&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;aritext&amp;quot;&amp;gt;&#039;&#039;&#039;I know our bonds will never break, this boundless love will conquer all&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div class=&amp;quot;beyondtext&amp;quot;&amp;gt;&#039;&#039;Within your heart lies a promise to fulfill&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;beyondtext&amp;quot;&amp;gt;&#039;&#039;Just call my name and we&#039;ll cut the thread of destiny together&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;beyondtext&amp;quot;&amp;gt;&#039;&#039;Let&#039;s spread our wings, so unafraid to fly above it all&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;beyondtext&amp;quot;&amp;gt;&#039;&#039;Pierce through the shadows and the noise, now is our moment to uncover what&#039;s beyond&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Official Sound==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Bandcamp=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{BandcampMusicPlayer&lt;br /&gt;
|track=2115315803&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
SoundCloud=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Spotify=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Joker Folder Songs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Songs featuring Miyolophone]]&lt;br /&gt;
[[:Category:Songs featuring Iris|Iris]]&lt;br /&gt;
[[:Category:Songs featuring ktern|ktern]]&lt;br /&gt;
[[:Category:Songs featuring fome|fome]]&lt;br /&gt;
[[:Category:Songs featuring chiisana|chiisa]]&lt;br /&gt;
[[:Category:Songs featuring MAYU|MAYUstea]]&lt;br /&gt;
[[Category:NOISZ STΔRLIVHT Songs]]&lt;br /&gt;
[[Category:NOISZ Original Songs]]&lt;br /&gt;
[[Category:NOISZ STΔRLIVHT Original Songs]]&lt;br /&gt;
[[Category:Joker Folder Songs]]&lt;br /&gt;
[[Category:Songs charted by SL Chart Team DELTA]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=V&amp;diff=11470</id>
		<title>V</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=V&amp;diff=11470"/>
		<updated>2026-02-18T21:49:11Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLTH Spoiler Warning}}&amp;lt;div class=&amp;quot;album-image desktop-spoiler&amp;quot;&amp;gt;&lt;br /&gt;
{{Song Infobox&lt;br /&gt;
|image1=File: Fidaboss.jpeg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;album-image album-spoiler&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber style=&amp;quot;float: right; width: 300px&amp;quot;&amp;gt;&lt;br /&gt;
Spoiler=&lt;br /&gt;
{{Song Infobox&lt;br /&gt;
|image1=File:Forged in Darkest Abyss Spoiler.jpeg&lt;br /&gt;
}}&lt;br /&gt;
|-|&lt;br /&gt;
Enemy=&lt;br /&gt;
{{Song Infobox&lt;br /&gt;
|image1=File: Fidaboss.jpeg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Song Info==&lt;br /&gt;
&lt;br /&gt;
{{SLSong&lt;br /&gt;
|verses=5&lt;br /&gt;
|easy_level=6&lt;br /&gt;
|normal_level=10&lt;br /&gt;
|hard_level=12&lt;br /&gt;
|overload_level=13&lt;br /&gt;
|easy_pw=999&lt;br /&gt;
|normal_pw=1000&lt;br /&gt;
|hard_pw=1100&lt;br /&gt;
|overload_pw=1200&lt;br /&gt;
|easy_tap=&lt;br /&gt;
|easy_nontap=&lt;br /&gt;
|normal_tap=&lt;br /&gt;
|normal_nontap=&lt;br /&gt;
|hard_tap=&lt;br /&gt;
|hard_nontap=&lt;br /&gt;
|overload_tap=&lt;br /&gt;
|overload_nontap=&lt;br /&gt;
|charter=[[:Category:Songs charted by SL Chart Team GAMMA|&amp;lt;nowiki&amp;gt;SL Chart Team GAMMA&amp;lt;/nowiki&amp;gt;]]&lt;br /&gt;
|artist=[[:Category:Songs featuring Miyolophone|Miyolophone]] &amp;amp; [[:Category:Songs featuring Iris|Iris]]&lt;br /&gt;
|bpm=TBD&lt;br /&gt;
|length=05:21&lt;br /&gt;
|folder=[[:Category: Joker Folder Songs|Joker]]&lt;br /&gt;
|unlock=Complete [[NOISZ STΔRLIVHT/Story/Chapter 6.V|Chapter 6.V]]}}&lt;br /&gt;
&lt;br /&gt;
==Level Gimmicks==&lt;br /&gt;
==Strategies==&lt;br /&gt;
==Trivia==&lt;br /&gt;
==Official Sound==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Bandcamp=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{{BandcampMusicPlayer&lt;br /&gt;
|track=3668966810&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
SoundCloud=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-|&lt;br /&gt;
Spotify=&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Joker Folder Songs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Songs featuring Miyolophone]]&lt;br /&gt;
[[:Category:Songs featuring Iris|Iris]]&lt;br /&gt;
[[Category:NOISZ STΔRLIVHT Songs]]&lt;br /&gt;
[[Category:NOISZ Original Songs]]&lt;br /&gt;
[[Category:NOISZ STΔRLIVHT Original Songs]]&lt;br /&gt;
[[Category:Joker Folder Songs]]&lt;br /&gt;
[[Category:Songs charted by SL Chart Team GAMMA]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Styles/Builds&amp;diff=11446</id>
		<title>NOISZ STΔRLIVHT/Styles/Builds</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Styles/Builds&amp;diff=11446"/>
		<updated>2026-02-15T23:14:28Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: oops (this was just supposed to be a staff edit)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Builds}}&lt;br /&gt;
{{SLTH Spoiler Warning}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See [[NOISZ STΔRLIVHT/Events/Forge_of_Antiphon/Builds|Forge of Antiphon Builds]] for Antiphon Armament builds.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This page describes some general ideas for building styles in [[NOISZ STΔRLIVHT]]. These builds are not set in stone, but rather the ones most commonly used by players. This page aims to give some direction, especially for newer players, on where to spend the stat points when building a style.&lt;br /&gt;
&lt;br /&gt;
Due to their numerous unique mechanics, this page does not cover the Antiphon Armament styles and will be mostly excluding them from discussion. &lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Heat_Base_Stats.jpeg|thumb|These are the base stats for Sumire&#039;s Crimson Heat style at level 10, with some upgrade points used.]]&lt;br /&gt;
&lt;br /&gt;
= General advice =&lt;br /&gt;
* Ignore [[NOISZ_STΔRLIVHT/Difficulty_and_Power#Style_Power|PW]] unless the chart you are trying to play has more PW than your style, giving you penalties.&lt;br /&gt;
* Due to the nature of [[NOISZ_STΔRLIVHT/Stats|stats]], a style can only be built mostly for a single purpose. Certain styles can be suited for several, but probably not at the same time- a [[NOISZ_STΔRLIVHT/Items|respec]] might be needed to properly rebuild the style.&lt;br /&gt;
&lt;br /&gt;
== For survival ==&lt;br /&gt;
[[File:Change of health remaining with HP stat.png|400px]]&lt;br /&gt;
[[File:timing windows tec.png|400px]]&lt;br /&gt;
* HP should be the main stat to prioritize, because it allows for more errors. Any individual point into HP helps, especially if you can access the B or SS perks.&lt;br /&gt;
** B HP perk: Fully heal between Verses, instead of 30%.&lt;br /&gt;
** SS HP perk: Survive with 1 HP when hit if HP &amp;gt; 1. If you get hit again, you die.&lt;br /&gt;
***Note that this perk can only activate 2 times per verse, meaning styles with healing that can access this cannot use it infinitely.&lt;br /&gt;
&lt;br /&gt;
*TEC should be the second stat to focus on. This stat should be built with the intent of reducing the error judgment window. All TEC grades reduce the error window slightly, so this should be raised as high as possible. AA TEC Perk is also welcome for hold note heavy songs.&lt;br /&gt;
**AA TEC perk: Hold vertices gain a wider timing window; makes them easier to hit.&lt;br /&gt;
* SPC highly depends on the character&#039;s Burst. For survival, only the perks of this stat are important. The B perk is generally a good idea, but the utility of the AA and SS perks varies [[NOISZ_STΔRLIVHT/Styles#NOISZ_Bursts|depending on the character&#039;s Burst]].&lt;br /&gt;
**B SPC perk: Regain Burst at end of each Verse, instead of 1 Burst total.&lt;br /&gt;
**AA SPC perk: Bursts are more effective.&lt;br /&gt;
**SS SPC perk: Doubled Burst duration; for example, Hakuno&#039;s burst will last 32 beats instead of 16.&lt;br /&gt;
*ATK should be ignored as long as it is D or higher.&lt;br /&gt;
&lt;br /&gt;
==For accuracy== &lt;br /&gt;
*When building for SS+ grades, all stat points should go into TEC, because every single TEC point increases the S-Radiant window.&lt;br /&gt;
*When building for S grades (getting Verse stars), TEC should be built with the same criteria as for survival. &lt;br /&gt;
*SPC and ATK follow the same criteria as for survival.&lt;br /&gt;
*HP should be ignored, especially on builds for SS+ grades where it can perfectly be F HP (we are trying to avoid errors anyway).&lt;br /&gt;
&lt;br /&gt;
==For damage==&lt;br /&gt;
[[File:Change of note DMG with ATK stat.png|400px]]&lt;br /&gt;
[[File:Change of OK DMG with SPC stat.png|400px]]&lt;br /&gt;
*While all styles can technically focus on damage, it makes the most sense to do it if the style ability and/or [[NOISZ_STΔRLIVHT/Styles#NOISZ_Bursts|Burst]] can produce large damage numbers.&lt;br /&gt;
*ATK should be the main stat to prioritize. If the style can access the SS ATK perk, some points into SPC may be saved depending on the character&#039;s Burst.&lt;br /&gt;
** SS ATK perk: While Burst is active, OK notes deal damage as if SPC is ATK (ie. SPC becomes SS); does not activate perks.&lt;br /&gt;
***Note the wording in the perk. If ATK is SS+, SPC will also become SS+.&lt;br /&gt;
***Note this also only applies to OK damage, and does not affect how effective your burst is.&lt;br /&gt;
*The B and AA ATK perks make it so overflow and Verse stars give a higher damage multiplier. Therefore, stat points could be spent on TEC to help keep the Verse star. &lt;br /&gt;
**Overflow, no star: x1.25 (&amp;lt; B ATK), x1.35 (≥ B ATK).&lt;br /&gt;
**Silver star: x1.5 (≥ AA ATK).&lt;br /&gt;
**Gold star: x1.6 (≥ AA ATK).&lt;br /&gt;
**No overflow, gold star: x1.25 (≥ AA ATK).&lt;br /&gt;
***Only possible with [[Sera_Hoshikawa/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon Sera]] and [[Grace Kamenashi/Styles#tabber-tabpanel-Blue Moon-0|Blue Moon Grace]] after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]].&lt;br /&gt;
*SPC is also important, because of the damage multiplier to OK damage, but also because of the perks [[NOISZ_STΔRLIVHT/Styles#NOISZ_Bursts|depending on the character&#039;s Burst]].&lt;br /&gt;
*If the style can access the SS TEC perk, some points into ATK and SPC may be saved. &lt;br /&gt;
**SS TEC perk: Sets ATK and SPC to TEC with a Gold Star (ie. ATK and SPC become SS); note this does not activate perks.&lt;br /&gt;
***Like the SS ATK perk, if TEC is SS+, ATK and SPC will also become SS+.&lt;br /&gt;
*HP should be ignored, unless you can get to AA HP for the perk.&lt;br /&gt;
**AA HP perk: Deal extra damage based on HP; 0.1x per 1%, 10x max.&lt;br /&gt;
*TEC should be increased with any spare points to make it easier to retain verse stars for damage. If you can, B TEC is nice to have for the increase to Spark and Radiant damage, but isn&#039;t necessary if the points are more needed elsewhere.&lt;br /&gt;
&lt;br /&gt;
==For Duel Gauge==&lt;br /&gt;
All Duel Gauge songs are locked to each character&#039;s respective STΔRLIVHT STΔGE; as such this part will be written with the STΔRLIVHT STΔGE styles&#039; base stats in mind:&lt;br /&gt;
&lt;br /&gt;
* When building for Duel Gauge, you&#039;ll be building very similarly to building for damage since the mechanic heavily relies on dealing enough damage to clear the verse. However, HP is not entirely useless here since it can reduce the damage you take, as well as increase how much of that damage is recoverable (see [[NOISZ STΔRLIVHT/Gameplay#Duel Gauge|Gameplay/Duel Gauge]] for more detailed info)&lt;br /&gt;
*Keep in mind when building for ATK and SPC that the effects of both stats&#039; contribution to damage are reduced in Duel Gauge. Nonetheless, building for them is still crucial for clearing (see [[NOISZ STΔRLIVHT/Gameplay#Detailed information|Gameplay/Detailed Information]] for more info). &lt;br /&gt;
**ATK should be prioritized and at least AA; while the perks aren&#039;t as useful in Duel Gauge, dealing damage is still needed for clearing, and AA ATK gives good numbers for both normal and OK damage. B ATK perk can also help in securing a clear, as once active it stays active for the entire verse, even if you are hit out of overflow.&lt;br /&gt;
**SPC should also be prioritized for increased OK damage and burst effectiveness, especially on characters with offensive bursts. AA is recommended for most builds if your character burst can benefit from the perk. Also note burst damage is not affected by the reduction to OK damage based on SPC.&lt;br /&gt;
*Though the AA HP perk works differently in Duel Gauge, it&#039;s still worth building towards if your style doesn&#039;t already have it. &lt;br /&gt;
**In Duel Gauge, AA HP increases your damage based on gauge progress, up to 10% on full gauge.&lt;br /&gt;
*TEC doesn&#039;t need to be upgraded past base if you aren&#039;t going for S+/SS+, as A/AA is enough for most clears.&lt;br /&gt;
**While Sera and Grace&#039;s STΔRLIVHT STΔGE styles can go higher, and both have base AA TEC by the time you unlock Duel Gauge songs, it&#039;s better to put those points into ATK or SPC unless you&#039;re going for S+/SS+ clears.&lt;br /&gt;
&lt;br /&gt;
==For Summer Styles==&lt;br /&gt;
The summer styles are a collection of styles that are bought for 22 support coins each in the Support Shop that focus on increasing item drops. These styles are completely optional, and have been arguably outranked in terms of item farming by other styles. Nonetheless, if you want to buy and use one:&lt;br /&gt;
&lt;br /&gt;
*TEC should be a priority for increasing the S-Radiant window, due to all summer styles taking 50% ERROR damage from Sparks and Radiants.&lt;br /&gt;
*ATK should also be a priority to increase item collection. Note the AA perk may be harder to maintain since Spark and Radiant damage will cause you to lose Verse Stars.&lt;br /&gt;
*SPC is situational depending on burst-some characters will want to focus on putting spare points towards this while others are fine ignoring it entirely.&lt;br /&gt;
*HP should generally be ignored unless going for the AA perk, though some people may find the style easier to use with points in HP.&lt;br /&gt;
Though the styles are not included in the below section due to their unique gameplay, V-IGNITION is highly recommended for all these styles for the increase in item drops.&lt;br /&gt;
&lt;br /&gt;
==Which V-IGNITIONs should I get first?==&lt;br /&gt;
Certain styles allow for more levels after reaching level 44 by using a feature called V-IGNITION. This changes the style&#039;s ability permanently, while also giving an extra stat point when reaching level 50 and a significant [[NOISZ_STΔRLIVHT/Difficulty_and_Power#Style_Power|PW]] bonus. 22 [[NOISZ_STΔRLIVHT/Items#Void_Crowns|Void Crowns]] are used for performing a V-IGNITION, except for the STΔRLIVHT STΔGE and STΔRLIVHT STΔFF styles which are unlocked through a separate mode called [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]]. Check the page on [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITIONs]] for more details.&lt;br /&gt;
&lt;br /&gt;
V-IGNITIONs are mostly used for high end content, due to the high PW requirement (especially in Joker folder).&lt;br /&gt;
&lt;br /&gt;
Because Void Crowns are resources that are hard to come by, it can be difficult to decide which V-IGNITIONs to get first. This section aims to give some guidance on this particular topic. Keep in mind however, all V-IGNITIONs are incredibly powerful, so there is no wrong choice.&lt;br /&gt;
&lt;br /&gt;
In order of rough priority, these are the recommended styles to V-IGNITE first:&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |Through Void Crowns&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |Through Queen&#039;s Ascension&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |For survival&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[NOISZ_STΔRLIVHT/Styles/Builds#Attitude_Mint|Grace Attitude Mint]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#Attitude_Mint_Sera)|Sera Attitude Mint]]&amp;lt;br&amp;gt;[[NOISZ STΔRLIVHT/Styles/Builds#NUCLEAR DRIP (Hitori)|Hitori NUCLEAR DRIP]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#BLACKHEART|Sumire BLACKHEART]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#Blue_Moon_(Grace)|Grace Blue Moon]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#BLACK_CAT_BLASTER|Hakuno BLACK CAT BLASTER]]&amp;lt;br&amp;gt;[[NOISZ STΔRLIVHT/Styles/Builds#DRAGON MAIDEN|Sera DRAGON MAIDEN]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#Stray_Cat|Hakuno Stray Cat]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔGE|Grace STΔRLIVHT STΔGE]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔGE_3|Sumire STΔRLIVHT STΔGE]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔGE_2|Sera STΔRLIVHT STΔGE]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔGE_4|Hakuno STΔRLIVHT STΔGE]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔFF|Joker STΔRLIVHT STΔFF]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |For accuracy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[NOISZ_STΔRLIVHT/Styles/Builds#LUNATIC_MAINFRAME|Joker LUNATIC MAINFRAME]] &amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#Blue_Moon_(Grace)|Grace Blue Moon]] &amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#Attitude_Mint|Grace Attitude Mint]] (for S grades)&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#Attitude_Mint_(Sera)|Sera Attitude Mint]] &amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#Blue_Moon|Sera Blue Moon]] &amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#Crimson_Heat|Sumire Crimson Heat]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔGE|Grace STΔRLIVHT STΔGE]] &amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔGE_4|Hakuno STΔRLIVHT STΔGE]] (for S grades)&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔFF|Joker STΔRLIVHT STΔFF]] &lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; |For damage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[NOISZ_STΔRLIVHT/Styles/Builds#BLACK_CAT_BLASTER|Hakuno BLACK CAT BLASTER]]&amp;lt;br&amp;gt;[[NOISZ STΔRLIVHT/Styles/Builds#NUCLEAR DRIP (Sumire)|Sumire NUCLEAR DRIP]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#BEATDOWN|Hakuno BEATDOWN]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#LUNATIC_MAINFRAME|Joker LUNATIC MAINFRAME]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#Blue_Moon_(Grace)|Grace Blue Moon]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#DRAGON_MAIDEN|Sera DRAGON MAIDEN]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#BLACKHEART_2|Hitori BLACKHEART]]&amp;lt;br&amp;gt;[[NOISZ STΔRLIVHT/Styles/Builds#Stray Cat|Hakuno Stray Cat]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔGE_2|Sera STΔRLIVHT STΔGE]]&amp;lt;br&amp;gt;[[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔGE_3|Sumire STΔRLIVHT STΔGE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Specific styles=&lt;br /&gt;
==[[Grace_Kamenashi/Styles|Grace]]==&lt;br /&gt;
Due to her Burst, Grace&#039;s styles mostly excel in survival or accuracy scenarios. Because of her auto-burst, B SPC is strongly recommended for her styles. AA SPC should also be done if possible for double duration due to the perk, especially for accuracy builds.&lt;br /&gt;
&lt;br /&gt;
===[[Grace_Kamenashi/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]]===&lt;br /&gt;
One of the strongest survival styles, STΔRLIVHT STAGE gives Grace a full HP revive per song on taking lethal damage and doubles her burst charges on [[NOISZ STΔRLIVHT/Styles#V-Ignition|V-IGNITION]]. She can also function as an accuracy-focused style since she can reach SS+ TEC after completing [[NOISZ STΔRLIVHT/Story/Chapter 5.IV|Chapter 5.4]], and her Bursts can be incredibly useful for maintaining gold stars (moreso if used manually on parts high in note density). Combined with her high PW after V-IGNITION, this allows Grace&#039;s STΔRLIVHT STΔGE to be useful both in and out of folder.&lt;br /&gt;
&lt;br /&gt;
Completing [[NOISZ STΔRLIVHT/Story/Chapter 5.IV|Chapter 5.4]] gives +1 TEC, giving STΔRLIVHT STΔGE base AA TEC, and uncaps the TEC stat.&lt;br /&gt;
&lt;br /&gt;
For any build, at least B SPC is recommended to take advantage of her double burst charge.&lt;br /&gt;
&lt;br /&gt;
For survival, V-Stage should focus on high HP, with additional focus on either TEC or SPC depending on player preference:  &lt;br /&gt;
&lt;br /&gt;
*HP: SS+.&lt;br /&gt;
*TEC: SS.&lt;br /&gt;
*SPC: B.&lt;br /&gt;
&lt;br /&gt;
Or&lt;br /&gt;
&lt;br /&gt;
*HP: SS+.&lt;br /&gt;
*SPC: AA.&lt;br /&gt;
&lt;br /&gt;
For Verse star builds, her focus will be on high TEC (at least SS) and AA SPC to increase her Burst duration:  &lt;br /&gt;
&lt;br /&gt;
*TEC: SS+.&lt;br /&gt;
*SPC: AA.&lt;br /&gt;
&lt;br /&gt;
===[[Grace_Kamenashi/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint]]===&lt;br /&gt;
Attitude Mint can work very well for either survival or for getting Verse stars, due to her well rounded base stats. After [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]], she becomes even more powerful in both these scenarios, thanks to her increased PW and improved ability. &lt;br /&gt;
&lt;br /&gt;
For survival, V-Mint can be built exclusively focusing on HP. Her 40% note damage reduction helps a lot in this regard:    &lt;br /&gt;
*HP: SS.&lt;br /&gt;
*3 points into PW, bringing her to 825 PW.&lt;br /&gt;
Or:   &lt;br /&gt;
*HP: SS+.&lt;br /&gt;
*2 points into PW, bringing her to 750 PW.&lt;br /&gt;
&lt;br /&gt;
For Verse stars, her build focuses on SPC and TEC. 2 errors per Verse converted to sparks helps with obtaining S grades:   &lt;br /&gt;
*SPC: AA, for getting the perk and doubling her Burst duration.&lt;br /&gt;
*TEC: A-S, for minimizing the error window. Because of V-Mint&#039;s style ability, she is not well suited for obtaining SS+ grades; as such, some points can be sacrificed for PW depending on chart and player preference.&lt;br /&gt;
*Remaining points into PW, depending on chart and player preference.&lt;br /&gt;
&lt;br /&gt;
===[[Grace_Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon (Grace)]]===&lt;br /&gt;
Grace&#039;s Blue Moon is a versatile style with many utilities, able to serve as a damage, accuracy, or general survival style depending on the build. This utility, however, is locked behind V-IGNITON, as it is when this style gets access to it&#039;s powerful abilities. Since Blue Moon (Grace) lacks access to the SS TEC perk, however, her damage may be limited compared to STΔRLIVHT STAGE Sera.&lt;br /&gt;
&lt;br /&gt;
For damage, Blue Moon (Grace) should focus on TEC and ATK:&lt;br /&gt;
&lt;br /&gt;
*TEC: S, as sadly this style cannot go to SS TEC for the perk. Nevertheless, you&#039;ll want to increase the G-RADIANT window as much as possible.&lt;br /&gt;
*ATK: AA, for the perk. While G-Radiants will be the bulk of your damage, the damage bonus from this perk is still valuable, especially since this style gains a verse star before Overflow.&lt;br /&gt;
*Last two points should go into either AA HP (for damage perk) or AA SPC (for extending burst+more OK damage).&lt;br /&gt;
&lt;br /&gt;
For accuracy, you&#039;ll build very similarly:&lt;br /&gt;
&lt;br /&gt;
*TEC: S, as her style ability makes her well suited for SS+ grades.&lt;br /&gt;
*SPC: AA, to extend Grace&#039;s burst.&lt;br /&gt;
*Last 2 points into PW, bringing her to 800 PW.&lt;br /&gt;
&lt;br /&gt;
For survival, there are several options depending on preference:&lt;br /&gt;
&lt;br /&gt;
*HP: Can go up to SS+ on preference; otherwise put the rest of your points here when you put your desired amount of points into other stats.&lt;br /&gt;
*TEC: Can go past A for increased G-Radiant window; note that while the healing can be useful for some clears, it still might not be worth putting extra points in for.&lt;br /&gt;
*SPC: AA, as Grace&#039;s burst has incredible defensive value, but these points can be put into HP depending on preference.&lt;br /&gt;
&lt;br /&gt;
===[[Grace_Kamenashi/Styles#tabber-tabpanel-Summer_Breeze-0|Summer Breeze]]===&lt;br /&gt;
Although Grace lacks an offensive burst, her auto-burst can still make her summer style a decent item collector, especially after V-IGNITON, as a verse-star focused damage style.&lt;br /&gt;
&lt;br /&gt;
Her recommended build is fairly straightforward:&lt;br /&gt;
&lt;br /&gt;
*HP: AA&lt;br /&gt;
*TEC: S&lt;br /&gt;
*ATK: S&lt;br /&gt;
*SPC: B&lt;br /&gt;
&lt;br /&gt;
You could place points from TEC into SPC for more OK damage and higher burst uptime with the AA perk, but this is only recommended if you know you won&#039;t need the extra TEC.&lt;br /&gt;
&lt;br /&gt;
==[[Sera_Hoshikawa/Styles|Sera]]==&lt;br /&gt;
Sera&#039;s playstyle is built around high accuracy plays, often aiming for getting and maintaining gold verse stars to hit her maximum potential. Her Burst reflects this best, turning S-Radiants you score into huge damage. Her Burst also has defensive capabilities when at AA SPC, allowing her to automatically hit slash notes.&lt;br /&gt;
&lt;br /&gt;
===[[Sera_Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]]===&lt;br /&gt;
While Sera&#039;s STΔRLIVHT STΔGE does not truly shine until [[NOISZ STΔRLIVHT/Styles#V-Ignition|V-IGNITION]], it is well worth the investment as it is a highly flexible style that can do just about anything thanks to its upgraded style abilities. Since you will always have at least one SS+ stat depending on what folder you bring her into, alongside her healing and damage she deals with [[NOISZ_STΔRLIVHT/Notes#Judgments|G-Radiants]], she can act as either a powerful attacker or a strong defense that is still capable of dealing heavy damage. Alongside her high PW allowing her to take on songs out of folder with little to no worry about stat penalties, there is little this style is not able to do.&lt;br /&gt;
&lt;br /&gt;
As V-Sera, G-Radiants deal flat 1% damage to the boss and &amp;lt;b&amp;gt;completely ignores all penalties and perks from stats&amp;lt;/b&amp;gt;. Most of the damage output will come from G-Radiants, so it is a good idea to focus on TEC to maximize the G-Rad window. G-Radiants also heal you back a little, but this is not as significant as the damage they can deal. Because of this, on charts with a lot of notes, this style excels at damage with an improved chance for survival.&lt;br /&gt;
&lt;br /&gt;
Completing [[NOISZ STΔRLIVHT/Story/Chapter 5.IV|Chapter 5.4]] gives +1 HP, bringing her to base AA HP, and uncaps HP.&lt;br /&gt;
&lt;br /&gt;
Building for this style can be somewhat complex, as you will often want to respec her stats depending on what folder you are in and whether you want to build towards damage or defense. Typically, you will want to build some variation of AA stats all around and adjust as you see fit depending on the folder you are playing in. You will also want to consistently put points into TEC to increase the window for G-Radiants, especially for damage builds. &lt;br /&gt;
&lt;br /&gt;
A niche but still noteworthy side-note is that her G-Radiant skill can let her hit Overflow under the F ATK penalty, even if she takes damage due to how G-Radiants function. &lt;br /&gt;
&lt;br /&gt;
===[[Sera_Hoshikawa/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]]===&lt;br /&gt;
While she is already pretty good by default for obtaining SS+ grades due to her ability to transform 1 Spark/Radiant into an S-Radiant once per Verse, she becomes even better after [[NOISZ STΔRLIVHT/Styles#V-Ignition|V-IGNITION]]. With access to SS+ TEC and an additional Spark/Radiant conversion, V-Blue Moon becomes one of the nominal styles for achieving 100 TP.&lt;br /&gt;
&lt;br /&gt;
Additionally, V-Blue Moon is also able to deal moderate damage due to her unique ability to start Verses with a Gold Star, allowing her to Overflow faster than other styles. This ability becomes extra powerful when combined with the SS TEC perk, allowing her to deal damage as if she had SS/SS+ ATK and SPC.&lt;br /&gt;
&lt;br /&gt;
The recommended build is SS+ TEC and AA ATK for the perks.&lt;br /&gt;
&lt;br /&gt;
===[[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]]===&lt;br /&gt;
One of the most unique damage dealing styles, DRAGON MAIDEN requires you to know when to burst for maximum damage to get the most out of her. Typically, you&#039;ll want to save your burst for any high density bullet sections, in which you&#039;ll want to get as close to the boss as possible to absorb as many bullets as you can. On V-IGNITION, she gains a ranged damage option in Garnet Flare, which, while dealing much less damage then the now upgraded Novi Flare, can be used as a safer way to use her unique burst. &lt;br /&gt;
&lt;br /&gt;
As well, her rechargeable burst and Garnet Flare make her a surprisingly good defensive style, able to clear bullets several times with her Burst. Since her burst recharges, she&#039;s best used on songs with 1 or 2 verses, though still works well with any song. Her SPC is also high enough for her AA perk, which saves points that can be used for HP and TEC.&lt;br /&gt;
&lt;br /&gt;
As a damage build, her ideal build is fairly straightforward:  &lt;br /&gt;
&lt;br /&gt;
*TEC: SS, for increased S-Radiant window to recharge your burst, as well as SS perk&lt;br /&gt;
*ATK: AA, for both perk and out of burst damage&lt;br /&gt;
*SPC: S, for increased burst damage&lt;br /&gt;
For defensive, points should be placed into HP and TEC, as she already has AA SPC for it&#039;s perk:&lt;br /&gt;
&lt;br /&gt;
* HP: S&lt;br /&gt;
* TEC: AA&lt;br /&gt;
* The last point can be placed into either TEC or HP depending on preference&lt;br /&gt;
&lt;br /&gt;
===[[Sera_Hoshikawa/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint (Sera)]]===&lt;br /&gt;
Sera&#039;s Attitude Mint, like the original, is very useful for both survival and accuracy, and becomes even more-so after V-IGNITION. Her auto-burst ability makes her more viable for bullet heavy songs, as each charge can clear bullets twice.&lt;br /&gt;
&lt;br /&gt;
For survival, Sera V-Mint can be built into HP and TEC:&lt;br /&gt;
*HP: S&lt;br /&gt;
*TEC: SS&lt;br /&gt;
&lt;br /&gt;
For accuracy, she focuses on TEC and SPC like the original:&lt;br /&gt;
*TEC: SS+, as her ability to convert errors to S-RADIANTS makes her more viable for obtaining SS+ ranks&lt;br /&gt;
*SPC: AA, for her burst perk&#039;s ability to automatically activate slash notes.&lt;br /&gt;
*The points into SPC can also be put into PW for charts that aren&#039;t as heavy on slash notes, or if you feel you can reliably hit them yourself.&lt;br /&gt;
&lt;br /&gt;
===[[Sera_Hoshikawa/Styles#tabber-tabpanel-Summer_Splash-0|Summer Splash]]===&lt;br /&gt;
Since her TEC stat is uncapped, Sera&#039;s summer style has access to the SS TEC perk, making it a decent style for farming items on songs you know you can SS+.&lt;br /&gt;
&lt;br /&gt;
Her recommended build is straightforward:&lt;br /&gt;
&lt;br /&gt;
*HP: B&lt;br /&gt;
*TEC: SS&lt;br /&gt;
*ATK: AA, for perk&lt;br /&gt;
*SPC: AA, for burst damage&lt;br /&gt;
&lt;br /&gt;
A point from SPC could also be put into TEC for SS+ TEC if you don&#039;t need the SPC AA perk.&lt;br /&gt;
&lt;br /&gt;
==[[Sumire_Hitori/Styles|Sumire]]==&lt;br /&gt;
Sumire is mostly a damage oriented character, but due to her Burst she can also be used for survival in certain cases. It should be noted that when going into a new verse, she can re-burst if her burst is already active to clear out bullets (this does not work for NO NAME).&lt;br /&gt;
&lt;br /&gt;
===[[Sumire_Hitori/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]]===&lt;br /&gt;
One of the highest damage dealing styles in the game after V-IGNITION, Sumire can hit hard at the cost of HP and taking three times more damage for the verse, making this a high risk but high reward style. Additionally, since she keeps her previous ability to burst on lethal damage if her burst is still available, she can also be built into a defense style that&#039;s very hard to take down due to her unique burst healing her to full if activated this way, letting her act as an enhanced version of her Ephmeral Style, NO NAME, for the rest of the verse. Her high PW can keep her fully powered for out of folder plays, so investment into that stat won&#039;t be needed outside of high-end content.&lt;br /&gt;
&lt;br /&gt;
After clearing [[NOISZ_STΔRLIVHT/Story/Chapter_VS.4|Chapter VS.4]], this style gains +1 SPC, giving it base B SPC, and uncaps the SPC stat.&lt;br /&gt;
&lt;br /&gt;
For any build, a minimum of AA SPC is essential, as healing on tapping notes is necessary for both survival and damage builds as a way to quickly regain HP and keep it up through the song.&lt;br /&gt;
&lt;br /&gt;
For Damage, you should build to deal as much damage using her burst as possible:   &lt;br /&gt;
&lt;br /&gt;
*ATK: AA, the perk is too good to pass up if you know you can keep your verse star. If you know you can&#039;t though, A is fine if you would rather invest in AA HP and SS SPC.&lt;br /&gt;
*SPC: AA minimum, though you should go into at least S, or even SS if you wish, though this should be saved for songs high in OK damage. SS+ is not recommended here due to the high investment.&lt;br /&gt;
*HP: AA, as it only takes one point and the damage boost is appreciated here, though it can be sacrificed for more SPC if you wish. If you do so, you may want to take a point from ATK to put here if doing charts you know you cannot keep verse stars on.&lt;br /&gt;
&lt;br /&gt;
For survival, points should be focused on HP:  &lt;br /&gt;
&lt;br /&gt;
*HP: S, to take full advantage of your Burst&#039;s healing on lethal damage and minimize the x3 damage drawback.&lt;br /&gt;
*TEC: S, though points could be sacrificed into SPC for more healing if needed.&lt;br /&gt;
*SPC: AA&lt;br /&gt;
*You should not use your burst manually for this build: let it activate on it&#039;s own via the Style ability.&lt;br /&gt;
&lt;br /&gt;
===[[Sumire_Hitori/Styles#tabber-tabpanel-Crimson Heat-0|Crimson Heat]]===&lt;br /&gt;
After [[NOISZ STΔRLIVHT/Styles#V-Ignition|V-IGNITION]], Crimson Heat becomes the style with the largest S-Radiant window in the game, surpassing even SS+ TEC. Its style ability can have similar utility to [[NOISZ_STΔRLIVHT/Styles/Builds#Blue_Moon|Sera Blue Moon]]&#039;s Spark/Radiant conversion, especially for very dense note segments, being able to effectively convert infinite Radiants into S-Radiants. As such, it can work very well for getting SS+ grades.&lt;br /&gt;
&lt;br /&gt;
Its recommended build is to put enough points in TEC to reach S. The remaining points can go into PW, for access to more charts.&lt;br /&gt;
&lt;br /&gt;
===[[Sumire_Hitori/Styles#tabber-tabpanel-BLACKHEART-0|BLACKHEART]]===&lt;br /&gt;
This style becomes particularly good for survival after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]]. Even though Sumire gets a dysphoria debuff, it is reduced to -100 PW from -200 PW after V-IGNITION, maxing out the style at 675 PW. The recommended way to use this style is to manually Burst when you are about to Game Over, and regain health by either grazing bullets, or hitting notes with AA SPC.&lt;br /&gt;
&lt;br /&gt;
Bursting sets you in a temporary auto-burst mode that you can carry over between verses. For instance, if you Burst in Verse 1 you can carry the Burst end into Verse 2, take damage to Burst, and then Burst again. This grants you a maximum of 3 Bursts (auto from previous Verse, manual, auto again) per Verse. Because of BLACKHEART&#039;s V-IGNITION ability, you also regain 66% health per Verse on Burst end, which can easily amount to more than [[Grace_Kamenashi/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔGE Grace]]&#039;s two health bars.&lt;br /&gt;
&lt;br /&gt;
After [[NOISZ_STΔRLIVHT/Story/Chapter_VS.4|Chapter VS.4]], this style gains an extra SPC point, giving her base B SPC, and uncaps the SPC stat.&lt;br /&gt;
&lt;br /&gt;
Her stats for survival should be:   &lt;br /&gt;
*SPC: B, for getting the perk, or A, for increasing the healing during the Burst. Alternatively you can put this point into PW (becomes 750 PW).&lt;br /&gt;
*HP: S.&lt;br /&gt;
&lt;br /&gt;
Or: &lt;br /&gt;
*SPC: AA, for getting both perks, allowing for healing via tap notes.&lt;br /&gt;
*HP: AA.&lt;br /&gt;
&lt;br /&gt;
Because of the 66% heal, points could be deduced from HP into PW for more difficult charts.&lt;br /&gt;
&lt;br /&gt;
===[[Sumire_Hitori/Styles#tabber-tabpanel-NO_NAME-0|NO NAME]]===&lt;br /&gt;
Note that NO NAME will receive a V-IGNITION when the game Hazuki Dies: She Has No Name releases, which means this section will be rewritten sometime in the future.&lt;br /&gt;
&lt;br /&gt;
An unusual tank style that increases all damage taken by x2, but in exchange your burst will always be active even after taking damage. This means you&#039;ll always have Sumire&#039;s healing burst active, including its AA perk due to NO NAME&#039;s natural statline. However, it&#039;s PW could be an issue if taking on songs out of folder, so it&#039;s recommended to stay in folder since stat points will be better used towards HP.&lt;br /&gt;
&lt;br /&gt;
Due to NO NAME&#039;s low base HP and style ability, most, if not all, of your stat points will be going into HP. A point can also be put into TEC if you wish to minimize the error window, but no more then A is needed. This point can also go into SPC, but isn&#039;t recommended as her SPC is already naturally high and already hits AA SPC.&lt;br /&gt;
&lt;br /&gt;
===[[Sumire_Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|NUCLEAR DRIP (Sumire)]]===&lt;br /&gt;
Sumire DRIP specializes heavily on damage. Her damage output is the among the highest, outside of [[NOISZ STΔRLIVHT/Events/Forge_of_Antiphon|Forge]] styles, but it is strongly dependent on the chart (having few bullets, or large gaps to avoid grazing) and requires S+ grade or higher for maximum damage. Her V-IGNITION perk gives her even more damage on higher rated songs, and may help close the damage gap on songs that are more bullet-heavy.&lt;br /&gt;
&lt;br /&gt;
Her ideal build should be, in order of priority:   &lt;br /&gt;
&lt;br /&gt;
*SPC: A. Sumire&#039;s AA SPC perk makes her heal by hitting notes, and we want to avoid that because DRIP deals more damage the less HP you have.&lt;br /&gt;
*ATK: SS+. Maximizes damage and grants ATK perks.&lt;br /&gt;
*HP: AA. This grants the AA HP perk, increasing the damage. This might seem counter intuitive, given DRIP&#039;s ability, but there is a sweet spot around 25% HP (the very tip of the second diamond) that maximizes the damage multipliers from both effects. Keep in mind however this has a very quick dropoff, so as soon as you go over 25% HP it is strongly recommended to Burst again. This is also useful for surviving a single hit and not Game Over instantly.&lt;br /&gt;
*TEC: Any remaining points should be put into TEC (to obtain the B TEC perk and increase the S-Radiant window), or into PW. &lt;br /&gt;
&lt;br /&gt;
===[[Sumire_Hitori/Styles#tabber-tabpanel-Summer_Blaze-0|Summer Blaze]]===&lt;br /&gt;
With ATK as her main stat, Sumire can do high damage with her Summer Style, especially if you can SS+ songs to keep her burst up.&lt;br /&gt;
&lt;br /&gt;
Her recommended build is straightforward:&lt;br /&gt;
*HP: B&lt;br /&gt;
*TEC: A&lt;br /&gt;
*ATK: SS+&lt;br /&gt;
*SPC: AA&lt;br /&gt;
&lt;br /&gt;
This can be modified to put more points into TEC from SPC, seeing as how the SS ATK perk will give OK damage as if SPC was ATK. Note if you do this, you may need to respec if you want to use Hitori&#039;s Summer Blaze later, since both styles share the same stat build.&lt;br /&gt;
&lt;br /&gt;
==[[Hakuno_Nekoda/Styles|Hakuno]]==&lt;br /&gt;
Hakuno is a very versatile character, mostly oriented towards survival but can also be good at getting Verse stars or dealing big damage in certain cases. Her burst works best with the SS SPC perk, which Hakuno has unlocked by default on all her styles.&lt;br /&gt;
&lt;br /&gt;
===[[Hakuno_Nekoda/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]]===&lt;br /&gt;
While Hakuno&#039;s STΔRLIVHT STΔGE is slightly more niche compared to other STΔRLIVHT STΔGEs, even after V-IGNITION, it&#039;s still a powerful survival style since she only takes 50% of damage from all non-tap notes, alongside a -20% reduction to bullet damage that makes her excellent for tanking bullet sections even after using her burst. She can also retain silver verse stars after missing non-tap notes, making her ideal for going for S ranks on charts with high non-tap note counts. Finally, she also comes with STΔRLIVHT STΔGE&#039;s universal V-IGNITION effect of raising her PW based on her other style&#039;s levels, allowing her to work at full power both in and out of folder with little investment in PW.&lt;br /&gt;
&lt;br /&gt;
After clearing [[NOISZ_STΔRLIVHT/Story/Chapter_VS.4|Chapter VS.4]], this style gains +1 ATK, giving it base B ATK, and uncaps the ATK stat.&lt;br /&gt;
&lt;br /&gt;
For survival, you&#039;ll want to build into SS SPC for her burst, and into HP and possibly TEC:  &lt;br /&gt;
&lt;br /&gt;
*HP: AA/S-depends on preference, but S is generally recommended.&lt;br /&gt;
*TEC:A/AA- again, depends on preference, as Hakuno already takes -50% damage from hold vertices.&lt;br /&gt;
*SPC: SS-Paradox Felid is the best burst for tanking bullet sections, so having it&#039;s duration doubled is heavily recommended.&lt;br /&gt;
&lt;br /&gt;
Accuracy builds will be built about the same, with more of a focus on TEC:&lt;br /&gt;
&lt;br /&gt;
*TEC: S&lt;br /&gt;
*SPC: SS, Paradox Felid is extremely powerful for bullet sections.&lt;br /&gt;
&lt;br /&gt;
Note that her style ability makes her impractical for obtaining gold stars, but makes her excellent in obtaining S/S+ ranks.&lt;br /&gt;
&lt;br /&gt;
===[[Hakuno_Nekoda/Styles#tabber-tabpanel-Stray_Cat-0|Stray Cat]]===&lt;br /&gt;
Stray Cat acts as an all-or-nothing damage dealer, having greatly increased damage on burst when undocked, but setting all damage to 0 when docked. Her V-IGNITION also gives her another possible option as a survival style, as while she still cannot deal damage, notes she hits during her burst while docked will instead heal any missing HP. &lt;br /&gt;
&lt;br /&gt;
Note that you will still need to be careful using her, as it&#039;s possible to not deal enough damage to enter overflow and clear the verse, one of the few times this can happen on any style outside of Duel Gauge or having F ATK from PW penalties.&lt;br /&gt;
&lt;br /&gt;
Keep in mind Stray Cat&#039;s base stats are more geared towards damage, and as such survival builds may not function as well compared to other survival focused styles.&lt;br /&gt;
&lt;br /&gt;
For damage, her build is fairly straightforward:   &lt;br /&gt;
&lt;br /&gt;
*SPC: SS+, for increased burst damage and length&lt;br /&gt;
*ATK: AA, or S if you put your last point here, for increased damage&lt;br /&gt;
*TEC: B, if you only want the perk, or A if you want to further minimize the error window.&lt;br /&gt;
&lt;br /&gt;
Survival is also relatively straightforward:  &lt;br /&gt;
&lt;br /&gt;
*SPC: SS, for double burst length perk.&lt;br /&gt;
*HP: S&lt;br /&gt;
*TEC: Points can be taken from HP depending on player preference.&lt;br /&gt;
&lt;br /&gt;
===[[Hakuno_Nekoda/Styles#tabber-tabpanel-remini2cence-0|remini2cence]]===&lt;br /&gt;
&lt;br /&gt;
Although mostly overshadowed by [[NOISZ_STΔRLIVHT/Styles/Builds#STΔRLIVHT_STΔGE_4|V-Stage Haku]], Remi Haku is a great accuracy style due to her high PW (on already cleared charts), high base TEC at AA, and access to SS SPC. Her strong point is mainly being able to bring Hakuno&#039;s SS SPC Burst to songs outside of Spade folder, making her a great alternative to V-Haku for S grades if you don&#039;t have her yet:   &lt;br /&gt;
*SPC: SS.&lt;br /&gt;
*TEC: AA.&lt;br /&gt;
*1 point into PW, bringing her to 450 + 250 = 700 PW, or 900 PW in Spade folder.&lt;br /&gt;
&lt;br /&gt;
She can also be built for SS+ grades.   &lt;br /&gt;
*SPC: SS.&lt;br /&gt;
*TEC: S.&lt;br /&gt;
*Even without points into PW, her PW stays high due to the style ability at 625 PW, or 825 PW in Spade folder.&lt;br /&gt;
&lt;br /&gt;
===[[Hakuno_Nekoda/Styles#tabber-tabpanel-BEATDOWN-0|BEATDOWN]]===&lt;br /&gt;
If the chart allows for it, [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] BEATDOWN is one of Hakuno&#039;s strongest damage styles, and a very strong damage style all around. V-BEATDOWN benefits from charts that have a lot of OKs, especially when you can extend a single Burst across multiple Verses.&lt;br /&gt;
&lt;br /&gt;
Her ideal build is very straightforward, even without V-IGNITION: &lt;br /&gt;
*SPC: SS+, to maximize OK damage and get all the perks.&lt;br /&gt;
*ATK: S, to maximize note damage.&lt;br /&gt;
*TEC: AA, to maximize S-Radiant window and maintain Verse stars.&lt;br /&gt;
&lt;br /&gt;
===[[Hakuno_Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|BLACK CAT BLASTER]]===&lt;br /&gt;
Much like V-Stage Sera, BLACK CAT BLASTER relies on it&#039;s V-IGNITION to truly shine. However, the investment is more then worth it, as on spoiler songs BLACK CAT BLASTER stands as the best damage dealer currently in the game, outclassing even [[NOISZ STΔRLIVHT/Styles/Builds#STΔRLIVHT STΔGE 3|V-Stage Sumire]] here. Even outside spoiler songs, her new style abilities still give her incredibly high damage potential in any song you can bring the style into. What&#039;s more, her rounded base stat line allows easy building into both attack and survival builds if one wishes, as her unique burst negates all forms of damage.  &lt;br /&gt;
&lt;br /&gt;
Her unique niche means she&#039;ll be making many out of folder plays to maximize her potential, as her folder lacks any spoiler songs she can bring this style into (It&#039;s My Rebellion is style locked to Sumire STΔRLIVHT STΔGE). You&#039;ll mainly want to bring her into Clover Folder (for Lure) and Joker Folder (for it&#039;s multitude of spoiler songs). &lt;br /&gt;
&lt;br /&gt;
For damage, her stats are fairly straightforward:  &lt;br /&gt;
&lt;br /&gt;
*HP: AA, for perk&lt;br /&gt;
*TEC: B, but can be upgraded to A (see below)&lt;br /&gt;
*ATK: AA, for perk+damage&lt;br /&gt;
*SPC: SS, but can be upgraded to SS+(see below), for damage+perks&lt;br /&gt;
&lt;br /&gt;
Your last stat point here can go into either A TEC, SS+ SPC, or into PW for higher end spoiler boss charts (namely Joker Folder&#039;s HD difficulty and/or Lure HD).&lt;br /&gt;
&lt;br /&gt;
For survival, her stats are also straightforward:&lt;br /&gt;
&lt;br /&gt;
*HP: S&lt;br /&gt;
*TEC: A&lt;br /&gt;
*SPC: SS, for double burst uptime&lt;br /&gt;
&lt;br /&gt;
The last stat point will also go into PW for accessing more spoiler charts.&lt;br /&gt;
&lt;br /&gt;
===[[Hakuno_Nekoda/Styles#tabber-tabpanel-Summer_Stray-0|Summer Stray]]===&lt;br /&gt;
Summer Stray is one of the more interesting summer styles due to Hakuno&#039;s burst. Her playstyle as a damage dealer alongside the stat spread gives her several options for damage dealing.&lt;br /&gt;
&lt;br /&gt;
Generally, the recommended build is:&lt;br /&gt;
*HP: B&lt;br /&gt;
*TEC: A&lt;br /&gt;
*ATK: AA&lt;br /&gt;
*SPC: SS+&lt;br /&gt;
&lt;br /&gt;
==[[Hitori/Styles|Hitori]]==&lt;br /&gt;
Much like his sister, Hitori focuses on dealing high damage while also having some defensive capabilities under certain builds. Hitori, however, often focuses more on high risk high reward gameplay, as shown through his Burst, which drains health in exchange for a large attack boost.&lt;br /&gt;
&lt;br /&gt;
===[[Hitori/Styles#tabber-tabpanel-BLACKHEART-0|BLACKHEART]]===&lt;br /&gt;
Hitori&#039;s [[Hitori/Styles#tabber-tabpanel-BLACKHEART-0|BLACKHEART]] style, while just as capable of survival as Sumire [[Hitori/Styles#tabber-tabpanel-BLACKHEART-0|BLACKHEART]], can also be used as a safer, less risky damage dealer compared to styles like Sumire&#039;s [[Hakuno_Nekoda/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE]] or [[Sumire_Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|NUCLEAR DRIP]], though keep in mind that while you can still deal high damage, it will still be much less then the listed styles. It should also be noted Hitori gains +100 PW more then Sumire using this style, which may help with out of folder plays.&lt;br /&gt;
&lt;br /&gt;
Bursting gives you a temporary auto-burst, which carries over into new verses if unused. This allows for a possible maximum of three bursts (auto, manual, auto) per verse. V-IGNITION will also heal 66% of HP when your burst ends, further reducing the risk of using Hitori&#039;s burst. Alternatively, if you&#039;ve carried your burst into a new verse, you could use the HP gain to further fuel Dark Star&#039;s HP drain if grazing sections are unavailable, as Dark Star will no longer boost damage if Hitori&#039;s HP is at 1.&lt;br /&gt;
&lt;br /&gt;
After clearing [[NOISZ_STΔRLIVHT/Story/Chapter_VS.4|Chapter VS.4]], this style gains +1 SPC, giving him base B SPC and uncapping the SPC stat.&lt;br /&gt;
&lt;br /&gt;
For damage builds, points should be put into ATK and SPC to maximize the damage boost from bursting. Note that the SS SPC perk won&#039;t apply to Hitori&#039;s burst, as it&#039;s duration is already infinite until the effect is ended manually (or automatically in this case), but it&#039;s still worth investing into for the damage boost.  &lt;br /&gt;
&lt;br /&gt;
*ATK: SS minimum&lt;br /&gt;
*SPC: SS minimum&lt;br /&gt;
Your last point should go into either ATK or SPC, though SPC is recommended for further increasing Dark Star&#039;s damage boost.&lt;br /&gt;
&lt;br /&gt;
For survival, his stats should be:   &lt;br /&gt;
&lt;br /&gt;
*HP: S&lt;br /&gt;
*TEC: A&lt;br /&gt;
&lt;br /&gt;
Though Dark Star cannot heal without AA SPC perk, BLACKSTAR V-IGNITION&#039;s healing should be enough for most songs, so having it on survival builds here is not recommended in most cases.&lt;br /&gt;
&lt;br /&gt;
===[[Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|NUCLEAR DRIP (Hitori)]]===&lt;br /&gt;
&lt;br /&gt;
Hitori DRIP, while also specializing in dealing damage like his sister, is also capable of more defensive plays thanks to receiving a full heal when activating his Burst and lowering overall damage on higher rated songs.   &lt;br /&gt;
&lt;br /&gt;
For damage, his ideal build would be, in order of priority:   &lt;br /&gt;
&lt;br /&gt;
*SPC: AA, you want to be able to keep your HP up to maximize the style&#039;s ability. S SPC is also recommended if you choose to disregard TEC entirely.&lt;br /&gt;
*ATK: SS+, maximizes damage and activates all perks.&lt;br /&gt;
*HP: AA, the damage passive synergizes well with Hitori DRIP&#039;s ability. &lt;br /&gt;
*Your remaining point should be used, in rough priority, for either SPC, PW, or TEC. Unfortunately, the B TEC perk, while possibly useful for increasing damage, will not be be possible without sacrificing a point from another stat. If you choose to do so, it is not recommended to go further then B TEC, and you should not take points from SPC if it would take the stat below AA.&lt;br /&gt;
&lt;br /&gt;
For survival, you will want to build into the following stats, again in rough order of priority:   &lt;br /&gt;
&lt;br /&gt;
*HP: S, having high HP here is a must to make the most out of Hitori DRIP&#039;s healing ability.&lt;br /&gt;
*SPC: Highly subjective, as simply Bursting and cancelling should give more then enough HP for tanking. You do not need more then AA if you want to invest here.&lt;br /&gt;
*Any remaining points should be put into PW or TEC depending on chart.&lt;br /&gt;
&lt;br /&gt;
===[[Hitori/Styles#tabber-tabpanel-Summer_Blaze-0|Summer Blaze]]===&lt;br /&gt;
Hitori&#039;s summer style, like his sister&#039;s, has high potential for damage, but is far riskier to use due to the nature of his burst. Some players may need to build towards more survival to use this style.&lt;br /&gt;
&lt;br /&gt;
The recommended build is:&lt;br /&gt;
*HP: AA&lt;br /&gt;
*TEC: B&lt;br /&gt;
*ATK: SS+&lt;br /&gt;
*SPC: AA, for graze healing&lt;br /&gt;
&lt;br /&gt;
Keep in mind HP and TEC points can be interchanged depending on skill and/or chart. &lt;br /&gt;
&lt;br /&gt;
==[[Joker/Styles|Joker]]==&lt;br /&gt;
Joker is perhaps the most unique character to build for, as her styles are often much more difficult to use, but hold incredible power if one can master them. Although she lacks SS perks, her stats are all uncapped in exchange, even into V-IGNITION. Her styles also have very high PW, being her main stat, making them good for out of folder plays.&lt;br /&gt;
&lt;br /&gt;
===[[Joker/Styles#tabber-tabpanel-STΔRLIVHT_STΔFF-0|STΔRLIVHT STΔFF]]===&lt;br /&gt;
Joker&#039;s starting style, possibly one of the most unique styles in the game, has a distinct ability in gaining stats on higher rated charts, gaining +1 to all stats on 10 or higher, and another +1 to her stats at 12 or higher. She is also the only style who can drop Void Crowns outside of game modes like Forge of Antiphon, albeit at random and replacing any Gem drops for the stage.&lt;br /&gt;
&lt;br /&gt;
Regardless, her auto burst combined with her base stats and high PW makes her a style excellent for taking on high level songs after V-IGNITION, which is when she is at her strongest. However, this also means her true potential is locked behind playing these high end songs, and this will need to be accounted for when bringing her into charts. She&#039;s also heavily dependent on her V-IGNITION to shine, much like V-Stage Sera and V-Black Cat Blaster, as her most powerful abilities are locked behind V-IGNITION. This also means having to complete Joker Trial in [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascencion]], the hardest regular course to unlock and complete.&lt;br /&gt;
&lt;br /&gt;
Due to how her passive works after V-IGNITION, you may need to respec STΔRLIVHT STΔFF several times depending on the songs you play if you want to maximize her stat build, much like V-Stage Sera. Because of this, recommending a single stat distribution is difficult, but you should at least be putting enough points to hit B SPC to ensure a burst recharge on verse change. After that, put points into HP and TEC depending on whether you want to build for accuracy or survival. Accuracy builds should be noted, as her unique ability along with her rechargeable burst make her useful in going for high PW SS+ grades. &lt;br /&gt;
&lt;br /&gt;
It should be noted Joker&#039;s AA SPC perk works well with STΔRLIVHT STΔFF&#039;s auto burst, but this may be difficult to achieve without high investment on lower difficulty songs. &lt;br /&gt;
&lt;br /&gt;
Damage focused builds could be possible as a way to farm Void Crowns, but is not recommended in most cases since the rest of her kit leans more into defense and accuracy builds. This ability should be considered more of a bonus, as there are more efficient ways to farm Void Crowns.&lt;br /&gt;
&lt;br /&gt;
===[[Joker/Styles#tabber-tabpanel-LUNATIC_MAINFRAME-0|LUNATIC MAINFRAME]]===&lt;br /&gt;
LUNATIC MAINFRAME is simultaneously the best and hardest style to use for obtaining SS+ ranks with its high stats and ability to reset the verse. It is also one of the hardest Recursive Styles to obtain and max out due to its brutal Recursive Event. &lt;br /&gt;
&lt;br /&gt;
Her V-IGNITION also gives her an option as a damage dealer if the player can using the style&#039;s verse reset mechanics.&lt;br /&gt;
&lt;br /&gt;
Recommended build is straightforward for both damage and accuracy builds:&lt;br /&gt;
&lt;br /&gt;
*HP: F&lt;br /&gt;
*TEC: SS+&lt;br /&gt;
*ATK: AA&lt;br /&gt;
*SPC: AA&lt;br /&gt;
&lt;br /&gt;
===[[Joker/Styles#tabber-tabpanel-ETERNAL_CHAIN-0|ETERNAL CHAIN]]===&lt;br /&gt;
Similar to DRAGON MAIDEN, ETERNAL CHAIN is a unique damage style that relies on knowing when and how to use your burst. Like DRAGON MAIDEN, your burst is best used during high bullet sections, but here you&#039;ll want to keep your distance from the boss to graze continuously for damage. The slowdown effect of Chronal Shift also makes this a unique survival style, able to slow sections of the song one might struggle with for easier clearing.&lt;br /&gt;
&lt;br /&gt;
For damage, your points should go as follows:&lt;br /&gt;
* SPC: SS, for increased burst damage&lt;br /&gt;
* ATK: SS&lt;br /&gt;
* TEC: A&lt;br /&gt;
AA HP is also possible, but ETERNAL CHAIN&#039;s verse reset ability means you can afford taking more risks, so the extra HP is not strictly needed. It should also be noted the AA HP perk does not appear to affect Chronal Shift&#039;s damage.&lt;br /&gt;
&lt;br /&gt;
For survival, her focus will be on TEC and HP&lt;br /&gt;
*HP: SS; Joker does not have SS perks, so she unfortunately does not get the SS HP perk from this.&lt;br /&gt;
*TEC: A&lt;br /&gt;
*Points could be taken from HP for TEC to build for accuracy, but other styles may serve this purpose better.&lt;br /&gt;
&lt;br /&gt;
===[[Joker/Styles#tabber-tabpanel-Summer Crash-0|Summer Crash]]===&lt;br /&gt;
Due to sacrificing stat points for PW, and the difficult nature of the Joker Folder as a whole, Joker&#039;s summer style is unfortunately the worst of the styles, and arguably the worst style in the game.  This also makes her summer style the most reliant on V-IGNITION for both better item drops and the extra stat point it can provide.&lt;br /&gt;
&lt;br /&gt;
Ideal builds are hard to recommend due to both her low stats and the nature of her NOISZ Burst, but one build can be:&lt;br /&gt;
&lt;br /&gt;
*HP: C&lt;br /&gt;
*TEC: AA&lt;br /&gt;
*ATK: AA&lt;br /&gt;
*SPC: B&lt;br /&gt;
It should be noted that damage from Sparks and Radiants due to the style ability do not reset Joker&#039;s burst recharge.{{NOISZ SL Gameplay Navbox}}&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Update_History&amp;diff=11300</id>
		<title>NOISZ STΔRLIVHT/Update History</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Update_History&amp;diff=11300"/>
		<updated>2026-02-10T19:37:02Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:NOISZ STΔRLIVHT Update History}}&lt;br /&gt;
&lt;br /&gt;
{{Game Page Navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;article-table&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|colspan=3 class=&amp;quot;patch-updates-cell&amp;quot; style=&amp;quot;padding: 10px&amp;quot; class=&amp;quot;patch-updates-cell&amp;quot; align=center|Patch updates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 class=&amp;quot;content-updates-cell&amp;quot; style=&amp;quot;padding: 10px&amp;quot; align=center|Content/story/event updates.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Version 4.xxx =&lt;br /&gt;
* Story:&lt;br /&gt;
**Chapter 6.V&lt;br /&gt;
**NOISZ Final Part 2&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
!colspan=3 style=&amp;quot;text-align: center&amp;quot;|Version 4.00x (2026-02-02)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2026-02-10&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |4.003&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2026-02-06&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |4.002&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2026-02-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |4.001&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Added Fancy Cat Treats.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2026-02-02&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |4.000&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;NOISZ Final Part 2+Chapter 6.V added&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Version 3.xxx =&lt;br /&gt;
* Story:&lt;br /&gt;
** [[NOISZ_STΔRLIVHT/Story#True_Heroes_Chapters|True Heroes]]&lt;br /&gt;
* Events: &lt;br /&gt;
** [[NOISZ_STΔRLIVHT/Events/Recursive_Event_05|Recursive Event 05]]: [[Joker]] - [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME]]&lt;br /&gt;
** [[NOISZ STΔRLIVHT/Events/Convergent Events|Convergent Events]]&lt;br /&gt;
** [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events#Synthetic_Events|Synthetic Events]] - [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] 2.0&lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Ephemeral Event 05|Ephemeral Event 05]]: [[Joker]] - [[Joker/Styles#tabber-tabpanel-ETERNAL CHAIN-0|ETERNAL CHAIN]]&lt;br /&gt;
* [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&lt;br /&gt;
* [[NOISZ re:VERSE|&amp;lt;nowiki&amp;gt;NOISZ re:||VERSE&amp;lt;/nowiki&amp;gt;]] Connect&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
!colspan=3 style=&amp;quot;text-align: center&amp;quot;|Version 3.60x (2025-04-01)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-10-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.654&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Security update&#039;&#039;&#039;&lt;br /&gt;
* Implemented a Unity security update for Android versions; this does not change any ingame content and does not affect iOS.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-09-19&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.653&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor tweaks&#039;&#039;&#039;&lt;br /&gt;
* Made a few solely internal changes required due to Google policy updates. You may see a small performance improvement on Android 15 or later.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-09-12&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.652&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
* More minor bug fixes.&lt;br /&gt;
* ...But if you liked having massive HZ for no reason, [https://store.steampowered.com/app/2978440/PROJEKT_GODHAND/ we have a game for you...]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-09-10&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.651&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Made some minor bugfixes primarily related to new features/content.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-09-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.650&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|NUCLEAR]] [[Sumire Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|DRIP]] V-IGNITION&#039;&#039;&#039; and new charts&lt;br /&gt;
* Introduced [[NOISZ STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sumire Hitori|Sumire]] and [[Hitori]]&#039;s NUCLEAR DRIP styles, along with new alt art.&lt;br /&gt;
* Added SUPERNOVA difficulty charts for 4 songs (with more coming in future updates):&lt;br /&gt;
** [[Poler]]&lt;br /&gt;
** [[Blood, Sweat, &amp;amp; Tears]]&lt;br /&gt;
** [[light my way]]&lt;br /&gt;
** [[HINOTORI]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-08-07&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.640&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Virtual What]] content additions&#039;&#039;&#039;&lt;br /&gt;
* Added some new features to [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]], such as allowing you to view previous objects and learn some Cool Facts.&lt;br /&gt;
* Made various fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-06-26&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.632&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* This version fixes additional minor gameplay issues.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-06-18&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.631&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* This version fixes some gameplay issues related to special bullet types.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-06-18&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.630&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Added Joker LUNATIC MAINFRAME V-IGNITION&#039;&#039;&#039;&lt;br /&gt;
* Added new Premium Alt art for Arietta.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-06-04&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.623&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-05-29&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.622&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-05-25&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 3.621&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Balancing changes related to ETERNAL CHAIN&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-05-25&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.620&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Ephemeral Event 05 - Joker ETERNAL CHAIN (collab with Chronal Chain) added&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-05-06&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.615&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfix&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TP Sort for Leaderboards&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-29&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 3.614&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay adjustments&#039;&#039;&#039;&lt;br /&gt;
*Damage output of Encore module in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Forge of Antiphon]] reduced from +12.5% to +10%, but Verse Star of the current Verse now also triggers its effect.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-24&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 3.613&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*The QR code from the ending of [[NOISZ episode G]] has been reduced in complexity and can now be scanned with a lower resolution camera.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.612&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes concerning [[NOISZ re:VERSE|&amp;lt;nowiki&amp;gt;NOISZ re:||VERSE&amp;lt;/nowiki&amp;gt;]] Connect code generation&#039;&#039;&#039;&lt;br /&gt;
*Link codes got changed to be displayed in a new font which is larger and avoids confusion between characters (e.g. capital I and lowercase l).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-16&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.611&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes concerning [[NOISZ re:VERSE|&amp;lt;nowiki&amp;gt;NOISZ re:||VERSE&amp;lt;/nowiki&amp;gt;]] Connect code generation&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where there was a very low probability of the SL link code generating with fewer than 16 digits, preventing it from being used in reV.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-15&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.610&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ re:VERSE|&amp;lt;nowiki&amp;gt;NOISZ re:||VERSE&amp;lt;/nowiki&amp;gt;]] Connect&#039;&#039;&#039;&lt;br /&gt;
*The single use code generated in SL would be usable in NOISZ reV3.0, released around the same timeframe.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.603&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.602&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed some additional minor bugs&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-02&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.601&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixes and gameplay adjustments that are mostly related to the Forge of Antiphon game mode&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-01&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.600&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] 2.0, [[Grace_Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Grace Blue Moon V-IGNITION]]&#039;&#039;&#039;&lt;br /&gt;
*[[Joker]] added to Forge of Antiphon, and the Synthetic Event cycle has resumed. While this first event is longer then usual, later Synthetic Events would line up with the Recursive Events cycle.&lt;br /&gt;
*Added new alt art for Grace Blue Moon to the [[NOISZ STΔRLIVHT/Shop|Shop]]&lt;br /&gt;
*A number of [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Forge of Antiphon Modules]] got buffed:&lt;br /&gt;
** Rubellite Gem: Increased damage output from +10% to +14%.&lt;br /&gt;
**Blast Protector: Increased damage reduction from -50% to -60%.&lt;br /&gt;
**Reinforced Blade: Increased damage output from +50% to +100%.&lt;br /&gt;
**Precision Scope: Increased damage output from +15% to +20%.&lt;br /&gt;
**Metronome: Increased damage output from +5% to +7%.&lt;br /&gt;
**Encore: Increased damage output from +10% to +12.5%.&lt;br /&gt;
**Backstab: Now applies a status effect to the boss while active (functionality unchanged aside from that).&lt;br /&gt;
**Malachite Dust: Increased damage output from +10% to +15%.&lt;br /&gt;
**Azurite Dust: Increased damage output from +10% to +20%.&lt;br /&gt;
**Aragonite Dust: Increased damage output from +10% to +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; | Version 3.50x (2025-01-03)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2025-03-14 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.510&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Added [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude Mint-0|Sera Attitude Mint V-IGNITION]]&#039;&#039;&#039;&lt;br /&gt;
*Added new alt art for Sera Attitude Mint to the [[NOISZ STΔRLIVHT/Shop|Shop]]&lt;br /&gt;
*[[Crossroads of the Brave|5.4]]&#039;s Boss Sprite has been changed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.504&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Fixes&#039;&#039;&#039;&lt;br /&gt;
*Item drop rate increased&lt;br /&gt;
*Joker V-Staff void crown drop rate greatly increased&lt;br /&gt;
*Scorched damage on [[HINOTORI]] Hard nerfed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-09&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.503&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor fixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-07 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.502&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed a bug in [[Re:VERSE_(inst.)|6.3]]&#039;s grading&lt;br /&gt;
*Fixed a bug that prevented a certain [[NOISZ_STΔRLIVHT/Titles|title]] from being equipped (Slowbronze)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.501 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Balancing in True Heroes Chapter 6&#039;&#039;&#039;&lt;br /&gt;
*[[Re:VERSE_(inst.)|6.3]]:&lt;br /&gt;
**Spiral pattern is easier on Hard and below, some other pattern elements have been moved from Overload to Hard&lt;br /&gt;
**Since some patterns were moved down to Hard, Overload has some new elements and is now a bit harder&lt;br /&gt;
**On hard, spiral pattern was redone with lasers for performance reasons&lt;br /&gt;
** S rank is always given if you reach end of stage on all difficulties, regardless of Verse Star status&lt;br /&gt;
*[[With_my_(last%2B1)_breath|6.4]]: &lt;br /&gt;
**&amp;quot;Get caved doubles&amp;quot; is now easier on all difficulties. The changes were more drastic on lower difficulties&lt;br /&gt;
**The vertical lasers are now only active while moving, which gives you more time and space to react&lt;br /&gt;
**Added a background split for better readability&lt;br /&gt;
**The slashes at the end are now more reliable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-03&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.500&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;True Heroes Chapter 6, [[LAST⌖ARC (NOISZ STΔRLIVHT)|LAST⌖ARC]] and [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension#Joker|Queen&#039;s Ascension &amp;quot;Joker&amp;quot;]] added&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.30x (2024-10-18)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-12-25&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.305&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Added [[Hakuno_Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|Black Cat Blaster]] [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]]&#039;&#039;&#039;&lt;br /&gt;
* Added new alt art for Black Cat Blaster to the [[NOISZ_STΔRLIVHT/Shop|Shop]]&lt;br /&gt;
*Added new hat shape to [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&lt;br /&gt;
*Failed runs with V-IGNITED [[Sera_Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE Sera]] no longer give item drops, to avoid exploits&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-11-30&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.304&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed sign in issues (for cloud functionality) encountered by some players on both iOS and Android.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-10-31&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.303&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed some minor display issues in story, and small gameplay issues in certain stages.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-10-25&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.302&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed a display issue with story text&#039;&#039;&#039;&lt;br /&gt;
*Android only: FIxed an issue with ads not playing, and Google Play signin not working properly&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-10-21&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.301&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed some visual issues, including the text fade in the story&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-10-18&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.300&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ_STΔRLIVHT/Story/VS_Postlude|VS Postlude]] and [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]]&#039;&#039;&#039; &lt;br /&gt;
*Updated the game engine to Unity 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.25x (2024-08-19)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-09-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.252&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Sumire Hitori|Sumire]]&#039;s birthday alt art for [[Sumire_Hitori/Styles#tabber-tabpanel-Antiphon_Armament-0|Antiphon Armament]], minor fixes and adjustments&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-08-21&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.251&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Memory optimization for [[It&#039;s My Rebellion]]&#039;&#039;&#039;   &lt;br /&gt;
*[[Forged In Darkest Abyss]] Overload and [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Overload got some buffs, increasing the note count and a new BURST section for both charts like the ones present in songs in Chapter VS&lt;br /&gt;
*[[Gravisphere Crisis]] Easy got some nerfs, removing the trailing bullets and adjusting the &amp;quot;curtain fall&amp;quot; pattern&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-08-19&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.250&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Chapter VS (second half)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.20x (2024-06-30)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-08-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.204&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] unlock and Chapter VS balancing&#039;&#039;&#039; &lt;br /&gt;
*[[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] is now unlocked after [[NOISZ_STΔRLIVHT/Story/Chapter_2.IV|Chapter 2.IV]], instead of after reaching [[NOISZ_STΔRLIVHT_True_Heroes|True Heroes]]&lt;br /&gt;
*Grace&#039;s aim in [[i&#039;m the hero]] has been nerfed (more on lower difficulties). The bug where she locks on in Hard/Overload where she should do a vertical slash was removed&lt;br /&gt;
*Sera&#039;s leash length in [[For All Time]] was standardized. This makes the relevant part in Easy substantially easier, and Normal slightly harder&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-07-31&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.203&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes for Hide Spoilers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-07-30&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.202&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Hide Spoilers and new premium alts for Asuka and Yumi&#039;&#039;&#039;&lt;br /&gt;
*Replaces the &amp;quot;Dash Regrab&amp;quot; option in the Options menu with a toggle that changes certain bosses to &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;[[&amp;quot;What&amp;quot;_the_Cat#Censor_Daniel|Censor Daniel]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-07-01&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.201&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes outside of story&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-06-30&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.200&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Chapter VS (first half)&#039;&#039;&#039; &lt;br /&gt;
*Changed how [[NOISZ_STΔRLIVHT/Notes#Judgments|G-Radiants]] work in Duel Gauge songs. Now, only [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITED]] [[Sera_Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE Sera]] gets the extra damage, echoing her ability in standard songs&lt;br /&gt;
*Fixed a minor bug on Android where some of the rerates in 3.123 got reversed in 3.124&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.12x (2024-05-01)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2024-06-19&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.124&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes on story progression&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug that prevented text advancing in story scenes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-06-18&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.123&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;New alt art, rerates and bugfixes&#039;&#039;&#039;  &lt;br /&gt;
* Added new alt art for [[Joker/Styles#tabber-tabpanel-STΔRLIVHT_STΔFF-0|Joker STΔRLIVHT STΔFF]]&lt;br /&gt;
* Multiple songs got rerated: &lt;br /&gt;
**[[Conflict]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[Parhelion]] Overload from 11.5 to 11.0&lt;br /&gt;
**[[DIAGRAM]] Hard from 10.5 to 10.0&lt;br /&gt;
**[[DIAGRAM]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[GalaXXy brain (Neutral Moon Remix)]] Overload from 11.0 to 10.5&lt;br /&gt;
**[[Syntax]] Overload from 11.5 to 11.0&lt;br /&gt;
**[[halved halved halved]] Overload from 11.0 to 11.5&lt;br /&gt;
**[[Images]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[MULTIPHEX]] Overload from 12.5 to 12.0&lt;br /&gt;
**[[Xrocus]] Overload from 11.5 to 11.0&lt;br /&gt;
**[[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Normal from 9.0 to 10.0&lt;br /&gt;
*Nerfed [[Xrocus]] Overload by shrinking the side lasers&lt;br /&gt;
*Raised max Joker [[NOISZ_STΔRLIVHT/Experience#Bond_EXP|Bond level]] to 41&lt;br /&gt;
*[[Crossroads of the Brave]] now features Joker&#039;s background on the top half of the playfield&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-05-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.122&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-05-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.121&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Sera Hoshikawa/Styles#tabber-tabpanel-DRAGON MAIDEN-0|DRAGON MAIDEN]] V-IGNITION&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-05-01&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.120 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Several memory optimizations&#039;&#039;&#039;  &lt;br /&gt;
*Several memory optimizations that should reduce crashes on devices with less RAM.&lt;br /&gt;
*Added a way of checking used kibble colors for your next wHat in [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]], by clicking the counter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.11x (2024-04-12)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-22&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.113&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Largely minor issues, most notably a problem with equipping the [[NOISZ_STΔRLIVHT/Events#Convergent_Events|Convergent 02]] alt color titles.&lt;br /&gt;
*[[Hitori/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE Hitori]] no longer has a -200 PW penalty after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]].&lt;br /&gt;
*Changed conditions for obtaining the &amp;quot;Hitori is #1&amp;quot; [[NOISZ_STΔRLIVHT/Titles|title]], now counting STΔRLIVHT STΔGE after V-IGNITION.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-19&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.112&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes and optional notifications for [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&#039;&#039;&#039; &lt;br /&gt;
*&lt;br /&gt;
[[NOISZ_STΔRLIVHT/Events#Convergent_Events|Convergent Event 02]]&#039;s timer has also been extended by 2 days to compensate for an issue at event launch.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-14&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.111&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes and buffs to V-IGNITION [[Sumire_Hitori/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|SL Stage Sumire]] and [[Hakuno_Nekoda/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|Hakuno]].&#039;&#039;&#039;&lt;br /&gt;
*Sumire&#039;s variant Burst now scales damage output much more rapidly with SPC, while Hakuno gains the additional ability &amp;quot;Damage from bullets -20%&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-12&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 3.110&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ_STΔRLIVHT/Events#Convergent_Events|Convergent Event 02]] (Sumire? vs. Hakuno) added&#039;&#039;&#039;&lt;br /&gt;
*Added a certain 20.0cm object to [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.10x (2024-03-29)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.103&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Add size comparison to [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] &#039;&#039;&#039;&lt;br /&gt;
*Minor fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-02&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.102&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed timer-related issues for [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&lt;br /&gt;
*Added a new title&lt;br /&gt;
*Added title notifications to the same menu earned Kibble appears in&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-01&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.101&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] added&#039;&#039;&#039; &lt;br /&gt;
*Fixed an issue where [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] reverted an 11.5 rating after being previously adjusted up to 12.0&lt;br /&gt;
*Fixed [[Crossroads of the Brave]] giving Grace tokens to Team Sera players in Convergent Event 01 &lt;br /&gt;
**(Visually appears as Grace tokens on results screen but is correctly counted/converted)&lt;br /&gt;
* Fixed songs with quiz notes giving erroneously large amounts of GP and tokens in Convergent Event 01&lt;br /&gt;
*Changed the loading method of song previews to improve game performance in Convergent Events&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-03-29&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.100 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ_STΔRLIVHT/Events#Convergent_Events|Convergent Event 01]] (Grace vs. Sera) added&#039;&#039;&#039;  &lt;br /&gt;
*Fixed unusual collision behavior in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.09x (2024-03-01)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2024-03-01 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.099&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;VS PRELUDE&#039;&#039;&#039;&lt;br /&gt;
*Added new story segment leading into the choice for Convergent Event 01.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.02x (2024-02-04)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-02-10&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.025&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay changes&#039;&#039;&#039;&lt;br /&gt;
*Small QoL features  &lt;br /&gt;
**Added a rewind count to the timer in the results screen when playing with [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME]]&lt;br /&gt;
*Added some new titles, including one that can grant a special reward.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-02-09 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.024&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay changes&#039;&#039;&#039; &lt;br /&gt;
* New sprite for Slash Notes with higher contrast  &lt;br /&gt;
**This sprite also displays in front of damage numbers for better readability&lt;br /&gt;
*New QoL features associated with [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME]] &lt;br /&gt;
** Added a timer to the results screen when playing with this style, underneath the error count. Depending on the time spent in the song, the colour of the timer varies. See &amp;quot;Relic&amp;quot; [[NOISZ STΔRLIVHT/Titles|Titles]] for the colour code&lt;br /&gt;
**Taking damage with this style now plays the damage sound&lt;br /&gt;
*Rerated [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Hard from 11.5 to 12.0&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-02-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.023&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed bugs related to rewind abilities, notably one that reduced damage dealt on previous Verses when rewinding&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-02-04&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.022&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Recursive Event 05: [[Joker]] - [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME]] added&#039;&#039;&#039;&lt;br /&gt;
*4 new Club Pass Songs &lt;br /&gt;
**[[Clash of Twilight (TAG Remix)]] added to Diamond Pass&lt;br /&gt;
**[[Rise Above (Daryl Barnes G1 Ver.)]] added to Heart Pass&lt;br /&gt;
**[[Pure (NOISZ STΔRLIVHT)|Pure]] and [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] added to Joker Pass&lt;br /&gt;
*All Recursive Events were set on a 2-week cycle again, starting with [[NOISZ STΔRLIVHT/Events/Recursive Event 05|Recursive Event 05]] and then looping back to 01&lt;br /&gt;
**For this first iteration, Recursive 05 lasted a bit longer, starting on Feb 4th instead of Feb 9th (which would be the starting date for the 2-week cycle)&lt;br /&gt;
*Formally introduced blue bullets and lasers (already present in [[halved halved halved]] and [[Forged In Darkest Abyss]] respectively, but more of an easter egg). These have no special properties other than being blue at the moment&lt;br /&gt;
* Introduced [[NOISZ_STΔRLIVHT/Notes#Flick_notes|flick notes]], a new note type found in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Hard and Overload&lt;br /&gt;
*Added Premium Alts to the [[NOISZ STΔRLIVHT/Shop|Shop]]. Premium Alts replace a specific style art not only in the results screen but also in-game sprites &lt;br /&gt;
**These also have special plaforming physics on platforming segments on [[No Hints Here!]] and [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]], mimicking Luigi in Super Mario Bros. 2: Slower, less traction, but higher jumps and lower gravity make some jumps easier&lt;br /&gt;
*Added version number to title screen, on the top left corner&lt;br /&gt;
*Fixed Overflow percentage sprite overlap issues present on some devices.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.00x (2023-12-31)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-17&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.009&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2024-01-15 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.007 (labeled as 3.008 on iOS)&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed a bug in [[Xrocus]]. &lt;br /&gt;
**The affected Hard and Overload leaderboards have been reset, but obtained grades and Verse Stars will remain locally.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-14&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.006&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed a softlock pertaining to [[NOISZ_STΔRLIVHT/Lost_Data|Lost Data]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-10&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.005&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes/changes&#039;&#039;&#039; &lt;br /&gt;
*Holds and [[NOISZ STΔRLIVHT/Notes#Halved note|a special notetype]] introduced in [[Halved halved halved|halved halved halved]] Overload are now more responsive&lt;br /&gt;
*[[Crossroads of the Brave]] now has [[NOISZ STΔRLIVHT/Notes#Judgments|an additional judgment window]] which increases score by a small amount.&lt;br /&gt;
**This judgment window is displayed as a rainbow-colored S-Radiant&lt;br /&gt;
*Fixes a number of exploits, notably in [[BADSECRET]] and [[Xrocus]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.004&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.003&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039; &lt;br /&gt;
*Story sequences now require less memory, which should reduce crashes on devices with less RAM&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2024-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.002 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039; &lt;br /&gt;
*Reduced difficulty of [[halved halved halved]] Overload chart (to better align with design intentions)  &lt;br /&gt;
**(Supposedly, removed mines in some patterns and changed a danmaku pattern in V3)&lt;br /&gt;
* The boss on [[Last Wish (NOISZ Mix)]] now shows [[Grace Kamenashi|Grace]] on the results screen ([[Genbu]] on song select)&lt;br /&gt;
*Potential performance fix for scroll stuttering issues on some Android devices&lt;br /&gt;
*Other minor bugfixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-12-31&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.001 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-12-31&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.000&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;True Heroes Chapter 5 added&#039;&#039;&#039;&lt;br /&gt;
* Added [[:Category:Joker Folder Songs|Joker Folder]] in folder select&lt;br /&gt;
*Added Chapter -1&lt;br /&gt;
*Re-rated [[Lure]] Overload from 13.0 to 12.5&lt;br /&gt;
*Added Joker Club Pass to [[NOISZ STΔRLIVHT/Shop|Shop]]&lt;br /&gt;
*Added [[Joker]]&#039;s [[Joker/Styles#tabber-tabpanel-Summer CRASH-0|Summer Crash Style]] to [[NOISZ STΔRLIVHT/Shop#Support Shop|Support Shop]]&lt;br /&gt;
*[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] and [[NOISZ STΔRLIVHT/Events|Recursive Events]] made temporarily unavailable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Version 2.xxx= &lt;br /&gt;
*Story: &lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_6|Chapter 6]]&lt;br /&gt;
*Events:&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events/Ephemeral_Event_04|Ephemeral Event 04]]: [[Grace_Kamenashi|Grace]] - [[Grace_Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]] (collab with ADOFAI Neo Cosmos)&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events#Synthetic_Events|Synthetic Events]] - [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]]&lt;br /&gt;
*Major [[NOISZ_STΔRLIVHT/COINZ|COINZ]] adjustments&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.41x (2023-12-24)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-12-24&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.410&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Loading screen tips added&#039;&#039;&#039;&lt;br /&gt;
*Added alternate art for [[Hakuno Nekoda|Hakuno]]&#039;s [[Hakuno Nekoda/Styles#tabber-tabpanel-Antiphon Armament-0|Antiphon Armament]] Style to the [[NOISZ STΔRLIVHT/Shop#Support Shop|Support Shop]]&lt;br /&gt;
*Added alternate art for [[Sera Hoshikawa|Sera]]&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-remini2cence-0|remini2scence]] Style and [[Grace Kamenashi|Grace]]&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-remini2cence-0|remini2scence]] Style as a reward for clearing [[San skia|san skia]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.40x (2023-12-20)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2023-12-20&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.400&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New Song Added - [[san skia]]&#039;&#039;&#039;  &lt;br /&gt;
*Added a new song to [[NOISZ STΔRLIVHT/Passes|Clover Pass]]: [[san skia]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; | Version 2.30x (2023-11-19)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-12-04&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.302&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Minor bugfixes related to variant Bursts  &lt;br /&gt;
**(a game crash issue in [[The King Of Lions]] when using Grace&#039;s [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules#Heart of the Challenger Evolutions|Immutable Guardian]] verse-restarting NOISZ Burst)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-11-28&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.301 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Gives &amp;quot;BEATDOWN&amp;quot; Style&#039;s V-IGNITION increased damage with Burst duration&lt;br /&gt;
**(as compensation for patching an issue that caused initial Burst explosion continuous retrigger)&lt;br /&gt;
*Other minor bugfixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-11-19&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.300&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Chapter 5 (Story Flag Resets) added&#039;&#039;&#039;&lt;br /&gt;
* Reset story progress to allow for changing story flags before NOISZ SLTH&lt;br /&gt;
*[[Mirror]] was made available again (through SL Link)&lt;br /&gt;
*V-IGNITION added for [[Hakuno Nekoda/Styles#tabber-tabpanel-BEATDOWN-0|BEATDOWN]] Style&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.24x (2023-07-18)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-10-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2.2442&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*&amp;quot;It&#039;s mostly a small bugfix update, but...?&amp;quot;&lt;br /&gt;
*(Added support for [[NOISZ episode G]]&#039;s post-credits QR code)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-09-27&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.244&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;(iOS Only) Story character display fixes&#039;&#039;&#039;&lt;br /&gt;
*&amp;quot;g...?&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-09-24&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.243&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;(iOS Only) Shop Purchase Fixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-09-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.241&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Sumire Hitori|Sumire]] and [[Hitori]] alternate art&#039;&#039;&#039;&lt;br /&gt;
*Added new alternate art for [[Sumire Hitori|Sumire]]&#039;s [[Sumire Hitori/Styles#tabber-tabpanel-Crimson Heat-0|Crimson Heat Style]] and [[Hitori]]&#039;s [[Hitori/Styles#tabber-tabpanel-BLACKHEART-0|Blackheart Style]] to the [[NOISZ STΔRLIVHT/Shop#Support Shop|Support Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-07-18 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.240&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Glitched Catalyst and Hall of Flame added&#039;&#039;&#039;&lt;br /&gt;
*Added the &amp;quot;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon#Glitched Catalyst|Glitched Catalyst]]&amp;quot; function to [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
*Added the &amp;quot;[[NOISZ STΔRLIVHT/Items#Hall of Flame|Hall of Flame]]&amp;quot; function to [[NOISZ STΔRLIVHT/Items#Incineration|Incineration]] in Style Lab.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.23x (2023-06-16)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-27&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.232&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New title&#039;&#039;&#039;&lt;br /&gt;
*A new [[NOISZ STΔRLIVHT/Titles|title]], &amp;quot;let&#039;s meet again&amp;quot;, was added in memoriam of [[:Category:Songs featuring Akira Complex|Akira Complex]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.231&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039; &lt;br /&gt;
*Removed the hitboxes of the warning signs in [[Forged In Darkest Abyss]].&lt;br /&gt;
*Reduced size of certain lasers in [[Insomnia (MonstDeath Remix)]] on Overload difficulty.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-16&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.230&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New song&#039;&#039;&#039;&lt;br /&gt;
*A new [[NOISZ STΔRLIVHT/Passes|Spade Pass]] song has been added: [[let&#039;s meet at the end of the world.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.22x (2023-04-23)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-10&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.228&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039; &lt;br /&gt;
*Fixed some issues involving [[NOISZ STΔRLIVHT/Styles#NOISZ_Bursts|Bursts]]&lt;br /&gt;
*Fixed a rare but severe iOS audio problem&lt;br /&gt;
*Fixed some other minor issues&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-06&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.227&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Performance fixes&#039;&#039;&#039;&lt;br /&gt;
*Improved Lite FX mode&lt;br /&gt;
*Migrated the ad system from Unity Ads Legacy (for futureproofing)&lt;br /&gt;
*Other minor bugfixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-05-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.225 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay changes&#039;&#039;&#039;&lt;br /&gt;
*Added offset recommendation to the options menu&lt;br /&gt;
*Other minor bugfixes&lt;br /&gt;
*&#039;&#039;&#039;Synthetic Event 04 - [[Sumire Hitori/Styles#tabber-tabpanel-Antiphon Armament-0|Sumire]]&#039;&#039;&#039; was added between updates on May 10, 2023. (The event was already in the game, and no update had to go live to activate it; it was based on a timer).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-05-07&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.224&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New titles and gameplay changes&#039;&#039;&#039;&lt;br /&gt;
*Added 4 new titles.&lt;br /&gt;
*Forge battles now drop Ashes, increasing with damage dealt.&lt;br /&gt;
* Fixed score uploading to be more reliable.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-05-01&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.223 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039; &lt;br /&gt;
*Buffed [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Dead or Alive module]].&lt;br /&gt;
*Fixed some minor visual issues.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-26&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.222&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Synthetic Event 03 - [[Hakuno Nekoda/Styles#tabber-tabpanel-Antiphon_Armament-0|Hakuno]] added&#039;&#039;&#039;&lt;br /&gt;
*Expansion Disk and Dummy Plug added&lt;br /&gt;
*Other minor fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-23&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.220&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;V-IGNITION added&#039;&#039;&#039; &lt;br /&gt;
*[[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] feature now available for casual and summer styles&lt;br /&gt;
*Changes in preparation for Synthetic Event 03 made&lt;br /&gt;
*[[Forged In Darkest Abyss]] now counts for normal HZ (as opposed to only URA HZ)&lt;br /&gt;
*Minor fixes&lt;br /&gt;
*Rerated [[DIAGRAM]] Hard from 10.0 to 10.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.21x (2023-04-06)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-12&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2.211&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Synthetic Event 02 - [[Grace Kamenashi/Styles#tabber-tabpanel-Antiphon_Armament-0|Grace]] added&#039;&#039;&#039;&lt;br /&gt;
*Reduced frame drops.&lt;br /&gt;
*Fixed to prevent input problems during frame skips.&lt;br /&gt;
*Fixed other minor bugs.&lt;br /&gt;
* Changed [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Opening Act]] to no longer work on [[Forged In Darkest Abyss]].&lt;br /&gt;
*Included a small update to the engine (changes sync).&lt;br /&gt;
*Rerated [[DIAGRAM]] Hard from 10.5 to 10.0&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-06&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.210&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Forge gameplay additions&#039;&#039;&#039; &lt;br /&gt;
*Added 8 new [[NOISZ STΔRLIVHT/Titles|titles]].&lt;br /&gt;
*Added a new [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|module]]: Blank Card&lt;br /&gt;
*Buffed most Card series modules.&lt;br /&gt;
*Buffed Supernova Generator and Encore.&lt;br /&gt;
*Input delay added to Game Over screen during [[Forged In Darkest Abyss]].&lt;br /&gt;
*Fixed Bulletproof Vest (activates more reliably).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; | Version 2.20x (2023-04-01)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.202&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] gameplay changes&#039;&#039;&#039; &lt;br /&gt;
*Fixed some issues with the Antiphon Armament [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Modules]].&lt;br /&gt;
* Allowed OL charts that are possible with thumbs to show up in Forge difficulties below OL ([[Magical Tokyo&#039;s Night]], [[NULCTRL EX]], and [[HumaN (STΔRLIVHT ver.)|HumaN (STΔRLIVHT Ver.)]]).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.201&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-01&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.200&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] and Synthetic Event 01 - [[Sera Hoshikawa/Styles#tabber-tabpanel-Antiphon_Armament-0|Sera]] added&#039;&#039;&#039; &lt;br /&gt;
*Added song &amp;quot;[[Forged In Darkest Abyss]]&amp;quot;.&lt;br /&gt;
*Added Void bullets/lasers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.11x (2023-01-27)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-29&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.111&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Visual fixes&#039;&#039;&#039;  &lt;br /&gt;
*Fixed a chart issue.&lt;br /&gt;
* Fixed some minor visual bugs.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-27&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.110&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Advanced settings added&#039;&#039;&#039;&lt;br /&gt;
*Added new [[NOISZ STΔRLIVHT/Options|advanced options]] (early/late indicator, BG dim, 3-finger Burst)&lt;br /&gt;
*Fixed some stages on [[NOISZ STΔRLIVHT/Gameplay#Practise_Mode|Practice Mode]] (when skipping to later Verses).&lt;br /&gt;
*Added in “Secret Bird” and “Good Kitty” [[NOISZ STΔRLIVHT/Titles|titles]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.10x (2023-01-17)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-25 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.103&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Ephemeral Event 04: [[Grace Kamenashi|Grace]] - [[Grace Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]] (collab with ADOFAI Neo Cosmos) added&#039;&#039;&#039;&lt;br /&gt;
*Fixed some aspects of the event stage [[No Hints Here!]]&lt;br /&gt;
*Fixed issues around accessing the tutorial from folder select.&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The event was released a day before this update (because the stage was in the game before it was set to start). No update had to go live to activate it; it was based on a timer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-22&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.102 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Performance fixes&#039;&#039;&#039;  &lt;br /&gt;
*Reduced peak memory usage when loading menus.&lt;br /&gt;
*Added another purchase restore function to the shop to work around an iOS 16 bug&lt;br /&gt;
*Fixed certain aspects of the upcoming event stage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-19 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.101&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed an issue with the tutorial. (Based on context, the tutorial issue may be the Void laser that appeared about a day prior to the patch).&lt;br /&gt;
*Fixed other minor bugs.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-17&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2.100&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
* Adjusted [[NOISZ STΔRLIVHT/Notes|hold note]] behavior.&lt;br /&gt;
*Certain charts will have more consistent scroll speed when using Auto BPM ([[Quicksilver (NOISZ STΔRLIVHT)|Quicksilver]], [[galaXXy brain]]).&lt;br /&gt;
*Added the inaccessible &amp;quot;[[Grace Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]]&amp;quot; event into the game. (While DIVINE JUDGMENT was supposed to be inaccessible, some people had access to it early).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; | Version 2.00x (2023-01-03)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-06&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.003 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor mechanics fixes&#039;&#039;&#039; &lt;br /&gt;
*Fixed ad-rewarded [[NOISZ STΔRLIVHT/COINZ|COINZ]] in the shop.&lt;br /&gt;
*Fixed offline play when using 0x Boost (now available for F2P players as well).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.002&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed a softlocking issue&#039;&#039;&#039;&lt;br /&gt;
*Fixed a region-related issue that would softlock the game in certain countries.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.001&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed issue with [[NOISZ STΔRLIVHT/Passes|Superstar Pass]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-03&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.000&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_6|Chapter 6]] added&#039;&#039;&#039;   &lt;br /&gt;
*Adjusted major game features.&lt;br /&gt;
*Removed [[NOISZ STΔRLIVHT/COINZ|COINZ]] requirement for playing difficulties above “Easy”.&lt;br /&gt;
*Ads removed from free play.&lt;br /&gt;
*Reworked COINZ: Now there are 4 free COINZ a day.&lt;br /&gt;
*COINZ are no longer split into the Bronze, Silver, and Gold categories.&lt;br /&gt;
* Reworked Cake Mode: COINZ boosts are increased by one level for 24 hours.&lt;br /&gt;
*Improved UI with clarified Style Lab and Shop functionality.&lt;br /&gt;
*Multiple songs got rerated:&lt;br /&gt;
**[[Werewolf Queen]] Overload from 10.0 to 9.0&lt;br /&gt;
**[[LIVHT MY WΔY]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[Clash of Twilight]] Hard from 10.0 to 10.5, and Overload from 13 to 12.5&lt;br /&gt;
**[[light my way]] Normal from 4.0 to 3.0, and Overload from 10.0 to 9.0&lt;br /&gt;
**[[Parhelion]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[DIAGRAM]] Hard from 10.0 to 10.5&lt;br /&gt;
**[[Upload Your Mind :: Download My Soul]] Hard from 9.0 to 8.0&lt;br /&gt;
**[[First Star]] Overload from 10.0 to 10.5&lt;br /&gt;
**[[Syntax]] Overload from 11.0 to 11.5&lt;br /&gt;
**[[Harajuc Kandi Massacre]] Overload from 11.0 to 10.5&lt;br /&gt;
**[[Sulyvahn]] Overload 12.0 to 11.5&lt;br /&gt;
**[[The King Of Lions]] Hard from 11.0 to 10.5, and Overload from 13.0 to 12.0&lt;br /&gt;
**[[Valkyrius:0]] Hard from 10.0 to 10.5, and Overload from 12.0 to 11.5&lt;br /&gt;
**[[1nput This 2 Y0ur Spine]] Overload from 11.0 to 10.5&lt;br /&gt;
**[[WHAT THE CAT!?]] Overload 12.0 to 11.5&lt;br /&gt;
**[[LVL.99]] Overload 12.0 to 11.5&lt;br /&gt;
**[[NULCTRL EX]] Overload 11.0 to 10.0&lt;br /&gt;
**[[ANNIHILATOR]] Overload from 12.0 to 12.5&lt;br /&gt;
**[[MULTIPHEX]] Hard from 11.0 to 10.5, and Overload from 13.0 to 12.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Version 1.xxx=&lt;br /&gt;
*Story:&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_2|Chapter 2]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_3|Chapter 3]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_4|Chapter 4]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_5|Chapter 5]]&lt;br /&gt;
* Events: &lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Recursive Event 02|Recursive Event 02]]: [[Grace Kamenashi|Grace]] - [[Grace_Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events/Ephemeral_Event_02|Ephemeral Event 02]]: [[Sumire_Hitori|Sumire]] - [[Sumire_Hitori/Styles#tabber-tabpanel-NO_NAME-0|NO NAME]] (collab with LAME DIMENSION)&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events/Ephemeral_Event_03|Ephemeral Event 03]]: [[Sera_Hoshikawa|Sera]] - [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] (collab with Maiden &amp;amp; Spell)&lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Recursive Event 03|Recursive Event 03]]: [[Hakuno_Nekoda|Hakuno]] - [[Hakuno_Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|BLACK CAT BLASTER]]&lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Recursive Event 04|Recursive Event 04]]: [[Sumire Hitori|Sumire]]/[[Hitori]] - [[Sumire Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|NUCLEAR]] [[Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|DRIP]]&lt;br /&gt;
*[[NOISZ STΔRLIVHT/Gameplay#Angel_Mode|Angel Mode]]&lt;br /&gt;
*[[NOISZ_STΔRLIVHT/Options#Cloud_Save|Cloud Save]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.60x (2022-11-20)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-12-10&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.604&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Recursive Event 04|Recursive Event 04]]: [[Sumire Hitori|Sumire]]/[[Hitori]] - [[Sumire Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|NUCLEAR]] [[Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|DRIP]] added&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-27&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.602&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Audio fixes (Android)&#039;&#039;&#039;  &lt;br /&gt;
* Fixed an audio issue introduced by Android 12, involving switching apps while the game is running.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-21&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.601&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039;  &lt;br /&gt;
*Fixed sync issues on certain stages related to the alternate sync method introduced in 1.544.&lt;br /&gt;
*Fixed an options menu button issue.&lt;br /&gt;
*Fixed some metadata issues.&lt;br /&gt;
*Other minor fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-20&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.600&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_5|Chapter 5]] added&#039;&#039;&#039;&lt;br /&gt;
*(Note: Android received the update first, on November 19, 2022.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.54x (2022-10-17)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-06&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.546&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Japanese translation fixes&#039;&#039;&#039; &lt;br /&gt;
*[[Hakuno Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|BLACK CAT BLASTER]] [[NOISZ STΔRLIVHT/Events|Event]] Crown Objectives have been translated into Japanese.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-01&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.545&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039; &lt;br /&gt;
*Fixed minor issues, including a title display issue.&lt;br /&gt;
*Increased the max [[NOISZ STΔRLIVHT/Difficulty and Power|PW]] of [[Hakuno Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|BLACK CAT BLASTER]] to 650.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-31&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.544&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Recursive Event 03|Recursive Event 03]]: [[Hakuno Nekoda|Hakuno]] - [[Hakuno Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|BLACK CAT BLASTER]] added&#039;&#039;&#039;  &lt;br /&gt;
* Added an automatic alternate resync method for devices experiencing a large amount of note jitter.&lt;br /&gt;
*Added new challenges and titles.&lt;br /&gt;
*Other minor fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-19&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.542&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*(iOS) Score importing from [[NOISZ ARC⌖CODA]] is now supported again.&lt;br /&gt;
*Adjusted [[NOISZ STΔRLIVHT/Gameplay#Practise_Mode|Practice Mode]] to allow for skipping Verses on songs with BPM changes.&lt;br /&gt;
*Other minor fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-18&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.541&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Event pass fix&#039;&#039;&#039; &lt;br /&gt;
*Fixed an issue where [[NOISZ STΔRLIVHT/Passes|Event Pass]] 03 could not be purchased.&lt;br /&gt;
*Added hotfixes for event and event stage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-17&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.540&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |Ephemeral Event 03: [[Sera Hoshikawa|Sera]] - [[Sera Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] (collab with Maiden &amp;amp; Spell) added&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.50x (2022-08-31)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.508&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |[[NOISZ_STΔRLIVHT/Options#Cloud_Save|Cloud Save]] fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-08-31&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.505&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_4|Chapter 4]] added&#039;&#039;&#039; &lt;br /&gt;
*Minor bug fixes.&lt;br /&gt;
*Japanese language bug fix.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.44x (2022-07-22)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-08-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.444&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Audio/visual fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed an audio encoding issue with [[Unknown Civilization]] (expected to improve synchronization).&lt;br /&gt;
*Fixed a display issue with certain note animations.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-07-27&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.443&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed various minor bugs.&lt;br /&gt;
*Fixed an issue that prevented using [[NOISZ STΔRLIVHT/Styles|NOISZ Bursts]] in Chapter [[NOISZ STΔRLIVHT/Story/Chapter 3.IV|3.IV]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-07-23&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.441 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor visuals fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed some display issues in Chapters [[NOISZ STΔRLIVHT/Story/Chapter 3.II|3.II]] and [[NOISZ STΔRLIVHT/Story/Chapter 3.III|3.III]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-07-22&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.440&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_3|Chapter 3]] added&#039;&#039;&#039;  &lt;br /&gt;
*Added [[NOISZ_STΔRLIVHT/Options#Cloud_Save|Cloud Save]].&lt;br /&gt;
* Added leaderboards (including for [[NOISZ ARC⌖CODA]])&lt;br /&gt;
*Added Fast Track bundle.&lt;br /&gt;
*Updated slides visuals/other UI elements.&lt;br /&gt;
*Adjusted item drops to scale with song length.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.41x (2022-05-27)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-06-22&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.419&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New [[NOISZ STΔRLIVHT/Area Conversations|Area Conversations]] added&#039;&#039;&#039; &lt;br /&gt;
*Added new [[NOISZ STΔRLIVHT/Area Conversations|Area Conversations]] that take place after [[:NOISZ_STΔRLIVHT/Story#Chapter_2|Chapter 2]].&lt;br /&gt;
*Fixed some gameplay issues.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-06-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.416&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor changes&#039;&#039;&#039;   &lt;br /&gt;
*Buffed [[Sera Hoshikawa|Sera]]&#039;s and [[Hitori]]&#039;s [[NOISZ STΔRLIVHT/Styles|NOISZ Bursts]].&lt;br /&gt;
*Updated some types of damage (including math/self-destruct) to have more consistent behavior.&lt;br /&gt;
*Adjusted summer styles to no longer take Rad/Spark damage during their Bursts.&lt;br /&gt;
*Additional minor bug fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-06-04 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.415&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Improved resilience to unstable internet connections.&lt;br /&gt;
*Fixed some connectivity-related crashes/hangs on the Evaluation screen.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-29&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.414&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Fixes for story visual issues&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-28&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.412&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixes for [[Star Azure Fantasy]]&#039;&#039;&#039;&lt;br /&gt;
*Overload   11 -&amp;gt; 12&lt;br /&gt;
*Boss portrait display fixed&lt;br /&gt;
*Some visual effects added during gameplay&lt;br /&gt;
*Super Festive [[NOISZ STΔRLIVHT/Titles|title]] unlock condition fixed&lt;br /&gt;
*Other minor fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-05-27 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.411&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Ephemeral Event 02: [[Sumire Hitori|Sumire]] - [[Sumire Hitori/Styles#tabber-tabpanel-NO_NAME-0|NO NAME]] (collab with LAME DIMENSION) added&#039;&#039;&#039;  &lt;br /&gt;
*New song in [[:Category:Heart Folder Songs|Heart folder]]: [[Star Azure Fantasy]] (permanently available with Event Pass 02)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.40x (2022-04-30)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.409&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Performance fixes (Android only)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.408&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Options|Advanced settings]] added&#039;&#039;&#039;&lt;br /&gt;
*Performance fixes (Android only)&lt;br /&gt;
*New function to try and recover corrupt save data (iOS only)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.405&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[Grace Kamenashi|Grace]] - [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]] [[NOISZ STΔRLIVHT/Difficulty and Power|PW]] fixed&#039;&#039;&#039;&lt;br /&gt;
*Other minor gameplay fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-13&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.403&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Recursive Event 02|Recursive Event 02]]: [[Grace Kamenashi|Grace]] - [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]] added&#039;&#039;&#039;&lt;br /&gt;
*New song for Clover [[NOISZ STΔRLIVHT/Passes|Club Pass]]: [[light my way]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.402&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Gameplay and Japanese font fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-04&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.401&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |[[:NOISZ_STΔRLIVHT/Story#Chapter_2|Chapter 2]] gameplay and display fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-04-30&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.400&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_2|Chapter 2]] added&#039;&#039;&#039;&lt;br /&gt;
*[[NOISZ STΔRLIVHT/Gameplay#Angel_Mode|Angel Mode]] added&lt;br /&gt;
*Story clear lamps added&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Version 0.xxx=&lt;br /&gt;
*Story:   &lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_0|Chapter 0]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_1|Chapter 1]]&lt;br /&gt;
*Events: &lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Recursive Event 01|Recursive Event 01]]: [[Sera_Hoshikawa|Sera]] - [[Sera_Hoshikawa/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events/Ephemeral_Event_01|Ephemeral Event 01]]: [[Hakuno Nekoda|Hakuno]] - [[Hakuno Nekoda/Styles#tabber-tabpanel-BEATDOWN-0|BEATDOWN]] (collab with UNBEATABLE)&lt;br /&gt;
*[[NOISZ_STΔRLIVHT/Passes#Club_Passes|Club Passes]]&lt;br /&gt;
*[[2ECONDS_TO_STΔRLIVHT|SL LINK]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 0.44x (2022-03-23)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-04-08 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.444&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Ephemeral Event 01: [[Hakuno Nekoda|Hakuno]] - [[Hakuno Nekoda/Styles#tabber-tabpanel-BEATDOWN-0|BEATDOWN]] (collab with UNBEATABLE) added&#039;&#039;&#039;&lt;br /&gt;
*New song in [[:Category:Spade Folder Songs|Spade folder]]: [[Mirror|MIRROR]] (permanently available with Event Pass 01)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-03-29&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.443 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events|Event mode]] changes&#039;&#039;&#039;  &lt;br /&gt;
*Gems are now awarded for additional Part IV Crowns during [[NOISZ STΔRLIVHT/Events|Events]]&lt;br /&gt;
*Minor bug fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-28&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.442&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Restore purchases function now available on Android&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-23&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.440&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events|Event mode]] added&#039;&#039;&#039;&lt;br /&gt;
*[[NOISZ STΔRLIVHT/Events/Recursive Event 01|Recursive Event 01]]: [[Sera Hoshikawa|Sera]] - [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint]] (2022-03-26)&lt;br /&gt;
*New song for Dia [[NOISZ STΔRLIVHT/Passes|Club Pass]]: [[First Star]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 0.42x (2022-03-13)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.420&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor changes&#039;&#039;&#039;&lt;br /&gt;
*[[Be Right There]] (Overload)   11 -&amp;gt; 10&lt;br /&gt;
*[[galaXXy brain]] (Easy)   1 -&amp;gt; 2&lt;br /&gt;
*New respec cost: changes based on how many points spent (see [[NOISZ STΔRLIVHT/Items|Items]])&lt;br /&gt;
*Autobursting on damage from Rad/Spark now converts [[NOISZ STΔRLIVHT/Notes|note]] to S-Rad&lt;br /&gt;
*Some title unlock condition adjustments&lt;br /&gt;
*Other bug fixes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 0.41x (2022-02-12)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-09&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.417&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Same as 0.416, but with additional story mode performance fixes (Android only)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-09&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.416&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;New features (iOS only)&#039;&#039;&#039;&lt;br /&gt;
*Most [[NOISZ STΔRLIVHT/Styles#NOISZ_Bursts|NOISZ bursts]] buffed&lt;br /&gt;
* Drop bonuses also increase EXP gain&lt;br /&gt;
*&lt;br /&gt;
[[NOISZ STΔRLIVHT/Gameplay#Challenge_Mode|Challenges]] displayed on the evaluation screen  &lt;br /&gt;
*Bad Player and Badder Player [[NOISZ STΔRLIVHT/Titles|title]] unlock conditions made easier&lt;br /&gt;
*Scores from [[NOISZ ARC⌖CODA|ARC⌖CODA]] can be saved via QR code&lt;br /&gt;
*Other bug fixes and performance improvements&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.414&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Added social media buttons on the title screen&lt;br /&gt;
*Fixed a text bug when playing [[galaXXy brain]] in Japanese&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-19&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.413&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[2ECONDS TO STΔRLIVHT|SL LINK]] added&#039;&#039;&#039;&lt;br /&gt;
*Reminiscence styles added&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-12&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.411&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Fixed an issue preventing story progression&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 0.40x (2022-02-02)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.409&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed invisible bullets bug on Android&#039;&#039;&#039; &lt;br /&gt;
*Some other bug fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-04&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.405&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Performance improvements for gameplay and story scenes&#039;&#039;&#039;&lt;br /&gt;
*Some gameplay issues fixed&lt;br /&gt;
*Freeze on iOS 13 fixed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-02&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.400&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Initial release&#039;&#039;&#039;&lt;br /&gt;
*4 songs + 1 [[NOISZ STΔRLIVHT/Passes|Club Pass]] exclusive song in each folder&lt;br /&gt;
*[[:NOISZ_STΔRLIVHT/Story#Chapter_0|Chapter 0]] and [[:NOISZ_STΔRLIVHT/Story#Chapter_1|1]] available&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NOISZ SL Gameplay Navbox}}&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Main_Page&amp;diff=11299</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Main_Page&amp;diff=11299"/>
		<updated>2026-02-10T19:36:24Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainpage-leftcolumn&amp;quot; class=&amp;quot;mainpage-leftcolumn&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;noiszbanner&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 100%; height: auto !important; margin-top: 17px;&amp;quot;&amp;gt;[[File:NOISZ Banner.jpg|center|link=|1041x1041px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: x-large; padding: 1em;&amp;quot;&amp;gt;&#039;&#039;&#039;Welcome to the official {{SITENAME}}!&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOISZ is a series of games by [[Anarch Entertainment]] combining rhythm game, bullet hell and visual novel mechanics to create an entirely new experience featuring battles against a variety of bosses in a variety of musical genres.&lt;br /&gt;
&lt;br /&gt;
This wiki is intended to cover all NOISZ games, originally revived to port over data from the fan-created datasheets - and eventually, it became official. Thank you to all those who assisted in collecting data for the sheets, as well as all wiki contributors! &lt;br /&gt;
&lt;br /&gt;
While we&#039;ve done our best to mark spoilers clearly via spoiler warning header boxes, as this is a wiki, please understand that you still may get spoiled looking through things anyway if you&#039;re still playing through the games.&lt;br /&gt;
&lt;br /&gt;
If you have any questions about the games, visit the &#039;&#039;&#039;[[FAQ]]&#039;&#039;&#039; - the answer may be there!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Header Box|Text=NOISZ Final Part 2}}&lt;br /&gt;
{{NOISZ Final Part 2 Section}}&lt;br /&gt;
&lt;br /&gt;
{{Birthday Widget}}&lt;br /&gt;
{{Header Box|Text=Games}}&lt;br /&gt;
&lt;br /&gt;
==PC, Switch, Arcade==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Ignition={{NOISZ Ignition Main Page Section}}&lt;br /&gt;
|-|re:||VERSE={{NOISZ re:VERSE Main Page Section}}&lt;br /&gt;
|-|ARC⌖CODA={{NOISZ AC Main Page Section}}&lt;br /&gt;
|-|episode G={{NOISZ episode G Main Page Section}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
NOISZ STΔRLIVHT={{NOISZ SL Main Page Section}}&lt;br /&gt;
|-|True Heroes={{NOISZ True Heroes Main Page Section}}&lt;br /&gt;
|-|2ECONDS TO STΔRLIVHT={{2ECONDS Main Page Section}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Header Box|Text=NEWSZ}}&lt;br /&gt;
For more, see the [https://bsky.app/profile/anarch.games Anarch Bluesky] account.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Template:Bluesky RSS Feed|url=https://bsky.app/profile/did:plc:ve2p3lz33ivtyikqztvsgtx3/rss|term1=#NOISZ}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainpage-rightcolumn&amp;quot; class=&amp;quot;mainpage-rightcolumn&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;rightcolumn-spacer&amp;quot; style=&amp;quot;display: none&amp;quot;&amp;gt;⠀&amp;lt;/div&amp;gt;&lt;br /&gt;
⠀&lt;br /&gt;
&amp;lt;div id=&amp;quot;updates-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=CURRENT SL &amp;lt;br/&amp;gt;VERSION}}&lt;br /&gt;
For full update history, see [[NOISZ STARLIVHT/Update History|here]].&lt;br /&gt;
{{Latest Patch Notes&lt;br /&gt;
|date=2026-02-10&lt;br /&gt;
|version=4.003&lt;br /&gt;
|patchnotes=&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|contentdate=&lt;br /&gt;
|contentversion=&lt;br /&gt;
|contentpatchnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;sl-events-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=CURRENT SL &amp;lt;br/&amp;gt;EVENTS}}&lt;br /&gt;
{{NOISZ SL Events_Vertical|&lt;br /&gt;
|recursivecyclestart=2024-02-09 04:00 +0000&lt;br /&gt;
|ephemeraleventstyle=&lt;br /&gt;
|ephemeralEventImage=&lt;br /&gt;
|ephemeralstartdate=&lt;br /&gt;
|ephemeralenddate=&lt;br /&gt;
|ephemeraleventsong=&lt;br /&gt;
|syntheticcyclestart=2024-02-09 04:00 +0000&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;random-smile-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Random Character}}&lt;br /&gt;
&amp;lt;div id=&amp;quot;upcoming-birthdays&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=UPCOMING BIRTHDAYS}}&lt;br /&gt;
{{Upcoming Birthdays}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;random-tip-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Random Tip}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;official-links-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=OFFICIAL LINKS}}&lt;br /&gt;
*[https://anarch.games/ Anarch Entertainment]&lt;br /&gt;
*[https://discord.com/invite/GS3xtfJqYP Discord Server]&lt;br /&gt;
*[https://twitter.com/noiszgame Twitter]&lt;br /&gt;
*[https://bsky.app/profile/anarch.games Bluesky]&lt;br /&gt;
*[https://www.youtube.com/@anarch_games YouTube]&lt;br /&gt;
*[https://www.facebook.com/noiszgame Facebook]&lt;br /&gt;
*[https://anarchgames.bandcamp.com Bandcamp]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;datasheets-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=DATASHEETS}}&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/13Z5adKn-3w8SysD9jG4aE0wDz5dmVrsDqIuIRKxrkb8/edit NOISZ Datasheet]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1waq8NvS-GgVVmJTfY0RkpBK4SP8dbuV1FSVABXWUFXM/edit NOISZ STΔRLIVHT Datasheet]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1hJo9L3Pej7SBDQcdtDuY7frcPFfxleSncFEXGP9BkNs/edit NOISZ Community Sheet]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1HAQm0d-AeP18FiXuj-g9JpwJBeTCTAQbFgeC_6eqjCg/edit NOISZ STΔRLIVHT Raw Damage Calculator]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;other-wikis-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=OTHER LANGUAGES}}&lt;br /&gt;
*[https://wikiwiki.jp/noisz_sl/ NOISZ STΔRLIVHT Japanese Wiki]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;wiki-links-box&amp;quot;&amp;gt;&lt;br /&gt;
{{Header Box|Text=WIKI LINKS}} &lt;br /&gt;
*[[Project:Wiki rules|Rules of this wiki]]&lt;br /&gt;
*[[Special:WantedPages|Pages that need to be created]]&lt;br /&gt;
*[[:Category:Needs Work|Pages that need work]]&lt;br /&gt;
*[[:Category:Templates|Templates]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|title=NOISZ Official Wiki&lt;br /&gt;
|site_name=Anarch Entertainment&lt;br /&gt;
|titlemode=replace&lt;br /&gt;
|keywords=noisz, anarch, rhythm, bullet hell, shmup, danmaku, noisz starlivht, mobile, pc, visual novel, vn, wiki, reverse, ignition, episode g, 2econds, true heroes, characters, songs, chapters, events&lt;br /&gt;
|description=Welcome to the official NOISZ EN Wiki! NOISZ is a series of games on mobile and PC by Anarch Entertainment, combining rhythm, bullet hell and visual novel mechanics to create an entirely new experience featuring battles against a variety of bosses in a variety of musical genres.&lt;br /&gt;
|image=Site-logo.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=Virtual_What&amp;diff=11295</id>
		<title>Virtual What</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=Virtual_What&amp;diff=11295"/>
		<updated>2026-02-09T19:55:49Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: fancy cat treat info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡}}&lt;br /&gt;
&lt;br /&gt;
{{Game&lt;br /&gt;
 | title         = &amp;lt;nowiki&amp;gt;𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | image         = Virtual_What.jpg&lt;br /&gt;
 | developer     = [[Anarch Entertainment]]&lt;br /&gt;
 | publisher     = Anarch Entertainment&lt;br /&gt;
 | engine        = &lt;br /&gt;
 | version       = &lt;br /&gt;
 | platform      = Mobile&lt;br /&gt;
 | releasedate   = April 1, 2024&lt;br /&gt;
 | genre         = Virtual Pet&lt;br /&gt;
 | mode          = Single player&lt;br /&gt;
 | rating        = &lt;br /&gt;
 | media         = Digital&lt;br /&gt;
 | requirements  =&lt;br /&gt;
 | languages=English, Japanese}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;For all 0 people who asked us to add a virtual pet to our game, it&#039;s here!!&#039;&#039; &amp;lt;ref&amp;gt;[https://twitter.com/noiszgame/status/1774647626606227920]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Virtual What (stylized as 𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡) is a virtual pet included in [[NOISZ STΔRLIVHT]] as a bonus minigame. In it, you can raise your very own &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;[[&amp;quot;What&amp;quot; the Cat|What]]&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡 is accessible after clearing [[NOISZ_STΔRLIVHT/Story/Chapter_2.IV|Chapter 2.IV]] by tapping on the &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; button on the main menu.&lt;br /&gt;
&lt;br /&gt;
[[File:What button.jpg|center|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; has 10 main stats. These have a numeric value, randomized on adoption:&lt;br /&gt;
* Majestic&lt;br /&gt;
* Sassy Points&lt;br /&gt;
* Gender Power&lt;br /&gt;
* Hairball&lt;br /&gt;
* Chaos Animal&lt;br /&gt;
* Winning Smile&lt;br /&gt;
* Friendship&lt;br /&gt;
* Nyan Energy&lt;br /&gt;
* Dunk Accuracy&lt;br /&gt;
* Catastrophic&lt;br /&gt;
&lt;br /&gt;
It is also possible to name your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; through the Stats screen.&lt;br /&gt;
&lt;br /&gt;
===Size===&lt;br /&gt;
Your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; also has a &amp;lt;b&amp;gt;Size&amp;lt;/b&amp;gt; stat, measured in cms (20.0cm initially). This size affects how big the sprite appears on the screen, although not to scale. By tapping on the &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; button inside the stats screen, you can see how big your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; is in comparison to other common, well known objects:&lt;br /&gt;
&lt;br /&gt;
{{Virtual What Sizes}}&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
[[File:Virtual What screen.jpg|center|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wander ===&lt;br /&gt;
By entering the 𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡 mode, you will be able to see your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; wander around the screen. It will also occasionally blink.&lt;br /&gt;
&lt;br /&gt;
===Acquiring kibble===&lt;br /&gt;
[[File:Acquiring kibble.jpg|center|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; eats kibble. Kibble can be acquired by playing songs using free [[NOISZ_STΔRLIVHT/COINZ|COINZ]] to Boost. Kibble is displayed on the 𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡 screen, and it comes in different colours: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;999&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Kibble colours&lt;br /&gt;
|-&lt;br /&gt;
!Primary additive colours&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#ff0000&amp;quot;&amp;gt;[[file:kibble red.png | 35px | alt=Red]] Red&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#00ff00&amp;quot;&amp;gt;[[file:kibble green.png | 35px | alt=Green]] Green&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span title=&amp;quot;#0000ff&amp;quot;&amp;gt;[[file:kibble blue.png | 35px | alt=Blue]] Blue&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Primary subtractive colours&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#ffff00&amp;quot;&amp;gt;[[file:kibble yellow.png | 35px | alt=Yellow]] Yellow&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#ff00ff&amp;quot;&amp;gt;[[file:kibble magenta.png | 35px | alt=Magenta]] Magenta&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#00ffff&amp;quot;&amp;gt;[[file:kibble cyan.png | 35px | alt=Cyan]] Cyan&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Tertiary colours&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#ff8000&amp;quot;&amp;gt;[[file:kibble orange.png | 35px | alt=Orange]] Orange&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#80ff00&amp;quot;&amp;gt;[[file:kibble lime.png | 35px | alt=Lime]] Lime&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#00ff80&amp;quot;&amp;gt;[[file:kibble mint.png | 35px | alt=Mint]] Mint&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#0080ff&amp;quot;&amp;gt;[[file:kibble azure.png | 35px | alt=Azure]] Azure&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#8000ff&amp;quot;&amp;gt;[[file:kibble purple.png | 35px | alt=Purple]] Purple&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#ff0080&amp;quot;&amp;gt;[[file:kibble rose.png | 35px | alt=Rose]] Rose&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Grayscale&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#ffffff&amp;quot;&amp;gt;[[file:kibble white.png | 35px | alt=White]] White&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#404040&amp;quot;&amp;gt;[[file:kibble dark gray.png | 35px | alt=Dark gray]] Dark gray&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#808080&amp;quot;&amp;gt;[[file:kibble gray.png | 35px | alt=Gray]] Gray&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &amp;lt;span title=&amp;quot;#c0c0c0&amp;quot;&amp;gt;[[file:kibble light gray.png | 35px | alt=Light gray]] Light gray&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Non-binary flag&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;span title=&amp;quot;#9c59d1&amp;quot;&amp;gt;[[file:kibble violet.png | 35px | alt=Violet]] Violet&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Bisexual flag&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#d50370&amp;quot;&amp;gt;[[file:kibble cerise.png | 35px | alt=Cerise]] Cerise&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#9b4f96&amp;quot;&amp;gt;[[file:kibble orchid.png | 35px | alt=Orchid]] Orchid&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#0038a8&amp;quot;&amp;gt;[[file:kibble indigo.png | 35px | alt=Indigo]] Indigo&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Trans flag&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#5bcefa&amp;quot;&amp;gt;[[file:kibble cerulean.png | 35px | alt=Cerulean]] Cerulean&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span title=&amp;quot;#f5a9b8&amp;quot;&amp;gt;[[file:kibble light pink.png | 35px | alt=Light pink]] Light pink&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Lesbian flag&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#cd3300&amp;quot;&amp;gt;[[file:kibble dark orange.png | 35px | alt=Dark orange]] Dark orange&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#ff9a56&amp;quot;&amp;gt;[[file:kibble light orange.png | 35px | alt=Light orange]] Light orange&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#d162a4&amp;quot;&amp;gt;[[file:kibble mulberry.png | 35px | alt=Mulberry]] Mulberry&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&amp;lt;span title=&amp;quot;#a30262&amp;quot;&amp;gt;[[file:kibble red violet.png | 35px | alt=Red violet]] Red violet&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Asexual flag&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;span title=&amp;quot;#800080&amp;quot;&amp;gt;[[file:kibble eggplant.png | 35px | alt=Eggplant]] Eggplant&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Aromantic flag&lt;br /&gt;
| &amp;lt;span title=&amp;quot;#3da542&amp;quot;&amp;gt;[[file:kibble forest green.png | 35px | alt=Forest green]] Forest green&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span title=&amp;quot;#a7d379&amp;quot;&amp;gt;[[file:kibble light green.png | 35px | alt=Light green]] Light green&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Skin colours&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#f7d7c4&amp;quot;&amp;gt;[[file:kibble light skin.png | 35px | alt=Light skin]] Light skin&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#f9d29b&amp;quot;&amp;gt;[[file:kibble medium-light skin.png | 35px | alt=Medium-light skin]] Medium-light skin&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#d8b094&amp;quot;&amp;gt;[[file:kibble medium skin.png | 35px | alt=Medium skin]] Medium skin&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;#bb9167&amp;quot;&amp;gt;[[file:kibble medium-dark skin.png | 35px | alt=Medium-dark skin]] Medium-dark skin&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span title=&amp;quot;#8e562e&amp;quot;&amp;gt;[[file:kibble dark skin.png | 35px | alt=Dark skin]] Dark skin&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The list of kibble is sorted by colour, and always follows the same order. If you have multiple of the same kibble, they stack.&lt;br /&gt;
&lt;br /&gt;
The amount of kibble obtained depends on how many free COINZ were used for Boosting. It is always 1 kibble per COINZ, but you can use several to get more kibble in a single run. Using more COINZ other than the daily free ones does not count towards kibble; you only get 1 kibble per free COINZ. You will get kibble even if you fail the song, unlike regular [[NOISZ_STΔRLIVHT/Items|items]].&lt;br /&gt;
&lt;br /&gt;
===Feeding===&lt;br /&gt;
[[File:Feeding What.jpg|center|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once every 11 hours, it is possible to feed your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; some kibble. Feeding it will increase some of its stats, and its size will increase. Through the &amp;quot;Feed kibble&amp;quot; menu, it is also possible to reroll the colour by spending COINZ.&lt;br /&gt;
&lt;br /&gt;
You can also spend 1 COIN to transform the kibble into a Fancy Cat Treat, which increases the size bonus to your What by 4x, 8x, 10x, or 12x.&lt;br /&gt;
&lt;br /&gt;
An exclamation mark will appear on the &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; button on the main menu when it is time to feed your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt;. It is also possible to enable notifications so you get a notification for feeding time even when the game is closed.&lt;br /&gt;
&lt;br /&gt;
By tapping on the counter, your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; will open its mouth, and you will be able to see what kibble colours you have used so far, from right to left.&lt;br /&gt;
&lt;br /&gt;
[[File:virtual what used kibble.jpg|center|300px]]&lt;br /&gt;
&lt;br /&gt;
=== wHats===&lt;br /&gt;
[[File:Virtual What Wear Hat menu.jpg|center|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After feeding your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; 5 times, you will unlock a &amp;lt;i&amp;gt;wearable Hat&amp;lt;/i&amp;gt; (AKA a wHat). The colour of the kibble used affects the hat you unlock. wHats are divided into 5 sections, and each kibble decides the colour of each of these sections, starting from the top. The same colour may be used multiple times, but if they are consecutive they are treated differently. Depending on the number of different colours, a different asset might be used to generate the wHat, which might use different sections when assigning the colours to the wHat.&lt;br /&gt;
&lt;br /&gt;
wHats come in different shapes:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; align=&amp;quot;center&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
what floppy hat.png|Floppy hat&lt;br /&gt;
what cap.png|Cap&lt;br /&gt;
what top hat.png|Top hat&lt;br /&gt;
what beanie.png|Beanie&lt;br /&gt;
what christmas hat.png|Christmas hat&lt;br /&gt;
what oskari hat.png|[https://uksrt.fandom.com/wiki/Oskari_Kissakinen Oskari] hat&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
wHats are displayed on the 𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡 screen, as well as the current unlock progress. You can put a wHat on your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt;, or [[NOISZ_STΔRLIVHT/Items#Incineration|incinerate]] it to get ashes and kibble. Incinerating a wHat yields 5 ashes and 1 kibble.&lt;br /&gt;
&lt;br /&gt;
You can put on several wHats at the same time, stacking them up.&lt;br /&gt;
&lt;br /&gt;
[https://uksrt.fandom.com/wiki/Oskari_Kissakinen Oskari] hat can only be produced by feeding &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt; two purples, one dark gray, and two more purples. It will automatically assume the correct shape. There are multiple valid purple colors that can be used.&lt;br /&gt;
&lt;br /&gt;
===Petting===&lt;br /&gt;
[[File:What pet.jpg|center|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By rubbing on your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&amp;lt;/span&amp;gt;, you can pet it. Hearts will appear on the screen, and your &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;What&#039;s&amp;lt;/span&amp;gt; Friendship stat will increase. This value appears separate, indicated by parenthesis as a boost to the base Friendship stat.&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
*𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡 was originally announced with [https://twitter.com/noiszgame/status/1730324100080361483 a tweet] on November 30th, 2023. Soon after, [https://twitter.com/noiszgame/status/1730388790240227439 another tweet] posted on December 1st, 2023 asked for &amp;quot;1 followers by 11/31&amp;quot; to add it to the game.&lt;br /&gt;
*The Tiger was originally orange, but was recolored by ktern and replaced in patch 3.121.&lt;br /&gt;
&lt;br /&gt;
[[File:Old Tiger.jpeg|thumb|Tiger&#039;s old sprite]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NOISZ SL Gameplay Navbox}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:Bloodstone_Core_Module.png&amp;diff=11293</id>
		<title>File:Bloodstone Core Module.png</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:Bloodstone_Core_Module.png&amp;diff=11293"/>
		<updated>2026-02-07T23:09:56Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Sploosh543 uploaded a new version of File:Bloodstone Core Module.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:Diamond_Core_Module.png&amp;diff=11292</id>
		<title>File:Diamond Core Module.png</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:Diamond_Core_Module.png&amp;diff=11292"/>
		<updated>2026-02-07T04:21:10Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Sploosh543 uploaded a new version of File:Diamond Core Module.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=File:Moonstone_Core_Module.png&amp;diff=11291</id>
		<title>File:Moonstone Core Module.png</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=File:Moonstone_Core_Module.png&amp;diff=11291"/>
		<updated>2026-02-07T04:11:08Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: Sploosh543 uploaded a new version of File:Moonstone Core Module.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Update_History&amp;diff=11290</id>
		<title>NOISZ STΔRLIVHT/Update History</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ST%CE%94RLIVHT/Update_History&amp;diff=11290"/>
		<updated>2026-02-06T20:56:16Z</updated>

		<summary type="html">&lt;p&gt;Sploosh543: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:NOISZ STΔRLIVHT Update History}}&lt;br /&gt;
&lt;br /&gt;
{{Game Page Navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;article-table&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|colspan=3 class=&amp;quot;patch-updates-cell&amp;quot; style=&amp;quot;padding: 10px&amp;quot; class=&amp;quot;patch-updates-cell&amp;quot; align=center|Patch updates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 class=&amp;quot;content-updates-cell&amp;quot; style=&amp;quot;padding: 10px&amp;quot; align=center|Content/story/event updates.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Version 4.xxx =&lt;br /&gt;
* Story:&lt;br /&gt;
**Chapter 6.V&lt;br /&gt;
**NOISZ Final Part 2&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
!colspan=3 style=&amp;quot;text-align: center&amp;quot;|Version 4.00x (2026-02-02)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2026-02-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |4.002&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2026-02-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |4.001&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Added Fancy Cat Treats.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2026-02-02&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |4.000&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;NOISZ Final Part 2+Chapter 6.V added&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Version 3.xxx =&lt;br /&gt;
* Story:&lt;br /&gt;
** [[NOISZ_STΔRLIVHT/Story#True_Heroes_Chapters|True Heroes]]&lt;br /&gt;
* Events: &lt;br /&gt;
** [[NOISZ_STΔRLIVHT/Events/Recursive_Event_05|Recursive Event 05]]: [[Joker]] - [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME]]&lt;br /&gt;
** [[NOISZ STΔRLIVHT/Events/Convergent Events|Convergent Events]]&lt;br /&gt;
** [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events#Synthetic_Events|Synthetic Events]] - [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] 2.0&lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Ephemeral Event 05|Ephemeral Event 05]]: [[Joker]] - [[Joker/Styles#tabber-tabpanel-ETERNAL CHAIN-0|ETERNAL CHAIN]]&lt;br /&gt;
* [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&lt;br /&gt;
* [[NOISZ re:VERSE|&amp;lt;nowiki&amp;gt;NOISZ re:||VERSE&amp;lt;/nowiki&amp;gt;]] Connect&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
!colspan=3 style=&amp;quot;text-align: center&amp;quot;|Version 3.60x (2025-04-01)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-10-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.654&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Security update&#039;&#039;&#039;&lt;br /&gt;
* Implemented a Unity security update for Android versions; this does not change any ingame content and does not affect iOS.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-09-19&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.653&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor tweaks&#039;&#039;&#039;&lt;br /&gt;
* Made a few solely internal changes required due to Google policy updates. You may see a small performance improvement on Android 15 or later.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-09-12&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.652&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
* More minor bug fixes.&lt;br /&gt;
* ...But if you liked having massive HZ for no reason, [https://store.steampowered.com/app/2978440/PROJEKT_GODHAND/ we have a game for you...]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-09-10&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.651&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Made some minor bugfixes primarily related to new features/content.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-09-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.650&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|NUCLEAR]] [[Sumire Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|DRIP]] V-IGNITION&#039;&#039;&#039; and new charts&lt;br /&gt;
* Introduced [[NOISZ STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] for [[Sumire Hitori|Sumire]] and [[Hitori]]&#039;s NUCLEAR DRIP styles, along with new alt art.&lt;br /&gt;
* Added SUPERNOVA difficulty charts for 4 songs (with more coming in future updates):&lt;br /&gt;
** [[Poler]]&lt;br /&gt;
** [[Blood, Sweat, &amp;amp; Tears]]&lt;br /&gt;
** [[light my way]]&lt;br /&gt;
** [[HINOTORI]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-08-07&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.640&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Virtual What]] content additions&#039;&#039;&#039;&lt;br /&gt;
* Added some new features to [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]], such as allowing you to view previous objects and learn some Cool Facts.&lt;br /&gt;
* Made various fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-06-26&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.632&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* This version fixes additional minor gameplay issues.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|2025-06-18&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot;|3.631&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot;| &#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* This version fixes some gameplay issues related to special bullet types.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-06-18&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.630&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Added Joker LUNATIC MAINFRAME V-IGNITION&#039;&#039;&#039;&lt;br /&gt;
* Added new Premium Alt art for Arietta.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-06-04&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.623&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-05-29&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.622&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-05-25&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 3.621&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Bugfixes&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Balancing changes related to ETERNAL CHAIN&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-05-25&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.620&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Ephemeral Event 05 - Joker ETERNAL CHAIN (collab with Chronal Chain) added&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-05-06&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.615&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfix&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TP Sort for Leaderboards&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-29&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 3.614&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay adjustments&#039;&#039;&#039;&lt;br /&gt;
*Damage output of Encore module in [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Forge of Antiphon]] reduced from +12.5% to +10%, but Verse Star of the current Verse now also triggers its effect.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-24&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 3.613&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*The QR code from the ending of [[NOISZ episode G]] has been reduced in complexity and can now be scanned with a lower resolution camera.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.612&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes concerning [[NOISZ re:VERSE|&amp;lt;nowiki&amp;gt;NOISZ re:||VERSE&amp;lt;/nowiki&amp;gt;]] Connect code generation&#039;&#039;&#039;&lt;br /&gt;
*Link codes got changed to be displayed in a new font which is larger and avoids confusion between characters (e.g. capital I and lowercase l).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-16&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.611&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes concerning [[NOISZ re:VERSE|&amp;lt;nowiki&amp;gt;NOISZ re:||VERSE&amp;lt;/nowiki&amp;gt;]] Connect code generation&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where there was a very low probability of the SL link code generating with fewer than 16 digits, preventing it from being used in reV.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-15&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.610&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ re:VERSE|&amp;lt;nowiki&amp;gt;NOISZ re:||VERSE&amp;lt;/nowiki&amp;gt;]] Connect&#039;&#039;&#039;&lt;br /&gt;
*The single use code generated in SL would be usable in NOISZ reV3.0, released around the same timeframe.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.603&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.602&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed some additional minor bugs&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-02&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.601&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixes and gameplay adjustments that are mostly related to the Forge of Antiphon game mode&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-04-01&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.600&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] 2.0, [[Grace_Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Grace Blue Moon V-IGNITION]]&#039;&#039;&#039;&lt;br /&gt;
*[[Joker]] added to Forge of Antiphon, and the Synthetic Event cycle has resumed. While this first event is longer then usual, later Synthetic Events would line up with the Recursive Events cycle.&lt;br /&gt;
*Added new alt art for Grace Blue Moon to the [[NOISZ STΔRLIVHT/Shop|Shop]]&lt;br /&gt;
*A number of [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Forge of Antiphon Modules]] got buffed:&lt;br /&gt;
** Rubellite Gem: Increased damage output from +10% to +14%.&lt;br /&gt;
**Blast Protector: Increased damage reduction from -50% to -60%.&lt;br /&gt;
**Reinforced Blade: Increased damage output from +50% to +100%.&lt;br /&gt;
**Precision Scope: Increased damage output from +15% to +20%.&lt;br /&gt;
**Metronome: Increased damage output from +5% to +7%.&lt;br /&gt;
**Encore: Increased damage output from +10% to +12.5%.&lt;br /&gt;
**Backstab: Now applies a status effect to the boss while active (functionality unchanged aside from that).&lt;br /&gt;
**Malachite Dust: Increased damage output from +10% to +15%.&lt;br /&gt;
**Azurite Dust: Increased damage output from +10% to +20%.&lt;br /&gt;
**Aragonite Dust: Increased damage output from +10% to +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; | Version 3.50x (2025-01-03)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2025-03-14 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.510&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Added [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude Mint-0|Sera Attitude Mint V-IGNITION]]&#039;&#039;&#039;&lt;br /&gt;
*Added new alt art for Sera Attitude Mint to the [[NOISZ STΔRLIVHT/Shop|Shop]]&lt;br /&gt;
*[[Crossroads of the Brave|5.4]]&#039;s Boss Sprite has been changed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.504&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor Fixes&#039;&#039;&#039;&lt;br /&gt;
*Item drop rate increased&lt;br /&gt;
*Joker V-Staff void crown drop rate greatly increased&lt;br /&gt;
*Scorched damage on [[HINOTORI]] Hard nerfed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-09&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.503&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor fixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-07 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.502&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed a bug in [[Re:VERSE_(inst.)|6.3]]&#039;s grading&lt;br /&gt;
*Fixed a bug that prevented a certain [[NOISZ_STΔRLIVHT/Titles|title]] from being equipped (Slowbronze)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.501 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Balancing in True Heroes Chapter 6&#039;&#039;&#039;&lt;br /&gt;
*[[Re:VERSE_(inst.)|6.3]]:&lt;br /&gt;
**Spiral pattern is easier on Hard and below, some other pattern elements have been moved from Overload to Hard&lt;br /&gt;
**Since some patterns were moved down to Hard, Overload has some new elements and is now a bit harder&lt;br /&gt;
**On hard, spiral pattern was redone with lasers for performance reasons&lt;br /&gt;
** S rank is always given if you reach end of stage on all difficulties, regardless of Verse Star status&lt;br /&gt;
*[[With_my_(last%2B1)_breath|6.4]]: &lt;br /&gt;
**&amp;quot;Get caved doubles&amp;quot; is now easier on all difficulties. The changes were more drastic on lower difficulties&lt;br /&gt;
**The vertical lasers are now only active while moving, which gives you more time and space to react&lt;br /&gt;
**Added a background split for better readability&lt;br /&gt;
**The slashes at the end are now more reliable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2025-01-03&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.500&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;True Heroes Chapter 6, [[LAST⌖ARC (NOISZ STΔRLIVHT)|LAST⌖ARC]] and [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension#Joker|Queen&#039;s Ascension &amp;quot;Joker&amp;quot;]] added&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.30x (2024-10-18)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-12-25&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.305&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Added [[Hakuno_Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|Black Cat Blaster]] [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]]&#039;&#039;&#039;&lt;br /&gt;
* Added new alt art for Black Cat Blaster to the [[NOISZ_STΔRLIVHT/Shop|Shop]]&lt;br /&gt;
*Added new hat shape to [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&lt;br /&gt;
*Failed runs with V-IGNITED [[Sera_Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE Sera]] no longer give item drops, to avoid exploits&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-11-30&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.304&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed sign in issues (for cloud functionality) encountered by some players on both iOS and Android.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-10-31&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.303&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed some minor display issues in story, and small gameplay issues in certain stages.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-10-25&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.302&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed a display issue with story text&#039;&#039;&#039;&lt;br /&gt;
*Android only: FIxed an issue with ads not playing, and Google Play signin not working properly&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-10-21&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.301&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed some visual issues, including the text fade in the story&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-10-18&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.300&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ_STΔRLIVHT/Story/VS_Postlude|VS Postlude]] and [[NOISZ STΔRLIVHT/Events/Queen&#039;s Ascension|Queen&#039;s Ascension]]&#039;&#039;&#039; &lt;br /&gt;
*Updated the game engine to Unity 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.25x (2024-08-19)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-09-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.252&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Sumire Hitori|Sumire]]&#039;s birthday alt art for [[Sumire_Hitori/Styles#tabber-tabpanel-Antiphon_Armament-0|Antiphon Armament]], minor fixes and adjustments&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-08-21&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.251&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Memory optimization for [[It&#039;s My Rebellion]]&#039;&#039;&#039;   &lt;br /&gt;
*[[Forged In Darkest Abyss]] Overload and [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Overload got some buffs, increasing the note count and a new BURST section for both charts like the ones present in songs in Chapter VS&lt;br /&gt;
*[[Gravisphere Crisis]] Easy got some nerfs, removing the trailing bullets and adjusting the &amp;quot;curtain fall&amp;quot; pattern&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-08-19&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.250&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Chapter VS (second half)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.20x (2024-06-30)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-08-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.204&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] unlock and Chapter VS balancing&#039;&#039;&#039; &lt;br /&gt;
*[[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] is now unlocked after [[NOISZ_STΔRLIVHT/Story/Chapter_2.IV|Chapter 2.IV]], instead of after reaching [[NOISZ_STΔRLIVHT_True_Heroes|True Heroes]]&lt;br /&gt;
*Grace&#039;s aim in [[i&#039;m the hero]] has been nerfed (more on lower difficulties). The bug where she locks on in Hard/Overload where she should do a vertical slash was removed&lt;br /&gt;
*Sera&#039;s leash length in [[For All Time]] was standardized. This makes the relevant part in Easy substantially easier, and Normal slightly harder&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-07-31&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.203&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes for Hide Spoilers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-07-30&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.202&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Hide Spoilers and new premium alts for Asuka and Yumi&#039;&#039;&#039;&lt;br /&gt;
*Replaces the &amp;quot;Dash Regrab&amp;quot; option in the Options menu with a toggle that changes certain bosses to &amp;lt;span class=&amp;quot;meowfly&amp;quot;&amp;gt;[[&amp;quot;What&amp;quot;_the_Cat#Censor_Daniel|Censor Daniel]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-07-01&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.201&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes outside of story&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-06-30&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.200&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Chapter VS (first half)&#039;&#039;&#039; &lt;br /&gt;
*Changed how [[NOISZ_STΔRLIVHT/Notes#Judgments|G-Radiants]] work in Duel Gauge songs. Now, only [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITED]] [[Sera_Hoshikawa/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE Sera]] gets the extra damage, echoing her ability in standard songs&lt;br /&gt;
*Fixed a minor bug on Android where some of the rerates in 3.123 got reversed in 3.124&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.12x (2024-05-01)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2024-06-19&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.124&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes on story progression&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug that prevented text advancing in story scenes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-06-18&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.123&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;New alt art, rerates and bugfixes&#039;&#039;&#039;  &lt;br /&gt;
* Added new alt art for [[Joker/Styles#tabber-tabpanel-STΔRLIVHT_STΔFF-0|Joker STΔRLIVHT STΔFF]]&lt;br /&gt;
* Multiple songs got rerated: &lt;br /&gt;
**[[Conflict]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[Parhelion]] Overload from 11.5 to 11.0&lt;br /&gt;
**[[DIAGRAM]] Hard from 10.5 to 10.0&lt;br /&gt;
**[[DIAGRAM]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[GalaXXy brain (Neutral Moon Remix)]] Overload from 11.0 to 10.5&lt;br /&gt;
**[[Syntax]] Overload from 11.5 to 11.0&lt;br /&gt;
**[[halved halved halved]] Overload from 11.0 to 11.5&lt;br /&gt;
**[[Images]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[MULTIPHEX]] Overload from 12.5 to 12.0&lt;br /&gt;
**[[Xrocus]] Overload from 11.5 to 11.0&lt;br /&gt;
**[[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Normal from 9.0 to 10.0&lt;br /&gt;
*Nerfed [[Xrocus]] Overload by shrinking the side lasers&lt;br /&gt;
*Raised max Joker [[NOISZ_STΔRLIVHT/Experience#Bond_EXP|Bond level]] to 41&lt;br /&gt;
*[[Crossroads of the Brave]] now features Joker&#039;s background on the top half of the playfield&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-05-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.122&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-05-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.121&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Sera Hoshikawa/Styles#tabber-tabpanel-DRAGON MAIDEN-0|DRAGON MAIDEN]] V-IGNITION&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-05-01&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.120 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Several memory optimizations&#039;&#039;&#039;  &lt;br /&gt;
*Several memory optimizations that should reduce crashes on devices with less RAM.&lt;br /&gt;
*Added a way of checking used kibble colors for your next wHat in [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]], by clicking the counter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.11x (2024-04-12)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-22&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.113&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Largely minor issues, most notably a problem with equipping the [[NOISZ_STΔRLIVHT/Events#Convergent_Events|Convergent 02]] alt color titles.&lt;br /&gt;
*[[Hitori/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|STΔRLIVHT STΔGE Hitori]] no longer has a -200 PW penalty after [[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]].&lt;br /&gt;
*Changed conditions for obtaining the &amp;quot;Hitori is #1&amp;quot; [[NOISZ_STΔRLIVHT/Titles|title]], now counting STΔRLIVHT STΔGE after V-IGNITION.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-19&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.112&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes and optional notifications for [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&#039;&#039;&#039; &lt;br /&gt;
*&lt;br /&gt;
[[NOISZ_STΔRLIVHT/Events#Convergent_Events|Convergent Event 02]]&#039;s timer has also been extended by 2 days to compensate for an issue at event launch.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-14&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.111&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Bugfixes and buffs to V-IGNITION [[Sumire_Hitori/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|SL Stage Sumire]] and [[Hakuno_Nekoda/Styles#tabber-tabpanel-STΔRLIVHT_STΔGE-0|Hakuno]].&#039;&#039;&#039;&lt;br /&gt;
*Sumire&#039;s variant Burst now scales damage output much more rapidly with SPC, while Hakuno gains the additional ability &amp;quot;Damage from bullets -20%&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-12&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 3.110&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ_STΔRLIVHT/Events#Convergent_Events|Convergent Event 02]] (Sumire? vs. Hakuno) added&#039;&#039;&#039;&lt;br /&gt;
*Added a certain 20.0cm object to [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.10x (2024-03-29)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.103&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Add size comparison to [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] &#039;&#039;&#039;&lt;br /&gt;
*Minor fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-02&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.102&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed timer-related issues for [[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]]&lt;br /&gt;
*Added a new title&lt;br /&gt;
*Added title notifications to the same menu earned Kibble appears in&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-04-01&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.101&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Virtual What|𝑉𝑖𝑟𝑡𝑢𝑎𝑙 𝑊ℎ𝑎𝑡]] added&#039;&#039;&#039; &lt;br /&gt;
*Fixed an issue where [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] reverted an 11.5 rating after being previously adjusted up to 12.0&lt;br /&gt;
*Fixed [[Crossroads of the Brave]] giving Grace tokens to Team Sera players in Convergent Event 01 &lt;br /&gt;
**(Visually appears as Grace tokens on results screen but is correctly counted/converted)&lt;br /&gt;
* Fixed songs with quiz notes giving erroneously large amounts of GP and tokens in Convergent Event 01&lt;br /&gt;
*Changed the loading method of song previews to improve game performance in Convergent Events&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-03-29&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.100 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ_STΔRLIVHT/Events#Convergent_Events|Convergent Event 01]] (Grace vs. Sera) added&#039;&#039;&#039;  &lt;br /&gt;
*Fixed unusual collision behavior in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.09x (2024-03-01)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2024-03-01 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.099&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;VS PRELUDE&#039;&#039;&#039;&lt;br /&gt;
*Added new story segment leading into the choice for Convergent Event 01.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.02x (2024-02-04)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-02-10&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.025&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay changes&#039;&#039;&#039;&lt;br /&gt;
*Small QoL features  &lt;br /&gt;
**Added a rewind count to the timer in the results screen when playing with [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME]]&lt;br /&gt;
*Added some new titles, including one that can grant a special reward.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-02-09 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.024&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay changes&#039;&#039;&#039; &lt;br /&gt;
* New sprite for Slash Notes with higher contrast  &lt;br /&gt;
**This sprite also displays in front of damage numbers for better readability&lt;br /&gt;
*New QoL features associated with [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME]] &lt;br /&gt;
** Added a timer to the results screen when playing with this style, underneath the error count. Depending on the time spent in the song, the colour of the timer varies. See &amp;quot;Relic&amp;quot; [[NOISZ STΔRLIVHT/Titles|Titles]] for the colour code&lt;br /&gt;
**Taking damage with this style now plays the damage sound&lt;br /&gt;
*Rerated [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Hard from 11.5 to 12.0&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-02-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.023&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed bugs related to rewind abilities, notably one that reduced damage dealt on previous Verses when rewinding&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-02-04&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.022&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Recursive Event 05: [[Joker]] - [[Joker/Styles#tabber-tabpanel-LUNATIC MAINFRAME-0|LUNATIC MAINFRAME]] added&#039;&#039;&#039;&lt;br /&gt;
*4 new Club Pass Songs &lt;br /&gt;
**[[Clash of Twilight (TAG Remix)]] added to Diamond Pass&lt;br /&gt;
**[[Rise Above (Daryl Barnes G1 Ver.)]] added to Heart Pass&lt;br /&gt;
**[[Pure (NOISZ STΔRLIVHT)|Pure]] and [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] added to Joker Pass&lt;br /&gt;
*All Recursive Events were set on a 2-week cycle again, starting with [[NOISZ STΔRLIVHT/Events/Recursive Event 05|Recursive Event 05]] and then looping back to 01&lt;br /&gt;
**For this first iteration, Recursive 05 lasted a bit longer, starting on Feb 4th instead of Feb 9th (which would be the starting date for the 2-week cycle)&lt;br /&gt;
*Formally introduced blue bullets and lasers (already present in [[halved halved halved]] and [[Forged In Darkest Abyss]] respectively, but more of an easter egg). These have no special properties other than being blue at the moment&lt;br /&gt;
* Introduced [[NOISZ_STΔRLIVHT/Notes#Flick_notes|flick notes]], a new note type found in [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]] Hard and Overload&lt;br /&gt;
*Added Premium Alts to the [[NOISZ STΔRLIVHT/Shop|Shop]]. Premium Alts replace a specific style art not only in the results screen but also in-game sprites &lt;br /&gt;
**These also have special plaforming physics on platforming segments on [[No Hints Here!]] and [[D.S. al fine (NOISZ STΔRLIVHT)|D.S. al fine]], mimicking Luigi in Super Mario Bros. 2: Slower, less traction, but higher jumps and lower gravity make some jumps easier&lt;br /&gt;
*Added version number to title screen, on the top left corner&lt;br /&gt;
*Fixed Overflow percentage sprite overlap issues present on some devices.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 3.00x (2023-12-31)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-17&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.009&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2024-01-15 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.007 (labeled as 3.008 on iOS)&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed a bug in [[Xrocus]]. &lt;br /&gt;
**The affected Hard and Overload leaderboards have been reset, but obtained grades and Verse Stars will remain locally.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-14&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.006&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed a softlock pertaining to [[NOISZ_STΔRLIVHT/Lost_Data|Lost Data]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-10&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.005&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes/changes&#039;&#039;&#039; &lt;br /&gt;
*Holds and [[NOISZ STΔRLIVHT/Notes#Halved note|a special notetype]] introduced in [[Halved halved halved|halved halved halved]] Overload are now more responsive&lt;br /&gt;
*[[Crossroads of the Brave]] now has [[NOISZ STΔRLIVHT/Notes#Judgments|an additional judgment window]] which increases score by a small amount.&lt;br /&gt;
**This judgment window is displayed as a rainbow-colored S-Radiant&lt;br /&gt;
*Fixes a number of exploits, notably in [[BADSECRET]] and [[Xrocus]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.004&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2024-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.003&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039; &lt;br /&gt;
*Story sequences now require less memory, which should reduce crashes on devices with less RAM&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2024-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.002 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039; &lt;br /&gt;
*Reduced difficulty of [[halved halved halved]] Overload chart (to better align with design intentions)  &lt;br /&gt;
**(Supposedly, removed mines in some patterns and changed a danmaku pattern in V3)&lt;br /&gt;
* The boss on [[Last Wish (NOISZ Mix)]] now shows [[Grace Kamenashi|Grace]] on the results screen ([[Genbu]] on song select)&lt;br /&gt;
*Potential performance fix for scroll stuttering issues on some Android devices&lt;br /&gt;
*Other minor bugfixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-12-31&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.001 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-12-31&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |3.000&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;True Heroes Chapter 5 added&#039;&#039;&#039;&lt;br /&gt;
* Added [[:Category:Joker Folder Songs|Joker Folder]] in folder select&lt;br /&gt;
*Added Chapter -1&lt;br /&gt;
*Re-rated [[Lure]] Overload from 13.0 to 12.5&lt;br /&gt;
*Added Joker Club Pass to [[NOISZ STΔRLIVHT/Shop|Shop]]&lt;br /&gt;
*Added [[Joker]]&#039;s [[Joker/Styles#tabber-tabpanel-Summer CRASH-0|Summer Crash Style]] to [[NOISZ STΔRLIVHT/Shop#Support Shop|Support Shop]]&lt;br /&gt;
*[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] and [[NOISZ STΔRLIVHT/Events|Recursive Events]] made temporarily unavailable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Version 2.xxx= &lt;br /&gt;
*Story: &lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_6|Chapter 6]]&lt;br /&gt;
*Events:&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events/Ephemeral_Event_04|Ephemeral Event 04]]: [[Grace_Kamenashi|Grace]] - [[Grace_Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]] (collab with ADOFAI Neo Cosmos)&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events#Synthetic_Events|Synthetic Events]] - [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]]&lt;br /&gt;
*Major [[NOISZ_STΔRLIVHT/COINZ|COINZ]] adjustments&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.41x (2023-12-24)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-12-24&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.410&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Loading screen tips added&#039;&#039;&#039;&lt;br /&gt;
*Added alternate art for [[Hakuno Nekoda|Hakuno]]&#039;s [[Hakuno Nekoda/Styles#tabber-tabpanel-Antiphon Armament-0|Antiphon Armament]] Style to the [[NOISZ STΔRLIVHT/Shop#Support Shop|Support Shop]]&lt;br /&gt;
*Added alternate art for [[Sera Hoshikawa|Sera]]&#039;s [[Sera Hoshikawa/Styles#tabber-tabpanel-remini2cence-0|remini2scence]] Style and [[Grace Kamenashi|Grace]]&#039;s [[Grace Kamenashi/Styles#tabber-tabpanel-remini2cence-0|remini2scence]] Style as a reward for clearing [[San skia|san skia]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.40x (2023-12-20)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2023-12-20&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.400&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New Song Added - [[san skia]]&#039;&#039;&#039;  &lt;br /&gt;
*Added a new song to [[NOISZ STΔRLIVHT/Passes|Clover Pass]]: [[san skia]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; | Version 2.30x (2023-11-19)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-12-04&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.302&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Minor bugfixes related to variant Bursts  &lt;br /&gt;
**(a game crash issue in [[The King Of Lions]] when using Grace&#039;s [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules#Heart of the Challenger Evolutions|Immutable Guardian]] verse-restarting NOISZ Burst)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-11-28&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.301 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*Gives &amp;quot;BEATDOWN&amp;quot; Style&#039;s V-IGNITION increased damage with Burst duration&lt;br /&gt;
**(as compensation for patching an issue that caused initial Burst explosion continuous retrigger)&lt;br /&gt;
*Other minor bugfixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-11-19&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.300&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Chapter 5 (Story Flag Resets) added&#039;&#039;&#039;&lt;br /&gt;
* Reset story progress to allow for changing story flags before NOISZ SLTH&lt;br /&gt;
*[[Mirror]] was made available again (through SL Link)&lt;br /&gt;
*V-IGNITION added for [[Hakuno Nekoda/Styles#tabber-tabpanel-BEATDOWN-0|BEATDOWN]] Style&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.24x (2023-07-18)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-10-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2.2442&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor bugfixes&#039;&#039;&#039;&lt;br /&gt;
*&amp;quot;It&#039;s mostly a small bugfix update, but...?&amp;quot;&lt;br /&gt;
*(Added support for [[NOISZ episode G]]&#039;s post-credits QR code)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-09-27&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.244&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;(iOS Only) Story character display fixes&#039;&#039;&#039;&lt;br /&gt;
*&amp;quot;g...?&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-09-24&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.243&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;(iOS Only) Shop Purchase Fixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-09-09&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.241&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[Sumire Hitori|Sumire]] and [[Hitori]] alternate art&#039;&#039;&#039;&lt;br /&gt;
*Added new alternate art for [[Sumire Hitori|Sumire]]&#039;s [[Sumire Hitori/Styles#tabber-tabpanel-Crimson Heat-0|Crimson Heat Style]] and [[Hitori]]&#039;s [[Hitori/Styles#tabber-tabpanel-BLACKHEART-0|Blackheart Style]] to the [[NOISZ STΔRLIVHT/Shop#Support Shop|Support Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-07-18 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.240&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Glitched Catalyst and Hall of Flame added&#039;&#039;&#039;&lt;br /&gt;
*Added the &amp;quot;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon#Glitched Catalyst|Glitched Catalyst]]&amp;quot; function to [[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]].&lt;br /&gt;
*Added the &amp;quot;[[NOISZ STΔRLIVHT/Items#Hall of Flame|Hall of Flame]]&amp;quot; function to [[NOISZ STΔRLIVHT/Items#Incineration|Incineration]] in Style Lab.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.23x (2023-06-16)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-27&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.232&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New title&#039;&#039;&#039;&lt;br /&gt;
*A new [[NOISZ STΔRLIVHT/Titles|title]], &amp;quot;let&#039;s meet again&amp;quot;, was added in memoriam of [[:Category:Songs featuring Akira Complex|Akira Complex]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.231&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039; &lt;br /&gt;
*Removed the hitboxes of the warning signs in [[Forged In Darkest Abyss]].&lt;br /&gt;
*Reduced size of certain lasers in [[Insomnia (MonstDeath Remix)]] on Overload difficulty.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-16&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.230&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New song&#039;&#039;&#039;&lt;br /&gt;
*A new [[NOISZ STΔRLIVHT/Passes|Spade Pass]] song has been added: [[let&#039;s meet at the end of the world.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.22x (2023-04-23)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-10&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.228&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039; &lt;br /&gt;
*Fixed some issues involving [[NOISZ STΔRLIVHT/Styles#NOISZ_Bursts|Bursts]]&lt;br /&gt;
*Fixed a rare but severe iOS audio problem&lt;br /&gt;
*Fixed some other minor issues&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-06-06&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.227&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Performance fixes&#039;&#039;&#039;&lt;br /&gt;
*Improved Lite FX mode&lt;br /&gt;
*Migrated the ad system from Unity Ads Legacy (for futureproofing)&lt;br /&gt;
*Other minor bugfixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-05-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.225 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay changes&#039;&#039;&#039;&lt;br /&gt;
*Added offset recommendation to the options menu&lt;br /&gt;
*Other minor bugfixes&lt;br /&gt;
*&#039;&#039;&#039;Synthetic Event 04 - [[Sumire Hitori/Styles#tabber-tabpanel-Antiphon Armament-0|Sumire]]&#039;&#039;&#039; was added between updates on May 10, 2023. (The event was already in the game, and no update had to go live to activate it; it was based on a timer).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-05-07&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.224&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New titles and gameplay changes&#039;&#039;&#039;&lt;br /&gt;
*Added 4 new titles.&lt;br /&gt;
*Forge battles now drop Ashes, increasing with damage dealt.&lt;br /&gt;
* Fixed score uploading to be more reliable.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-05-01&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.223 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039; &lt;br /&gt;
*Buffed [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Dead or Alive module]].&lt;br /&gt;
*Fixed some minor visual issues.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-26&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.222&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Synthetic Event 03 - [[Hakuno Nekoda/Styles#tabber-tabpanel-Antiphon_Armament-0|Hakuno]] added&#039;&#039;&#039;&lt;br /&gt;
*Expansion Disk and Dummy Plug added&lt;br /&gt;
*Other minor fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-23&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.220&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;V-IGNITION added&#039;&#039;&#039; &lt;br /&gt;
*[[NOISZ_STΔRLIVHT/Styles#V-IGNITION|V-IGNITION]] feature now available for casual and summer styles&lt;br /&gt;
*Changes in preparation for Synthetic Event 03 made&lt;br /&gt;
*[[Forged In Darkest Abyss]] now counts for normal HZ (as opposed to only URA HZ)&lt;br /&gt;
*Minor fixes&lt;br /&gt;
*Rerated [[DIAGRAM]] Hard from 10.0 to 10.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.21x (2023-04-06)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-12&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2.211&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Synthetic Event 02 - [[Grace Kamenashi/Styles#tabber-tabpanel-Antiphon_Armament-0|Grace]] added&#039;&#039;&#039;&lt;br /&gt;
*Reduced frame drops.&lt;br /&gt;
*Fixed to prevent input problems during frame skips.&lt;br /&gt;
*Fixed other minor bugs.&lt;br /&gt;
* Changed [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Opening Act]] to no longer work on [[Forged In Darkest Abyss]].&lt;br /&gt;
*Included a small update to the engine (changes sync).&lt;br /&gt;
*Rerated [[DIAGRAM]] Hard from 10.5 to 10.0&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-06&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.210&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Forge gameplay additions&#039;&#039;&#039; &lt;br /&gt;
*Added 8 new [[NOISZ STΔRLIVHT/Titles|titles]].&lt;br /&gt;
*Added a new [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|module]]: Blank Card&lt;br /&gt;
*Buffed most Card series modules.&lt;br /&gt;
*Buffed Supernova Generator and Encore.&lt;br /&gt;
*Input delay added to Game Over screen during [[Forged In Darkest Abyss]].&lt;br /&gt;
*Fixed Bulletproof Vest (activates more reliably).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; | Version 2.20x (2023-04-01)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.202&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] gameplay changes&#039;&#039;&#039; &lt;br /&gt;
*Fixed some issues with the Antiphon Armament [[NOISZ STΔRLIVHT/Events/Forge of Antiphon/Modules|Modules]].&lt;br /&gt;
* Allowed OL charts that are possible with thumbs to show up in Forge difficulties below OL ([[Magical Tokyo&#039;s Night]], [[NULCTRL EX]], and [[HumaN (STΔRLIVHT ver.)|HumaN (STΔRLIVHT Ver.)]]).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.201&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-04-01&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.200&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Forge of Antiphon|Forge of Antiphon]] and Synthetic Event 01 - [[Sera Hoshikawa/Styles#tabber-tabpanel-Antiphon_Armament-0|Sera]] added&#039;&#039;&#039; &lt;br /&gt;
*Added song &amp;quot;[[Forged In Darkest Abyss]]&amp;quot;.&lt;br /&gt;
*Added Void bullets/lasers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.11x (2023-01-27)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-29&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.111&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Visual fixes&#039;&#039;&#039;  &lt;br /&gt;
*Fixed a chart issue.&lt;br /&gt;
* Fixed some minor visual bugs.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-27&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.110&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Advanced settings added&#039;&#039;&#039;&lt;br /&gt;
*Added new [[NOISZ STΔRLIVHT/Options|advanced options]] (early/late indicator, BG dim, 3-finger Burst)&lt;br /&gt;
*Fixed some stages on [[NOISZ STΔRLIVHT/Gameplay#Practise_Mode|Practice Mode]] (when skipping to later Verses).&lt;br /&gt;
*Added in “Secret Bird” and “Good Kitty” [[NOISZ STΔRLIVHT/Titles|titles]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 2.10x (2023-01-17)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-25 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.103&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Ephemeral Event 04: [[Grace Kamenashi|Grace]] - [[Grace Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]] (collab with ADOFAI Neo Cosmos) added&#039;&#039;&#039;&lt;br /&gt;
*Fixed some aspects of the event stage [[No Hints Here!]]&lt;br /&gt;
*Fixed issues around accessing the tutorial from folder select.&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: The event was released a day before this update (because the stage was in the game before it was set to start). No update had to go live to activate it; it was based on a timer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-22&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.102 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Performance fixes&#039;&#039;&#039;  &lt;br /&gt;
*Reduced peak memory usage when loading menus.&lt;br /&gt;
*Added another purchase restore function to the shop to work around an iOS 16 bug&lt;br /&gt;
*Fixed certain aspects of the upcoming event stage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-19 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.101&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed an issue with the tutorial. (Based on context, the tutorial issue may be the Void laser that appeared about a day prior to the patch).&lt;br /&gt;
*Fixed other minor bugs.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-17&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2.100&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
* Adjusted [[NOISZ STΔRLIVHT/Notes|hold note]] behavior.&lt;br /&gt;
*Certain charts will have more consistent scroll speed when using Auto BPM ([[Quicksilver (NOISZ STΔRLIVHT)|Quicksilver]], [[galaXXy brain]]).&lt;br /&gt;
*Added the inaccessible &amp;quot;[[Grace Kamenashi/Styles#tabber-tabpanel-DIVINE_JUDGMENT-0|DIVINE JUDGMENT]]&amp;quot; event into the game. (While DIVINE JUDGMENT was supposed to be inaccessible, some people had access to it early).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; | Version 2.00x (2023-01-03)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-06&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.003 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor mechanics fixes&#039;&#039;&#039; &lt;br /&gt;
*Fixed ad-rewarded [[NOISZ STΔRLIVHT/COINZ|COINZ]] in the shop.&lt;br /&gt;
*Fixed offline play when using 0x Boost (now available for F2P players as well).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.002&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed a softlocking issue&#039;&#039;&#039;&lt;br /&gt;
*Fixed a region-related issue that would softlock the game in certain countries.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-03&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.001&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed issue with [[NOISZ STΔRLIVHT/Passes|Superstar Pass]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2023-01-03&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2.000&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_6|Chapter 6]] added&#039;&#039;&#039;   &lt;br /&gt;
*Adjusted major game features.&lt;br /&gt;
*Removed [[NOISZ STΔRLIVHT/COINZ|COINZ]] requirement for playing difficulties above “Easy”.&lt;br /&gt;
*Ads removed from free play.&lt;br /&gt;
*Reworked COINZ: Now there are 4 free COINZ a day.&lt;br /&gt;
*COINZ are no longer split into the Bronze, Silver, and Gold categories.&lt;br /&gt;
* Reworked Cake Mode: COINZ boosts are increased by one level for 24 hours.&lt;br /&gt;
*Improved UI with clarified Style Lab and Shop functionality.&lt;br /&gt;
*Multiple songs got rerated:&lt;br /&gt;
**[[Werewolf Queen]] Overload from 10.0 to 9.0&lt;br /&gt;
**[[LIVHT MY WΔY]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[Clash of Twilight]] Hard from 10.0 to 10.5, and Overload from 13 to 12.5&lt;br /&gt;
**[[light my way]] Normal from 4.0 to 3.0, and Overload from 10.0 to 9.0&lt;br /&gt;
**[[Parhelion]] Overload from 12.0 to 11.5&lt;br /&gt;
**[[DIAGRAM]] Hard from 10.0 to 10.5&lt;br /&gt;
**[[Upload Your Mind :: Download My Soul]] Hard from 9.0 to 8.0&lt;br /&gt;
**[[First Star]] Overload from 10.0 to 10.5&lt;br /&gt;
**[[Syntax]] Overload from 11.0 to 11.5&lt;br /&gt;
**[[Harajuc Kandi Massacre]] Overload from 11.0 to 10.5&lt;br /&gt;
**[[Sulyvahn]] Overload 12.0 to 11.5&lt;br /&gt;
**[[The King Of Lions]] Hard from 11.0 to 10.5, and Overload from 13.0 to 12.0&lt;br /&gt;
**[[Valkyrius:0]] Hard from 10.0 to 10.5, and Overload from 12.0 to 11.5&lt;br /&gt;
**[[1nput This 2 Y0ur Spine]] Overload from 11.0 to 10.5&lt;br /&gt;
**[[WHAT THE CAT!?]] Overload 12.0 to 11.5&lt;br /&gt;
**[[LVL.99]] Overload 12.0 to 11.5&lt;br /&gt;
**[[NULCTRL EX]] Overload 11.0 to 10.0&lt;br /&gt;
**[[ANNIHILATOR]] Overload from 12.0 to 12.5&lt;br /&gt;
**[[MULTIPHEX]] Hard from 11.0 to 10.5, and Overload from 13.0 to 12.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Version 1.xxx=&lt;br /&gt;
*Story:&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_2|Chapter 2]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_3|Chapter 3]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_4|Chapter 4]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_5|Chapter 5]]&lt;br /&gt;
* Events: &lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Recursive Event 02|Recursive Event 02]]: [[Grace Kamenashi|Grace]] - [[Grace_Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events/Ephemeral_Event_02|Ephemeral Event 02]]: [[Sumire_Hitori|Sumire]] - [[Sumire_Hitori/Styles#tabber-tabpanel-NO_NAME-0|NO NAME]] (collab with LAME DIMENSION)&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events/Ephemeral_Event_03|Ephemeral Event 03]]: [[Sera_Hoshikawa|Sera]] - [[Sera_Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] (collab with Maiden &amp;amp; Spell)&lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Recursive Event 03|Recursive Event 03]]: [[Hakuno_Nekoda|Hakuno]] - [[Hakuno_Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|BLACK CAT BLASTER]]&lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Recursive Event 04|Recursive Event 04]]: [[Sumire Hitori|Sumire]]/[[Hitori]] - [[Sumire Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|NUCLEAR]] [[Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|DRIP]]&lt;br /&gt;
*[[NOISZ STΔRLIVHT/Gameplay#Angel_Mode|Angel Mode]]&lt;br /&gt;
*[[NOISZ_STΔRLIVHT/Options#Cloud_Save|Cloud Save]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.60x (2022-11-20)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-12-10&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.604&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Recursive Event 04|Recursive Event 04]]: [[Sumire Hitori|Sumire]]/[[Hitori]] - [[Sumire Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|NUCLEAR]] [[Hitori/Styles#tabber-tabpanel-NUCLEAR_DRIP-0|DRIP]] added&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-27&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.602&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Audio fixes (Android)&#039;&#039;&#039;  &lt;br /&gt;
* Fixed an audio issue introduced by Android 12, involving switching apps while the game is running.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-21&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.601&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039;  &lt;br /&gt;
*Fixed sync issues on certain stages related to the alternate sync method introduced in 1.544.&lt;br /&gt;
*Fixed an options menu button issue.&lt;br /&gt;
*Fixed some metadata issues.&lt;br /&gt;
*Other minor fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-20&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.600&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_5|Chapter 5]] added&#039;&#039;&#039;&lt;br /&gt;
*(Note: Android received the update first, on November 19, 2022.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.54x (2022-10-17)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-06&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.546&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Japanese translation fixes&#039;&#039;&#039; &lt;br /&gt;
*[[Hakuno Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|BLACK CAT BLASTER]] [[NOISZ STΔRLIVHT/Events|Event]] Crown Objectives have been translated into Japanese.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-11-01&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.545&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039; &lt;br /&gt;
*Fixed minor issues, including a title display issue.&lt;br /&gt;
*Increased the max [[NOISZ STΔRLIVHT/Difficulty and Power|PW]] of [[Hakuno Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|BLACK CAT BLASTER]] to 650.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-31&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.544&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Recursive Event 03|Recursive Event 03]]: [[Hakuno Nekoda|Hakuno]] - [[Hakuno Nekoda/Styles#tabber-tabpanel-BLACK_CAT_BLASTER-0|BLACK CAT BLASTER]] added&#039;&#039;&#039;  &lt;br /&gt;
* Added an automatic alternate resync method for devices experiencing a large amount of note jitter.&lt;br /&gt;
*Added new challenges and titles.&lt;br /&gt;
*Other minor fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-19&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.542&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*(iOS) Score importing from [[NOISZ ARC⌖CODA]] is now supported again.&lt;br /&gt;
*Adjusted [[NOISZ STΔRLIVHT/Gameplay#Practise_Mode|Practice Mode]] to allow for skipping Verses on songs with BPM changes.&lt;br /&gt;
*Other minor fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-18&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.541&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Event pass fix&#039;&#039;&#039; &lt;br /&gt;
*Fixed an issue where [[NOISZ STΔRLIVHT/Passes|Event Pass]] 03 could not be purchased.&lt;br /&gt;
*Added hotfixes for event and event stage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-17&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.540&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |Ephemeral Event 03: [[Sera Hoshikawa|Sera]] - [[Sera Hoshikawa/Styles#tabber-tabpanel-DRAGON_MAIDEN-0|DRAGON MAIDEN]] (collab with Maiden &amp;amp; Spell) added&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.50x (2022-08-31)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-10-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.508&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |[[NOISZ_STΔRLIVHT/Options#Cloud_Save|Cloud Save]] fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-08-31&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.505&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_4|Chapter 4]] added&#039;&#039;&#039; &lt;br /&gt;
*Minor bug fixes.&lt;br /&gt;
*Japanese language bug fix.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.44x (2022-07-22)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-08-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.444&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Audio/visual fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed an audio encoding issue with [[Unknown Civilization]] (expected to improve synchronization).&lt;br /&gt;
*Fixed a display issue with certain note animations.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-07-27&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.443&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed various minor bugs.&lt;br /&gt;
*Fixed an issue that prevented using [[NOISZ STΔRLIVHT/Styles|NOISZ Bursts]] in Chapter [[NOISZ STΔRLIVHT/Story/Chapter 3.IV|3.IV]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-07-23&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.441 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor visuals fixes&#039;&#039;&#039;&lt;br /&gt;
*Fixed some display issues in Chapters [[NOISZ STΔRLIVHT/Story/Chapter 3.II|3.II]] and [[NOISZ STΔRLIVHT/Story/Chapter 3.III|3.III]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-07-22&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.440&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_3|Chapter 3]] added&#039;&#039;&#039;  &lt;br /&gt;
*Added [[NOISZ_STΔRLIVHT/Options#Cloud_Save|Cloud Save]].&lt;br /&gt;
* Added leaderboards (including for [[NOISZ ARC⌖CODA]])&lt;br /&gt;
*Added Fast Track bundle.&lt;br /&gt;
*Updated slides visuals/other UI elements.&lt;br /&gt;
*Adjusted item drops to scale with song length.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.41x (2022-05-27)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-06-22&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.419&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;New [[NOISZ STΔRLIVHT/Area Conversations|Area Conversations]] added&#039;&#039;&#039; &lt;br /&gt;
*Added new [[NOISZ STΔRLIVHT/Area Conversations|Area Conversations]] that take place after [[:NOISZ_STΔRLIVHT/Story#Chapter_2|Chapter 2]].&lt;br /&gt;
*Fixed some gameplay issues.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-06-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.416&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor changes&#039;&#039;&#039;   &lt;br /&gt;
*Buffed [[Sera Hoshikawa|Sera]]&#039;s and [[Hitori]]&#039;s [[NOISZ STΔRLIVHT/Styles|NOISZ Bursts]].&lt;br /&gt;
*Updated some types of damage (including math/self-destruct) to have more consistent behavior.&lt;br /&gt;
*Adjusted summer styles to no longer take Rad/Spark damage during their Bursts.&lt;br /&gt;
*Additional minor bug fixes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-06-04 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.415&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Improved resilience to unstable internet connections.&lt;br /&gt;
*Fixed some connectivity-related crashes/hangs on the Evaluation screen.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-29&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.414&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Fixes for story visual issues&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-28&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 1.412&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixes for [[Star Azure Fantasy]]&#039;&#039;&#039;&lt;br /&gt;
*Overload   11 -&amp;gt; 12&lt;br /&gt;
*Boss portrait display fixed&lt;br /&gt;
*Some visual effects added during gameplay&lt;br /&gt;
*Super Festive [[NOISZ STΔRLIVHT/Titles|title]] unlock condition fixed&lt;br /&gt;
*Other minor fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-05-27 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.411&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Ephemeral Event 02: [[Sumire Hitori|Sumire]] - [[Sumire Hitori/Styles#tabber-tabpanel-NO_NAME-0|NO NAME]] (collab with LAME DIMENSION) added&#039;&#039;&#039;  &lt;br /&gt;
*New song in [[:Category:Heart Folder Songs|Heart folder]]: [[Star Azure Fantasy]] (permanently available with Event Pass 02)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 1.40x (2022-04-30)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.409&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Performance fixes (Android only)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.408&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Options|Advanced settings]] added&#039;&#039;&#039;&lt;br /&gt;
*Performance fixes (Android only)&lt;br /&gt;
*New function to try and recover corrupt save data (iOS only)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.405&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[Grace Kamenashi|Grace]] - [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]] [[NOISZ STΔRLIVHT/Difficulty and Power|PW]] fixed&#039;&#039;&#039;&lt;br /&gt;
*Other minor gameplay fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-13&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.403&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events/Recursive Event 02|Recursive Event 02]]: [[Grace Kamenashi|Grace]] - [[Grace Kamenashi/Styles#tabber-tabpanel-Blue_Moon-0|Blue Moon]] added&#039;&#039;&#039;&lt;br /&gt;
*New song for Clover [[NOISZ STΔRLIVHT/Passes|Club Pass]]: [[light my way]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-05&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.402&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Gameplay and Japanese font fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-05-04&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.401&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |[[:NOISZ_STΔRLIVHT/Story#Chapter_2|Chapter 2]] gameplay and display fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-04-30&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |1.400&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[:NOISZ_STΔRLIVHT/Story#Chapter_2|Chapter 2]] added&#039;&#039;&#039;&lt;br /&gt;
*[[NOISZ STΔRLIVHT/Gameplay#Angel_Mode|Angel Mode]] added&lt;br /&gt;
*Story clear lamps added&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Version 0.xxx=&lt;br /&gt;
*Story:   &lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_0|Chapter 0]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Story#Chapter_1|Chapter 1]]&lt;br /&gt;
*Events: &lt;br /&gt;
**[[NOISZ STΔRLIVHT/Events/Recursive Event 01|Recursive Event 01]]: [[Sera_Hoshikawa|Sera]] - [[Sera_Hoshikawa/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint]]&lt;br /&gt;
**[[NOISZ_STΔRLIVHT/Events/Ephemeral_Event_01|Ephemeral Event 01]]: [[Hakuno Nekoda|Hakuno]] - [[Hakuno Nekoda/Styles#tabber-tabpanel-BEATDOWN-0|BEATDOWN]] (collab with UNBEATABLE)&lt;br /&gt;
*[[NOISZ_STΔRLIVHT/Passes#Club_Passes|Club Passes]]&lt;br /&gt;
*[[2ECONDS_TO_STΔRLIVHT|SL LINK]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 0.44x (2022-03-23)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-04-08 &lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.444&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Ephemeral Event 01: [[Hakuno Nekoda|Hakuno]] - [[Hakuno Nekoda/Styles#tabber-tabpanel-BEATDOWN-0|BEATDOWN]] (collab with UNBEATABLE) added&#039;&#039;&#039;&lt;br /&gt;
*New song in [[:Category:Spade Folder Songs|Spade folder]]: [[Mirror|MIRROR]] (permanently available with Event Pass 01)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; | 2022-03-29&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.443 &lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events|Event mode]] changes&#039;&#039;&#039;  &lt;br /&gt;
*Gems are now awarded for additional Part IV Crowns during [[NOISZ STΔRLIVHT/Events|Events]]&lt;br /&gt;
*Minor bug fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-28&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.442&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Restore purchases function now available on Android&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-23&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.440&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[NOISZ STΔRLIVHT/Events|Event mode]] added&#039;&#039;&#039;&lt;br /&gt;
*[[NOISZ STΔRLIVHT/Events/Recursive Event 01|Recursive Event 01]]: [[Sera Hoshikawa|Sera]] - [[Sera Hoshikawa/Styles#tabber-tabpanel-Attitude_Mint-0|Attitude Mint]] (2022-03-26)&lt;br /&gt;
*New song for Dia [[NOISZ STΔRLIVHT/Passes|Club Pass]]: [[First Star]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 0.42x (2022-03-13)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-13&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.420&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor changes&#039;&#039;&#039;&lt;br /&gt;
*[[Be Right There]] (Overload)   11 -&amp;gt; 10&lt;br /&gt;
*[[galaXXy brain]] (Easy)   1 -&amp;gt; 2&lt;br /&gt;
*New respec cost: changes based on how many points spent (see [[NOISZ STΔRLIVHT/Items|Items]])&lt;br /&gt;
*Autobursting on damage from Rad/Spark now converts [[NOISZ STΔRLIVHT/Notes|note]] to S-Rad&lt;br /&gt;
*Some title unlock condition adjustments&lt;br /&gt;
*Other bug fixes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 0.41x (2022-02-12)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-09&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.417&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Same as 0.416, but with additional story mode performance fixes (Android only)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-03-09&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.416&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;New features (iOS only)&#039;&#039;&#039;&lt;br /&gt;
*Most [[NOISZ STΔRLIVHT/Styles#NOISZ_Bursts|NOISZ bursts]] buffed&lt;br /&gt;
* Drop bonuses also increase EXP gain&lt;br /&gt;
*&lt;br /&gt;
[[NOISZ STΔRLIVHT/Gameplay#Challenge_Mode|Challenges]] displayed on the evaluation screen  &lt;br /&gt;
*Bad Player and Badder Player [[NOISZ STΔRLIVHT/Titles|title]] unlock conditions made easier&lt;br /&gt;
*Scores from [[NOISZ ARC⌖CODA|ARC⌖CODA]] can be saved via QR code&lt;br /&gt;
*Other bug fixes and performance improvements&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-20&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.414&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Minor gameplay fixes&#039;&#039;&#039;&lt;br /&gt;
*Added social media buttons on the title screen&lt;br /&gt;
*Fixed a text bug when playing [[galaXXy brain]] in Japanese&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-19&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.413&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;[[2ECONDS TO STΔRLIVHT|SL LINK]] added&#039;&#039;&#039;&lt;br /&gt;
*Reminiscence styles added&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-12&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.411&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |Fixed an issue preventing story progression&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Version 0.40x (2022-02-02)&lt;br /&gt;
|-&lt;br /&gt;
!Date&lt;br /&gt;
!Version&lt;br /&gt;
!Changelog&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-07&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.409&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Fixed invisible bullets bug on Android&#039;&#039;&#039; &lt;br /&gt;
*Some other bug fixes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-04&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.405&lt;br /&gt;
| class=&amp;quot;patch-updates-cell&amp;quot; |&#039;&#039;&#039;Performance improvements for gameplay and story scenes&#039;&#039;&#039;&lt;br /&gt;
*Some gameplay issues fixed&lt;br /&gt;
*Freeze on iOS 13 fixed&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |2022-02-02&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; align=&amp;quot;center&amp;quot; |0.400&lt;br /&gt;
| class=&amp;quot;content-updates-cell&amp;quot; |&#039;&#039;&#039;Initial release&#039;&#039;&#039;&lt;br /&gt;
*4 songs + 1 [[NOISZ STΔRLIVHT/Passes|Club Pass]] exclusive song in each folder&lt;br /&gt;
*[[:NOISZ_STΔRLIVHT/Story#Chapter_0|Chapter 0]] and [[:NOISZ_STΔRLIVHT/Story#Chapter_1|1]] available&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NOISZ SL Gameplay Navbox}}&lt;/div&gt;</summary>
		<author><name>Sploosh543</name></author>
	</entry>
</feed>