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	<id>https://anarch.games/noisz/wiki/index.php?action=history&amp;feed=atom&amp;title=NOISZ_ARC%E2%8C%96CODA%2FStyles</id>
	<title>NOISZ ARC⌖CODA/Styles - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://anarch.games/noisz/wiki/index.php?action=history&amp;feed=atom&amp;title=NOISZ_ARC%E2%8C%96CODA%2FStyles"/>
	<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;action=history"/>
	<updated>2026-05-20T10:49:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=11395&amp;oldid=prev</id>
		<title>RiceEmpress at 02:02, 14 February 2026</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=11395&amp;oldid=prev"/>
		<updated>2026-02-14T02:02:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:02, 13 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l239&quot;&gt;Line 239:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 239:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#seo:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#seo:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image=NOISZ AC &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Logo&lt;/del&gt;.png&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image=NOISZ AC &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;logo&lt;/ins&gt;.png&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RiceEmpress</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=11325&amp;oldid=prev</id>
		<title>RiceEmpress: added seo image</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=11325&amp;oldid=prev"/>
		<updated>2026-02-12T20:58:31Z</updated>

		<summary type="html">&lt;p&gt;added seo image&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:58, 12 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l237&quot;&gt;Line 237:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 237:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NOISZ Gameplay Navbox}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NOISZ Gameplay Navbox}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{#seo:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|image=NOISZ AC Logo.png&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RiceEmpress</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=10361&amp;oldid=prev</id>
		<title>RiceEmpress at 17:21, 20 December 2025</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=10361&amp;oldid=prev"/>
		<updated>2025-12-20T17:21:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:21, 20 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l236&quot;&gt;Line 236:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 236:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NOISZ Gameplay Navbox}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NOISZ Gameplay Navbox}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Styles]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RiceEmpress</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=4998&amp;oldid=prev</id>
		<title>RiceEmpress at 14:10, 13 June 2025</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=4998&amp;oldid=prev"/>
		<updated>2025-06-13T14:10:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:10, 13 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l86&quot;&gt;Line 86:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 86:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Exceed==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Exceed==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wikitable &lt;/del&gt;style-table Arietta&amp;quot; style=&amp;quot;margin: auto; width: 70%; color: background-color: green&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;style-table Arietta&amp;quot; style=&amp;quot;margin: auto; width: 70%; color: background-color: green&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  ! colspan=&amp;quot;6&amp;quot; |Exceed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  ! colspan=&amp;quot;6&amp;quot; |Exceed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l115&quot;&gt;Line 115:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 115:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Lunatic==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Lunatic==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wikitable &lt;/del&gt;style-table Arietta&amp;quot; style=&amp;quot;margin: auto; width: 70%; color: background-color: green&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;style-table Arietta&amp;quot; style=&amp;quot;margin: auto; width: 70%; color: background-color: green&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  ! colspan=&amp;quot;6&amp;quot; |Lunatic&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  ! colspan=&amp;quot;6&amp;quot; |Lunatic&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RiceEmpress</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=474&amp;oldid=prev</id>
		<title>Keternal: 1 revision imported: yolo import of unofficial noisz wiki pt1</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=474&amp;oldid=prev"/>
		<updated>2025-05-02T19:34:18Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: yolo import of unofficial noisz wiki pt1&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:34, 2 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Keternal</name></author>
	</entry>
	<entry>
		<id>https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=473&amp;oldid=prev</id>
		<title>oldwiki&gt;LEVIAtating: Lunatic Style is in the game, but the only screenshot I've seen of it was with a description that roughly translated to &quot;this is unusable give up or die&quot; which doesn't tell me a lot about how it works haha</title>
		<link rel="alternate" type="text/html" href="https://anarch.games/noisz/wiki/index.php?title=NOISZ_ARC%E2%8C%96CODA/Styles&amp;diff=473&amp;oldid=prev"/>
		<updated>2024-09-19T20:59:03Z</updated>

		<summary type="html">&lt;p&gt;Lunatic Style is in the game, but the only screenshot I&amp;#039;ve seen of it was with a description that roughly translated to &amp;quot;this is unusable give up or die&amp;quot; which doesn&amp;#039;t tell me a lot about how it works haha&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Styles (AC)}}&lt;br /&gt;
[[NOISZ ARC⌖CODA]] features all of the styles present in [[NOISZ (Game)/Styles|NOISZ Ignition]] and [[NOISZ re:VERSE/Styles|NOISZ &amp;lt;nowiki&amp;gt;re:||VERSE&amp;lt;/nowiki&amp;gt;]] except [[NOISZ re:VERSE/Styles#Infinity|Infinity Style]], alongside the new arcade-exclusive [[NOISZ ARC⌖CODA/Styles#Exceed|Exceed Style]].&lt;br /&gt;
&lt;br /&gt;
All styles from [[NOISZ (Game)|NOISZ Ignition]] and [[NOISZ re:VERSE|NOISZ &amp;lt;nowiki&amp;gt;re:||VERSE&amp;lt;/nowiki&amp;gt;]] only display their Skill A in the preview, but the Skill B abilities are active.&lt;br /&gt;
&lt;br /&gt;
NOISZ ARC⌖CODA does not have [[NOISZ (Game)/Modules|Modules]].&lt;br /&gt;
==Dancer==&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Dancer&lt;br /&gt;
|base_damage=+0%&lt;br /&gt;
|unlock=Default&lt;br /&gt;
|base_lives=6&lt;br /&gt;
|base_diff=0&lt;br /&gt;
|skill_a='''AUTOFIRE''' -Automatically shoot or shield on the beat without having to press any button.&lt;br /&gt;
Press SHOT or SHIELD to toggle between shooting and shielding.&lt;br /&gt;
|skill_b='''ASSIST MODE''' - No damage penalty for losing lives, as long as you still have at least 1 life.&lt;br /&gt;
During Overflow, deal 0.5x damage.&lt;br /&gt;
|character=Beyond&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Blaster==&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Blaster&lt;br /&gt;
|base_damage=+0%&lt;br /&gt;
|unlock=Default&lt;br /&gt;
|base_lives=5&lt;br /&gt;
|base_diff=2&lt;br /&gt;
|skill_a='''CHARGED SHOT''' - After absorbing 4+ blue bullets in a single beat, the next shot is charged (2x damage and +4 combo).&lt;br /&gt;
|skill_b='''DESPERATION''' - No damage penalty when at 1 life.&lt;br /&gt;
|character=Beyond&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Crash==&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Crash&lt;br /&gt;
|base_damage=-5%&lt;br /&gt;
|unlock=Default&lt;br /&gt;
|base_lives=3&lt;br /&gt;
|base_diff=3&lt;br /&gt;
|skill_a='''CRASH MODE''' - Press SPECIAL or SHOT+SHIELD: Enter Crash. For the next 4 beats, all shots are charged, and shield absorbs both colours but gives 0 combo.&lt;br /&gt;
|skill_b='''FINAL CRASH''' - Gain 32 combo on falling to 1 life. No damage penalty even when Crashing (even at 0 life).&lt;br /&gt;
|character=Arietta&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Although not mentioned on the style's description, when absorbing 4 or more bullets with the shield, shooting the next beat will increase Combo by 4 rather than 1, similar to [[NOISZ (Game)/Styles#Blaster|Blaster Style]]'s Charged Shot.&lt;br /&gt;
&lt;br /&gt;
As well, Crash Style can gain Combo during its invincibility frames, similar to the effects of [[NOISZ (Game)/Modules#Core|Core Module]] in [[NOISZ (Game)|NOISZ]].&lt;br /&gt;
&lt;br /&gt;
==Mega==&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Mega&lt;br /&gt;
|base_damage=-5%&lt;br /&gt;
|unlock=Default&lt;br /&gt;
|base_lives=4&lt;br /&gt;
|base_diff=3&lt;br /&gt;
|skill_a='''BUSTER SHOT''' - Hold SHOT: Charge up your attack. Release on 2nd-4th beat to increase damage and combo gain. Lose 2 lives if hit while charging.&lt;br /&gt;
|skill_b='''RED SHIFT''' - Timing window for shot and shot release is increased.&lt;br /&gt;
|character=Arietta&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Parry==&lt;br /&gt;
Parry Style differs from its appearance in [[NOISZ re:VERSE|NOISZ re:||VERSE]], likely to account for [[NOISZ ARC⌖CODA]]'s nearly always active [[NOISZ (Game)/Rate#Lethal|Lethal rate]]. It takes the characteristics of a previous version of Parry Style.&amp;lt;ref&amp;gt;https://twitter.com/noiszgame/status/1148821430869667840&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Parry&lt;br /&gt;
|base_damage=+15%&lt;br /&gt;
|unlock=Default&lt;br /&gt;
|base_lives=5&lt;br /&gt;
|base_diff=3&lt;br /&gt;
|skill_a='''SHOT CANCEL''' - Press SHOT on 8th note while shielded: Shoot instead, dropping your shield; you cannot shield on the next beat. &lt;br /&gt;
|skill_b='''INVERSE FLOW ''' - On gaining 100 Combo in Overflow, or multiples of 100 Combo, regain 1 life.&lt;br /&gt;
|character=Stornel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Harmonic==&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Harmonic&lt;br /&gt;
|base_damage=+15%&lt;br /&gt;
|unlock=Default&lt;br /&gt;
|base_lives=4&lt;br /&gt;
|base_diff=3&lt;br /&gt;
|skill_a='''DUET GUARD''' - After absorbing 1+ blue bullet in a beat, the next shield absorbs only red bullets.&lt;br /&gt;
|skill_b='''VOLATILITY''' - After absorbing 1+ red bullet in a beat, the next shot is charged.&lt;br /&gt;
|character=Stornel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Exceed==&lt;br /&gt;
{| class=&amp;quot;wikitable style-table Arietta&amp;quot; style=&amp;quot;margin: auto; width: 70%; color: background-color: green&amp;quot;&lt;br /&gt;
 ! colspan=&amp;quot;6&amp;quot; |Exceed&lt;br /&gt;
 |-&lt;br /&gt;
 !Damage&lt;br /&gt;
 |align=center|??%&lt;br /&gt;
 !Unlock Condition&lt;br /&gt;
 | colspan=&amp;quot;3&amp;quot; align=center |Default&lt;br /&gt;
 |-&lt;br /&gt;
 !Lives&lt;br /&gt;
 |align=center|5&lt;br /&gt;
 ! rowspan=&amp;quot;2&amp;quot; align=center |Skill A&lt;br /&gt;
 | colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Absorb blue bullets to charge Exceed Gauge. Gauge doesn't reset on combo down or hit.&lt;br /&gt;
*Each bullet absorbed charges the gauge by 1 charge. The gauge can hold up to 16 charges.&lt;br /&gt;
*At full gauge, shots deal +15% more damage; scales linearly with smaller gauge.&lt;br /&gt;
 |-&lt;br /&gt;
 !Difficulty&lt;br /&gt;
 |align=center |?&lt;br /&gt;
 |-&lt;br /&gt;
 ! rowspan=&amp;quot;2&amp;quot;|Character&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; align=center|Arietta&lt;br /&gt;
 ! rowspan=&amp;quot;2&amp;quot;|Skill B&lt;br /&gt;
 | colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*Hold SPECIAL: Enter Exceed Mode. While in Exceed Mode, shield continuously and shoot every 1/4 beat.&lt;br /&gt;
*Exceed Mode uses up the gauge by 1 charge every 1/4 beat, deactivating instantly when it runs out. You can still absorb blue bullets to charge during Exceed Mode.&lt;br /&gt;
*At full gauge, shots deal +50% more damage in Exceed Mode; scales linearly with smaller gauge.&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
==Lunatic==&lt;br /&gt;
{| class=&amp;quot;wikitable style-table Arietta&amp;quot; style=&amp;quot;margin: auto; width: 70%; color: background-color: green&amp;quot;&lt;br /&gt;
 ! colspan=&amp;quot;6&amp;quot; |Lunatic&lt;br /&gt;
 |-&lt;br /&gt;
 !Damage&lt;br /&gt;
 |align=center|??%&lt;br /&gt;
 !Unlock Condition&lt;br /&gt;
 | colspan=&amp;quot;3&amp;quot; align=center |Default&lt;br /&gt;
 |-&lt;br /&gt;
 !Lives&lt;br /&gt;
 |align=center|1&lt;br /&gt;
 ! rowspan=&amp;quot;2&amp;quot; align=center |Skill A&lt;br /&gt;
 | colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*unknown&lt;br /&gt;
 |-&lt;br /&gt;
 !Difficulty&lt;br /&gt;
 |align=center |?&lt;br /&gt;
 |-&lt;br /&gt;
 ! rowspan=&amp;quot;2&amp;quot;|Character&lt;br /&gt;
 | rowspan=&amp;quot;2&amp;quot; align=center|Unknown&lt;br /&gt;
 ! rowspan=&amp;quot;2&amp;quot;|Skill B&lt;br /&gt;
 | colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
*unknown&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Song-specific Styles==&lt;br /&gt;
===[[Beyond The NOISZ]]===&lt;br /&gt;
On Easy, Normal, and Hard of [[Beyond The NOISZ]], you use Limit Breaker. The first five of its lives count for white damage, and the last five count for red damage.&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Limit Breaker&lt;br /&gt;
|base_damage=+0%&lt;br /&gt;
|unlock=Only available during [[Beyond The NOISZ]]&lt;br /&gt;
|base_lives=10&lt;br /&gt;
|base_diff=5&lt;br /&gt;
|skill_a='''CHARGED SHOT''' - After absorbing 4+ blue bullets in a single beat, the next shot is charged (2x damage and +4 combo).&lt;br /&gt;
|skill_b='''CRASH MODE''' - Press SPECIAL or SHOT+SHIELD: Enter Crash. For the next 4 beats, all shots are charged, and shield absorbs both colours but gives 0 combo.&lt;br /&gt;
|character=Arietta&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
On Overload, the red damage lives are removed, and the style's name is changed to Void Breaker.&lt;br /&gt;
&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Void Breaker&lt;br /&gt;
|base_damage=+0%&lt;br /&gt;
|unlock=Only available during [[Beyond The NOISZ]] Overload&lt;br /&gt;
|base_lives=5&lt;br /&gt;
|base_diff=∞&lt;br /&gt;
|skill_a='''CHARGED SHOT''' - After absorbing 4+ blue bullets in a single beat, the next shot is charged (2x damage and +4 combo).&lt;br /&gt;
|skill_b='''CRASH MODE''' - Press SPECIAL or SHOT+SHIELD: Enter Crash. For the next 4 beats, all shots are charged, and shield absorbs both colours but gives 0 combo.&lt;br /&gt;
|character=Arietta&lt;br /&gt;
}}&lt;br /&gt;
===[[Quicksilver]]===&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Shattered&lt;br /&gt;
|base_damage=+0%&lt;br /&gt;
|unlock=Only available during [[Quicksilver]]&lt;br /&gt;
|base_lives=6&lt;br /&gt;
|base_diff=3&lt;br /&gt;
|skill_a='''FRAGMENTATION''' - Can only shoot or shield every other beat. Timing might change during the song.&lt;br /&gt;
|skill_b='''BROKEN GUARD''' - All damage dealt and received are doubled.&lt;br /&gt;
|character=Stornel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[multiVerse]]===&lt;br /&gt;
On Easy, Normal, and Hard of [[multiVerse]], you use Limit Breaker. The first five of its lives count for white damage, and the last five count for red damage.&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Limit Breaker&lt;br /&gt;
|base_damage=+0%&lt;br /&gt;
|unlock=Only available during [[multiVerse]]&lt;br /&gt;
|base_lives=10&lt;br /&gt;
|base_diff=5&lt;br /&gt;
|skill_a='''CHARGED SHOT''' - After absorbing 4+ blue bullets in a single beat, the next shot is charged (2x damage and +4 combo).&lt;br /&gt;
|skill_b='''CRASH MODE''' - Press SPECIAL or SHOT+SHIELD: Enter Crash. For the next 4 beats, all shots are charged, and shield absorbs both colours but gives 0 combo.&lt;br /&gt;
|character=Beyond&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
On Overload, the style's name is changed to Void Breaker.&lt;br /&gt;
===[[re:BIRTH|&amp;lt;nowiki&amp;gt;re:||BIRTH&amp;lt;/nowiki&amp;gt;]]===&lt;br /&gt;
The first five of its lives count for white damage, and the last five count for red damage.&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Zeta Blaster&lt;br /&gt;
|base_damage=+0%&lt;br /&gt;
|unlock=Only available during [[re:BIRTH|&amp;lt;nowiki&amp;gt;re:||BIRTH&amp;lt;/nowiki&amp;gt;]]&lt;br /&gt;
|base_lives=10&lt;br /&gt;
|base_diff=5&lt;br /&gt;
|skill_a='''Z-CHARGED SHOT''' - After absorbing 4+ non-void blue bullets in a single beat, the next shot is charged and turns void bullets blue.&lt;br /&gt;
|skill_b='''Z-DESPERATION''' - No damage penalty for losing lives. When at 1 life, shots deal 1.25x damage.&lt;br /&gt;
|character=Beyond&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[re:VERSE|&amp;lt;nowiki&amp;gt;re:||VERSE&amp;lt;/nowiki&amp;gt;]]===&lt;br /&gt;
The first five of its lives count for white damage, and the last five count for red damage.&lt;br /&gt;
{{NOISZ Style&lt;br /&gt;
|stylename=Zeta Crash&lt;br /&gt;
|base_damage=+0%&lt;br /&gt;
|unlock=Only available during [[re:VERSE|&amp;lt;nowiki&amp;gt;re:||VERSE&amp;lt;/nowiki&amp;gt;]]&lt;br /&gt;
|base_lives=10&lt;br /&gt;
|base_diff=5&lt;br /&gt;
|skill_a='''Z-CRASH MODE''' - Press SPECIAL or SHOT+SHIELD: Enter Crash. For the next 4 beats, all shots are charged, and shield absorbs all colors (including void) but generate no combo. Absorbed void bullets give -4 combo.&lt;br /&gt;
|skill_b='''Z-FINAL CRASH''' - Gain 128 combo on falling to 1 life.&lt;br /&gt;
No damage penalty when Crashing.&lt;br /&gt;
|character=Arietta&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Although not mentioned on the style's description, when absorbing 4 or more bullets with the Crash Mode shield, shooting the next beat will increase Combo by 4 rather than 1, similar to [[NOISZ (Game)/Styles#Blaster|Blaster Style]]'s Charged Shot.&lt;br /&gt;
&lt;br /&gt;
==Options==&lt;br /&gt;
===Movement Speed===&lt;br /&gt;
'''Toggle Flash''' - Tap the Flash button to change between regular and faster (Flash) movement speed.&lt;br /&gt;
&lt;br /&gt;
'''Hold Slow''' - Faster (Flash) movement speed is now the default. Hold the Flash button to move at regular movement speed.*&lt;br /&gt;
&lt;br /&gt;
'''Hold Flash''' - Regular movement speed is now the default. Hold the Flash button to move at faster (Flash) movement speed.*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;(The &amp;quot;Hold Slow&amp;quot; text is a translation from Japanese. The exact wording on the English version of NOISZ AC may differ. The &amp;quot;Hold Flash&amp;quot; text is extrapolated from the Hold Slow text)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Lunatic Style was added in the version 1.1.0 update (which also added [[NOISZ ARC⌖CODA/Courses|Course GREEN?]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NOISZ Gameplay Navbox}}&lt;br /&gt;
[[Category:Styles]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>oldwiki&gt;LEVIAtating</name></author>
	</entry>
</feed>