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- You can’t destroy them like in [[NOISZ (Game)|NOISZ]]; however, they will self-destruct once their duration is over, lea ...also has circular rings of bullets, similar to those seen in the [[NOISZ (Game)|NOISZ]] [[Tutorial (Song)|tutorial]].7 KB (1,084 words) - 21:50, 22 November 2025
- ...Anarch Entertainment]] combining rhythm game, bullet hell and visual novel mechanics to create an entirely new experience featuring battles against a variety of ...PC by Anarch Entertainment, combining rhythm, bullet hell and visual novel mechanics to create an entirely new experience featuring battles against a variety of5 KB (672 words) - 19:01, 23 November 2025
- {{Game ''NOISZ is an unprecedented mix of rhythm game, bullet hell shoot-em-up, and visual novel. Battle a variety of challenging5 KB (695 words) - 16:25, 2 October 2025
- [[NOISZ (Game)|NOISZ]] has a variety of different bullet types and hazards present during ...ts), [[NOISZ (Game)/Styles#Proto|Proto Style]]'s Proto Crash, and [[NOISZ (Game)/Styles#Harmonic|Harmonic Style]]'s red shield can absorb red bullets.6 KB (927 words) - 03:21, 6 November 2025
- Damage dealt per shot in [[NOISZ (Game)|NOISZ]] is dependent on a [[NOISZ (Game)/Gameplay|number of factors]]: combo, number of lives left, boss armour, an ...lier <b>''C''</b>. This behaves differently inside and outside of [[NOISZ (Game)/Gameplay#Songs|Overflow]]. Outside of Overflow, combo multiplier can be ex10 KB (1,655 words) - 05:30, 4 June 2025
- =Playing the Game= [[NOISZ (Game)|NOISZ]], as well as its expansion, [[NOISZ re:VERSE|<nowiki>NOISZ re:||VER8 KB (1,349 words) - 09:12, 5 May 2025
- [[Category:Game Mechanics]]2 KB (386 words) - 05:02, 18 June 2025
- ...Songs in the Artist Packs do not award any HZ. In addition, each [[NOISZ (Game)/Achievements|achievement]] is also worth some HZ. ...e will add one new component to HZ, but it is currently not present in the game.4 KB (709 words) - 06:31, 4 June 2025
- ...red on the pre-Re:||VERSE health display. It no longer appears anywhere in game today.</nowiki>]] ...red on the pre-Re:||VERSE health display. It no longer appears anywhere in game today.</nowiki>]]4 KB (614 words) - 05:22, 18 June 2025
- Styles determine the primary skills active during stages in [[NOISZ (Game)|NOISZ]]. ==[[NOISZ (Game)|NOISZ Ignition]]==16 KB (2,489 words) - 10:47, 22 June 2025
- ...and with the DLC because the DLCs introduce new modules and styles to the game. [[NOISZ ARC⌖CODA]] has its own selection of styles, featuring an exclusi ==Base Game==16 KB (2,314 words) - 10:47, 22 June 2025
- ...on of the NOISZ series, accessible by entering a link code from the mobile game [[NOISZ STARLIVHT]] at the ending of NOISZ <nowiki>re:||VERSE</nowiki> * Added the new [[NOISZ_(Game)/Songs#Stellar_Linkage_Pack|Stellar Linkage]] DLC pack with 4 new songs15 KB (1,996 words) - 21:33, 7 September 2025
- [[NOISZ ARC⌖CODA]] features all of the styles present in [[NOISZ (Game)/Styles|NOISZ Ignition]] and [[NOISZ re:VERSE/Styles|NOISZ <nowiki>re:||VER All styles from [[NOISZ (Game)|NOISZ Ignition]] and [[NOISZ re:VERSE|NOISZ <nowiki>re:||VERSE</nowiki>]]9 KB (1,437 words) - 09:10, 13 June 2025
- ...er's ETERNAL CHAIN style). Note that this page lists numbers only; for the mechanics, visit the Styles page. [[Category:Game Mechanics]]12 KB (1,780 words) - 23:56, 22 November 2025
- ...g a boss with lower Power will incur a penalty by reducing some stats; the game will issue a warning as such. [[Category:Game Mechanics]]9 KB (1,337 words) - 13:37, 1 December 2025
- [[File:Forge New Game Screen Sera.jpg|410x410px|right]] ...to Forge of Antiphon: [[⠀(NOISZ STΔRLIVHT)|⠀]]. It uses the same retrying mechanics as Iteration 9, using V-COINZ and PW.17 KB (2,646 words) - 00:38, 10 November 2025
- [[Category:Game Mechanics]]8 KB (1,213 words) - 11:55, 4 October 2025
- [[NOISZ STΔRLIVHT]] is a mobile game, and so differs in gameplay to [[NOISZ (Game)|NOISZ]], making use of a touchscreen rather than keys to move. It follows =Playing the Game=13 KB (2,212 words) - 05:25, 9 September 2025
- [[Category:Game Mechanics]]3 KB (494 words) - 10:53, 22 June 2025
- The total HZ is simply the sum of HZ obtained over all charts. The game internally keeps track of all decimals, but it only displays the HZ rounded [[Category:Game Mechanics]]4 KB (676 words) - 10:53, 22 June 2025