In addition to Stat boosts, completing Battles also awards a random Module; generally, the greater the challenge, the more valuable the Module awarded. Modules enhance the Antiphon Armament's playstyle in various ways, from having Sparks deal Radiant damage to slowing down RS-DASH speed. Modules may also be purchased from the event's Shop.
The number of active modules depends on the style's level; at Level 10, only one Module may be active, and the rest are in storage. The style gains one additional active Module slot (replacing a storage slot) every 10 levels, for a maximum of 5 active slots at level 40. The order in which modules are equipped is not relevant for their effects.
Note that with every new playthrough, all Modules except one attached to the style will be lost, though the player is allowed to choose which one to keep.
Modules
A large variety of Modules can appear in a run of the Forge of Antiphon.
A card suit icon next to a module's name indicates if a module is exclusive to a certain character. A minus sign in front of a card suit icon indicates if a character cannot obtain a certain module.
Image | Name | Rarity | Effect | Added in | Last updated |
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1UP | Common | On taking lethal damage, automatically Burst (even if unavailable) and recover 100% HP. This Module is permanently lost. | v2.200 | ||
Ace of Clubs (-♣) | Rare | When playing songs in CLOVER folder, gain 3 ranks in HP (can exceed S) and 300 PW. | v2.200 | v2.210 | |
Acoustic Panel | Common | If no notes are hit 4 beats, apply Silence, reducing damage taken by 25%. Expires 8 beats after hitting a note. | v2.200 | ||
Aggressive Autocorrect | Common | Each stage, convert 1 Error, Spark, or Radiant to S-Radiant. Can be obtained multiple times. | v2.200 | ||
Aragonite Dust | Common | OK damage +20%. Can be obtained multiple times. | v2.200 | v3.600 | |
Aragonite Gem | Rare | While Burst is inactive, S-Radiants deal OK damage. | v2.200 | ||
Autocorrect | Common | Each stage, convert 1 Error to S-Radiant. Can be obtained multiple times. | v2.200 | ||
Azurite Dust | Common | S-Radiant damage +20%. Can be obtained multiple times. | v2.200 | v3.600 | |
Azurite Gem | Rare | Whenever you obtain a Gold Verse Star, gain 1 Aggressive Autocorrect until the end of the Verse. | v2.200 | ||
Backstab | Common | Prior to Overflow, applies 1 stack of Sidechain, increasing damage by 15%. Can be obtained multiple times. | v2.200 | v3.600 | |
Baseline Standard | Uncommon | PW penalties can't reduce stats below D. | v2.200 | ||
Blank Card | Rare | When playing songs in your own folder, gain 1 rank in all stats and 200 PW. | v2.210 | ||
Blast Protector | Uncommon | Damage and TP loss from mines -60%. | v2.200 | v3.600 | |
Brickwall Limiter | Common | Hold notes/vertices apply Compression, dealing 20% additional damage over 16 beats. | v2.200 | ||
Bulletproof Vest | Common | Ignore the first bullet taken each stage. Can be obtained multiple times. | v2.200 | ||
Confidence Booster | Uncommon | Start each Verse with a Gold Verse Star. Lose 50% HP if the Gold Verse Star is lost. | v2.200 | ||
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Cursed Gift | Rare | Gain +100% V-COINZ and +900% item drops after battles, but all stats are reduced to D. Stats that are already D become F. | v3.600 | |
Dead or Alive (♠) | Rare | Blocking bullets with your Burst shield increases attack power this stage (max +25%). Bonus 4x during Burst. | v2.200 | v2.223 | |
Downsampler | Uncommon | Activating Burst will apply Bitcrush, dealing 1000 damage over 32 beats. | v2.200 | ||
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Egg | Common | After playing 3 stages while equipped, becomes a random Rare module. | v3.600 | |
Emergency Button (-★) | Common | Once per stage, you can use an additional Burst. | v2.200 | ||
Encore | Common | Damage output +10% for each Verse Star obtained. Can be obtained multiple times. | v2.200 | v3.614 | |
Fanmail Box | Uncommon | Gain +30% V-COINZ and item drops after battle. Can be obtained multiple times. | v2.200 | ||
Fission Reactor (-★) | Uncommon | Gain an additional Burst per recharge. Burst is weaker and duration is halved. | v2.200 | ||
Fraudulent Star | Common | Radiants deal S-Radiant damage. | v2.200 | ||
Frequency Sweeper | Common | Slide notes deal Flanger, dealing 30% additional damage over 32 beats. | v2.200 | ||
Ghostly Cloak | Common | Invincibility time after taking bullet damage is increased. | v2.200 | ||
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Giant Killer | Common | Damage +2% times the current difficulty level. Can be obtained multiple times. | v3.600 | |
Glass Cannon | Uncommon | Increases damage output by 15%, but -50% to health. | v2.200 | ||
Heat 444% | Rare | SPC becomes F. Damage output +44%, damage received +4444%. | v2.200 | ||
Inversion Engine | Rare | Dealing damage after Overflow regenerates a small amount of HP. | v2.200 | ||
Joker (-★) | Rare | Gain 300 PW. | v2.200 | ||
King of Hearts (-♥) | Rare | When playing songs in HEART folder, gain 2 ranks in ATK and SPC (can exceed S) and 100PW. | v2.200 | v2.210 | |
Living Armor | Common | Passively gain a small amount of shield over time. Can be obtained multiple times. | v2.200 | ||
Malachite Dust | Common | While at full HP, damage output +15%. Can be obtained multiple times. | v2.200 | v3.600 | |
Malachite Gem | Rare | Start every Verse with a shield equal to 25% of your max HP. | v2.200 | ||
Metronome | Uncommon | Damage output +7% while above 32, 64, and 128 combo (max 15%). | v2.200 | v3.600 | |
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Mirrorball | Rare | Equipped modules that can be obtained multiple times each count as 2 copies of themselves. | v3.600 | |
Opening Act | Common | Damage received -40% in Verse 1. (Does not work on songs with only 1 verse.) | v2.200 | v2.211 | |
Overcharger | Uncommon | Gain 1 stat point for every 75 excess PW (up to 8) above 999 or above boss PW. | v2.200 | ||
Overheal Barrier (♥) | Uncommon | Burst healing over max HP generates a shield. | v2.200 | ||
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Pain Charger (★) | Uncommon | Taking bullet damage sets Burst charge to 50%. | v3.600 | |
Parrying Dagger | Uncommon | Deal counterattack damage when RS-Dashing through bullets. | v2.200 | ||
Phase Shifter | Rare | RS-DASH speed is halved. | v2.200 | ||
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Power Converter | Uncommon | Gain 1 rank in all stats, but lose 100 PW. Can be obtained multiple times. | v3.600 | |
Precision Scope | Uncommon | Damage output +20%. All timing windows -30%. Can be obtained multiple times. | v2.200 | v3.600 | |
Proximity Sensor (-★) | Rare | Burst activates automatically on taking damage, but with half duration. | v2.200 | ||
Quantizer | Uncommon | Entering Overflow will apply Bitcrush, dealing 2000 damage over 32 beats. | v2.200 | ||
Queen of Diamonds (-♦) | Rare | When playing songs in DIA folder, gain 3 ranks in TEC (can exceed S) and 300 PW. | v2.200 | v2.210 | |
Queen of Hearts (-♥) | Rare | When playing songs in HEART folder, gain 3 ranks in ATK (can exceed S) and 300 PW. | v2.200 | v2.210 | |
Queen of Spades (-♠) | Rare | When playing songs in SPADE folder, gain 3 ranks in SPC (can exceed S) and 300 PW. | v2.200 | v2.210 | |
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Reinforced Battery (★) | Common | Note damage doesn't remove Burst charge. | v3.600 | |
Reinforced Blade | Uncommon | Slash damage +100%. | v2.200 | v3.600 | |
Rubellite Dust | Common | All note damage applies Chorus, dealing 7% additional damage over 4 beats. Can be obtained multiple times. | v2.200 | ||
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Rubellite Gem | Rare | Damage output +14% for every active status effect. | v2.200 | v3.600 |
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Schadenfreude Engine | Rare | Regenerate a small amount of HP over time while status effects are applied. Increases with more effects. | v3.600 | |
Security Boost | Common | Damage received -30% post-Overflow. | v2.200 | ||
Star Insurance | Uncommon | If you lose a Verse Star after obtaining it, keep any related effects. | v2.200 | ||
Supernova Generator (♦) | Rare | Gain an additional Burst each Verse. While no Burst is available, all damage received is lethal. | v2.200 | v2.210 | |
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The Chicken | Rare | After playing 3 stages while equipped, if you have an empty module slot and no Egg, generate an Egg. | v3.600 | |
Tinsel Star | Uncommon | Sparks deal Radiant damage. | v2.200 | ||
Underdog | Common | If PW is lower than the enemy's, gain 1 rank in all stats. | v2.200 | ||
Unstoppable (♣) | Uncommon | If Burst activated automatically, it prevents all bullet damage. Gain 2 ranks in SPC. | v2.200 | ||
Updog* | Uncommon | Gain 1 stat point for every 75 excess PW (up to 8) above 999 or above boss PW. | v2.200 | ||
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Vengeful Pledge | Uncommon | On losing HP, apply Fortissimo until end of Verse, increasing damage dealt by 30%. | v3.600 | |
Voucher | Uncommon | Item prices at the Shop become 0. Consumed when any item is purchased. | v2.200 | ||
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Wildcard | Uncommon | Gain 3 temporary stat points at random on entering a stage. Can be obtained multiple times. | v3.600 |
*Updog is an alternate skin for Overcharger. Upon obtaining it, Updog reverts to Overcharger.
Heart of the Challenger
There is one additional special Module only obtainable after a second playthrough: Heart of the Challenger. This Module unlocks Forged In Darkest Abyss as Iteration 9 in your run at the difficulty of your run. It can be purchased through the shop at the same cost as a Rare Module at the given Iteration (400, 500, then 600).
Heart of the Challenger cannot be obtained on the very first run of Forge of Antiphon on your save file. You must complete a run at the difficulty you intend to get Heart of the Challenger on.
Note that you must also complete a run with a character before Heart of the Challenger becomes available for them. For example, if you cleared Forge of Antiphon with Sera before, you will need to clear it again with Grace to unlock Heart of the Challenger with her, if you have not done so already.
Image | Name | Rarity | Effect | Added in | Last updated |
---|---|---|---|---|---|
Heart of the Challenger | V-Rare | Opens the depths of the Abyss. Can't be removed. (Abyss) Consume V-COINZ and PW to continue your struggle. |
v2.200 |
Heart of the Challenger Evolutions
After completing Forged In Darkest Abyss, the Heart of the Challenger Module can evolve into other Modules. You will get the chance to choose between three random evolutions for the Heart (see table below).
By clearing Forged In Darkest Abyss, you will also earn a number of Void Crowns depending on the difficulty of the run. If you deny the evolution, you will get a number of additional Void Crowns and the Module will stay as Heart of the Challenger. After picking an evolution, you can also check its effects before accepting it.
The Heart will not evolve in a Dummy Plug run. Instead, it denies the evolution, increasing the amount of Void Crowns.
Image | Name | Rarity | Effect | Added in | Last updated |
---|---|---|---|---|---|
Bloodstone Core (-♥) | V-Rare | ATK can exceed S. Gain 3 ranks in ATK. | v2.200 | ||
Diamond Core (-♦) | V-Rare | TEC can exceed S. Gain 3 ranks in TEC. | v2.200 | ||
Eternal Dominion (♦) | V-Rare | Burst duration is infinite, but damage -60% and no longer automatically hits Slash Notes. Burst again to detonate. | v2.200 | ||
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Final Crash (★) | V-Rare | Gain 3 ranks in SPC (can exceed S). If Burst OK, automatically Burst whenever fatal damage is taken. | v3.600 | |
Immutable Guardian (♣) | V-Rare | Once per Verse: Gain an additional Burst after using all Burst stocks. This Burst restarts the Verse. | v2.200 | ||
Infernal Blaze (♥) | V-Rare | Burst duration limited to 16 beats, but can't be ended by damage. Healing +300% and damage output +100% during Burst. | v2.200 | ||
Jadeite Core (-♣) | V-Rare | HP can exceed S. Gain 3 ranks in HP. | v2.200 | ||
Lunatic Heart | V-Rare | HP permanently becomes F. Other stats gain 3 ranks and can exceed S. | v2.200 | ||
Moonstone Core (-♠) | V-Rare | SPC can exceed S. Gain 3 ranks in SPC. | v2.200 | ||
Parity Transformer (♠) | V-Rare | Burst docked and undocked abilities reversed. During Burst, OK damage +100%. | v2.200 | ||
Reflective Core (-★) | V-Rare | Gain 3 ranks in your main stat and 100 PW. | v2.200 | ||
Ruby Core | V-Rare | Gain 1 rank in all stats and 100PW. | v2.200 | ||
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Soul Crash (★) | V-Rare | Gain 3 ranks in HP (can exceed S). Burst can be used while uncharged, but costs 1 rank of HP if used this way (until end of stage). | v3.600 |
Hollowed Heart
Under certain conditions, a special Heart of the Challenger Evolution may show up called Hollowed Heart. Accepting this evolution will grant access to ⠀ as Iteration 10.
Using Glitched Catalyst while keeping Hollowed Heart will put you in Iteration 9, but after clearing it the evolution will be skipped and you will directly jump to Iteration 10. Because Hollowed Heart is an Evolution, it is not possible to access Iteration 10 in a Dummy Plug run, unless you bring an already evolved Hollowed Heart into it. It is also not possible to obtain Hollowed Heart from Glitched Catalyst if it was not obtained in a prior full run.
The rewards for clearing Iteration 10 are:
- Allowing the Heart of the Challenger to evolve a second time.
- Having your Antiphon Armament duplicated. (if the Heart is denied, a copy of the current Armament is added to the first Armament slot.)
- A number of Void Crowns.
- Unlocking ⠀ in the selected difficulty of the run for free play.
Image | Name | Rarity | Effect | Added in | Last updated |
---|---|---|---|---|---|
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Hollowed Heart | V-Rare | Opens the door to nothingness. Can't be removed. (Abyss) Consume V-COINZ and PW to continue your struggle. | v3.600 |